diff options
author | athrxx | 2011-12-12 16:23:01 +0100 |
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committer | Johannes Schickel | 2011-12-26 16:18:16 +0100 |
commit | 0aa32385230dbe1ab62bb2d02d04ca5cc46d928c (patch) | |
tree | 35be56542ceac10e0cb3707a502c7437fefde665 /engines | |
parent | 4e4f4164be57d66610eac570e048c9ade07f42ea (diff) | |
download | scummvm-rg350-0aa32385230dbe1ab62bb2d02d04ca5cc46d928c.tar.gz scummvm-rg350-0aa32385230dbe1ab62bb2d02d04ca5cc46d928c.tar.bz2 scummvm-rg350-0aa32385230dbe1ab62bb2d02d04ca5cc46d928c.zip |
KYRA: (EOB/LOL) - rename some vars
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
Diffstat (limited to 'engines')
43 files changed, 1883 insertions, 1883 deletions
diff --git a/engines/kyra/chargen.cpp b/engines/kyra/chargen.cpp index b190e111c7..2990c6eca6 100644 --- a/engines/kyra/chargen.cpp +++ b/engines/kyra/chargen.cpp @@ -30,10 +30,10 @@ namespace Kyra { class CharacterGenerator { public: - CharacterGenerator(EobCoreEngine *vm, Screen_Eob *screen); + CharacterGenerator(EoBCoreEngine *vm, Screen_EoB *screen); ~CharacterGenerator(); - bool start(EobCharacter *characters, uint8 ***faceShapes); + bool start(EoBCharacter *characters, uint8 ***faceShapes); private: void init(); @@ -89,9 +89,9 @@ private: const uint8 *_chargenRaceMinStats; const uint16 *_chargenRaceMaxStats; - static const EobChargenButtonDef _chargenButtonDefs[]; + static const EoBChargenButtonDef _chargenButtonDefs[]; static const CreatePartyModButton _chargenModButtons[]; - static const EobRect8 _chargenButtonBodyCoords[]; + static const EoBRect8 _chargenButtonBodyCoords[]; static const int16 _chargenBoxX[]; static const int16 _chargenBoxY[]; static const int16 _chargenNameFieldX[]; @@ -102,14 +102,14 @@ private: static const int16 _raceModifiers[]; - EobCharacter *_characters; + EoBCharacter *_characters; uint8 **_faceShapes; - EobCoreEngine *_vm; - Screen_Eob *_screen; + EoBCoreEngine *_vm; + Screen_EoB *_screen; }; -CharacterGenerator::CharacterGenerator(EobCoreEngine *vm, Screen_Eob *screen) : _vm(vm), _screen(screen), +CharacterGenerator::CharacterGenerator(EoBCoreEngine *vm, Screen_EoB *screen) : _vm(vm), _screen(screen), _characters(0), _faceShapes(0), _chargenMagicShapes(0), _chargenButtonLabels(0), _chargenMagicShapeTimer(0), _updateBoxShapesIndex(0), _lastUpdateBoxShapesIndex(0), _magicShapesBox(6), _activeBox(0) { @@ -124,13 +124,13 @@ CharacterGenerator::CharacterGenerator(EobCoreEngine *vm, Screen_Eob *screen) : memset(_chargenMaxStats, 0, sizeof(_chargenMaxStats)); int temp; - _chargenStrings1 = _vm->staticres()->loadStrings(kEobBaseChargenStrings1, temp); - _chargenStrings2 = _vm->staticres()->loadStrings(kEobBaseChargenStrings2, temp); - _chargenStartLevels = _vm->staticres()->loadRawData(kEobBaseChargenStartLevels, temp); - _chargenEnterGameStrings = _vm->staticres()->loadStrings(kEobBaseChargenEnterGameStrings, temp); - _chargenClassMinStats = _vm->staticres()->loadRawData(kEobBaseChargenClassMinStats, temp); - _chargenRaceMinStats = _vm->staticres()->loadRawData(kEobBaseChargenRaceMinStats, temp); - _chargenRaceMaxStats = _vm->staticres()->loadRawDataBe16(kEobBaseChargenRaceMaxStats, temp); + _chargenStrings1 = _vm->staticres()->loadStrings(kEoBBaseChargenStrings1, temp); + _chargenStrings2 = _vm->staticres()->loadStrings(kEoBBaseChargenStrings2, temp); + _chargenStartLevels = _vm->staticres()->loadRawData(kEoBBaseChargenStartLevels, temp); + _chargenEnterGameStrings = _vm->staticres()->loadStrings(kEoBBaseChargenEnterGameStrings, temp); + _chargenClassMinStats = _vm->staticres()->loadRawData(kEoBBaseChargenClassMinStats, temp); + _chargenRaceMinStats = _vm->staticres()->loadRawData(kEoBBaseChargenRaceMinStats, temp); + _chargenRaceMaxStats = _vm->staticres()->loadRawDataBe16(kEoBBaseChargenRaceMaxStats, temp); } CharacterGenerator::~CharacterGenerator() { @@ -147,7 +147,7 @@ CharacterGenerator::~CharacterGenerator() { } } -bool CharacterGenerator::start(EobCharacter *characters, uint8 ***faceShapes) { +bool CharacterGenerator::start(EoBCharacter *characters, uint8 ***faceShapes) { if (!characters && !faceShapes) return true; @@ -244,7 +244,7 @@ void CharacterGenerator::init() { _faceShapes[i] = _screen->encodeShape((i % 10) << 2, (i / 10) << 5, 4, 32, true); _screen->_curPage = 0; - _screen->loadEobBitmap("CHARGEN", 0, 3, 3, 0); + _screen->loadEoBBitmap("CHARGEN", 0, 3, 3, 0); _screen->loadShapeSetBitmap("CHARGENB", 3, 3); if (_chargenMagicShapes) { for (int i = 0; i < 10; i++) @@ -272,7 +272,7 @@ void CharacterGenerator::initButtonsFromList(int first, int numButtons) { _vm->gui_resetButtonList(); for (int i = 0; i < numButtons; i++) { - const EobChargenButtonDef *e = &_chargenButtonDefs[first + i]; + const EoBChargenButtonDef *e = &_chargenButtonDefs[first + i]; initButton(i, e->x, e->y, e->w, e->h, e->keyCode); } @@ -343,7 +343,7 @@ void CharacterGenerator::toggleSpecialButton(int index, int bodyCustom, int page return; const CreatePartyModButton *c = &_chargenModButtons[index]; - const EobRect8 *p = &_chargenButtonBodyCoords[c->bodyIndex + bodyCustom]; + const EoBRect8 *p = &_chargenButtonBodyCoords[c->bodyIndex + bodyCustom]; int x2 = 20; int y2 = 0; @@ -627,7 +627,7 @@ void CharacterGenerator::updateMagicShapes() { } void CharacterGenerator::generateStats(int index) { - EobCharacter *c = &_characters[index]; + EoBCharacter *c = &_characters[index]; for (int i = 0; i < 3; i++) { c->level[i] = _chargenStartLevels[(c->cClass << 2) + i]; @@ -674,7 +674,7 @@ void CharacterGenerator::modifyMenu() { _vm->removeInputTop(); printStats(_activeBox, 3); - EobCharacter *c = &_characters[_activeBox]; + EoBCharacter *c = &_characters[_activeBox]; int8 hpLO = c->hitPointsCur; for (int i = 0; i >= 0 && i < 7; ) { @@ -874,7 +874,7 @@ void CharacterGenerator::printStats(int index, int mode) { _screen->copyRegion(0, 0, 160, 0, 160, 128, 2, 2, Screen::CR_NO_P_CHECK); _screen->_curPage = 2; - EobCharacter *c = &_characters[index]; + EoBCharacter *c = &_characters[index]; if (mode != 4) _screen->drawShape(2, c->faceShape, 224, 2, 0); @@ -973,7 +973,7 @@ int CharacterGenerator::modifyStat(int index, int8 *stat1, int8 *stat2) { _screen->printShadedText(statStr.c_str(), b->x + 32, b->y, 6, 0); _screen->updateScreen(); - EobCharacter *c = &_characters[_activeBox]; + EoBCharacter *c = &_characters[_activeBox]; int ci = index; uint8 v2 = s2 ? *s2 : 0; @@ -1145,7 +1145,7 @@ void CharacterGenerator::finish() { _characters[0].inventory[2] = _vm->duplicateItem(35); for (int i = 0; i < 4; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; c->flags = 1; c->food = 100; c->id = i; @@ -1193,7 +1193,7 @@ void CharacterGenerator::finish() { static const int8 *itemList[] = { itemList0, itemList1, itemList2, itemList3 }; for (int i = 0; i < 4; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; c->flags = 1; c->food = 100; c->id = i; @@ -1283,7 +1283,7 @@ void CharacterGenerator::finish() { } for (int i = 0; i < 4; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; c->strengthMax = c->strengthCur; c->strengthExtMax = c->strengthExtCur; c->intelligenceMax = c->intelligenceCur; @@ -1325,7 +1325,7 @@ void CharacterGenerator::finish() { } } -const EobChargenButtonDef CharacterGenerator::_chargenButtonDefs[] = { +const EoBChargenButtonDef CharacterGenerator::_chargenButtonDefs[] = { { 0x01, 0x37, 0x31, 0x32, 0x70 }, { 0x09, 0x37, 0x31, 0x32, 0x71 }, { 0x01, 0x77, 0x31, 0x32, 0x72 }, @@ -1389,7 +1389,7 @@ const CreatePartyModButton CharacterGenerator::_chargenModButtons[] = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x1C, 0xAC } }; -const EobRect8 CharacterGenerator::_chargenButtonBodyCoords[] = { +const EoBRect8 CharacterGenerator::_chargenButtonBodyCoords[] = { { 0x00, 0x80, 0x04, 0x20 }, { 0x04, 0x80, 0x04, 0x20 }, { 0x08, 0x80, 0x04, 0x20 }, @@ -1426,11 +1426,11 @@ const int16 CharacterGenerator::_raceModifiers[] = { 0, 0, 0, 0, 1, -1, 0, 1, -1, 0, 0, 0, -1, 0, 0, 1, 0, 0 }; -bool EobCoreEngine::startCharacterGeneration() { +bool EoBCoreEngine::startCharacterGeneration() { return CharacterGenerator(this, _screen).start(_characters, &_faceShapes); } -bool EobCoreEngine::transferParty() { +bool EoBCoreEngine::transferParty() { return false; } diff --git a/engines/kyra/darkmoon.cpp b/engines/kyra/darkmoon.cpp index e44040b0d5..304e5c9537 100644 --- a/engines/kyra/darkmoon.cpp +++ b/engines/kyra/darkmoon.cpp @@ -28,7 +28,7 @@ namespace Kyra { -DarkMoonEngine::DarkMoonEngine(OSystem *system, const GameFlags &flags) : EobCoreEngine(system, flags) { +DarkMoonEngine::DarkMoonEngine(OSystem *system, const GameFlags &flags) : EoBCoreEngine(system, flags) { _seqIntro = _seqFinale = 0; _shapesIntro = _shapesFinale = 0; _dscDoorType5Offs = 0; @@ -50,13 +50,13 @@ DarkMoonEngine::~DarkMoonEngine() { } Common::Error DarkMoonEngine::init() { - Common::Error err = EobCoreEngine::init(); + Common::Error err = EoBCoreEngine::init(); if (err.getCode() != Common::kNoError) return err; initStaticResource(); - _monsterProps = new EobMonsterProperty[10]; + _monsterProps = new EoBMonsterProperty[10]; static const uint16 wX[] = { 221, 76 }; static const uint8 wY[] = { 189, 162 }; @@ -93,7 +93,7 @@ void DarkMoonEngine::startupNew() { _currentBlock = 171; _currentDirection = 2; setHandItem(0); - EobCoreEngine::startupNew(); + EoBCoreEngine::startupNew(); } void DarkMoonEngine::drawNpcScene(int npcIndex) { @@ -149,7 +149,7 @@ void DarkMoonEngine::runNpcDialogue(int npcIndex) { } void DarkMoonEngine::updateUsedCharacterHandItem(int charIndex, int slot) { - EobItem *itm = &_items[_characters[charIndex].inventory[slot]]; + EoBItem *itm = &_items[_characters[charIndex].inventory[slot]]; if (itm->type == 48 || itm->type == 62) { if (itm->value == 5) return; @@ -278,7 +278,7 @@ void DarkMoonEngine::replaceMonster(int unit, uint16 block, int pos, int dir, in initMonster(index, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem); } -bool DarkMoonEngine::killMonsterExtra(EobMonsterInPlay *m) { +bool DarkMoonEngine::killMonsterExtra(EoBMonsterInPlay *m) { if (_currentLevel == 16 && _currentSub == 1 && (_monsterProps[m->type].capsFlags & 4)) { if (m->type) { _playFinale = true; @@ -464,7 +464,7 @@ int DarkMoonEngine::charSelectDialogue() { } void DarkMoonEngine::characterLevelGain(int charIndex) { - EobCharacter *c = &_characters[charIndex]; + EoBCharacter *c = &_characters[charIndex]; int s = _numLevelsPerClass[c->cClass]; for (int i = 0; i < s; i++) { uint32 er = getRequiredExperience(c->cClass, i, c->level[i] + 1); diff --git a/engines/kyra/darkmoon.h b/engines/kyra/darkmoon.h index 35eb90a9dc..590b2f4ea1 100644 --- a/engines/kyra/darkmoon.h +++ b/engines/kyra/darkmoon.h @@ -31,7 +31,7 @@ namespace Kyra { class DarkmoonSequenceHelper; -struct EobSequenceStep { +struct EoBSequenceStep { uint8 command; uint8 obj; int16 x1; @@ -44,8 +44,8 @@ struct EobSequenceStep { uint8 h; }; -class DarkMoonEngine : public EobCoreEngine { -friend class GUI_Eob; +class DarkMoonEngine : public EoBCoreEngine { +friend class GUI_EoB; friend class DarkmoonSequenceHelper; public: DarkMoonEngine(OSystem *system, const GameFlags &flags); @@ -74,14 +74,14 @@ private: const char * const *_introStrings; const char * const *_cpsFilesIntro; - const EobSequenceStep **_seqIntro; - const EobShapeDef **_shapesIntro; + const EoBSequenceStep **_seqIntro; + const EoBShapeDef **_shapesIntro; const char * const *_finaleStrings; const uint8 *_creditsData; const char * const *_cpsFilesFinale; - const EobSequenceStep **_seqFinale; - const EobShapeDef **_shapesFinale; + const EoBSequenceStep **_seqFinale; + const EoBShapeDef **_shapesFinale; static const char *_palFilesIntro[]; static const char *_palFilesFinale[]; @@ -108,7 +108,7 @@ private: void generateMonsterPalettes(const char *file, int16 monsterIndex); void loadMonsterDecoration(const char *file, int16 monsterIndex); void replaceMonster(int unit, uint16 block, int d, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem); - bool killMonsterExtra(EobMonsterInPlay *m); + bool killMonsterExtra(EoBMonsterInPlay *m); // Level const uint8 *loadDoorShapes(const char *filename, int doorIndex, const uint8 *shapeDefs); diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp index 6a4b88c77a..96003d9e99 100644 --- a/engines/kyra/debugger.cpp +++ b/engines/kyra/debugger.cpp @@ -472,7 +472,7 @@ Debugger_LoL::Debugger_LoL(LoLEngine *vm) : Debugger(vm), _vm(vm) { #endif // ENABLE_LOL #ifdef ENABLE_EOB -Debugger_Eob::Debugger_Eob(EobCoreEngine *vm) : Debugger(vm), _vm(vm) { +Debugger_EoB::Debugger_EoB(EoBCoreEngine *vm) : Debugger(vm), _vm(vm) { } #endif // ENABLE_EOB diff --git a/engines/kyra/debugger.h b/engines/kyra/debugger.h index 1bd8363612..77f1a9a550 100644 --- a/engines/kyra/debugger.h +++ b/engines/kyra/debugger.h @@ -109,14 +109,14 @@ protected: #endif // ENABLE_LOL #ifdef ENABLE_EOB -class EobCoreEngine; +class EoBCoreEngine; -class Debugger_Eob : public Debugger { +class Debugger_EoB : public Debugger { public: - Debugger_Eob(EobCoreEngine *vm); + Debugger_EoB(EoBCoreEngine *vm); protected: - EobCoreEngine *_vm; + EoBCoreEngine *_vm; }; #endif // ENABLE_EOB diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp index e021a3a4c2..56ad42773c 100644 --- a/engines/kyra/detection.cpp +++ b/engines/kyra/detection.cpp @@ -134,7 +134,7 @@ bool KyraMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGame #endif // ENABLE_LOL #ifdef ENABLE_EOB case Kyra::GI_EOB1: - *engine = new Kyra::EobEngine(syst, flags); + *engine = new Kyra::EoBEngine(syst, flags); break; case