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2021-04-03Merge branch 'eggs-improvements' into trimui-sneonloop
2021-04-03Adds overscan scaler and fps displayneonloop
2021-04-03Favors smoother audio over smoother videoneonloop
2021-04-02Defaults to native resolution and save config on menu exitneonloop
2021-03-11Makes button names symbolic for easier overridingneonloop
This puts platform-specific overrides in a central location and makes button references easier to understand.
2021-03-11Adds NO_HIRES to scale hires mode to low-res screensneonloop
2021-03-11Restricts input handling to player 1neonloop
Without this change, it acted like every controller was hitting the button, which broke selecting 1P mode on some Nintendo games.
2021-03-11Fixes menu remapping codeneonloop
2021-03-10Initial trimui model s supportneonloop
2020-12-26Properly fix OPK package script and remove mapped SELECT button from ↵gameblabla
trigerring menu.
2020-12-26Fix issue wit pitch being doubled by 2.gameblabla
Change all of the code accordingly and simplify it. This was made as to allocate less memory than needed, improve the speed of the scaler code and make it more suitable for IPU mode.
2020-11-13Revert "Fix buttons"gameblabla
This reverts commit bd845b9085ab3f59a66278c4f7d4d00877d8fce1. We want to use the GCW0 layout, not the RG-350's.
2020-11-13Merge pull request #2 from m45t3r/gcw0-supportgameblabla
GCW0 support and some fixes
2020-11-12Fix buttonsm45t3r
2020-11-12Add make_opk.shm45t3r
2020-11-12Add Makefile.gcw0m45t3r
2020-11-12Fix compilation with modern GCC, remove unused portaudio.hm45t3r
2020-10-16Revert some of the Miyoo specific changesgameblabla
and make it so the menu button code works on most OpenDingux like platform.
2020-10-16Merge pull request #1 from m45t3r/mastergameblabla
I am merging this because it has the new color opts
2020-05-27Add -fprofile-dirm45t3r
2020-05-27Enable FAST_ALIGNED_LSB_WORD_ACCESS in Miyoom45t3r
2020-05-27Use correct VIDEO_BACKEND for Miyoom45t3r
2020-05-27Port color operation code from Snes9x 1.60m45t3r
2020-05-27Fix input for Miyoom45t3r
2020-05-27Add Makefile.miyoom45t3r
2019-10-20Improve frameskipping code. (to be tested)gameblabla
2019-10-11Fix text issues in Menu for Retrostone port and input code.gameblabla
2019-10-08Fix up Retrostone support and other minor fixes.gameblabla
2019-10-07Merge optimisations from PocketSNES fork.gameblabla
2019-10-07Fix missing audio in Star Ocean and other games.gameblabla
2019-10-07Make sure it uses our configuration input things.gameblabla
2019-10-05Port the libretro core and make it standalone.gameblabla
TODO : - Input should use our config file instead. - Missing audio in some games. (Star Ocean, doesn't happen with stock retroarch code. Odd...)
2019-10-05Update .gitignore.gameblabla
2019-01-04VC2017 buildfixtwinaphex
2019-01-04Add MSVC 2017 targettwinaphex
2018-12-28Update MSVC 2010 x86twinaphex
2018-12-28C89 buildfixtwinaphex
2018-12-27Add MSVC2008 targettwinaphex
2018-12-27Buildfixes for MSVC + add MSVC 2008twinaphex
2018-12-18Merge pull request #65 from jdgleaver/pitch-fixhizzlekizzle
[snes9x2005 non-plus] Fix audio pitch issues (FF6)
2018-12-18[snes9x2005 non-plus] Fix audio pitch issues (FF6)jdgleaver
2018-11-02Merge pull request #62 from Classicmods/masterTwinaphex
Added Classic Platform structure - ARMv7 Cortex A7 build
2018-10-29Fixed the link for A7A7Ryan 'Swingflip' Hamlin
2018-10-17Added ARMv7 A7Ryan 'Swingflip' Hamlin
2018-10-12Fix compiling on Mac OS Mojavemeepingsnesroms
2018-08-21Merge pull request #60 from netux79/masterTwinaphex
Fix Jurassic Park transparency.
2018-08-20Fix Jurassic Park transparency.Joe Rmz
Code taken from snes9x 1.53
2018-06-26Merge pull request #59 from HakchiCloud/masterTwinaphex
Added Hakchi platform
2018-06-26Fixed TypoRyan 'Swingflip' Hamlin
2018-06-263rd time lucky with the make...Ryan 'Swingflip' Hamlin