Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson | |
touches a lot of the code, of course, and adds yet another global variable (temporarily, I hope), but everything still seems to work. Knock on wood. svn-id: r10806 | |||
2003-10-11 | Moved the text drawing stuff into a class of its own. (Adding another | Torbjörn Andersson | |
global variable which will hopefully be dealt with later.) svn-id: r10734 | |||
2003-10-07 | Some cleanup, some code removal and some unstubbing. Nothing important. | Torbjörn Andersson | |
svn-id: r10659 | |||
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson | |
and made some other minor cleanups. svn-id: r10614 | |||
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson | |
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588 | |||
2003-10-04 | added namespace Sword2 | Max Horn | |
svn-id: r10581 | |||
2003-09-30 | Moved the memory manager functions into an object of its own (and enabled | Torbjörn Andersson | |
debugging levels). This needs further cleanups, but I believe I have reached a stable point where I can commit it without too much anxiety. svn-id: r10502 | |||
2003-09-30 | Changed the resource manager object to use more ScummVM-like naming. | Torbjörn Andersson | |
svn-id: r10499 | |||
2003-09-29 | Tiny whitespace / comment change. | Torbjörn Andersson | |
svn-id: r10478 | |||
2003-09-27 | More cleanup, and I've replaced most - not quite all - of BS2's debug | Torbjörn Andersson | |
message functions with our own. We still need to go through them and assign sensible debug levels to them. svn-id: r10422 | |||
2003-09-26 | Some more reformatting / cleanup, and removal of comments that did nothing | Torbjörn Andersson | |
but say who added what when. (No disrespect intended, but this information means very little to us.) svn-id: r10413 | |||
2003-09-24 | Replaced abs() with ABS and BOOL with bool, plus some minor cleanups. | Torbjörn Andersson | |
svn-id: r10391 | |||
2003-09-23 | whitespace fixes | Torbjörn Andersson | |
svn-id: r10365 | |||
2003-09-21 | ScummVM code formatting conventions | Torbjörn Andersson | |
svn-id: r10350 | |||
2003-09-19 | cleanup | Torbjörn Andersson | |
svn-id: r10308 | |||
2003-09-13 | hack isn't needed anymore | Oliver Kiehl | |
svn-id: r10212 | |||
2003-09-12 | endian fixes | Oliver Kiehl | |
svn-id: r10192 | |||
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl | |
besides this way all our engines start with an "s" ;) svn-id: r9301 | |||
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray | |
svn-id: r9237 | |||
2003-07-28 | add bs2demo target for broken sword 2 demo | Jonathan Gray | |
svn-id: r9229 | |||
2003-07-28 | Compiles on mingw now | Travis Howell | |
svn-id: r9222 | |||
2003-07-28 | fixed more warnings | Max Horn | |
svn-id: r9219 | |||
2003-07-28 | bs2 | Jonathan Gray | |
svn-id: r9211 |