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AgeCommit message (Expand)Author
2003-10-12some renaming for more consistent terminology (although we might want to reev...Max Horn
2003-10-12Fix for Bug [817286] MT-32 execution checksum errorsJamieson Christian
2003-10-12EVC is happy nowNicolas Bacca
2003-10-10some cleanupMax Horn
2003-10-10constnessMax Horn
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-10-07Corrected MT-32 master volume SysExJamieson Christian
2003-10-05renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...Max Horn
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-10-03Fix OOB SysEx checksumsJamieson Christian
2003-10-01Whitespace changesTorbjörn Andersson
2003-10-01Whitespace changesTorbjörn Andersson
2003-09-28Improve intro timing a tiny bit on WinCENicolas Bacca
2003-09-24Fix for Bug [805923] BASS: Notes left on when quitting gameJamieson Christian
2003-09-24Whitespace changesTorbjörn Andersson
2003-09-19fixed warning on systems with 64bit pointersMax Horn
2003-09-18added initial support for building our 4 adventure engines as loadable module...Max Horn
2003-09-18cleanupMax Horn
2003-09-18changed & documented the premixer semanticsMax Horn
2003-09-18plugin work: right now, only with build rules for OS X. Once I can get it to ...Max Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn
2003-09-17some tweaks to the build system (work toward plugin support)Max Horn
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-09-13proper fix for bug #791207Joost Peters
2003-09-13workaround for bug #791207Joost Peters
2003-09-10removed superfluous #includeMax Horn
2003-09-10added refCon parameter to timer classMax Horn
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
2003-09-10Fxo sky module compileTravis Howell
2003-09-09fix sfx routineRobert Göffringmann
2003-09-08renamed VersionSettings -> TargetSettings and also renamed some of its member...Max Horn
2003-09-06Actually make these game version message shown by default, so users can bette...Travis Howell
2003-09-05moved the sound ID param in playRaw before volume/panMax Horn
2003-09-05cleaned up sound/mixer.h a bit; renamed some mixer methods for consistencyMax Horn
2003-09-02changed sounds volume to original volume level, and fixed sounds in bass introPaweł Kołodziejski
2003-08-31added mixer features: volume and pan control per channelPaweł Kołodziejski
2003-08-21patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local b...Jonathan Gray
2003-08-20copied some fixes which only were in 0.5.1 branch.Robert Göffringmann
2003-08-18added MDT_PREFER_NATIVE flag to BASS VersionSettingsRobert Göffringmann
2003-08-18fix sfx restart after restoring a savegameRobert Göffringmann
2003-08-15Replaced printf()s with debug() and warning().Torbjörn Andersson
2003-08-15Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexibleJamieson Christian
2003-08-13I didn't realize it at first, but LINC-space uses the same character dataTorbjörn Andersson
2003-08-11remove meaningless warningRobert Göffringmann
2003-08-10Replaced use of File with use of SaveFileManager where appropriate.Marcus Comstedt
2003-08-09don't allow loading of messy 0.5.1 savegames.Robert Göffringmann
2003-08-09makes use of SoundMixer::pauseChannels() now.Robert Göffringmann
2003-08-06Fix intro timing on WinCE ... guess everybody could use it but I'll leave the...Nicolas Bacca