Age | Commit message (Expand) | Author |
2003-11-27 | Mostly whitespace changes, but also a few modifications to the still | Torbjörn Andersson |
2003-11-16 | fix compilation on big endian systems | Max Horn |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson |
2003-11-10 | The script engine frequently needs to pass pointers to various structures | Torbjörn Andersson |
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson |
2003-11-03 | fix compile error | Max Horn |
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson |
2003-11-02 | Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-21 | Moved some more stuff into the Logic class. | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-12 | some more target<->game cleanup | Max Horn |
2003-10-12 | Moved the "router" code into a new Router class. I'm hoping this is | Torbjörn Andersson |
2003-10-08 | Some more cosmetic changes while I'm considering the next move. (Or maybe | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-09-30 | Moved the memory manager functions into an object of its own (and enabled | Torbjörn Andersson |
2003-09-30 | Changed the resource manager object to use more ScummVM-like naming. | Torbjörn Andersson |
2003-09-30 | Changed the "logic" object to use ScummVM naming conventions. | Torbjörn Andersson |
2003-09-27 | More cleanup, and I've replaced most - not quite all - of BS2's debug | Torbjörn Andersson |
2003-09-26 | Some more reformatting / cleanup, and removal of comments that did nothing | Torbjörn Andersson |
2003-09-21 | ScummVM code formatting conventions | Torbjörn Andersson |
2003-09-20 | The usual cleanup, plus make sure to delete SaveFileManager if | Torbjörn Andersson |
2003-09-20 | The 'colliding' flag is never set to anything else than zero, so it should | Torbjörn Andersson |
2003-09-14 | if saveslot specified with -x doesn't exist, show restore menu | Oliver Kiehl |
2003-09-13 | simplified code | Max Horn |
2003-09-13 | I am not happy at all with the slack our team has shown recently! I barely co... | Max Horn |
2003-09-13 | fix global vars storing | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | fix g_header -> header in comments | Max Horn |
2003-09-13 | endian conversion in save/restore code (may not be complete, beware!) | Max Horn |
2003-08-23 | fix a resman method and make saving work using SaveFileManager | Jonathan Gray |
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl |
2003-07-28 | fix shadow warning | Max Horn |
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray |
2003-07-28 | rename _mkdir | Jonathan Gray |
2003-07-28 | Compiles on mingw now | Travis Howell |
2003-07-28 | bs2 | Jonathan Gray |