Age | Commit message (Expand) | Author |
2003-09-13 | should have been an int32 | Oliver Kiehl |
2003-09-13 | endian fix | Oliver Kiehl |
2003-09-13 | fix LE bug | Oliver Kiehl |
2003-09-13 | YAEB | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-12 | cleanup | Max Horn |
2003-09-12 | endian fixes | Oliver Kiehl |
2003-09-10 | disable code because it crashes | Oliver Kiehl |
2003-09-10 | added refCon parameter to timer class | Max Horn |
2003-09-09 | HACK: Display instructions during the cutscenes, so that the user won't | Torbjörn Andersson |
2003-09-09 | Reworked the last commit a bit, so that PlaySmacker() doesn't need to know | Torbjörn Andersson |
2003-09-09 | In PlaySmacker(), make sure there really is a text sprite to draw. | Torbjörn Andersson |
2003-09-09 | Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as | Torbjörn Andersson |
2003-09-09 | Added a WaitForFade() function, to replace numerous while-loops scattered | Torbjörn Andersson |
2003-09-09 | Clarified some comments in PlaySmacker(). At this point it should be fairly | Torbjörn Andersson |
2003-09-08 | Cleanup. | Torbjörn Andersson |
2003-09-08 | Updated comment. | Torbjörn Andersson |
2003-09-08 | Added some code to display the subtitles for the Smacker movies, when | Torbjörn Andersson |
2003-09-08 | Complete rewrite of the in-game dialogs (quit, restart, settings, save and | Torbjörn Andersson |
2003-09-07 | more endian fixes | Max Horn |
2003-09-07 | some endian fixes | Max Horn |
2003-09-05 | moved the sound ID param in playRaw before volume/pan | Max Horn |
2003-09-05 | Added FIXME comment about DipMusic(). | Torbjörn Andersson |
2003-09-05 | Cleanup. | Torbjörn Andersson |
2003-09-05 | This fixes another music-related crash for me. I guess it's our | Torbjörn Andersson |
2003-09-05 | Removed unused function, StartMusicFadeDown(). | Torbjörn Andersson |
2003-09-05 | Cleaned up UpdateCompSampleStreaming() and re-enabled music fading. We | Torbjörn Andersson |
2003-09-05 | comment unused label | Jonathan Gray |
2003-09-04 | Added locking to the music code. I'm not really the right person to do this | Torbjörn Andersson |
2003-09-03 | Added FIXME comment about how we probably need locking for FxServer() and | Torbjörn Andersson |
2003-09-03 | Removed fxLooped[], fxCached[] and musCounter[]. They were written to, but | Torbjörn Andersson |
2003-09-03 | fixed music fading out. it's "goto" hack. | Paweł Kołodziejski |
2003-09-03 | more cleanup | Paweł Kołodziejski |
2003-09-03 | some cleanup code | Paweł Kołodziejski |
2003-09-03 | fixed interval of fxServer func (why i saw before 1000 miliseconds?), moved i... | Paweł Kołodziejski |
2003-09-02 | Unless I'm gravely mistaken, StreamCompMusic() should always create a new | Torbjörn Andersson |
2003-09-02 | Moved the sound initialisation to the Sword2Sound constructor to avoid | Torbjörn Andersson |
2003-09-02 | Another untested endian fix. | Torbjörn Andersson |
2003-09-02 | Use the new per-channel pausing. This allows us to play the music for the | Torbjörn Andersson |
2003-09-02 | Since soundHandleMusic[] is now an array of sound handles instead of | Torbjörn Andersson |
2003-09-01 | added sound handle stuff to mixer streams | Paweł Kołodziejski |
2003-09-01 | possibly fixes for not exist id stream channel | Paweł Kołodziejski |
2003-09-01 | added warkaround for not exist music stream id at appendStream call | Paweł Kołodziejski |
2003-08-31 | added mixer features: volume and pan control per channel | Paweł Kołodziejski |
2003-08-31 | When a fading music channel is freed to make room for new music, or when a | Torbjörn Andersson |
2003-08-31 | No longer assume that all sound effects are 22 kHz. Some are 11 kHz. | Torbjörn Andersson |
2003-08-31 | Cleaned up StreamCompMusic(), including some untested endian-fixes. | Torbjörn Andersson |
2003-08-31 | fix compilation | Jonathan Gray |
2003-08-30 | BS2 crashed because it passed a buffer of uneven length to the mixer. This | Torbjörn Andersson |
2003-08-30 | fixed not cleared sound handle for music | Paweł Kołodziejski |