aboutsummaryrefslogtreecommitdiff
path: root/sword2/driver
AgeCommit message (Expand)Author
2003-11-25More cleanup. Another unused file bites the dust.Torbjörn Andersson
2003-11-16More cleanup. I've eliminated all the temporary global variables I've addedTorbjörn Andersson
2003-11-13Re-enabled the CD swapping code, after rewriting it a bit.Torbjörn Andersson
2003-11-12cleanupTorbjörn Andersson
2003-11-11Removed SVM_timeGetTime(). We may as well call get_msecs() directly.Torbjörn Andersson
2003-11-11Removed redundant header files.Torbjörn Andersson
2003-11-11Moved low-level keyboard and mouse handling to a new Input class, andTorbjörn Andersson
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08Removed some now redundant header files.Torbjörn Andersson
2003-11-08Moved more stuff into classes, changed some static allocation to dynamic,Torbjörn Andersson
2003-11-03The resource and memory managers are now created dynamically.Torbjörn Andersson
2003-11-02fixed warningsPaweł Kołodziejski
2003-11-01Instead of having a function that reverses the panning table, we now have aTorbjörn Andersson
2003-10-29Use the ScummVM config manager instead of a separate BS2-specific configTorbjörn Andersson
2003-10-28bs2 -> sword2Max Horn
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-15Dumped most of the remaining "driver" code into a new "Display" class. ThisTorbjörn Andersson
2003-10-11Moved the text drawing stuff into a class of its own. (Adding anotherTorbjörn Andersson
2003-10-08cleanupTorbjörn Andersson
2003-10-08Some more cosmetic changes while I'm considering the next move. (Or maybeTorbjörn Andersson
2003-10-07Some cleanup, some code removal and some unstubbing. Nothing important.Torbjörn Andersson
2003-10-05Made a separate class for the cutscene functions, removed some unused codeTorbjörn Andersson
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-10-04Moved some stuff out of driver96.h. Eventually I'd like to get rid of mostTorbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04removed Sword2 prefixes of most classes (made obsolete by our namespace usage...Max Horn
2003-10-04added namespace Sword2Max Horn
2003-10-03fix doxygen commentMax Horn
2003-10-03use C++ struct naming instead of typedefs -> this fixes (or works around, wha...Max Horn
2003-10-03Some renaming (ironic in the light of Fingolfin's recent namespaceTorbjörn Andersson
2003-10-02renamed namespace ScummVM to CommonMax Horn
2003-10-02Cleanups, mostly related to sound effects.Torbjörn Andersson
2003-10-01ScummVM naming conventions and cleanup in the Sword2Sound class.Torbjörn Andersson
2003-09-30Clear cutscene subtitles before changing back the palette, and slow downTorbjörn Andersson
2003-09-30Moved the memory manager functions into an object of its own (and enabledTorbjörn Andersson
2003-09-29Removed - it's the same file as _mouse.hTorbjörn Andersson
2003-09-29cleanupTorbjörn Andersson
2003-09-29cleanup (I meant to do this in my previous commit)Torbjörn Andersson
2003-09-29cleanupTorbjörn Andersson
2003-09-29cleanupTorbjörn Andersson
2003-09-28cleanupTorbjörn Andersson
2003-09-28cleanupTorbjörn Andersson
2003-09-28More cleanup, plus support for cutscene leadout music. For now, we onlyTorbjörn Andersson
2003-09-28Alignment fixNicolas Bacca
2003-09-27cleanupTorbjörn Andersson
2003-09-27Began unifying the function documentation in driver96.h with the one in theTorbjörn Andersson
2003-09-27Save enough information about the currently playing music before theTorbjörn Andersson
2003-09-27Removed CopyScreenBuffer() since it was a no-op anyway.Torbjörn Andersson
2003-09-27cleanupTorbjörn Andersson
2003-09-27I don't think UpdatePaletteMatchTable() has to write the table to file. InTorbjörn Andersson