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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-03-02
Divide up some code for HE6 and HE7
Travis Howell
2004-03-02
Avoid duplicate targets
Travis Howell
2004-03-02
Implemented more HE opcode stringLen and added stub for opcode F4
Eugene Sandulenko
2004-03-02
Update HE games list
Travis Howell
2004-03-02
Exclude some var settings for HE7
Travis Howell
2004-03-02
Remove fixme
Travis Howell
2004-03-02
Add better check for HE resource differences.
Travis Howell
2004-03-02
Make use of GF_WINDOWS in HE games
Eugene Sandulenko
2004-03-02
Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS
Eugene Sandulenko
2004-03-02
oops
Eugene Sandulenko
2004-03-02
Implemented some HE specific opcodes
Eugene Sandulenko
2004-03-01
Update comment on runInventoryScript() argument in setOwnerOf().
Eugene Sandulenko
2004-03-01
Got rid of the Sam & Max inventory hack. This fixes at least one aspect of
Torbjörn Andersson
2004-03-01
default to 1x for all of the active hev7 targets
Jonathan Gray
2004-03-01
Enable some HE target to test with.
Travis Howell
2004-03-01
Add stub
Travis Howell
2004-03-01
Correct target
Travis Howell
2004-03-01
Remove double check, all later games are 640 x 480.
Travis Howell
2004-03-01
HE V7 games are 640x480. Now game forwards much further. Still no graphics, t...
Eugene Sandulenko
2004-03-01
HE7 resolution is 640 x 480.
Travis Howell
2004-03-01
Add HE7 vars
Travis Howell
2004-03-01
Move decodeParseString to script_v7he.cpp where it really belongs to.
Eugene Sandulenko
2004-03-01
Started work on Freddi Fish. Since it is SPU version 7, added new class.
Eugene Sandulenko
2004-03-01
HE games specific
Travis Howell
2004-02-29
Correct incorrect smush filename in Macintosh FT demo
Travis Howell
2004-02-29
Enable insane subtitles in Mac. version of FT demo
Travis Howell
2004-02-29
add support for the standalone maniac mansion demo
Jonathan Gray
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-28
Correct Mac fbear MD5
Eugene Sandulenko
2004-02-27
Add reported MD5's
Eugene Sandulenko
2004-02-27
Don't reamp F1 in COMI demo
Travis Howell
2004-02-26
Work around music glitch in Monkey Island 2:
Torbjörn Andersson
2004-02-26
Restrict hack
Travis Howell
2004-02-25
Disable var setting which could cause possible script issues.
Travis Howell
2004-02-25
Fix VAR_VOICE_MODE in COMI
Travis Howell
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-24
COMI uses VAR_CHARINC in reverse, so adjust readvar.
Travis Howell
2004-02-24
Remove warnings, they were dummy warnings in originals.
Travis Howell
2004-02-24
Reset more for a restart and avoid some code duplication.
Travis Howell
2004-02-24
Add case for 3do version.
Travis Howell
2004-02-24
Add case for 3do versions.
Travis Howell
2004-02-24
Minor correction
Travis Howell
2004-02-24
Graphics decoders for 3DO HE titles. Preliminary implementation, don't
Eugene Sandulenko
2004-02-24
Removeout dated fixme (No reports of asserts in minefield)
Travis Howell
2004-02-24
Rename a few opcodes
Travis Howell
2004-02-23
Add back hack
Travis Howell
2004-02-23
the code was still wrong
Max Horn
2004-02-23
Add HE specific modifications to readArray and writeArray. That fixes
Eugene Sandulenko
2004-02-23
Proper implementation of readFile, writeFile and redimArray.
Eugene Sandulenko
2004-02-23
Fix o6_readFile. Now it works
Eugene Sandulenko
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