Kyra::GI_EOB2: *engine = new Kyra::DarkMoonEngine(syst, flags); diff --git a/engines/kyra/eob.cpp b/engines/kyra/eob.cpp index d90a3caa74..0010a51779 100644 --- a/engines/kyra/eob.cpp +++ b/engines/kyra/eob.cpp @@ -28,7 +28,7 @@ namespace Kyra { -EobEngine::EobEngine(OSystem *system, const GameFlags &flags) : EobCoreEngine(system, flags) { +EoBEngine::EoBEngine(OSystem *system, const GameFlags &flags) : EoBCoreEngine(system, flags) { _numSpells = 53; _menuChoiceInit = 4; @@ -42,12 +42,12 @@ EobEngine::EobEngine(OSystem *system, const GameFlags &flags) : EobCoreEngine(sy _dscDoorCoordsExt = 0; } -EobEngine::~EobEngine() { +EoBEngine::~EoBEngine() { delete[] _itemsOverlay; } -Common::Error EobEngine::init() { - Common::Error err = EobCoreEngine::init(); +Common::Error EoBEngine::init() { + Common::Error err = EoBCoreEngine::init(); if (err.getCode() != Common::kNoError) return err; @@ -90,21 +90,21 @@ Common::Error EobEngine::init() { return Common::kNoError; } -void EobEngine::startupNew() { +void EoBEngine::startupNew() { _currentLevel = 1; _currentSub = 0; loadLevel(1, 0); _currentBlock = 490; _currentDirection = 0; setHandItem(0); - EobCoreEngine::startupNew(); + EoBCoreEngine::startupNew(); } -void EobEngine::startupLoad() { +void EoBEngine::startupLoad() { _sound->loadSoundFile("ADLIB"); } -void EobEngine::drawNpcScene(int npcIndex) { +void EoBEngine::drawNpcScene(int npcIndex) { _screen->copyRegion(0, 0, 0, 0, 176, 120, 6, 0, Screen::CR_NO_P_CHECK); switch (npcIndex) { case 0: @@ -155,7 +155,7 @@ void EobEngine::drawNpcScene(int npcIndex) { } } -void EobEngine::encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY) { +void EoBEngine::encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY) { const uint8 *shpDef = &_npcShpData[npcIndex << 2]; _screen->_curPage = 2; const uint8 *shp = _screen->encodeShape(shpDef[0], shpDef[1], shpDef[2], shpDef[3]); @@ -169,7 +169,7 @@ void EobEngine::encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY) { #define DLG2A3(cond, txt, buttonstr1, buttonstr2) ((cond) ? (DLG2(txt, buttonstr1) ? 2 : 0) : DLG3(txt, buttonstr2)) #define TXT(txt) _txt->printDialogueText(txt, _moreStrings[0]) -void EobEngine::runNpcDialogue(int npcIndex) { +void EoBEngine::runNpcDialogue(int npcIndex) { int r = 0; int a = 0; Item itm = 0; @@ -327,8 +327,8 @@ void EobEngine::runNpcDialogue(int npcIndex) { #undef DLG3 #undef DLG2A3 -void EobEngine::updateUsedCharacterHandItem(int charIndex, int slot) { - EobItem *itm = &_items[_characters[charIndex].inventory[slot]]; +void EoBEngine::updateUsedCharacterHandItem(int charIndex, int slot) { + EoBItem *itm = &_items[_characters[charIndex].inventory[slot]]; if (itm->type == 48) { int charges = itm->flags & 0x3f; if (--charges) @@ -340,7 +340,7 @@ void EobEngine::updateUsedCharacterHandItem(int charIndex, int slot) { } } -void EobEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) { +void EoBEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) { if (_levelBlockProperties[block].flags & 7) return; @@ -352,7 +352,7 @@ void EobEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int typ } } -void EobEngine::updateScriptTimersExtra() { +void EoBEngine::updateScriptTimersExtra() { int cnt = 0; for (int i = 1; i < 30; i++) { if (_monsters[i].hitPointsCur <= 0) @@ -369,7 +369,7 @@ void EobEngine::updateScriptTimersExtra() { } } -void EobEngine::loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2) { +void EoBEngine::loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2) { _screen->loadShapeSetBitmap("DOOR", 5, 3); _screen->_curPage = 2; @@ -398,7 +398,7 @@ void EobEngine::loadDoorShapes(int doorType1, int shapeId1, int doorType2, int s _screen->_curPage = 0; } -void EobEngine::drawDoorIntern(int type, int index, int x, int y, int w, int wall, int mDim, int16 y1, int16 y2) { +void EoBEngine::drawDoorIntern(int type, int index, int x, int y, int w, int wall, int mDim, int16 y1, int16 y2) { int shapeIndex = type + 2 - mDim; uint8 *shp = _doorShapes[shapeIndex]; @@ -467,7 +467,7 @@ void EobEngine::drawDoorIntern(int type, int index, int x, int y, int w, int wal } } -void EobEngine::turnUndeadAuto() { +void EoBEngine::turnUndeadAuto() { if (_currentLevel != 2 && _currentLevel != 7) return; @@ -477,7 +477,7 @@ void EobEngine::turnUndeadAuto() { if (!testCharacter(i, 0x0d)) continue; - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; if (_itemTypes[_items[c->inventory[0]].type].extraProperties != 6 && _itemTypes[_items[c->inventory[1]].type].extraProperties != 6) continue; @@ -506,12 +506,12 @@ void EobEngine::turnUndeadAuto() { _openBookCasterLevel = 0; } -void EobEngine::turnUndeadAutoHit() { +void EoBEngine::turnUndeadAutoHit() { _txt->printMessage(_turnUndeadString[0], -1, _characters[_openBookChar].name); sparkEffectOffensive(); } -bool EobEngine::checkPartyStatusExtra() { +bool EoBEngine::checkPartyStatusExtra() { _screen->copyPage(0, 10); int cd = _screen->curDimIndex(); gui_drawBox(0, 121, 320, 80, _color1_1, _color2_1, _bkgColor_1); @@ -529,7 +529,7 @@ bool EobEngine::checkPartyStatusExtra() { return true; } -int EobEngine::resurrectionSelectDialogue() { +int EoBEngine::resurrectionSelectDialogue() { gui_drawDialogueBox(); _txt->printDialogueText(_npcStrings[0][1]); @@ -548,7 +548,7 @@ int EobEngine::resurrectionSelectDialogue() { return 1; } -void EobEngine::healParty() { +void EoBEngine::healParty() { int cnt = rollDice(1, 3, 2); for (int i = 0; i < 6 && cnt; i++) { if (testCharacter(i, 3)) diff --git a/engines/kyra/eob.h b/engines/kyra/eob.h index 2dfccca94e..0f83c47b03 100644 --- a/engines/kyra/eob.h +++ b/engines/kyra/eob.h @@ -29,11 +29,11 @@ namespace Kyra { -class EobEngine : public EobCoreEngine { -friend class GUI_Eob; +class EoBEngine : public EoBCoreEngine { +friend class GUI_EoB; public: - EobEngine(OSystem *system, const GameFlags &flags); - ~EobEngine(); + EoBEngine(OSystem *system, const GameFlags &flags); + ~EoBEngine(); private: // Init / Release diff --git a/engines/kyra/eobcommon.cpp b/engines/kyra/eobcommon.cpp index dfa465c789..ebd26d3c18 100644 --- a/engines/kyra/eobcommon.cpp +++ b/engines/kyra/eobcommon.cpp @@ -36,7 +36,7 @@ namespace Kyra { -EobCoreEngine::EobCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgEngine(system, flags), _numLargeItemShapes(flags.gameID == GI_EOB1 ? 14 : 11), +EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgEngine(system, flags), _numLargeItemShapes(flags.gameID == GI_EOB1 ? 14 : 11), _numSmallItemShapes(flags.gameID == GI_EOB1 ? 23 : 26), _numThrownItemShapes(flags.gameID == GI_EOB1 ? 12 : 9), _numItemIconShapes(flags.gameID == GI_EOB1 ? 89 : 112), _teleporterWallId(flags.gameID == GI_EOB1 ? 52 : 44) { _screen = 0; @@ -212,7 +212,7 @@ EobCoreEngine::EobCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgE #undef DWM0 } -EobCoreEngine::~EobCoreEngine() { +EoBCoreEngine::~EoBCoreEngine() { releaseItemsAndDecorationsShapes(); releaseTempData(); @@ -292,12 +292,12 @@ EobCoreEngine::~EobCoreEngine() { _txt = 0; } -Common::Error EobCoreEngine::init() { +Common::Error EoBCoreEngine::init() { // In EOB the timer proc is directly invoked via interrupt 0x1c, 18.2 times per second. // This makes a tick length of 54.94. _tickLength = 55; - _screen = new Screen_Eob(this, _system); + _screen = new Screen_EoB(this, _system); assert(_screen); _screen->setResolution(); @@ -333,13 +333,13 @@ Common::Error EobCoreEngine::init() { } setupKeyMap(); - _gui = new GUI_Eob(this); + _gui = new GUI_EoB(this); assert(_gui); _txt = new TextDisplayer_rpg(this, _screen); assert(_txt); - _inf = new EobInfProcessor(this, _screen); + _inf = new EoBInfProcessor(this, _screen); assert(_inf); - _debugger = new Debugger_Eob(this); + _debugger = new Debugger_EoB(this); assert(_debugger); _screen->loadFont(Screen::FID_6_FNT, "FONT6.FNT"); @@ -375,14 +375,14 @@ Common::Error EobCoreEngine::init() { _wllVcnOffset = 16; - _monsters = new EobMonsterInPlay[30]; - memset(_monsters, 0, 30 * sizeof(EobMonsterInPlay)); + _monsters = new EoBMonsterInPlay[30]; + memset(_monsters, 0, 30 * sizeof(EoBMonsterInPlay)); - _characters = new EobCharacter[6]; - memset(_characters, 0, sizeof(EobCharacter) * 6); + _characters = new EoBCharacter[6]; + memset(_characters, 0, sizeof(EoBCharacter) * 6); - _items = new EobItem[600]; - memset(_items, 0, sizeof(EobItem) * 600); + _items = new EoBItem[600]; + memset(_items, 0, sizeof(EoBItem) * 600); _itemNames = new char*[130]; for (int i = 0; i < 130; i++) { @@ -390,9 +390,9 @@ Common::Error EobCoreEngine::init() { memset(_itemNames[i], 0, 35); } - _flyingObjects = new EobFlyingObject[_numFlyingObjects]; + _flyingObjects = new EoBFlyingObject[_numFlyingObjects]; _flyingObjectsPtr = _flyingObjects; - memset(_flyingObjects, 0, _numFlyingObjects * sizeof(EobFlyingObject)); + memset(_flyingObjects, 0, _numFlyingObjects * sizeof(EoBFlyingObject)); _spellAnimBuffer = new uint8[4096]; memset(_spellAnimBuffer, 0, 4096); @@ -426,7 +426,7 @@ Common::Error EobCoreEngine::init() { return Common::kNoError; } -Common::Error EobCoreEngine::go() { +Common::Error EoBCoreEngine::go() { _txt->removePageBreakFlag(); _screen->loadPalette("palette.col", _screen->getPalette(0)); _screen->setScreenPalette(_screen->getPalette(0)); @@ -482,12 +482,12 @@ Common::Error EobCoreEngine::go() { return Common::kNoError; } -void EobCoreEngine::registerDefaultSettings() { +void EoBCoreEngine::registerDefaultSettings() { KyraEngine_v1::registerDefaultSettings(); ConfMan.registerDefault("hpbargraphs", true); } -void EobCoreEngine::readSettings() { +void EoBCoreEngine::readSettings() { _configHpBarGraphs = ConfMan.getBool("hpbargraphs"); _configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1; _configMusic = _configSounds ? 1 : 0; @@ -496,7 +496,7 @@ void EobCoreEngine::readSettings() { _sound->enableSFX(_configSounds); } -void EobCoreEngine::writeSettings() { +void EoBCoreEngine::writeSettings() { ConfMan.setBool("hpbargraphs", _configHpBarGraphs); ConfMan.setBool("sfx_mute", _configSounds == 0); @@ -510,7 +510,7 @@ void EobCoreEngine::writeSettings() { ConfMan.flushToDisk(); } -void EobCoreEngine::startupNew() { +void EoBCoreEngine::startupNew() { gui_setPlayFieldButtons(); _screen->_curPage = 0; gui_drawPlayField(false); @@ -521,7 +521,7 @@ void EobCoreEngine::startupNew() { _updateCharNum = 0; } -void EobCoreEngine::runLoop() { +void EoBCoreEngine::runLoop() { _envAudioTimer = _system->getMillis() + (rollDice(1, 10, 3) * 18 * _tickLength); _flashShapeTimer = 0; _drawSceneTimer = _system->getMillis(); @@ -556,7 +556,7 @@ void EobCoreEngine::runLoop() { } } -bool EobCoreEngine::checkPartyStatus(bool handleDeath) { +bool EoBCoreEngine::checkPartyStatus(bool handleDeath) { int numChars = 0; for (int i = 0; i < 6; i++) numChars += testCharacter(i, 13); @@ -582,7 +582,7 @@ bool EobCoreEngine::checkPartyStatus(bool handleDeath) { return false; } -void EobCoreEngine::loadItemsAndDecorationsShapes() { +void EoBCoreEngine::loadItemsAndDecorationsShapes() { releaseItemsAndDecorationsShapes(); _screen->setCurPage(2); @@ -653,7 +653,7 @@ void EobCoreEngine::loadItemsAndDecorationsShapes() { } } -void EobCoreEngine::releaseItemsAndDecorationsShapes() { +void EoBCoreEngine::releaseItemsAndDecorationsShapes() { if (_largeItemShapes) { for (int i = 0; i < _numLargeItemShapes; i++) { if (_largeItemShapes[i]) @@ -745,7 +745,7 @@ void EobCoreEngine::releaseItemsAndDecorationsShapes() { delete[] _lightningColumnShape; } -void EobCoreEngine::setHandItem(Item itemIndex) { +void EoBCoreEngine::setHandItem(Item itemIndex) { if (itemIndex == -1) return; @@ -771,13 +771,13 @@ void EobCoreEngine::setHandItem(Item itemIndex) { _screen->setMouseCursor(mouseOffs, mouseOffs, shp); } -int EobCoreEngine::getDexterityArmorClassModifier(int dexterity) { +int EoBCoreEngine::getDexterityArmorClassModifier(int dexterity) { static const int8 mod[] = { 5, 5, 5, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, -1, -2, -3, -4, -4, -5, -5, -5, -6, -6 }; return mod[dexterity]; } -int EobCoreEngine::generateCharacterHitpointsByLevel(int charIndex, int levelIndex) { - EobCharacter *c = &_characters[charIndex]; +int EoBCoreEngine::generateCharacterHitpointsByLevel(int charIndex, int levelIndex) { + EoBCharacter *c = &_characters[charIndex]; int m = getClassAndConstHitpointsModifier(c->cClass, c->constitutionCur); int h = 0; @@ -804,7 +804,7 @@ int EobCoreEngine::generateCharacterHitpointsByLevel(int charIndex, int levelInd return h; } -int EobCoreEngine::getClassAndConstHitpointsModifier(int cclass, int constitution) { +int EoBCoreEngine::getClassAndConstHitpointsModifier(int cclass, int constitution) { int res = _hpConstModifiers[constitution]; // This also applies to EOB1 despite being coded differently there if (res <= 2 || (_classModifierFlags[cclass] & 0x31)) @@ -813,11 +813,11 @@ int EobCoreEngine::getClassAndConstHitpointsModifier(int cclass, int constitutio return 2; } -int EobCoreEngine::getCharacterClassType(int cclass, int levelIndex) { +int EoBCoreEngine::getCharacterClassType(int cclass, int levelIndex) { return _characterClassType[cclass * 3 + levelIndex]; } -int EobCoreEngine::getModifiedHpLimits(int hpModifier, int constModifier, int level, bool mode) { +int EoBCoreEngine::getModifiedHpLimits(int hpModifier, int constModifier, int level, bool mode) { int s = _hpIncrPerLevel[6 + hpModifier] > level ? level : _hpIncrPerLevel[6 + hpModifier]; int res = s; @@ -835,7 +835,7 @@ int EobCoreEngine::getModifiedHpLimits(int hpModifier, int constModifier, int le return res; } -Common::String