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AgeCommit message (Expand)Author
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
2004-01-30Various changes to the build system which allow building ScummVM in an extern...Max Horn
2004-01-30avoid using huge static structs - they can't be stripped, and increase the ex...Max Horn
2004-01-30fix whitespaces (we should eventually try to remove this code duplication aga...Max Horn
2004-01-29Renamed the 'pan' effect of the mixer to 'balance', since that is what we act...Max Horn
2004-01-22whitespacesMax Horn
2004-01-20Some minor cleanups (comments and spacing), and fixed CPU usage in syncedTorbjörn Andersson
2004-01-18This should make subtitles work again in "overlay" cutscene mode.Torbjörn Andersson
2004-01-18fix warningsPaweł Kołodziejski
2004-01-18fix warningPaweł Kołodziejski
2004-01-18I know we're not supposed to make cleanup commits at this point, but surelyTorbjörn Andersson
2004-01-18Don't allow overlapping voice in cutscenes. Fixes crash in carib cutscene.James Brown
2004-01-18BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)James Brown
2004-01-17Update BS2 cutscene player with changes from roever: overlay support (default...James Brown
2004-01-17Yet Another EVC fixNicolas Bacca
2004-01-17fix compilation for msvc when libmpeg2 enabledPaweł Kołodziejski
2004-01-16Made a separate function out of the code that retrieves information aboutTorbjörn Andersson
2004-01-14I accidentally introduced a bug when I changed the fading that would causeTorbjörn Andersson
2004-01-14Increased the delay I added to interpolation frames from 0 to 10. This willTorbjörn Andersson
2004-01-14I wanted to Valgrind the cutscene code, so I had to fix the warnings aboutTorbjörn Andersson
2004-01-14Changed the music fading so that volume is increased when ABS(_fading)Torbjörn Andersson
2004-01-13cut down pointless header interdependenciesMax Horn
2004-01-13Moved some methods into class AnimationState (where they really belong - nice...Max Horn
2004-01-13Some more formatting cleanups. Made the Ogg file handle part of theTorbjörn Andersson
2004-01-13As an experiment, I've added a delay of 0 milliseconds when drawingTorbjörn Andersson
2004-01-13Moved the rest of the MoviePlayer class into animation.cpp/.h, plus someTorbjörn Andersson
2004-01-13added legal header; fixed incorrect fscanf use; C++ification (the code still ...Max Horn
2004-01-12Add mpeg2 option to mingw makefileTravis Howell
2004-01-12fixed bug that was causing lots of havoc on BE machines. Thanks eriktorbjornOliver Kiehl
2004-01-12- whitespacesPaweł Kołodziejski
2004-01-12Don't hog the CPU when playing cutscenes.Torbjörn Andersson
2004-01-12Initial libmpeg2 cutscene support based on patch #874510.James Brown
2004-01-12Sync the credits so that the text scroll and music will last for about theTorbjörn Andersson
2004-01-11cleanupTorbjörn Andersson
2004-01-10I forgot this in the previous cleanup.Torbjörn Andersson
2004-01-10cleanupTorbjörn Andersson
2004-01-09Removed redundant comment.Torbjörn Andersson
2004-01-09Removed redundant comments.Torbjörn Andersson
2004-01-09Make it possible to quit while showing in-game dialogs. (Regression fix.)Torbjörn Andersson
2004-01-09Fix a harmless clipping bug (block surfaces were drawn even when theirTorbjörn Andersson
2004-01-08Allow quitting during cutscenes and credits again. This is getting a bitTorbjörn Andersson
2004-01-07Valgrind fixes. Mostly about memory not being freed when the engine isTorbjörn Andersson
2004-01-06Never call _system->quit() directly. Let ScummVM handle that so that theTorbjörn Andersson
2004-01-06It's a new year in BS2 land, too!Torbjörn Andersson
2004-01-06Made sure the screen is really cleared when drawing a dialog window, plusTorbjörn Andersson
2004-01-05Marked some more structs as packed. I don't know if it makes anyTorbjörn Andersson
2004-01-05Changed some memmove()s to memcpy(), since the memory areas were notTorbjörn Andersson
2004-01-05Tiny cleanup.Torbjörn Andersson
2004-01-05Fixed some debugging messages so they refer to the correct function.Torbjörn Andersson