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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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animation.cpp
Age
Commit message (
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Author
2005-08-10
Don't explicity check for tremor and vorbis everywhere and
Jonathan Gray
2005-08-10
Rest of the changes required for tremor to actually work.
Jonathan Gray
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-05-10
Moved class File and the MD5 stuff to namespace Common
Max Horn
2005-05-01
Whitespace
Torbjörn Andersson
2005-03-12
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...
Max Horn
2005-03-11
Renamed variables in the MPEG animation classes to better conform with
Torbjörn Andersson
2005-03-06
Applied patch #1155731, reducing the memory usage of the MPEG player by
Torbjörn Andersson
2005-01-23
Fix compilation when vorbis is disabled and mpeg2 is enabled.
Jonathan Gray
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-16
Fix compilation when USE_MPEG2 is undefined.
Eugene Sandulenko
2004-12-05
Clean up OSystem::Event
Max Horn
2004-12-05
added support for an international BS1 cutscene pack (which we didn't release...
Robert Göffringmann
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-07-11
Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go...
James Brown
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-24
Use the binary .pal file format that was introduced for 0.6.0.
Torbjörn Andersson
2004-03-23
Unify MPEG2 code even more
Max Horn
2004-03-22
share 'init' method, too
Max Horn
2004-03-22
some more cleanup
Max Horn
2004-03-22
move commong code into separate source file (more could be done, but it's a s...
Max Horn
2004-03-21
Unify a bit more...
Max Horn
2004-03-15
fix doxygen-comment mistakes
Max Horn
2004-03-04
Apply patch #907359 : Broken Sword videos improved frameskip
Nicolas Bacca
2004-03-01
Fix from Roever for bug #892827
James Brown
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-22
Avoid deadlock in MPEG-2 cutscenes + slow devices
Nicolas Bacca
2004-02-22
Patch #885904 (Flac Support) with some tweaks by me
Max Horn
2004-02-21
unified code a little
Max Horn
2004-02-15
Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.
Torbjörn Andersson
2004-02-13
Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr...
Nicolas Bacca
2004-02-12
Updated the cutscene playback code to use the new "elapsed time" mixer
Torbjörn Andersson
2004-02-08
More cutscene fixes from roever
Travis Howell
2004-01-30
avoid using huge static structs - they can't be stripped, and increase the ex...
Max Horn
2004-01-30
fix whitespaces (we should eventually try to remove this code duplication aga...
Max Horn
2004-01-28
Add fix from eriktorbjorn to make sure screen is always updated during cutscnes.
Travis Howell
2004-01-21
Don't crash if unable to play cutscene music.
James Brown
2004-01-20
Changed printf() to warning()
Torbjörn Andersson
2004-01-20
I assume this fixes CPU usage in synced cutscene playback, but since I
Torbjörn Andersson
2004-01-18
BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
James Brown