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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-04-20
Added note that the previous commit probably fixed bug #933610 as well.
Torbjörn Andersson
2004-04-20
Increased _numNewNames from 50 to 100 to prevent overflow in MI2 endgame.
Torbjörn Andersson
2004-04-17
Removed XOR encoding stuff from File class; instead the new Scumm::XORFile cl...
Max Horn
2004-04-17
Amiga Monkey Island 1 sound update from Quietust:
Travis Howell
2004-04-16
Revert debug levels
Max Horn
2004-04-16
Unify some code
Max Horn
2004-04-16
Fixed illegal access to protected/private member on PalmOS (??)
Chris Apers
2004-04-16
Fix regression introduced with the mac loom copy protection changes in rev 1....
Jonathan Gray
2004-04-15
Changed the type of value from char to int8. Otherwise, if char happens to
Torbjörn Andersson
2004-04-14
forgot that
Paweł Kołodziejski
2004-04-13
added support for compressed FOBJ chunks in smush movie files.
Paweł Kołodziejski
2004-04-13
added experimental and buggy pull method to imuse, it's disabled by default, ...
Paweł Kołodziejski
2004-04-12
disabled wait in stopAllSounds in imuse digital, it can cause deadlock
Paweł Kołodziejski
2004-04-11
Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place)
Max Horn
2004-04-11
Fixing up the mess I made out of the branches <sigh>
Max Horn
2004-04-11
oops
Max Horn
2004-04-11
Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch
Max Horn
2004-04-11
pull not pool
Paweł Kołodziejski
2004-04-11
pull not pool
Paweł Kołodziejski
2004-04-11
add initial code for pull procedure
Paweł Kołodziejski
2004-04-11
forgot that
Paweł Kołodziejski
2004-04-11
exclude for FT sound loops
Paweł Kołodziejski
2004-04-11
implemented 'fade buffers' stuff
Paweł Kołodziejski
2004-04-11
Fix for bug #907266 (MI Mac Music Bug)
Max Horn
2004-04-11
Allow copy protection in FOA (Disk) to be enabled.
Travis Howell
2004-04-10
special case for 384x242 smush resolution for ft pc demo, it use additional b...
Paweł Kołodziejski
2004-04-10
oops
Max Horn
2004-04-10
cleanup
Max Horn
2004-04-10
cleanup
Max Horn
2004-04-10
Cleanup Sound constructor; change search order of SFX files
Max Horn
2004-04-09
fixed 'region' code
Paweł Kołodziejski
2004-04-09
it seems to be needed for comi too, hmm
Paweł Kołodziejski
2004-04-09
revert
Paweł Kołodziejski
2004-04-09
refreshScripts only for full game dig, and cmi demo
Paweł Kołodziejski
2004-04-09
-fix for dig demo
Paweł Kołodziejski
2004-04-09
back refreshScript only for DIG, add stopping music while changing bundle
Paweł Kołodziejski
2004-04-09
refreshScript was wrong used
Paweł Kołodziejski
2004-04-09
correction for stoping sequence
Paweł Kołodziejski
2004-04-09
rename to _nextSeqToPlay
Paweł Kołodziejski
2004-04-08
Fix for bugs #929722 (MI2: Difficulty selection screen regression) and #93038...
Max Horn
2004-04-08
Record on which virtual screen we last drew masked text
Max Horn
2004-04-08
cleanup
Max Horn
2004-04-08
seems it is 'endianness' and not 'endianess'
Max Horn
2004-04-08
another fix
Paweł Kołodziejski
2004-04-08
fix for music code
Paweł Kołodziejski
2004-04-08
fix for region code
Paweł Kołodziejski
2004-04-08
Can't do that on PalmOS, exit is event based
Chris Apers
2004-04-08
Semi-experimental change: revised _hasMask handling -> simpler code (after re...
Max Horn
2004-04-07
ops and forgot :)
Paweł Kołodziejski
2004-04-07
corections to music code
Paweł Kołodziejski
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