EobCoreEngine::getCharStrength(int str, int strExt) { +Common::String EoBCoreEngine::getCharStrength(int str, int strExt) { if (strExt) { if (strExt == 100) strExt = 0; @@ -847,11 +847,11 @@ Common::String EobCoreEngine::getCharStrength(int str, int strExt) { return _strenghtStr; } -int EobCoreEngine::testCharacter(int index, int flags) { +int EoBCoreEngine::testCharacter(int index, int flags) { if (index == -1) return 0; - EobCharacter *c = &_characters[index]; + EoBCharacter *c = &_characters[index]; int res = 1; if (flags & 1) @@ -878,7 +878,7 @@ int EobCoreEngine::testCharacter(int index, int flags) { return res; } -int EobCoreEngine::getNextValidCharIndex(int curCharIndex, int searchStep) { +int EoBCoreEngine::getNextValidCharIndex(int curCharIndex, int searchStep) { do { curCharIndex += searchStep; if (curCharIndex < 0) @@ -890,8 +890,8 @@ int EobCoreEngine::getNextValidCharIndex(int curCharIndex, int searchStep) { return curCharIndex; } -void EobCoreEngine::recalcArmorClass(int index) { - EobCharacter *c = &_characters[index]; +void EoBCoreEngine::recalcArmorClass(int index) { + EoBCharacter *c = &_characters[index]; int acm = getDexterityArmorClassModifier(c->dexterityCur); c->armorClass = 10 + acm; @@ -958,8 +958,8 @@ void EobCoreEngine::recalcArmorClass(int index) { c->armorClass = -10; } -int EobCoreEngine::validateWeaponSlotItem(int index, int slot) { - EobCharacter *c = &_characters[index]; +int EoBCoreEngine::validateWeaponSlotItem(int index, int slot) { + EoBCharacter *c = &_characters[index]; int itm1 = c->inventory[0]; int r = itemUsableByCharacter(index, itm1); int tp1 = _items[itm1].type; @@ -987,7 +987,7 @@ int EobCoreEngine::validateWeaponSlotItem(int index, int slot) { return r; } -int EobCoreEngine::getClericPaladinLevel(int index) { +int EoBCoreEngine::getClericPaladinLevel(int index) { if (_castScrollSlot) return 9; @@ -1007,7 +1007,7 @@ int EobCoreEngine::getClericPaladinLevel(int index) { return 1; } -int EobCoreEngine::getMageLevel(int index) { +int EoBCoreEngine::getMageLevel(int index) { if (_castScrollSlot) return 9; @@ -1018,7 +1018,7 @@ int EobCoreEngine::getMageLevel(int index) { return (l > -1) ? _characters[index].level[l] : 1; } -int EobCoreEngine::getCharacterLevelIndex(int type, int cClass) { +int EoBCoreEngine::getCharacterLevelIndex(int type, int cClass) { if (getCharacterClassType(cClass, 0) == type) return 0; @@ -1031,7 +1031,7 @@ int EobCoreEngine::getCharacterLevelIndex(int type, int cClass) { return -1; } -int EobCoreEngine::countCharactersWithSpecificItems(int16 itemType, int16 itemValue) { +int EoBCoreEngine::countCharactersWithSpecificItems(int16 itemType, int16 itemValue) { int res = 0; for (int i = 0; i < 6; i++) { if (!testCharacter(i, 1)) @@ -1042,7 +1042,7 @@ int EobCoreEngine::countCharactersWithSpecificItems(int16 itemType, int16 itemVa return res; } -int EobCoreEngine::checkInventoryForItem(int character, int16 itemType, int16 itemValue) { +int EoBCoreEngine::checkInventoryForItem(int character, int16 itemType, int16 itemValue) { for (int i = 0; i < 27; i++) { uint16 inv = _characters[character].inventory[i]; if (!inv) @@ -1055,11 +1055,11 @@ int EobCoreEngine::checkInventoryForItem(int character, int16 itemType, int16 it return -1; } -void EobCoreEngine::modifyCharacterHitpoints(int character, int16 points) { +void EoBCoreEngine::modifyCharacterHitpoints(int character, int16 points) { if (!testCharacter(character, 3)) return; - EobCharacter *c = &_characters[character]; + EoBCharacter *c = &_characters[character]; c->hitPointsCur += points; if (c->hitPointsCur > c->hitPointsMax) c->hitPointsCur = c->hitPointsMax; @@ -1068,14 +1068,14 @@ void EobCoreEngine::modifyCharacterHitpoints(int character, int16 points) { gui_drawCharPortraitWithStats(character); } -void EobCoreEngine::neutralizePoison(int character) { +void EoBCoreEngine::neutralizePoison(int character) { _characters[character].flags &= ~2; _characters[character].effectFlags &= ~0x2000; deleteCharEventTimer(character, -34); gui_drawCharPortraitWithStats(character); } -void EobCoreEngine::npcSequence(int npcIndex) { +void EoBCoreEngine::npcSequence(int npcIndex) { _screen->loadShapeSetBitmap("OUTTAKE", 5, 3); _screen->copyRegion(0, 0, 0, 0, 176, 120, 0, 6, Screen::CR_NO_P_CHECK); @@ -1095,8 +1095,8 @@ void EobCoreEngine::npcSequence(int npcIndex) { gui_restorePlayField(); } -void EobCoreEngine::initNpc(int npcIndex) { - EobCharacter *c = _characters; +void EoBCoreEngine::initNpc(int npcIndex) { + EoBCharacter *c = _characters; int i = 0; for (; i < 6; i++) { if (!(_characters[i].flags & 1)) { @@ -1106,7 +1106,7 @@ void EobCoreEngine::initNpc(int npcIndex) { } delete[] c->faceShape; - memcpy(c, &_npcPreset[npcIndex], sizeof(EobCharacter)); + memcpy(c, &_npcPreset[npcIndex], sizeof(EoBCharacter)); recalcArmorClass(i); for (i = 0; i < 25; i++) { @@ -1121,7 +1121,7 @@ void EobCoreEngine::initNpc(int npcIndex) { _screen->_curPage = 0; } -int EobCoreEngine::npcJoinDialogue(int npcIndex, int queryJoinTextId, int confirmJoinTextId, int noJoinTextId) { +int EoBCoreEngine::npcJoinDialogue(int npcIndex, int queryJoinTextId, int confirmJoinTextId, int noJoinTextId) { gui_drawDialogueBox(); _txt->printDialogueText(queryJoinTextId, 0); @@ -1144,7 +1144,7 @@ int EobCoreEngine::npcJoinDialogue(int npcIndex, int queryJoinTextId, int confir return r ^ 1; } -int EobCoreEngine::prepareForNewPartyMember(int16 itemType, int16 itemValue) { +int EoBCoreEngine::prepareForNewPartyMember(int16 itemType, int16 itemValue) { int numChars = 0; for (int i = 0; i < 6; i++) numChars += (_characters[i].flags & 1); @@ -1167,7 +1167,7 @@ int EobCoreEngine::prepareForNewPartyMember(int16 itemType, int16 itemValue) { return 1; } -void EobCoreEngine::dropCharacter(int charIndex) { +void EoBCoreEngine::dropCharacter(int charIndex) { if (!testCharacter(charIndex, 1)) return; @@ -1181,8 +1181,8 @@ void EobCoreEngine::dropCharacter(int charIndex) { setupCharacterTimers(); } -void EobCoreEngine::removeCharacterFromParty(int charIndex) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::removeCharacterFromParty(int charIndex) { + EoBCharacter *c = &_characters[charIndex]; c->flags = 0; for (int i = 0; i < 27; i++) { @@ -1204,14 +1204,14 @@ void EobCoreEngine::removeCharacterFromParty(int charIndex) { setupCharacterTimers(); } -void EobCoreEngine::exchangeCharacters(int charIndex1, int charIndex2) { - EobCharacter temp; - memcpy(&temp, &_characters[charIndex1], sizeof(EobCharacter)); - memcpy(&_characters[charIndex1], &_characters[charIndex2], sizeof(EobCharacter)); - memcpy(&_characters[charIndex2], &temp, sizeof(EobCharacter)); +void EoBCoreEngine::exchangeCharacters(int charIndex1, int charIndex2) { + EoBCharacter temp; + memcpy(&temp, &_characters[charIndex1], sizeof(EoBCharacter)); + memcpy(&_characters[charIndex1], &_characters[charIndex2], sizeof(EoBCharacter)); + memcpy(&_characters[charIndex2], &temp, sizeof(EoBCharacter)); } -void EobCoreEngine::increasePartyExperience(int16 points) { +void EoBCoreEngine::increasePartyExperience(int16 points) { int cnt = 0; for (int i = 0; i < 6; i++) { if (testCharacter(i, 3)) @@ -1230,7 +1230,7 @@ void EobCoreEngine::increasePartyExperience(int16 points) { } } -void EobCoreEngine::increaseCharacterExperience(int charIndex, int32 points) { +void EoBCoreEngine::increaseCharacterExperience(int charIndex, int32 points) { int cl = _characters[charIndex].cClass; points /= _numLevelsPerClass[cl]; @@ -1248,7 +1248,7 @@ void EobCoreEngine::increaseCharacterExperience(int charIndex, int32 points) { } } -uint32 EobCoreEngine::getRequiredExperience(int cClass, int levelIndex, int level) { +uint32 EoBCoreEngine::getRequiredExperience(int cClass, int levelIndex, int level) { cClass = getCharacterClassType(cClass, levelIndex); if (cClass == -1) return 0xffffffff; @@ -1257,7 +1257,7 @@ uint32 EobCoreEngine::getRequiredExperience(int cClass, int levelIndex, int leve return tbl[level - 1]; } -void EobCoreEngine::increaseCharacterLevel(int charIndex, int levelIndex) { +void EoBCoreEngine::increaseCharacterLevel(int charIndex, int levelIndex) { _characters[charIndex].level[levelIndex]++; int hpInc = generateCharacterHitpointsByLevel(charIndex, 1 << levelIndex); _characters[charIndex].hitPointsCur += hpInc; @@ -1268,7 +1268,7 @@ void EobCoreEngine::increaseCharacterLevel(int charIndex, int levelIndex) { snd_playSoundEffect(23); } -void EobCoreEngine::setWeaponSlotStatus(int charIndex, int mode, int slot) { +void EoBCoreEngine::setWeaponSlotStatus(int charIndex, int mode, int slot) { if (mode == 0 || mode == 2) _characters[charIndex].disabledSlots ^= (1 << slot); else if (mode != 1) @@ -1278,7 +1278,7 @@ void EobCoreEngine::setWeaponSlotStatus(int charIndex, int mode, int slot) { gui_drawCharPortraitWithStats(charIndex); } -void EobCoreEngine::setupDialogueButtons(int presetfirst, int numStr, va_list &args) { +void EoBCoreEngine::setupDialogueButtons(int presetfirst, int numStr, va_list &args) { _dialogueNumButtons = numStr; _dialogueHighlightedButton = 0; @@ -1306,7 +1306,7 @@ void EobCoreEngine::setupDialogueButtons(int presetfirst, int numStr, va_list &a removeInputTop(); } -void EobCoreEngine::initDialogueSequence() { +void EoBCoreEngine::initDialogueSequence() { _npcSequenceSub = -1; _txt->setWaitButtonMode(0); _dialogueField = true; @@ -1324,7 +1324,7 @@ void EobCoreEngine::initDialogueSequence() { delete s; } -void EobCoreEngine::restoreAfterDialogueSequence() { +void EoBCoreEngine::restoreAfterDialogueSequence() { _txt->allowPageBreak(false); _dialogueField = false; @@ -1340,7 +1340,7 @@ void EobCoreEngine::restoreAfterDialogueSequence() { _sceneUpdateRequired = true; } -void EobCoreEngine::drawSequenceBitmap(const char *file, int destRect, int x1, int y1, int flags) { +void EoBCoreEngine::drawSequenceBitmap(const char *file, int destRect, int x1, int y1, int flags) { static const uint8 frameX[] = { 1, 0 }; static const uint8 frameY[] = { 8, 0 }; static const uint8 frameW[] = { 20, 40 }; @@ -1351,7 +1351,7 @@ void EobCoreEngine::drawSequenceBitmap(const char *file, int destRect, int x1, i if (scumm_stricmp(_dialogueLastBitmap, file)) { if (!destRect) { if (!(flags & 1)) { - _screen->loadEobBitmap("BORDER", 0, 3, 3, 2); + _screen->loadEoBBitmap("BORDER", 0, 3, 3, 2); _screen->copyRegion(0, 0, 0, 0, 184, 121, 2, page, Screen::CR_NO_P_CHECK); } else { _screen->copyRegion(0, 0, 0, 0, 184, 121, 0, page, Screen::CR_NO_P_CHECK); @@ -1361,7 +1361,7 @@ void EobCoreEngine::drawSequenceBitmap(const char *file, int destRect, int x1, i _screen->copyRegion(0, 0, 0, 0, 184, 121, 2, 6, Screen::CR_NO_P_CHECK); } - _screen->loadEobBitmap(file, 0, 3, 3, 2); + _screen->loadEoBBitmap(file, 0, 3, 3, 2); strcpy(_dialogueLastBitmap, file); } @@ -1376,7 +1376,7 @@ void EobCoreEngine::drawSequenceBitmap(const char *file, int destRect, int x1, i _screen->updateScreen(); } -int EobCoreEngine::runDialogue(int dialogueTextId, int numStr, ...) { +int EoBCoreEngine::runDialogue(int dialogueTextId, int numStr, ...) { if (dialogueTextId != -1) txt()->printDialogueText(dialogueTextId, 0); @@ -1397,7 +1397,7 @@ int EobCoreEngine::runDialogue(int dialogueTextId, int numStr, ...) { return res; } -void EobCoreEngine::restParty_displayWarning(const char *str) { +void EoBCoreEngine::restParty_displayWarning(const char *str) { int od = _screen->curDimIndex(); _screen->setScreenDim(7); Screen::FontId of = _screen->setFont(Screen::FID_6_FNT); @@ -1409,7 +1409,7 @@ void EobCoreEngine::restParty_displayWarning(const char *str) { _screen->setScreenDim(od); } -bool EobCoreEngine::restParty_updateMonsters() { +bool EoBCoreEngine::restParty_updateMonsters() { bool sfxEnabled = _sound->sfxEnabled(); bool musicEnabled = _sound->musicEnabled(); _sound->enableSFX(false); @@ -1445,7 +1445,7 @@ bool EobCoreEngine::restParty_updateMonsters() { return false; } -int EobCoreEngine::restParty_getCharacterWithLowestHp() { +int EoBCoreEngine::restParty_getCharacterWithLowestHp() { int lhp = 900; int res = -1; @@ -1463,7 +1463,7 @@ int EobCoreEngine::restParty_getCharacterWithLowestHp() { return res + 1; } -bool EobCoreEngine::restParty_checkHealSpells(int charIndex) { +bool EoBCoreEngine::restParty_checkHealSpells(int charIndex) { static const uint8 eob1healSpells[] = { 2, 15, 20 }; static const uint8 eob2healSpells[] = { 3, 16, 20 }; const uint8 *spells = _flags.gameID == GI_EOB1 ? eob1healSpells : eob2healSpells; @@ -1478,7 +1478,7 @@ bool EobCoreEngine::restParty_checkHealSpells(int charIndex) { return false; } -bool EobCoreEngine::restParty_checkSpellsToLearn() { +bool EoBCoreEngine::restParty_checkSpellsToLearn() { for (int i = 0; i < 6; i++) { if (!testCharacter(i, 0x43)) continue; @@ -1501,11 +1501,11 @@ bool EobCoreEngine::restParty_checkSpellsToLearn() { return false; } -bool EobCoreEngine::restParty_extraAbortCondition() { +bool EoBCoreEngine::restParty_extraAbortCondition() { return false; } -void EobCoreEngine::delay(uint32 millis, bool, bool) { +void EoBCoreEngine::delay(uint32 millis, bool, bool) { while (millis && !shouldQuit() && !