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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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protocol.cpp
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Author
2005-05-12
Whitespace: "(type *)something" instead of "(type *) something", because
Torbjörn Andersson
2005-01-17
Updated copyright header, as discussed on the mailing list.
Torbjörn Andersson
2005-01-01
Updated copyright year.
Torbjörn Andersson
2004-11-16
Cleanup
Torbjörn Andersson
2004-04-24
fetchObjectName() no longer assumes that the resource will still be in the
Torbjörn Andersson
2004-04-23
Major revamping of the BS2 memory manager and, some small changes to the
Torbjörn Andersson
2004-02-05
Removed some of the #includes from sword2.h
Torbjörn Andersson
2004-01-06
It's a new year in BS2 land, too!
Torbjörn Andersson
2003-12-28
Hopefully the last big renaming. Now the datatypes have names like
Torbjörn Andersson
2003-12-11
cleanup
Torbjörn Andersson
2003-11-27
Mostly whitespace changes, but also a few modifications to the still
Torbjörn Andersson
2003-11-16
More cleanup. I've eliminated all the temporary global variables I've added
Torbjörn Andersson
2003-11-03
The resource and memory managers are now created dynamically.
Torbjörn Andersson
2003-10-28
bs2 -> sword2
Max Horn
2003-10-26
Enable the debug console. Actually, what I've done is to adapt the debug
Torbjörn Andersson
2003-10-18
Moved the opcode functions into the Logic class.
Torbjörn Andersson
2003-10-05
Made a separate class for the cutscene functions, removed some unused code
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
added namespace Sword2
Max Horn
2003-09-30
Changed the resource manager object to use more ScummVM-like naming.
Torbjörn Andersson
2003-09-27
More cleanup, and I've replaced most - not quite all - of BS2's debug
Torbjörn Andersson
2003-09-26
Some more reformatting / cleanup, and removal of comments that did nothing
Torbjörn Andersson
2003-09-19
cleanup
Torbjörn Andersson
2003-09-12
properly fixed parallax layers in BE systems
Max Horn
2003-09-12
endian fixes
Oliver Kiehl
2003-09-07
more endian fixes
Max Horn
2003-09-07
some endian fixes
Max Horn
2003-07-30
rename bs2 to sword2 to have the same name as the original engine.
Oliver Kiehl
2003-07-28
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
Jonathan Gray
2003-07-28
Compiles on mingw now
Travis Howell
2003-07-28
bs2
Jonathan Gray