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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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sound.h
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Author
2005-05-10
Moved class File and the MD5 stuff to namespace Common
Max Horn
2005-03-12
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...
Max Horn
2005-02-27
Got rid of all the .h files but one in the 'driver' directory. They were
Torbjörn Andersson
2005-02-21
basically the same change as for bs1; don't keep the mutex locked while loadi...
Robert Göffringmann
2005-02-19
This is the second part of the BS2 restructuring. There are two new
Torbjörn Andersson
2005-02-08
Now there are two file handles for the music: one for each CD. This is not
Torbjörn Andersson
2005-02-07
Fixed crash that would happen if the game tried to play music from CD1 and
Torbjörn Andersson
2005-01-28
Use class Mutex instead of MutexRef
Max Horn
2005-01-28
Began what I hope is the final major restructuring of the BS2 engine.
Torbjörn Andersson
2005-01-17
Updated copyright header, as discussed on the mailing list.
Torbjörn Andersson
2005-01-01
Updated copyright year.
Torbjörn Andersson
2004-05-01
Simplified the handling of sound effects. It's not necessary for the driver
Torbjörn Andersson
2004-01-06
It's a new year in BS2 land, too!
Torbjörn Andersson
2003-11-03
The resource and memory managers are now created dynamically.
Torbjörn Andersson
2003-10-18
Moved the opcode functions into the Logic class.
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
added namespace Sword2
Max Horn
2003-09-20
cleanup
Torbjörn Andersson
2003-08-01
#include cleanup (explicityl specify the location for headers from common/, s...
Max Horn
2003-07-28
bs2
Jonathan Gray