(_allowSkip && skipFlag())) { updateInput(); uint32 step = MIN<uint32>(millis, (_tickLength / 5)); @@ -1514,7 +1514,7 @@ void EobCoreEngine::delay(uint32 millis, bool, bool) { } } -void EobCoreEngine::displayParchment(int id) { +void EoBCoreEngine::displayParchment(int id) { _txt->setWaitButtonMode(1); _txt->resetPageBreakString(); gui_updateControls(); @@ -1549,7 +1549,7 @@ void EobCoreEngine::displayParchment(int id) { restoreAfterDialogueSequence(); } -int EobCoreEngine::countResurrectionCandidates() { +int EoBCoreEngine::countResurrectionCandidates() { _rrCount = 0; memset(_rrNames, 0, 10 * sizeof(const char*)); @@ -1590,7 +1590,7 @@ int EobCoreEngine::countResurrectionCandidates() { return _rrCount; } -void EobCoreEngine::seq_portal() { +void EoBCoreEngine::seq_portal() { uint8 *shapes1[5]; uint8 *shapes2[5]; uint8 *shapes3[5]; @@ -1605,7 +1605,7 @@ void EobCoreEngine::seq_portal() { } shape0 = _screen->encodeShape(30, 0, 8, 77); - _screen->loadEobBitmap("PORTALB", 0, 5, 3, 2); + _screen->loadEoBBitmap("PORTALB", 0, 5, 3, 2); snd_playSoundEffect(33); snd_playSoundEffect(19); @@ -1659,7 +1659,7 @@ void EobCoreEngine::seq_portal() { } } -bool EobCoreEngine::checkPassword() { +bool EoBCoreEngine::checkPassword() { char answ[20]; Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); _screen->copyPage(0, 10); @@ -1693,8 +1693,8 @@ bool EobCoreEngine::checkPassword() { return true; } -void EobCoreEngine::useSlotWeapon(int charIndex, int slotIndex, Item item) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::useSlotWeapon(int charIndex, int slotIndex, Item item) { + EoBCharacter *c = &_characters[charIndex]; int tp = item ? _items[item].type : 0; if (c->effectFlags & 0x40) @@ -1734,7 +1734,7 @@ void EobCoreEngine::useSlotWeapon(int charIndex, int slotIndex, Item item) { setCharEventTimer(charIndex, 18, inflict >= -2 ? slotIndex + 2 : slotIndex, 1); } -int EobCoreEngine::closeDistanceAttack(int charIndex, Item item) { +int EoBCoreEngine::closeDistanceAttack(int charIndex, Item item) { if (charIndex > 1) return -3; @@ -1784,7 +1784,7 @@ int EobCoreEngine::closeDistanceAttack(int charIndex, Item item) { return 0; } -int EobCoreEngine::thrownAttack(int charIndex, int slotIndex, Item item) { +int EoBCoreEngine::thrownAttack(int charIndex, int slotIndex, Item item) { int d = charIndex > 3 ? charIndex - 2 : charIndex; if (!launchObject(charIndex, item, _currentBlock, _dropItemDirIndex[(_currentDirection << 2) + d], _currentDirection, _items[item].type)) return 0; @@ -1796,7 +1796,7 @@ int EobCoreEngine::thrownAttack(int charIndex, int slotIndex, Item item) { return 0; } -int EobCoreEngine::projectileWeaponAttack(int charIndex, Item item) { +int EoBCoreEngine::projectileWeaponAttack(int charIndex, Item item) { int tp = _items[item].type; if (_flags.gameID == GI_EOB1) @@ -1839,7 +1839,7 @@ int EobCoreEngine::projectileWeaponAttack(int charIndex, Item item) { return 0; } -void EobCoreEngine::inflictMonsterDamage(EobMonsterInPlay *m, int damage, bool giveExperience) { +void EoBCoreEngine::inflictMonsterDamage(EoBMonsterInPlay *m, int damage, bool giveExperience) { m->hitPointsCur -= damage; m->flags = (m->flags & 0xf7) | 1; @@ -1862,21 +1862,21 @@ void EobCoreEngine::inflictMonsterDamage(EobMonsterInPlay *m, int damage, bool g m->dest = _currentBlock; } -void EobCoreEngine::calcAndInflictMonsterDamage(EobMonsterInPlay *m, int times, int pips, int offs, int flags, int savingThrowType, int savingThrowEffect) { +void EoBCoreEngine::calcAndInflictMonsterDamage(EoBMonsterInPlay *m, int times, int pips, int offs, int flags, int savingThrowType, int savingThrowEffect) { int dmg = calcMonsterDamage(m, times, pips, offs, flags, savingThrowType, savingThrowEffect); if (dmg > 0) inflictMonsterDamage(m, dmg, flags & 0x800 ? true : false); } -void EobCoreEngine::calcAndInflictCharacterDamage(int charIndex, int times, int itemOrPips, int useStrModifierOrBase, int flags, int savingThrowType, int savingThrowEffect) { +void EoBCoreEngine::calcAndInflictCharacterDamage(int charIndex, int times, int itemOrPips, int useStrModifierOrBase, int flags, int savingThrowType, int savingThrowEffect) { int dmg = calcCharacterDamage(charIndex, times, itemOrPips, useStrModifierOrBase, flags, savingThrowType, savingThrowEffect); if (dmg) inflictCharacterDamage(charIndex, dmg); } -int EobCoreEngine::calcCharacterDamage(int charIndex, int times, int itemOrPips, int useStrModifierOrBase, int flags, int savingThrowType, int savingThrowEffect) { +int EoBCoreEngine::calcCharacterDamage(int charIndex, int times, int itemOrPips, int useStrModifierOrBase, int flags, int savingThrowType, int savingThrowEffect) { int s = (flags & 0x100) ? calcDamageModifers(times, 0, itemOrPips, _items[itemOrPips].type, useStrModifierOrBase) : rollDice(times, itemOrPips, useStrModifierOrBase); - EobCharacter *c = &_characters[charIndex]; + EoBCharacter *c = &_characters[charIndex]; if (savingThrowType != 5) { if (trySavingThrow(c, _charClassModifier[c->cClass], c->level[0], savingThrowType, c->raceSex >> 1 /*fix bug in original code by adding a right shift*/)) @@ -1903,8 +1903,8 @@ int EobCoreEngine::calcCharacterDamage(int charIndex, int times, int itemOrPips, return s; } -void EobCoreEngine::inflictCharacterDamage(int charIndex, int damage) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::inflictCharacterDamage(int charIndex, int damage) { + EoBCharacter *c = &_characters[charIndex]; if (!testCharacter(charIndex, 3)) return; @@ -1943,7 +1943,7 @@ void EobCoreEngine::inflictCharacterDamage(int charIndex, int damage) { setCharEventTimer(charIndex, 18, 6, 1); } -bool EobCoreEngine::characterAttackHitTest(int charIndex, int monsterIndex, int item, int attackType) { +bool EoBCoreEngine::characterAttackHitTest(int charIndex, int monsterIndex, int item, int attackType) { if (charIndex < 0) return true; @@ -1983,9 +1983,9 @@ bool EobCoreEngine::characterAttackHitTest(int charIndex, int monsterIndex, int return s < m ? false : true; } -bool EobCoreEngine::monsterAttackHitTest(EobMonsterInPlay *m, int charIndex) { +bool EoBCoreEngine::monsterAttackHitTest(EoBMonsterInPlay *m, int charIndex) { int tp = m->type; - EobMonsterProperty *p = &_monsterProps[tp]; + EoBMonsterProperty *p = &_monsterProps[tp]; int r = rollDice(1, 20); if (r != 20) { @@ -2003,7 +2003,7 @@ bool EobCoreEngine::monsterAttackHitTest(EobMonsterInPlay *m, int charIndex) { return ((r == 20) || (r >= (p->hitChance - _characters[charIndex].armorClass))); } -bool EobCoreEngine::flyingObjectMonsterHit(EobFlyingObject *fo, int monsterIndex) { +bool EoBCoreEngine::flyingObjectMonsterHit(EoBFlyingObject *fo, int monsterIndex) { if (fo->attackerId != -1) { if (!characterAttackHitTest(fo->attackerId, monsterIndex, fo->item, 0)) return false; @@ -2012,7 +2012,7 @@ bool EobCoreEngine::flyingObjectMonsterHit(EobFlyingObject *fo, int monsterIndex return true; } -bool EobCoreEngine::flyingObjectPartyHit(EobFlyingObject *fo) { +bool EoBCoreEngine::flyingObjectPartyHit(EoBFlyingObject *fo) { int ps = _dscItemPosIndex[(_currentDirection << 2) + (_items[fo->item].pos & 3)]; bool res = false; @@ -2037,7 +2037,7 @@ bool EobCoreEngine::flyingObjectPartyHit(EobFlyingObject *fo) { return res; } -void EobCoreEngine::monsterCloseAttack(EobMonsterInPlay *m) { +void EoBCoreEngine::monsterCloseAttack(EoBMonsterInPlay *m) { int first = _monsterCloseAttDstTable1[(_currentDirection << 2) + m->dir] * 12; int v = (m->pos == 4) ? rollDice(1, 2, -1) : _monsterCloseAttChkTable2[(m->dir << 2) + m->pos]; if (!v) @@ -2104,13 +2104,13 @@ void EobCoreEngine::monsterCloseAttack(EobMonsterInPlay *m) { } } -void EobCoreEngine::monsterSpellCast(EobMonsterInPlay *m, int type) { +void EoBCoreEngine::monsterSpellCast(EoBMonsterInPlay *m, int type) { launchMagicObject(-1, type, m->block, m->pos, m->dir); snd_processEnvironmentalSoundEffect(_spells[_magicFlightObjectProperties[type << 2]].sound, m->block); } -void EobCoreEngine::statusAttack(int charIndex, int attackStatusFlags, const char *attackStatusString, int savingThrowType, uint32 effectDuration, int restoreEvent, int noRefresh) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::statusAttack(int charIndex, int attackStatusFlags, const char *attackStatusString, int savingThrowType, uint32 effectDuration, int restoreEvent, int noRefresh) { + EoBCharacter *c = &_characters[charIndex]; if ((c->flags & attackStatusFlags) && noRefresh) return; if (!testCharacter(charIndex, 3)) @@ -2138,9 +2138,9 @@ void EobCoreEngine::statusAttack(int charIndex, int attackStatusFlags, const cha _txt->printMessage(_characterStatusStrings13[0], -1, c->name, attackStatusString); } -int EobCoreEngine::calcMonsterDamage(EobMonsterInPlay *m, int times, int pips, int offs, int flags, int savingThrowType, int savingThrowEffect) { +int EoBCoreEngine::calcMonsterDamage(EoBMonsterInPlay *m, int times, int pips, int offs, int flags, int savingThrowType, int savingThrowEffect) { int s = flags & 0x100 ? calcDamageModifers(times, m, pips, _items[pips].type, offs) : rollDice(times, pips, offs); - EobMonsterProperty *p = &_monsterProps[m->type]; + EoBMonsterProperty *p = &_monsterProps[m->type]; if (savingThrowType != 5) { if (trySavingThrow(m, 0, p->level, savingThrowType, 6)) @@ -2188,10 +2188,10 @@ int EobCoreEngine::calcMonsterDamage(EobMonsterInPlay *m, int times, int pips, i return s; } -int EobCoreEngine::calcDamageModifers(int charIndex, EobMonsterInPlay *m, int item, int itemType, int useStrModifier) { +int EoBCoreEngine::calcDamageModifers(int charIndex, EoBMonsterInPlay *m, int item, int itemType, int useStrModifier) { int s = (useStrModifier && (charIndex != -1)) ? getStrDamageModifier(charIndex) : 0; if (item) { - EobItemType *p = &_itemTypes[itemType]; + EoBItemType *p = &_itemTypes[itemType]; int t = m ? m->type : 0; s += ((m && (_monsterProps[t].capsFlags & 1)) ? rollDice(p->dmgNumDiceL, p->dmgNumPipsL, p->dmgIncS /* bug in original code ? */) : rollDice(p->dmgNumDiceS, p->dmgNumPipsS, p->dmgIncS)); @@ -2203,7 +2203,7 @@ int EobCoreEngine::calcDamageModifers(int charIndex, EobMonsterInPlay *m, int it return (s < 0) ? 0 : s; } -bool EobCoreEngine::trySavingThrow(void *target, int hpModifier, int level, int type, int race) { +bool EoBCoreEngine::trySavingThrow(void *target, int hpModifier, int level, int type, int race) { static const int8 constMod[] = { 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 5, 5 }; if (type == 5) @@ -2211,18 +2211,18 @@ bool EobCoreEngine::trySavingThrow(void *target, int hpModifier, int level, int int s = getSaveThrowModifier(hpModifier, level, type); if (((race == 3 || race == 5) && (type == 4 || type == 1 || type == 0)) || (race == 4 && (type == 4 || type == 1))) { - EobCharacter *c = (EobCharacter*)target; + EoBCharacter *c = (EoBCharacter*)target; s -= constMod[c->constitutionCur]; } return rollDice(1, 20) < s ? false : true; } -bool EobCoreEngine::specialAttackSavingThrow(int charIndex, int type) { +bool EoBCoreEngine::specialAttackSavingThrow(int charIndex, int type) { return trySavingThrow(&_characters[charIndex], _charClassModifier[_characters[charIndex].cClass], _characters[charIndex].level[0], type, _characters[charIndex].raceSex >> 1); } -int EobCoreEngine::getSaveThrowModifier(int hpModifier, int level, int type) { +int EoBCoreEngine::getSaveThrowModifier(int hpModifier, int level, int type) { const uint8 *tbl = _saveThrowTables[hpModifier]; if (_saveThrowLevelIndex[hpModifier] < level) level = _saveThrowLevelIndex[hpModifier]; @@ -2232,12 +2232,12 @@ int EobCoreEngine::getSaveThrowModifier(int hpModifier, int level, int type) { return tbl[level]; } -bool EobCoreEngine::calcDamageCheckItemType(int itemType) { +bool EoBCoreEngine::calcDamageCheckItemType(int itemType) { itemType = _itemTypes[itemType].extraProperties & 0x7f; return (itemType == 2 || itemType == 3) ? true : false; } -int EobCoreEngine::savingThrowReduceDamage(int savingThrowEffect, int damage) { +int EoBCoreEngine::savingThrowReduceDamage(int savingThrowEffect, int damage) { if (savingThrowEffect == 3) return 0; @@ -2247,11 +2247,11 @@ int EobCoreEngine::savingThrowReduceDamage(int savingThrowEffect, int damage) { return damage; } -bool EobCoreEngine::tryMonsterAttackEvasion(EobMonsterInPlay *m) { +bool EoBCoreEngine::tryMonsterAttackEvasion(EoBMonsterInPlay *m) { return rollDice(1, 100) < _monsterProps[m->type].dmgModifierEvade ? true : false; } -int EobCoreEngine::getStrHitChanceModifier(int charIndex) { +int EoBCoreEngine::getStrHitChanceModifier(int charIndex) { static const int8 strExtLimit[] = { 1, 51, 76, 91, 100 }; static const int8 strExtMod[] = { 1, 2, 2, 2, 3 }; static const int8 strMod[] = { -4, -3, -3, -2, -2, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 3, 4, 4, 5, 6, 7 }; @@ -2267,7 +2267,7 @@ int EobCoreEngine::getStrHitChanceModifier(int charIndex) { return r; } -int EobCoreEngine::getStrDamageModifier(int charIndex) { +int EoBCoreEngine::getStrDamageModifier(int charIndex) { static const int8 strExtLimit[] = { 1, 51, 76, 91, 100 }; static const int8 strExtMod[] = { 3, 3, 4, 5, 6 }; static const int8 strMod[] = { -3, -2, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 7, 8, 9, 10, 11, 12, 14 }; @@ -2283,12 +2283,12 @@ int EobCoreEngine::getStrDamageModifier(int charIndex) { return r; } -int EobCoreEngine::getDexHitChanceModifier(int charIndex) { +int EoBCoreEngine::getDexHitChanceModifier(int charIndex) { static const int8 dexMod[] = { -5, -4, -3, -2, -1, 0, 0, 0, 0, 0, 0, 1, 2, 2, 3, 3, 4, 4, 4 }; return dexMod[_characters[charIndex].dexterityCur - 1]; } -int EobCoreEngine::getMonsterAcHitChanceModifier(int charIndex, int monsterAc) { +int EoBCoreEngine::getMonsterAcHitChanceModifier(int charIndex, int monsterAc) { static const uint8 mod1[] = { 1, 3, 3, 2 }; static const uint8 mod2[] = { 1, 1, 2, 1 }; @@ -2298,7 +2298,7 @@ int EobCoreEngine::getMonsterAcHitChanceModifier(int charIndex, int monsterAc) { return (20 - ((l / mod1[cm]) * mod2[cm])) - monsterAc; } -void EobCoreEngine::explodeMonster(EobMonsterInPlay *m) { +void EoBCoreEngine::explodeMonster(EoBMonsterInPlay *m) { m->flags |= 2; if (getBlockDistance(m->block, _currentBlock) < 2) { explodeObject(0, _currentBlock, 2); @@ -2310,14 +2310,14 @@ void EobCoreEngine::explodeMonster(EobMonsterInPlay *m) { m->flags &= ~2; } -void EobCoreEngine::snd_playSoundEffect(int id, int volume) { +void EoBCoreEngine::snd_playSoundEffect(int id, int volume) { if ((id < 1) || (_flags.gameID == GI_EOB2 && id > 119) || shouldQuit()) return; _sound->playSoundEffect(id, volume); } -void EobCoreEngine::snd_stopSound() { +void EoBCoreEngine::snd_stopSound() { _sound->playSoundEffect(0); } diff --git a/engines/kyra/eobcommon.h b/engines/kyra/eobcommon.h index 3b1230830e..77a8198abd 100644 --- a/engines/kyra/eobcommon.h +++ b/engines/kyra/eobcommon.h @@ -31,7 +31,7 @@ namespace Kyra { -struct EobShapeDef { +struct EoBShapeDef { int16 index; uint8 x, y, w, h; }; @@ -48,14 +48,14 @@ struct CreatePartyModButton { uint8 destY; }; -struct EobRect8 { +struct EoBRect8 { uint8 x; uint8 y; uint8 w; uint8 h; }; -struct EobChargenButtonDef { +struct EoBChargenButtonDef { uint8 x; uint8 y; uint8 w; @@ -63,7 +63,7 @@ struct EobChargenButtonDef { uint8 keyCode; }; -struct EobGuiButtonDef { +struct EoBGuiButtonDef { uint16 keyCode; uint16 keyCode2; uint16 flags; @@ -74,7 +74,7 @@ struct EobGuiButtonDef { uint16 arg; }; -struct EobCharacter { +struct EoBCharacter { uint8 id; uint8 flags; char name[11]; @@ -118,7 +118,7 @@ struct EobCharacter { int8 slotStatus[5]; }; -struct EobItem { +struct EoBItem { uint8 nameUnid; uint8 nameId; uint8 flags; @@ -132,7 +132,7 @@ struct EobItem { int8 value; }; -struct EobItemType { +struct EoBItemType { uint16 invFlags; uint16 handFlags; int8 armorClass; @@ -154,7 +154,7 @@ struct SpriteDecoration { int16 y; }; -struct EobMonsterProperty { +struct EoBMonsterProperty { int8 armorClass; int8 hitChance; int8 level; @@ -187,7 +187,7 @@ struct EobMonsterProperty { uint8 decorations[3]; }; -struct EobMonsterInPlay { +struct EoBMonsterInPlay { uint8 type; uint8 unit; uint16 block; @@ -220,14 +220,14 @@ struct ScriptTimer { uint32 next; }; -struct EobMenuDef { +struct EoBMenuDef { int8 titleStrId; uint8 dim; uint8 firstButtonStrId; int8 numButtons; int8 titleCol; }; -struct EobMenuButtonDef { +struct EoBMenuButtonDef { int8 labelId; int16 x; int8 y; @@ -237,17 +237,17 @@ struct EobMenuButtonDef { int16 flags; }; -class EobInfProcessor; +class EoBInfProcessor; -class EobCoreEngine : public KyraRpgEngine { +class EoBCoreEngine : public KyraRpgEngine { friend class TextDisplayer_rpg; -friend class GUI_Eob; -friend class EobInfProcessor; +friend class GUI_EoB; +friend class EoBInfProcessor; friend class DarkmoonSequenceHelper; friend class CharacterGenerator; public: - EobCoreEngine(OSystem *system, const GameFlags &flags); - virtual ~EobCoreEngine(); + EoBCoreEngine(OSystem *system, const GameFlags &flags); + virtual ~EoBCoreEngine(); Screen *screen() { return _screen; } GUI *gui() const { return _gui; } @@ -397,7 +397,7 @@ protected: void setWeaponSlotStatus(int charIndex, int mode, int slot); - EobCharacter *_characters; + EoBCharacter *_characters; Common::String _strenghtStr; int _castScrollSlot; int _exchangeCharacterId; @@ -410,7 +410,7 @@ protected: const uint8 *_saveThrowModDiv; const uint8 *_saveThrowModExt; - const EobCharacter *_npcPreset; + const EoBCharacter *_npcPreset; int _npcSequenceSub; bool _partyResting; bool _loading; @@ -420,7 +420,7 @@ protected: Item duplicateItem(Item itemIndex); void setItemPosition(Item *itemQueue, int block, Item item, int pos); Item createItemOnCurrentBlock(Item itemIndex); - void createInventoryItem(EobCharacter *c, Item itemIndex, int16 itemValue, int preferedInventorySlot); + void createInventoryItem(EoBCharacter *c, Item itemIndex, int16 itemValue, int preferedInventorySlot); int deleteInventoryItem(int charIndex, int slot); void deleteBlockItem(uint16 block, int type); int validateInventorySlotForItem(Item item, int charIndex, int slot); @@ -439,17 +439,17 @@ protected: bool launchObject(int charIndex, Item item, uint16 startBlock, int startPos, int dir, int type); void launchMagicObject(int charIndex, int type, uint16 startBlock, int startPos, int dir); - bool updateObjectFlight(EobFlyingObject *fo, int block, int pos); - bool updateFlyingObjectHitTest(EobFlyingObject *fo, int block, int pos); - void explodeObject(EobFlyingObject *fo, int block, Item item); - void endObjectFlight(EobFlyingObject *fo); + bool updateObjectFlight(EoBFlyingObject *fo, int block, int pos); + bool updateFlyingObjectHitTest(EoBFlyingObject *fo, int block, int pos); + void explodeObject(EoBFlyingObject *fo, int block, Item item); + void endObjectFlight(EoBFlyingObject *fo); void checkFlyingObjects(); void reloadWeaponSlot(int charIndex, int slotIndex, int itemType, int arrowOrDagger); - EobItem *_items; + EoBItem *_items; uint16 _numItems; - EobItemType *_itemTypes; + EoBItemType *_itemTypes; char **_itemNames; uint16 _numItemNames; uint32 _partyEffectFlags; @@ -459,7 +459,7 @@ protected: const int8 *_projectileWeaponAmmoTypes; const uint8 *_wandTypes; - EobFlyingObject *_flyingObjects; + EoBFlyingObject *_flyingObjects; const uint8 *_drawObjPosIndex; const uint8 *_flightObjFlipIndex; const int8 *_flightObjShpMap; @@ -483,10 +483,10 @@ protected: const uint8 *loadMonsterProperties(const uint8 *data); const uint8 *loadActiveMonsterData(const uint8 *data, int level); void initMonster(int index, int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int i, int randItem, int fixedItem); - void placeMonster(EobMonsterInPlay *m, uint16 block, int dir); + void placeMonster(EoBMonsterInPlay *m, uint16 block, int dir); virtual void replaceMonster(int b, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) = 0; - void killMonster(EobMonsterInPlay *m, bool giveExperience); - virtual bool killMonsterExtra(EobMonsterInPlay *m); + void killMonster(EoBMonsterInPlay *m, bool giveExperience); + virtual bool killMonsterExtra(EoBMonsterInPlay *m); int countSpecificMonsters(int type); void updateAttackingMonsterFlags(); @@ -494,12 +494,12 @@ protected: int getClosestMonster(int charIndex, int block); bool blockHasMonsters(uint16 block); - bool isMonsterOnPos(EobMonsterInPlay *m, uint16 block, int pos, int checkPos4); + bool isMonsterOnPos(EoBMonsterInPlay *m, uint16 block, int pos, int checkPos4); const int16 *findBlockMonsters(uint16 block, int pos, int dir, int blockDamage, int singleTargetCheckAdjacent); void drawBlockObject(int flipped, int page, const uint8 *shape, int x, int y, int sd, uint8 *ovl = 0); void drawMonsterShape(const uint8 *shape, int x, int y, int flipped, int flags, int palIndex); - void flashMonsterShape(EobMonsterInPlay *m); + void flashMonsterShape(EoBMonsterInPlay *m); void updateAllMonsterShapes(); void drawBlockItems(int index); void drawDoor(int index); @@ -510,30 +510,30 @@ protected: void drawTeleporter(int index); void updateMonsters(int unit); - void updateMonsterDest(EobMonsterInPlay *m); - void updateMonsterAttackMode(EobMonsterInPlay *m); + void updateMonsterDest(EoBMonsterInPlay *m); + void updateMonsterAttackMode(EoBMonsterInPlay *m); void updateAllMonsterDests(); void turnFriendlyMonstersHostile(); int getNextMonsterDirection(int curBlock, int destBlock); - int getNextMonsterPos(EobMonsterInPlay *m, int block); + int getNextMonsterPos(EoBMonsterInPlay *m, int block); int findFreeMonsterPos(int block, int size); - void updateMoveMonster(EobMonsterInPlay *m); - bool updateMonsterTryDistanceAttack(EobMonsterInPlay *m); - bool updateMonsterTryCloseAttack(EobMonsterInPlay *m, int block); - void walkMonster(EobMonsterInPlay *m, int destBlock); - bool walkMonsterNextStep(EobMonsterInPlay *m, int destBlock, int direction); - void updateMonsterFollowPath(EobMonsterInPlay *m, int turnSteps); - void updateMonstersStraying(EobMonsterInPlay *m, int a); - void updateMonstersSpellStatus(EobMonsterInPlay *m); + void updateMoveMonster(EoBMonsterInPlay *m); + bool updateMonsterTryDistanceAttack(EoBMonsterInPlay *m); + bool updateMonsterTryCloseAttack(EoBMonsterInPlay *m, int block); + void walkMonster(EoBMonsterInPlay *m, int destBlock); + bool walkMonsterNextStep(EoBMonsterInPlay *m, int destBlock, int direction); + void updateMonsterFollowPath(EoBMonsterInPlay *m, int turnSteps); + void updateMonstersStraying(EoBMonsterInPlay *m, int a); + void updateMonstersSpellStatus(EoBMonsterInPlay *m); void setBlockMonsterDirection(int block, int dir); uint8 *_monsterOvl1; uint8 *_monsterOvl2; SpriteDecoration *_monsterDecorations; - EobMonsterProperty *_monsterProps; + EoBMonsterProperty *_monsterProps; - EobMonsterInPlay *_monsters; + EoBMonsterInPlay *_monsters; const int8 *_monsterStepTable0; const int8 *_monsterStepTable1; @@ -608,7 +608,7 @@ protected: int16 _doorType[2]; int16 _noDoorSwitch[2]; - EobRect8 *_levelDecorationRects; + EoBRect8 *_levelDecorationRects; SpriteDecoration *_doorSwitches; int8 _currentSub; @@ -651,7 +651,7 @@ protected: void updateScriptTimers(); virtual void updateScriptTimersExtra() {} - EobInfProcessor *_inf; + EoBInfProcessor *_inf; int _stepCounter; int _stepsUntilScriptCall; ScriptTimer _scriptTimers[5]; @@ -736,7 +736,7 @@ protected: static const int16 _buttonList8[]; int _buttonList8Size; - const EobGuiButtonDef *_buttonDefs; + const EoBGuiButtonDef *_buttonDefs; const char *const *_characterGuiStringsHp; const char *const *_characterGuiStringsWp; @@ -863,8 +863,8 @@ protected: bool _allowSkip; - Screen_Eob *_screen; - GUI_Eob *_gui; + Screen_EoB *_screen; + GUI_EoB *_gui; // fight void useSlotWeapon(int charIndex, int slotIndex, Item item); @@ -872,34 +872,34 @@ protected: int thrownAttack(int charIndex, int slotIndex, Item item); int projectileWeaponAttack(int charIndex, Item item); - void inflictMonsterDamage(EobMonsterInPlay *m, int damage, bool giveExperience); - void calcAndInflictMonsterDamage(EobMonsterInPlay *m, int times, int pips, int offs, int flags, int savingThrowType, int savingThrowEffect); + void inflictMonsterDamage(EoBMonsterInPlay *m, int damage, bool giveExperience); + void calcAndInflictMonsterDamage(EoBMonsterInPlay *m, int times, int pips, int offs, int flags, int savingThrowType, int savingThrowEffect); void calcAndInflictCharacterDamage(int charIndex, int times, int itemOrPips, int useStrModifierOrBase, int flags, int savingThrowType, int savingThrowEffect); int calcCharacterDamage(int charIndex, int times, int itemOrPips, int useStrModifierOrBase, int flags, int savingThrowType, int damageType) ; void inflictCharacterDamage(int charIndex, int damage); bool characterAttackHitTest(int charIndex, int monsterIndex, int item, int attackType); - bool monsterAttackHitTest(EobMonsterInPlay *m, int charIndex); - bool flyingObjectMonsterHit(EobFlyingObject *fo, int monsterIndex); - bool flyingObjectPartyHit(EobFlyingObject *fo); + bool monsterAttackHitTest(EoBMonsterInPlay *m, int charIndex); + bool flyingObjectMonsterHit(EoBFlyingObject *fo, int monsterIndex); + bool flyingObjectPartyHit(EoBFlyingObject *fo); - void monsterCloseAttack(EobMonsterInPlay *m); - void monsterSpellCast(EobMonsterInPlay *m, int type); + void monsterCloseAttack(EoBMonsterInPlay *m); + void monsterSpellCast(EoBMonsterInPlay *m, int type); void statusAttack(int charIndex, int attackStatusFlags, const char *attackStatusString, int savingThrowType, uint32 effectDuration, int restoreEvent, int noRefresh); - int calcMonsterDamage(EobMonsterInPlay *m, int times, int pips, int offs, int flags, int savingThrowType, int savingThrowEffect); - int calcDamageModifers(int charIndex, EobMonsterInPlay *m, int item, int itemType, int useStrModifier); + int calcMonsterDamage(EoBMonsterInPlay *m, int times, int pips, int offs, int flags, int savingThrowType, int savingThrowEffect); + int calcDamageModifers(int charIndex, EoBMonsterInPlay *m, int item, int itemType, int useStrModifier); bool trySavingThrow(void *target, int hpModifier, int level, int type, int race); bool specialAttackSavingThrow(int charIndex, int type); int getSaveThrowModifier(int hpModifier, int level, int type); bool calcDamageCheckItemType(int itemType); int savingThrowReduceDamage(int savingThrowEffect, int damage); - bool tryMonsterAttackEvasion(EobMonsterInPlay *m); + bool tryMonsterAttackEvasion(EoBMonsterInPlay *m); int getStrHitChanceModifier(int charIndex); int getStrDamageModifier(int charIndex); int getDexHitChanceModifier(int charIndex); int getMonsterAcHitChanceModifier(int charIndex, int monsterAc); - void explodeMonster(EobMonsterInPlay *m); + void explodeMonster(EoBMonsterInPlay *m); int _dstMonsterIndex; bool _preventMonsterFlash; @@ -926,9 +926,9 @@ protected: void setSpellEventTimer(int spell, int timerBaseFactor, int timerLength, int timerLevelFactor, int updateExistingTimer); void sortCharacterSpellList(int charIndex); - bool magicObjectDamageHit(EobFlyingObject *fo, int dcTimes, int dcPips, int dcOffs, int level); - bool magicObjectStatusHit(EobMonsterInPlay *m, int type, bool tryEvade, int mod); - bool turnUndeadHit(EobMonsterInPlay *m, int hitChance, int casterLevel); + bool magicObjectDamageHit(EoBFlyingObject *fo, int dcTimes, int dcPips, int dcOffs, int level); + bool magicObjectStatusHit(EoBMonsterInPlay *m, int type, bool tryEvade, int mod); + bool turnUndeadHit(EoBMonsterInPlay *m, int hitChance, int casterLevel); void causeWounds(int dcTimes, int dcPips, int dcOffs); int getMagicWeaponSlot(int charIndex); @@ -1033,10 +1033,10 @@ protected: int _characterSpellTarget; bool _returnAfterSpellCallback; - typedef void (EobCoreEngine::*SpellStartCallback)(); - typedef bool (EobCoreEngine::*SpellEndCallback)(void *obj); + typedef void (EoBCoreEngine::*SpellStartCallback)(); + typedef bool (EoBCoreEngine::*SpellEndCallback)(void *obj); - struct EobSpell { + struct EoBSpell { const char *name; SpellStartCallback startCallback; uint16 flags; @@ -1047,7 +1047,7 @@ protected: uint16 damageFlags; }; - EobSpell *_spells; + EoBSpell *_spells; int _numSpells; struct WallOfForce { @@ -1096,8 +1096,8 @@ protected: int _coneOfColdGfxTblSize; // Menu - EobMenuDef *_menuDefs; - const EobMenuButtonDef *_menuButtonDefs; + EoBMenuDef *_menuDefs; + const EoBMenuButtonDef *_menuButtonDefs; bool _configMouse; diff --git a/engines/kyra/gui_eob.cpp b/engines/kyra/gui_eob.cpp index 6d13b17a5f..76b4b35b08 100644 --- a/engines/kyra/gui_eob.cpp +++ b/engines/kyra/gui_eob.cpp @@ -35,7 +35,7 @@ namespace Kyra { -Button *EobCoreEngine::gui_getButton(Button *buttonList, int index) { +Button *EoBCoreEngine::gui_getButton(Button *buttonList, int index) { while (buttonList) { if (buttonList->index == index) return buttonList; @@ -45,8 +45,8 @@ Button *EobCoreEngine::gui_getButton(Button *buttonList, int index) { return 0; } -void EobCoreEngine::gui_drawPlayField(bool refresh) { - _screen->loadEobBitmap("PLAYFLD", 0, 5, 3, 2); +void EoBCoreEngine::gui_drawPlayField(bool refresh) { + _screen->loadEoBBitmap("PLAYFLD", 0, 5, 3, 2); int cp = _screen->setCurPage(2); gui_drawCompass(true); @@ -59,29 +59,29 @@ void EobCoreEngine::gui_drawPlayField(bool refresh) { if (!