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path: root/sword2/speech.cpp
AgeCommit message (Expand)Author
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
2004-01-09Removed redundant comments.Torbjörn Andersson
2004-01-06It's a new year in BS2 land, too!Torbjörn Andersson
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
2003-12-14Mostly cleanups, but I believe this also fixes an endian problem in theTorbjörn Andersson
2003-12-11cleanupTorbjörn Andersson
2003-12-01Removed some unnecessary / commented out code, and initialized the debugTorbjörn Andersson
2003-11-23Added experimental (i.e. not tested) resource dumping code.Torbjörn Andersson
2003-11-16More cleanup. I've eliminated all the temporary global variables I've addedTorbjörn Andersson
2003-11-11Moved low-level keyboard and mouse handling to a new Input class, andTorbjörn Andersson
2003-11-10The script engine frequently needs to pass pointers to various structuresTorbjörn Andersson
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08Removed some now redundant header files.Torbjörn Andersson
2003-11-08Moved more stuff into classes, changed some static allocation to dynamic,Torbjörn Andersson
2003-11-07missed oneJonathan Gray
2003-11-07spelling fixesJonathan Gray
2003-11-04More moving of stuff into classes.Torbjörn Andersson
2003-11-03The resource and memory managers are now created dynamically.Torbjörn Andersson
2003-11-02Even more stuff moving into Sword2Engine. I'm tempted to make a new classTorbjörn Andersson
2003-11-02Moved some more "homeless" functions into Sword2Engine. (Don't worry -- ITorbjörn Andersson
2003-11-02More moving of stuff into classes. I had to make a few changes/cleanups toTorbjörn Andersson
2003-11-01Create the gui object dynamicallyTorbjörn Andersson
2003-10-29Use the ScummVM config manager instead of a separate BS2-specific configTorbjörn Andersson
2003-10-28bs2 -> sword2Max Horn
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-21Moved some more stuff into the Logic class.Torbjörn Andersson
2003-10-18Moved the opcode functions into the Logic class.Torbjörn Andersson
2003-10-15Dumped most of the remaining "driver" code into a new "Display" class. ThisTorbjörn Andersson
2003-10-11Moved the text drawing stuff into a class of its own. (Adding anotherTorbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04added namespace Sword2Max Horn
2003-10-03Some renaming (ironic in the light of Fingolfin's recent namespaceTorbjörn Andersson
2003-10-01ScummVM naming conventions and cleanup in the Sword2Sound class.Torbjörn Andersson
2003-09-30Changed the resource manager object to use more ScummVM-like naming.Torbjörn Andersson
2003-09-30Changed the "logic" object to use ScummVM naming conventions.Torbjörn Andersson
2003-09-27More cleanup, and I've replaced most - not quite all - of BS2's debugTorbjörn Andersson
2003-09-26Some more reformatting / cleanup, and removal of comments that did nothingTorbjörn Andersson
2003-09-24Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.Torbjörn Andersson
2003-09-21ScummVM code formatting conventionsTorbjörn Andersson
2003-09-20cleanupTorbjörn Andersson
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-09-13some more endian fixesOliver Kiehl
2003-09-09Simplified the code to decide whether to use speech1.clu or speech2.cluTorbjörn Andersson
2003-08-31support having speech clusters named speech1.clu and speech2.clu cd.bin is ne...Jonathan Gray
2003-08-27use file class for speech so people with clusters in different directories ge...Jonathan Gray
2003-08-27Basic speech code, the change in speech.cpp is needed for me, but I am afraid...Joost Peters
2003-08-24be more tolerant of files being in different spots, and living on case sensit...Jonathan Gray
2003-08-24correct slashes in pathsJonathan Gray
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-29turn d_sound.cpp into class BS2SoundJonathan Gray