_loading) _screen->updateScreen(); - _screen->loadEobBitmap("INVENT", 0, 5, 3, 2); + _screen->loadEoBBitmap("INVENT", 0, 5, 3, 2); } -void EobCoreEngine::gui_restorePlayField() { +void EoBCoreEngine::gui_restorePlayField() { loadVcnData(0, 0); _screen->_curPage = 0; gui_drawPlayField(true); gui_drawAllCharPortraitsWithStats(); } -void EobCoreEngine::gui_drawAllCharPortraitsWithStats() { +void EoBCoreEngine::gui_drawAllCharPortraitsWithStats() { for (int i = 0; i < 6; i++) gui_drawCharPortraitWithStats(i); } -void EobCoreEngine::gui_drawCharPortraitWithStats(int index) { +void EoBCoreEngine::gui_drawCharPortraitWithStats(int index) { if (!testCharacter(index, 1)) return; static const uint16 charPortraitPosX[] = { 8, 80, 184, 256 }; static const uint16 charPortraitPosY[] = { 2, 54, 106 }; - EobCharacter *c = &_characters[index]; + EoBCharacter *c = &_characters[index]; int txtCol1 = 12; int txtCol2 = 15; @@ -200,7 +200,7 @@ void EobCoreEngine::gui_drawCharPortraitWithStats(int index) { } } -void EobCoreEngine::gui_drawFaceShape(int index) { +void EoBCoreEngine::gui_drawFaceShape(int index) { if (!testCharacter(index, 1)) return; @@ -221,7 +221,7 @@ void EobCoreEngine::gui_drawFaceShape(int index) { y = 3; } - EobCharacter *c = &_characters[index]; + EoBCharacter *c = &_characters[index]; if (c->hitPointsCur == -10) { _screen->drawShape(_screen->_curPage, _deadCharShape, x, y, 0); @@ -261,7 +261,7 @@ void EobCoreEngine::gui_drawFaceShape(int index) { //} } -void EobCoreEngine::gui_drawWeaponSlot(int charIndex, int slot) { +void EoBCoreEngine::gui_drawWeaponSlot(int charIndex, int slot) { static const uint8 xCoords[] = { 40, 112 }; static const uint8 yCoords[] = { 11, 27, 63, 79, 115, 131 }; @@ -290,7 +290,7 @@ void EobCoreEngine::gui_drawWeaponSlot(int charIndex, int slot) { _screen->drawShape(_screen->_curPage, _weaponSlotGrid, x, y, 0); } -void EobCoreEngine::gui_drawWeaponSlotStatus(int x, int y, int status) { +void EoBCoreEngine::gui_drawWeaponSlotStatus(int x, int y, int status) { Common::String tmpStr; Common::String tmpStr2; @@ -330,7 +330,7 @@ void EobCoreEngine::gui_drawWeaponSlotStatus(int x, int y, int status) { } } -void EobCoreEngine::gui_drawHitpoints(int index) { +void EoBCoreEngine::gui_drawHitpoints(int index) { if (!testCharacter(index, 1)) return; @@ -356,7 +356,7 @@ void EobCoreEngine::gui_drawHitpoints(int index) { h = 5; } - EobCharacter *c = &_characters[index]; + EoBCharacter *c = &_characters[index]; if (_configHpBarGraphs) { int bgCur = c->hitPointsCur + 10; @@ -383,14 +383,14 @@ void EobCoreEngine::gui_drawHitpoints(int index) { } } -void EobCoreEngine::gui_drawFoodStatusGraph(int index) { +void EoBCoreEngine::gui_drawFoodStatusGraph(int index) { if (!_currentControlMode) return; if (!testCharacter(index, 1)) return; - EobCharacter *c = &_characters[index]; + EoBCharacter *c = &_characters[index]; if (!(c->flags & 1)) return; @@ -401,12 +401,12 @@ void EobCoreEngine::gui_drawFoodStatusGraph(int index) { gui_drawHorizontalBarGraph(250, 25, 51, 5, c->food, 100, col, _color5); } -void EobCoreEngine::gui_drawHorizontalBarGraph(int x, int y, int w, int h, int32 curVal, int32 maxVal, int col1, int col2) { +void EoBCoreEngine::gui_drawHorizontalBarGraph(int x, int y, int w, int h, int32 curVal, int32 maxVal, int col1, int col2) { gui_drawBox(x - 1, y - 1, w + 3, h + 2, _color2_1, _color1_1, -1); KyraRpgEngine::gui_drawHorizontalBarGraph(x, y, w + 2, h, curVal, maxVal, col1, col2); } -void EobCoreEngine::gui_drawCharPortraitStatusFrame(int index) { +void EoBCoreEngine::gui_drawCharPortraitStatusFrame(int index) { uint8 redGreenColor = (_partyEffectFlags & 0x20000) ? 4 : 6; static const uint8 xCoords[] = { 8, 80 }; @@ -417,7 +417,7 @@ void EobCoreEngine::gui_drawCharPortraitStatusFrame(int index) { if (!_screen->_curPage) x += 176; - EobCharacter *c = &_characters[index]; + EoBCharacter *c = &_characters[index]; bool redGreen = ((c->effectFlags & 0x4818) || (_partyEffectFlags & 0x20000) || c->effectsRemainder[0] || c->effectsRemainder[1]) ? true : false; bool yellow = ((c->effectFlags & 0x13000) || (_partyEffectFlags & 0x8420)) ? true : false; @@ -471,7 +471,7 @@ void EobCoreEngine::gui_drawCharPortraitStatusFrame(int index) { } } -void EobCoreEngine::gui_drawInventoryItem(int slot, int special, int pageNum) { +void EoBCoreEngine::gui_drawInventoryItem(int slot, int special, int pageNum) { int x = _inventorySlotsX[slot]; int y = _inventorySlotsY[slot]; @@ -502,7 +502,7 @@ void EobCoreEngine::gui_drawInventoryItem(int slot, int special, int pageNum) { _screen->updateScreen(); } -void EobCoreEngine::gui_drawCompass(bool force) { +void EoBCoreEngine::gui_drawCompass(bool force) { if (_currentDirection == _compassDirection && !force) return; @@ -516,12 +516,12 @@ void EobCoreEngine::gui_drawCompass(bool force) { _compassDirection = _currentDirection; } -void EobCoreEngine::gui_drawDialogueBox() { +void EoBCoreEngine::gui_drawDialogueBox() { gui_drawBox(0, 121, 320, 79, _color1_1, _color2_1, _bkgColor_1); txt()->clearCurDim(); } -void EobCoreEngine::gui_drawSpellbook() { +void EoBCoreEngine::gui_drawSpellbook() { _screen->setCurPage(2); int numTab = (_flags.gameID == GI_EOB1) ? 5 : 6; _screen->copyRegion(64, 121, 64, 121, 112, 56, 0, 2, Screen::CR_NO_P_CHECK); @@ -608,7 +608,7 @@ void EobCoreEngine::gui_drawSpellbook() { _screen->updateScreen(); } -void EobCoreEngine::gui_drawSpellbookScrollArrow(int x, int y, int direction) { +void EoBCoreEngine::gui_drawSpellbookScrollArrow(int x, int y, int direction) { static const uint8 x1[] = { 0, 2, 1, 0, 2, 2 }; static const uint8 x2[] = { 2, 4, 5, 6, 4, 4 }; if (direction) { @@ -622,7 +622,7 @@ void EobCoreEngine::gui_drawSpellbookScrollArrow(int x, int y, int direction) { } } -void EobCoreEngine::gui_updateSlotAfterScrollUse() { +void EoBCoreEngine::gui_updateSlotAfterScrollUse() { _characters[_openBookChar].disabledSlots ^= (1 << (--_castScrollSlot)); setCharEventTimer(_openBookChar, 18, _castScrollSlot + 2, 1); gui_drawCharPortraitWithStats(_openBookChar); @@ -632,7 +632,7 @@ void EobCoreEngine::gui_updateSlotAfterScrollUse() { gui_toggleButtons(); } -void EobCoreEngine::gui_updateControls() { +void EoBCoreEngine::gui_updateControls() { Button b; if (_currentControlMode) clickedPortraitRestore(&b); @@ -640,7 +640,7 @@ void EobCoreEngine::gui_updateControls() { clickedSpellbookAbort(&b); } -void EobCoreEngine::gui_toggleButtons() { +void EoBCoreEngine::gui_toggleButtons() { if (_currentControlMode == 0) gui_setPlayFieldButtons(); else if (_currentControlMode == 1) @@ -649,32 +649,32 @@ void EobCoreEngine::gui_toggleButtons() { gui_setStatsListButtons(); } -void EobCoreEngine::gui_setPlayFieldButtons() { +void EoBCoreEngine::gui_setPlayFieldButtons() { gui_resetButtonList(); gui_initButtonsFromList(_updateFlags ? _buttonList2 : _buttonList1); } -void EobCoreEngine::gui_setInventoryButtons() { +void EoBCoreEngine::gui_setInventoryButtons() { gui_resetButtonList(); gui_initButtonsFromList(_updateFlags ? _buttonList5 : _buttonList3); } -void EobCoreEngine::gui_setStatsListButtons() { +void EoBCoreEngine::gui_setStatsListButtons() { gui_resetButtonList(); gui_initButtonsFromList(_updateFlags ? _buttonList6 : _buttonList4); } -void EobCoreEngine::gui_setSwapCharacterButtons() { +void EoBCoreEngine::gui_setSwapCharacterButtons() { gui_resetButtonList(); gui_initButtonsFromList(_buttonList7); } -void EobCoreEngine::gui_setCastOnWhomButtons() { +void EoBCoreEngine::gui_setCastOnWhomButtons() { gui_resetButtonList(); gui_initButtonsFromList(_buttonList8); } -void EobCoreEngine::gui_initButton(int index, int, int, int) { +void EoBCoreEngine::gui_initButton(int index, int, int, int) { Button *b = 0; int cnt = 1; @@ -702,7 +702,7 @@ void EobCoreEngine::gui_initButton(int index, int, int, int) { b->index = index + 1; - const EobGuiButtonDef *d = &_buttonDefs[index]; + const EoBGuiButtonDef *d = &_buttonDefs[index]; b->buttonCallback = _buttonCallbacks[index]; if (_flags.gameID == GI_EOB1) { @@ -731,7 +731,7 @@ void EobCoreEngine::gui_initButton(int index, int, int, int) { b->arg = d->arg; } -int EobCoreEngine::clickedCharPortraitDefault(Button *button) { +int EoBCoreEngine::clickedCharPortraitDefault(Button *button) { if (!testCharacter(button->arg, 1)) return 1; @@ -739,7 +739,7 @@ int EobCoreEngine::clickedCharPortraitDefault(Button *button) { return 0; } -int EobCoreEngine::clickedCamp(Button *button) { +int EoBCoreEngine::clickedCamp(Button *button) { gui_updateControls(); disableSysTimer(2); int cd = _screen->curDimIndex(); @@ -779,7 +779,7 @@ int EobCoreEngine::clickedCamp(Button *button) { return button->arg; } -int EobCoreEngine::clickedSceneDropPickupItem(Button *button) { +int EoBCoreEngine::clickedSceneDropPickupItem(Button *button) { uint16 block = _currentBlock; if (button->arg > 1) { block = calcNewBlockPosition(_currentBlock, _currentDirection); @@ -805,7 +805,7 @@ int EobCoreEngine::clickedSceneDropPickupItem(Button *button) { return 1; } -int EobCoreEngine::clickedCharPortrait2(Button *button) { +int EoBCoreEngine::clickedCharPortrait2(Button *button) { if (!_gui->_progress) { if (!testCharacter(button->arg, 1)) return button->index; @@ -822,7 +822,7 @@ int EobCoreEngine::clickedCharPortrait2(Button *button) { return button->index; } -int EobCoreEngine::clickedWeaponSlot(Button *button) { +int EoBCoreEngine::clickedWeaponSlot(Button *button) { if (!testCharacter(button->arg, 1)) return 1; @@ -840,7 +840,7 @@ int EobCoreEngine::clickedWeaponSlot(Button *button) { return 1; } -int EobCoreEngine::clickedCharNameLabelRight(Button *button) { +int EoBCoreEngine::clickedCharNameLabelRight(Button *button) { if (!testCharacter(button->arg, 1)) return button->index; @@ -870,17 +870,17 @@ int EobCoreEngine::clickedCharNameLabelRight(Button *button) { return button->index; } -int EobCoreEngine::clickedInventorySlot(Button *button) { +int EoBCoreEngine::clickedInventorySlot(Button *button) { gui_processInventorySlotClick(button->arg); return button->index; } -int EobCoreEngine::clickedEatItem(Button *button) { +int EoBCoreEngine::clickedEatItem(Button *button) { eatItemInHand(_updateCharNum); return button->index; } -int EobCoreEngine::clickedInventoryPrevChar(Button *button) { +int EoBCoreEngine::clickedInventoryPrevChar(Button *button) { if (_gui->_progress == 1) _updateCharNum = 0; else if (_gui->_progress == 2) @@ -892,7 +892,7 @@ int EobCoreEngine::clickedInventoryPrevChar(Button *button) { return button->index; } -int EobCoreEngine::clickedInventoryNextChar(Button *button) { +int EoBCoreEngine::clickedInventoryNextChar(Button *button) { int oldVal = _updateCharNum; int v = button->arg == 2 ? 2 : 0; @@ -912,7 +912,7 @@ int EobCoreEngine::clickedInventoryNextChar(Button *button) { return button->index; } -int EobCoreEngine::clickedSpellbookTab(Button *button) { +int EoBCoreEngine::clickedSpellbookTab(Button *button) { _openBookSpellLevel = button->arg; _openBookSpellListOffset = 0; @@ -930,7 +930,7 @@ int EobCoreEngine::clickedSpellbookTab(Button *button) { return button->index; } -int EobCoreEngine::clickedSpellbookList(Button *button) { +int EoBCoreEngine::clickedSpellbookList(Button *button) { int listIndex = button->arg; bool spellLevelAvailable = false; @@ -1006,7 +1006,7 @@ int EobCoreEngine::clickedSpellbookList(Button *button) { return button->index; } -int EobCoreEngine::clickedCastSpellOnCharacter(Button *button) { +int EoBCoreEngine::clickedCastSpellOnCharacter(Button *button) { _activeSpellCharId = button->arg & 0xff; if (_activeSpellCharId == 0xff) { @@ -1025,7 +1025,7 @@ int EobCoreEngine::clickedCastSpellOnCharacter(Button *button) { return button->index; } -int EobCoreEngine::clickedInventoryNextPage(Button *button) { +int EoBCoreEngine::clickedInventoryNextPage(Button *button) { if (_currentControlMode == 2) { gui_setInventoryButtons(); _currentControlMode = 1; @@ -1038,7 +1038,7 @@ int EobCoreEngine::clickedInventoryNextPage(Button *button) { return button->index; } -int EobCoreEngine::clickedPortraitRestore(Button *button) { +int EoBCoreEngine::clickedPortraitRestore(Button *button) { _currentControlMode = 0; _screen->_curPage = 2; _screen->copyRegion(0, 0, 0, 0, 144, 168, 5, _screen->_curPage, Screen::CR_NO_P_CHECK); @@ -1050,7 +1050,7 @@ int EobCoreEngine::clickedPortraitRestore(Button *button) { return button->index; } -int EobCoreEngine::clickedUpArrow(Button *button) { +int EoBCoreEngine::clickedUpArrow(Button *button) { int b = calcNewBlockPositionAndTestPassability(_currentBlock, _currentDirection); if (b == -1) { @@ -1063,7 +1063,7 @@ int EobCoreEngine::clickedUpArrow(Button *button) { return button->index; } -int EobCoreEngine::clickedDownArrow(Button *button) { +int EoBCoreEngine::clickedDownArrow(Button *button) { int b = calcNewBlockPositionAndTestPassability(_currentBlock, (_currentDirection + 2) & 3); if (b == -1) { @@ -1076,7 +1076,7 @@ int EobCoreEngine::clickedDownArrow(Button *button) { return button->index; } -int EobCoreEngine::clickedLeftArrow(Button *button) { +int EoBCoreEngine::clickedLeftArrow(Button *button) { int b = calcNewBlockPositionAndTestPassability(_currentBlock, (_currentDirection - 1) & 3); if (b == -1) { @@ -1089,7 +1089,7 @@ int EobCoreEngine::clickedLeftArrow(Button *button) { return button->index; } -int EobCoreEngine::clickedRightArrow(Button *button) { +int EoBCoreEngine::clickedRightArrow(Button *button) { int b = calcNewBlockPositionAndTestPassability(_currentBlock, (_currentDirection + 1) & 3); if (b == -1) { @@ -1102,7 +1102,7 @@ int EobCoreEngine::clickedRightArrow(Button *button) { return button->index; } -int EobCoreEngine::clickedTurnLeftArrow(Button *button) { +int EoBCoreEngine::clickedTurnLeftArrow(Button *button) { _currentDirection = (_currentDirection - 1) & 3; //_keybControlUnk = -1; _sceneDefaultUpdate = 1; @@ -1110,7 +1110,7 @@ int EobCoreEngine::clickedTurnLeftArrow(Button *button) { return button->index; } -int EobCoreEngine::clickedTurnRightArrow(Button *button) { +int EoBCoreEngine::clickedTurnRightArrow(Button *button) { _currentDirection = (_currentDirection + 1) & 3; //_keybControlUnk = -1; _sceneDefaultUpdate = 1; @@ -1118,7 +1118,7 @@ int EobCoreEngine::clickedTurnRightArrow(Button *button) { return button->index; } -int EobCoreEngine::clickedAbortCharSwitch(Button *button) { +int EoBCoreEngine::clickedAbortCharSwitch(Button *button) { _timer->disable(0); int c = _exchangeCharacterId; _exchangeCharacterId = -1; @@ -1127,7 +1127,7 @@ int EobCoreEngine::clickedAbortCharSwitch(Button *button) { return button->index; } -int EobCoreEngine::clickedSceneThrowItem(Button *button) { +int EoBCoreEngine::clickedSceneThrowItem(Button *button) { if (!_itemInHand) return button->index; @@ -1139,12 +1139,12 @@ int EobCoreEngine::clickedSceneThrowItem(Button *button) { return button->index; } -int EobCoreEngine::clickedSceneSpecial(Button *button) { +int EoBCoreEngine::clickedSceneSpecial(Button *button) { _clickedSpecialFlag = 0x40; return specialWallAction(calcNewBlockPosition(_currentBlock, _currentDirection), _currentDirection); } -int EobCoreEngine::clickedSpellbookAbort(Button *button) { +int EoBCoreEngine::clickedSpellbookAbort(Button *button) { _updateFlags = 0; _screen->copyRegion(0, 0, 64, 121, 112, 56, 10, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); @@ -1153,7 +1153,7 @@ int EobCoreEngine::clickedSpellbookAbort(Button *button) { return button->index; } -int EobCoreEngine::clickedSpellbookScroll(Button *button) { +int EoBCoreEngine::clickedSpellbookScroll(Button *button) { if (_openBookAvailableSpells[_openBookSpellLevel * 10] > 0) { _openBookSpellListOffset ^= 6; _openBookSpellSelectedItem = 0; @@ -1169,11 +1169,11 @@ int EobCoreEngine::clickedSpellbookScroll(Button *button) { return button->index; } -int EobCoreEngine::clickedUnk(Button *button) { +int EoBCoreEngine::clickedUnk(Button *button) { return button->index; } -void EobCoreEngine::gui_processCharPortraitClick(int index) { +void EoBCoreEngine::gui_processCharPortraitClick(int index) { if (index == _updateCharNum) return; @@ -1184,7 +1184,7 @@ void EobCoreEngine::gui_processCharPortraitClick(int index) { gui_drawCharPortraitWithStats(index); } -void EobCoreEngine::gui_processWeaponSlotClickLeft(int charIndex, int slotIndex) { +void EoBCoreEngine::gui_processWeaponSlotClickLeft(int charIndex, int slotIndex) { int itm = _characters[charIndex].inventory[slotIndex]; if (_items[itm].flags & 0x20) return; @@ -1202,7 +1202,7 @@ void EobCoreEngine::gui_processWeaponSlotClickLeft(int charIndex, int slotIndex) recalcArmorClass(charIndex); } -void EobCoreEngine::gui_processWeaponSlotClickRight(int charIndex, int slotIndex) { +void EoBCoreEngine::gui_processWeaponSlotClickRight(int charIndex, int slotIndex) { if (!testCharacter(charIndex, 0x0d)) return; @@ -1308,7 +1308,7 @@ void EobCoreEngine::gui_processWeaponSlotClickRight(int charIndex, int slotIndex _lastUsedItem = 0; } -void EobCoreEngine::gui_processInventorySlotClick(int slot) { +void EoBCoreEngine::gui_processInventorySlotClick(int slot) { int itm = _characters[_updateCharNum].inventory[slot]; int ih = _itemInHand; if (!validateInventorySlotForItem(ih, _updateCharNum, slot)) @@ -1334,7 +1334,7 @@ void EobCoreEngine::gui_processInventorySlotClick(int slot) { } } -GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI(vm), _vm(vm), _screen(vm->_screen) { +GUI_EoB::GUI_EoB(EoBCoreEngine *vm) : GUI(vm), _vm(vm), _screen(vm->_screen) { _menuStringsPrefsTemp = new char*[4]; memset(_menuStringsPrefsTemp, 0, 4 * sizeof(char*)); @@ -1374,7 +1374,7 @@ GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI(vm), _vm(vm), _screen(vm->_screen) { _needRest = false; } -GUI_Eob::~GUI_Eob() { +GUI_EoB::~GUI_EoB() { if (_menuStringsPrefsTemp) { for (int i = 0; i < 4; i++) delete[] _menuStringsPrefsTemp[i]; @@ -1392,7 +1392,7 @@ GUI_Eob::~GUI_Eob() { delete[] _numAssignedSpellsOfType; } -void GUI_Eob::processButton(Button *button) { +void GUI_EoB::processButton(Button *button) { if (!button->data0Val1 && !button->data2Val1 && !button->data1Val1) return; @@ -1496,7 +1496,7 @@ void GUI_Eob::processButton(Button *button) { } } -int GUI_Eob::processButtonList(Kyra::Button *buttonList, uint16 inputFlags, int8 mouseWheel) { +int GUI_EoB::processButtonList(Kyra::Button *buttonList, uint16 inputFlags, int8 mouseWheel) { _progress = 0; uint16 in = inputFlags & 0xff; uint16 buttonReleaseFlag = 0; @@ -1878,7 +1878,7 @@ int GUI_Eob::processButtonList(Kyra::Button *buttonList, uint16 inputFlags, int8 return result; } -void GUI_Eob::simpleMenu_setup(int sd, int maxItem, const char *const *strings, int32 menuItemsMask, int itemOffset, int lineSpacing) { +void GUI_EoB::simpleMenu_setup(int sd, int maxItem, const char *const *strings, int32 menuItemsMask, int itemOffset, int lineSpacing) { simpleMenu_initMenuItemsMask(sd, maxItem, menuItemsMask, itemOffset); const ScreenDim *dm = _screen->getScreenDim(19 + sd); @@ -1901,7 +1901,7 @@ void GUI_Eob::simpleMenu_setup(int sd, int maxItem, const char *const *strings, _vm->removeInputTop(); } -int GUI_Eob::simpleMenu_process(int sd, const char *const *strings, void *b, int32 menuItemsMask, int itemOffset) { +int GUI_EoB::simpleMenu_process(int sd, const char *const *strings, void *b, int32 menuItemsMask, int itemOffset) { const ScreenDim *dm = _screen->getScreenDim(19 + sd); int h = _menuNumItems - 1; int currentItem = _menuCur % _menuNumItems; @@ -1958,7 +1958,7 @@ int GUI_Eob::simpleMenu_process(int sd, const char *const *strings, void *b, int return result; } -int GUI_Eob::simpleMenu_getMenuItem(int index, int32 menuItemsMask, int itemOffset) { +int GUI_EoB::simpleMenu_getMenuItem(int index, int32 menuItemsMask, int itemOffset) { if (menuItemsMask == -1) return index; @@ -1976,7 +1976,7 @@ int GUI_Eob::simpleMenu_getMenuItem(int index, int32 menuItemsMask, int itemOffs return res; } -void GUI_Eob::simpleMenu_flashSelection(const char *str, int x, int y, int color1, int color2, int color3) { +void GUI_EoB::simpleMenu_flashSelection(const char *str, int x, int y, int color1, int color2, int color3) { for (int i = 0; i < 3; i++) { _screen->printText(str, x, y, color2, color3); _screen->updateScreen(); @@ -1987,7 +1987,7 @@ void GUI_Eob::simpleMenu_flashSelection(const char *str, int x, int y, int color } } -void GUI_Eob::runCampMenu() { +void GUI_EoB::runCampMenu() { Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); Button *highlightButton = 0; @@ -2211,7 +2211,7 @@ void GUI_Eob::runCampMenu() { _vm->writeSettings(); } -bool GUI_Eob::runLoadMenu(int x, int y) { +bool GUI_EoB::runLoadMenu(int x, int y) { const ScreenDim *dm = _screen->getScreenDim(11); int xo = dm->sx; int yo = dm->sy; @@ -2239,7 +2239,7 @@ bool GUI_Eob::runLoadMenu(int x, int y) { return result; } -bool GUI_Eob::confirmDialogue2(int dim, int id, int deflt) { +bool GUI_EoB::confirmDialogue2(int dim, int id, int deflt) { int od = _screen->curDimIndex(); Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); _screen->setScreenDim(dim); @@ -2307,7 +2307,7 @@ bool GUI_Eob::confirmDialogue2(int dim, int id, int deflt) { return newHighlight ? false : true; } -void GUI_Eob::messageDialogue2(int dim, int id, int buttonTextCol) { +void GUI_EoB::messageDialogue2(int dim, int id, int buttonTextCol) { drawMenuButtonBox(_screen->_curDim->sx << 3, _screen->_curDim->sy, _screen->_curDim->w << 3, _screen->_curDim->h, false, false); _screen->_curPage = 2; @@ -2345,7 +2345,7 @@ void GUI_Eob::messageDialogue2(int dim, int id, int buttonTextCol) { } -void GUI_Eob::updateBoxFrameHighLight(int box) { +void GUI_EoB::updateBoxFrameHighLight(int box) { static const uint8 colorTable[] = { 0x0F, 0xB0, 0xB2, 0xB4, 0xB6, 0xB8, 0xBA, 0xBC, 0x0C, 0xBC, 0xBA, 0xB8, 0xB6, 0xB4, 0xB2, 0xB0, 0x00 }; if (_updateBoxIndex == box) { @@ -2358,7 +2358,7 @@ void GUI_Eob::updateBoxFrameHighLight(int box) { if (!colorTable[_updateBoxColorIndex]) _updateBoxColorIndex = 0; - const EobRect16 *r = &_updateBoxFrameHighLights[_updateBoxIndex]; + const EoBRect16 *r = &_updateBoxFrameHighLights[_updateBoxIndex]; _screen->drawBox(r->x1, r->y1, r->x2, r->y2, colorTable[_updateBoxColorIndex++]); _screen->updateScreen(); @@ -2366,7 +2366,7 @@ void GUI_Eob::updateBoxFrameHighLight(int box) { } else { if (_updateBoxIndex != -1) { - const EobRect16 *r = &_updateBoxFrameHighLights[_updateBoxIndex]; + const EoBRect16 *r = &_updateBoxFrameHighLights[_updateBoxIndex]; _screen->drawBox(r->x1, r->y1, r->x2, r->y2, 12); _screen->updateScreen(); } @@ -2377,7 +2377,7 @@ void GUI_Eob::updateBoxFrameHighLight(int box) { } } -int GUI_Eob::getTextInput(char *dest, int x, int y, int destMaxLen, int textColor1, int textColor2, int cursorColor) { +int GUI_EoB::getTextInput(char *dest, int x, int y, int destMaxLen, int textColor1, int textColor2, int cursorColor) { uint8 cursorState = 1; char sufx[] = " "; @@ -2495,14 +2495,14 @@ int GUI_Eob::getTextInput(char *dest, int x, int y, int destMaxLen, int textColo return _keyPressed.keycode == Common::KEYCODE_ESCAPE ? -1 : len; } -void GUI_Eob::createScreenThumbnail(Graphics::Surface &dst) { +void GUI_EoB::createScreenThumbnail(Graphics::Surface &dst) { uint8 *screenPal = new uint8[768]; _screen->getRealPalette(0, screenPal); ::createThumbnail(&dst, _screen->getCPagePtr(7), Screen::SCREEN_W, Screen::SCREEN_H, screenPal); delete[] screenPal; } -void GUI_Eob::simpleMenu_initMenuItemsMask(int menuId, int maxItem, int32 menuItemsMask, int itemOffset) { +void GUI_EoB::simpleMenu_initMenuItemsMask(int menuId, int maxItem, int32 menuItemsMask, int itemOffset) { if (menuItemsMask == -1) { _menuNumItems = _screen->getScreenDim(19 + menuId)->h; _menuCur = _screen->getScreenDim(19 + menuId)->unk8; @@ -2519,7 +2519,7 @@ void GUI_Eob::simpleMenu_initMenuItemsMask(int menuId, int maxItem, int32 menuIt _menuCur = 0; } -bool GUI_Eob::runSaveMenu(int x, int y) { +bool GUI_EoB::runSaveMenu(int x, int y) { const ScreenDim *dm = _screen->getScreenDim(11); int xo = dm->sx; int yo = dm->sy; @@ -2574,7 +2574,7 @@ bool GUI_Eob::runSaveMenu(int x, int y) { return result; } -int GUI_Eob::selectSaveSlotDialogue(int x, int y, int id) { +int GUI_EoB::selectSaveSlotDialogue(int x, int y, int id) { assert (id < 2); _saveSlotX = _saveSlotY = 0; @@ -2685,7 +2685,7 @@ int GUI_Eob::selectSaveSlotDialogue(int x, int y, int id) { return newHighlight; } -void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) { +void GUI_EoB::runMemorizePrayMenu(int charIndex, int spellType) { if (charIndex == -1) return; @@ -2695,7 +2695,7 @@ void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) { int li = 0; int lv = 0; - EobCharacter *c = &_vm->_characters[charIndex]; + EoBCharacter *c = &_vm->_characters[charIndex]; int8 wm = c->wisdomCur - 12; if (wm < 0) wm = 0; @@ -2963,7 +2963,7 @@ void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) { } -void GUI_Eob::scribeScrollDialogue() { +void GUI_EoB::scribeScrollDialogue() { int16 *scrollInvSlot = new int16[32]; int16 *scrollCharacter = new int16[32]; int16 *menuItems = new int16[6]; @@ -2984,7 +2984,7 @@ void GUI_Eob::scribeScrollDialogue() { int csel = selectCharacterDialogue(49); if (csel != -1) { - EobCharacter *c = &_vm->_characters[csel]; + EoBCharacter *c = &_vm->_characters[csel]; int s = 0; for (int i = 0; i < 32 && s < 6; i++) { @@ -3085,7 +3085,7 @@ void GUI_Eob::scribeScrollDialogue() { delete[] scrollInvSlot; } -bool GUI_Eob::restParty() { +bool GUI_EoB::restParty() { static const int8 eob1healSpells[] = { 2, 15, 20, 24 }; static const int8 eob2healSpells[] = { 3, 16, 20, 28 }; const int8 *spells = _vm->game() == GI_EOB1 ? eob1healSpells : eob2healSpells; @@ -3366,7 +3366,7 @@ bool GUI_Eob::restParty() { return res; } -bool GUI_Eob::confirmDialogue(int id) { +bool GUI_EoB::confirmDialogue(int id) { int od = _screen->curDimIndex(); Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); @@ -3428,7 +3428,7 @@ bool GUI_Eob::confirmDialogue(int id) { return result; } -void GUI_Eob::messageDialogue(int dim, int id, int buttonTextCol) { +void GUI_EoB::messageDialogue(int dim, int id, int buttonTextCol) { int od = _screen->curDimIndex(); _screen->setScreenDim(dim); Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); @@ -3468,7 +3468,7 @@ void GUI_Eob::messageDialogue(int dim, int id, int buttonTextCol) { dm = _screen->getScreenDim(dim); } -int GUI_Eob::selectCharacterDialogue(int id) { +int GUI_EoB::selectCharacterDialogue(int id) { uint8 flags = (id == 26) ? (_vm->game() == GI_EOB1 ? 0x04 : 0x14) : 0x02; _vm->removeInputTop(); @@ -3619,7 +3619,7 @@ int GUI_Eob::selectCharacterDialogue(int id) { return result; } -void GUI_Eob::displayTextBox(int id) { +void GUI_EoB::displayTextBox(int id) { int op = _screen->setCurPage(2); int od = _screen->curDimIndex(); Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); @@ -3644,10 +3644,10 @@ void GUI_Eob::displayTextBox(int id) { _screen->setScreenDim(od); } -Button *GUI_Eob::initMenu(int id) { +Button *GUI_EoB::initMenu(int id) { _screen->setCurPage(2); - EobMenuDef *m = &_vm->_menuDefs[id]; + EoBMenuDef *m = &_vm->_menuDefs[id]; if (m->dim) { const ScreenDim *dm = _screen->getScreenDim(m->dim); @@ -3660,7 +3660,7 @@ Button *GUI_Eob::initMenu(int id) { Button *buttons = 0; for (int i = 0; i < m->numButtons; i++) { - const EobMenuButtonDef *df = &_vm->_menuButtonDefs[m->firstButtonStrId + i]; + const EoBMenuButtonDef *df = &_vm->_menuButtonDefs[m->firstButtonStrId + i]; Button *b = new Button; b->index = m->firstButtonStrId + i + 1; if (id == 4 && _vm->game() == GI_EOB1) @@ -3691,11 +3691,11 @@ Button *GUI_Eob::initMenu(int id) { return buttons; } -void GUI_Eob::drawMenuButton(Button *b, bool clicked, bool highlight, bool noFill) { +void GUI_EoB::drawMenuButton(Button *b, bool clicked, bool highlight, bool noFill) { if (!b) return; - EobMenuButtonDef *d = (EobMenuButtonDef*)b->extButtonDef; + EoBMenuButtonDef *d = (EoBMenuButtonDef*)b->extButtonDef; if (d->flags & 1) drawMenuButtonBox(b->x, b->y, b->width, b->height, clicked, noFill); @@ -3718,7 +3718,7 @@ void GUI_Eob::drawMenuButton(Button *b, bool clicked, bool highlight, bool noFil } } -void GUI_Eob::drawMenuButtonBox(int x, int y, int w, int h, bool clicked, bool noFill) { +void GUI_EoB::drawMenuButtonBox(int x, int y, int w, int h, bool clicked, bool noFill) { uint8 col1 = _vm->_color1_1; uint8 col2 = _vm->_color2_1; @@ -3729,7 +3729,7 @@ void GUI_Eob::drawMenuButtonBox(int x, int y, int w, int h, bool clicked, bool n _vm->gui_drawBox(x + 1, y + 1, w - 2, h - 2, _vm->_color1_1, _vm->_color2_1, noFill ? -1 : _vm->_bkgColor_1); } -void GUI_Eob::drawTextBox(int dim, int id) { +void GUI_EoB::drawTextBox(int dim, int id) { int od = _screen->curDimIndex(); _screen->setScreenDim(dim); const ScreenDim *dm = _screen->getScreenDim(dim); @@ -3750,7 +3750,7 @@ void GUI_Eob::drawTextBox(int dim, int id) { _screen->setFont(of); } -void GUI_Eob::drawSaveSlotButton(int slot, int redrawBox, int textCol) { +void GUI_EoB::drawSaveSlotButton(int slot, int redrawBox, int textCol) { if (slot < 0) return; @@ -3771,7 +3771,7 @@ void GUI_Eob::drawSaveSlotButton(int slot, int redrawBox, int textCol) { _screen->printShadedText(s, x + 4, y + 3, textCol, 0); } -void GUI_Eob::memorizePrayMenuPrintString(int spellId, int bookPageIndex, int spellType, bool noFill, bool highLight) { +void GUI_EoB::memorizePrayMenuPrintString(int spellId, int bookPageIndex, int spellType, bool noFill, bool highLight) { if (bookPageIndex < 0) return; @@ -3789,7 +3789,7 @@ void GUI_Eob::memorizePrayMenuPrintString(int spellId, int bookPageIndex, int sp } } -void GUI_Eob::updateOptionsStrings() { +void GUI_EoB::updateOptionsStrings() { for (int i = 0; i < 4; i++) { delete[] _menuStringsPrefsTemp[i]; _menuStringsPrefsTemp[i] = new char[strlen(_vm->_menuStringsPrefs[i]) + 8]; @@ -3801,7 +3801,7 @@ void GUI_Eob::updateOptionsStrings() { Common::strlcpy(_menuStringsPrefsTemp[3], Common::String::format(_vm->_menuStringsPrefs[3], _vm->_menuStringsOnOff[_vm->_configMouse ? 0 : 1]).c_str(), strlen(_vm->_menuStringsPrefs[3]) + 8); } -const char *GUI_Eob::getMenuString(int id) { +const char *GUI_EoB::getMenuString(int id) { static const char empty[] = ""; if (id >= 69) @@ -3849,7 +3849,7 @@ const char *GUI_Eob::getMenuString(int id) { return empty; } -Button *GUI_Eob::linkButton(Button *list, Button *newbt) { +Button *GUI_EoB::linkButton(Button *list, Button *newbt) { if (!list) { list = newbt; return list; @@ -3867,7 +3867,7 @@ Button *GUI_Eob::linkButton(Button *list, Button *newbt) { return resList; } -void GUI_Eob::releaseButtons(Button *list) { +void GUI_EoB::releaseButtons(Button *list) { while (list) { Button *n = list->nextButton; delete list; @@ -3876,7 +3876,7 @@ void GUI_Eob::releaseButtons(Button *list) { _vm->gui_notifyButtonListChanged(); } -void GUI_Eob::setupSaveMenuSlots() { +void GUI_EoB::setupSaveMenuSlots() { for (int i = 0; i < 6; ++i) { if (_savegameOffset + i < _savegameListSize) { if (_savegameList[i + _savegameOffset]) { @@ -3890,7 +3890,7 @@ void GUI_Eob::setupSaveMenuSlots() { } } -int GUI_Eob::getHighlightSlot() { +int GUI_EoB::getHighlightSlot() { int res = -1; Common::Point p = _vm->getMousePos(); @@ -3908,11 +3908,11 @@ int GUI_Eob::getHighlightSlot() { return res; } -void GUI_Eob::sortSaveSlots() { +void GUI_EoB::sortSaveSlots() { Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less<int>()); } -void GUI_Eob::restParty_updateRestTime(int hours, bool init) { +void GUI_EoB::restParty_updateRestTime(int hours, bool init) { Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); int od = _screen->curDimIndex(); _screen->setScreenDim(10); @@ -3937,7 +3937,7 @@ void GUI_Eob::restParty_updateRestTime(int hours, bool init) { _screen->setFont(of); } -const EobRect16 GUI_Eob::_updateBoxFrameHighLights[] = { +const EoBRect16 GUI_EoB::_updateBoxFrameHighLights[] = { { 0x00B7, 0x0001, 0x00F7, 0x0034 }, { 0x00FF, 0x0001, 0x013F, 0x0034 }, { 0x00B7, 0x0035, 0x00F7, 0x0068 }, diff --git a/engines/kyra/gui_eob.h b/engines/kyra/gui_eob.h index 46d36b97b7..95dedcf418 100644 --- a/engines/kyra/gui_eob.h +++ b/engines/kyra/gui_eob.h @@ -31,7 +31,7 @@ namespace Kyra { -struct EobRect16 { +struct EoBRect16 { int16 x1; int16 y1; uint16 x2; @@ -39,14 +39,14 @@ struct EobRect16 { }; class DarkMoonEngine; -class Screen_Eob; +class Screen_EoB; -class GUI_Eob : public GUI { - friend class EobCoreEngine; +class GUI_EoB : public GUI { + friend class EoBCoreEngine; friend class CharacterGenerator; public: - GUI_Eob(EobCoreEngine *vm); - virtual ~GUI_Eob(); + GUI_EoB(EoBCoreEngine *vm); + virtual ~GUI_EoB(); void initStaticData() {} @@ -113,8 +113,8 @@ private: int16 _saveSlotX; int16 _saveSlotY; - EobCoreEngine *_vm; - Screen_Eob *_screen; + EoBCoreEngine *_vm; + Screen_EoB *_screen; bool _pressFlag; @@ -145,7 +145,7 @@ private: int _updateBoxColorIndex; uint32 _highLightBoxTimer; - static const EobRect16 _updateBoxFrameHighLights[]; + static const EoBRect16 _updateBoxFrameHighLights[]; }; } // End of namespace Kyra diff --git a/engines/kyra/items_eob.cpp b/engines/kyra/items_eob.cpp index 454e56a845..8ade6e1935 100644 --- a/engines/kyra/items_eob.cpp +++ b/engines/kyra/items_eob.cpp @@ -28,7 +28,7 @@ namespace Kyra { -void EobCoreEngine::loadItemDefs() { +void EoBCoreEngine::loadItemDefs() { Common::SeekableReadStream *s = _res->createReadStream("item.dat"); _numItems = s->readUint16LE(); @@ -58,8 +58,8 @@ void EobCoreEngine::loadItemDefs() { s = _res->createReadStream("itemtype.dat"); uint16 numTypes = s->readUint16LE(); - _itemTypes = new EobItemType[65]; - memset(_itemTypes, 0, sizeof(EobItemType) * 65); + _itemTypes = new EoBItemType[65]; + memset(_itemTypes, 0, sizeof(EoBItemType) * 65); for (int i = 0; i < numTypes; i++) { _itemTypes[i].invFlags = s->readUint16LE(); @@ -80,8 +80,8 @@ void EobCoreEngine::loadItemDefs() { delete s; } -Kyra::Item EobCoreEngine::duplicateItem(Item itemIndex) { - EobItem *itm = &_items[itemIndex]; +Kyra::Item EoBCoreEngine::duplicateItem(Item itemIndex) { + EoBItem *itm = &_items[itemIndex]; if (itm->block == -1) return 0; @@ -99,21 +99,21 @@ Kyra::Item EobCoreEngine::duplicateItem(Item itemIndex) { if (!foundSlot) return 0; - memcpy(&_items[i], itm, sizeof(EobItem)); + memcpy(&_items[i], itm, sizeof(EoBItem)); return i; } -Item EobCoreEngine::createItemOnCurrentBlock(Item itemIndex) { +Item EoBCoreEngine::createItemOnCurrentBlock(Item itemIndex) { Item itm = duplicateItem(itemIndex); setItemPosition((Item*)&_levelBlockProperties[_currentBlock].drawObjects, _currentBlock, itm, _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]); return itm; } -void EobCoreEngine::setItemPosition(Item *itemQueue, int block, Item item, int pos) { +void EoBCoreEngine::setItemPosition(Item *itemQueue, int block, Item item, int pos) { if (!item) return; - EobItem *itm = &_items[item]; + EoBItem *itm = &_items[item]; itm->pos = pos; itm->block = block; itm->level = block < 0 ? 0xff : _currentLevel; @@ -121,15 +121,15 @@ void EobCoreEngine::setItemPosition(Item *itemQueue, int block, Item item, int p if (!*itemQueue) { *itemQueue = itm->next = itm->prev = item; } else { - EobItem *itmQ = &_items[*itemQueue]; - EobItem *itmQN = &_items[itmQ->next]; + EoBItem *itmQ = &_items[*itemQueue]; + EoBItem *itmQN = &_items[itmQ->next]; itm->prev = itmQN->prev; itm->next = itmQ->next; *itemQueue = itmQN->prev = itmQ->next = item; } } -void EobCoreEngine::createInventoryItem(EobCharacter *c, Item itemIndex, int16 itemValue, int preferedInventorySlot) { +void EoBCoreEngine::createInventoryItem(EoBCharacter *c, Item itemIndex, int16 itemValue, int preferedInventorySlot) { if (itemIndex <= 0) return; @@ -154,7 +154,7 @@ void EobCoreEngine::createInventoryItem(EobCharacter *c, Item itemIndex, int16 i } } -int EobCoreEngine::deleteInventoryItem(int charIndex, int slot) { +int EoBCoreEngine::deleteInventoryItem(int charIndex, int slot) { int itm = (slot == -1) ? _itemInHand : _characters[charIndex].inventory[slot]; _items[itm].block = -1; @@ -173,7 +173,7 @@ int EobCoreEngine::deleteInventoryItem(int charIndex, int slot) { return _items[itm].value; } -void EobCoreEngine::deleteBlockItem(uint16 block, int type) { +void EoBCoreEngine::deleteBlockItem(uint16 block, int type) { uint16 itm = _levelBlockProperties[block].drawObjects; if (!itm) return; @@ -196,7 +196,7 @@ void EobCoreEngine::deleteBlockItem(uint16 block, int type) { } } -int EobCoreEngine::validateInventorySlotForItem(Item item, int charIndex, int slot) { +int EoBCoreEngine::validateInventorySlotForItem(Item item, int charIndex, int slot) { if (item < 0) return 0; @@ -222,7 +222,7 @@ int EobCoreEngine::validateInventorySlotForItem(Item item, int charIndex, int sl return 0; } -int EobCoreEngine::stripPartyItems(int16 itemType, int16 itemValue, int handleValueMode, int numItems) { +int EoBCoreEngine::stripPartyItems(int16 itemType, int16 itemValue, int handleValueMode, int numItems) { int itemsLeft = numItems; for (bool runloop = true; runloop && itemsLeft; ) { @@ -249,13 +249,13 @@ int EobCoreEngine::stripPartyItems(int16 itemType, int16 itemValue, int handleVa return numItems - itemsLeft; } -bool EobCoreEngine::deletePartyItems(int16 itemType, int16 itemValue) { +bool EoBCoreEngine::deletePartyItems(int16 itemType, int16 itemValue) { bool res = false; for (int i = 0; i < 6; i++) { if (!testCharacter(i, 1)) continue; - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; for (int slot = checkInventoryForItem(i, itemType, itemValue); slot != -1; slot = checkInventoryForItem(i, itemType, itemValue)) { int itm = c->inventory[slot]; _items[itm].block = -1; @@ -283,14 +283,14 @@ bool EobCoreEngine::deletePartyItems(int16 itemType, int16 itemValue) { return res; } -int EobCoreEngine::itemUsableByCharacter(int charIndex, Item item) { +int EoBCoreEngine::itemUsableByCharacter(int charIndex, Item item) { if (!item) return 1; return (_itemTypes[_items[item].type].allowedClasses & _classModifierFlags[_characters[charIndex].cClass]); } -int EobCoreEngine::countQueuedItems(Item itemQueue, int16 id, int16 type, int count, int includeFlyingItems) { +int EoBCoreEngine::countQueuedItems(Item itemQueue, int16 id, int16 type, int count, int includeFlyingItems) { uint16 o1 = itemQueue; uint16 o2 = o1; @@ -300,7 +300,7 @@ int EobCoreEngine::countQueuedItems(Item itemQueue, int16 id, int16 type, int co int res = 0; for (bool forceLoop = true; o1 != o2 || forceLoop; o1 = _items[o1].prev) { - EobItem *itm = &_items[o1]; + EoBItem *itm = &_items[o1]; forceLoop = false; if (id != -1 || type != -1) { if (((id != -1) || (id == -1 && type != itm->type)) && ((type != -1) || (type == -1 && id != o1))) @@ -321,14 +321,14 @@ int EobCoreEngine::countQueuedItems(Item itemQueue, int16 id, int16 type, int co return res; } -int EobCoreEngine::getQueuedItem(Item *items, int pos, int id) { +int EoBCoreEngine::getQueuedItem(Item *items, int pos, int id) { Item o1 = *items; Item o2 = o1; if (!o1) return 0; - EobItem *itm = &_items[o1]; + EoBItem *itm = &_items[o1]; for (bool forceLoop = true; o1 != o2 || forceLoop; o1 = itm->prev) { itm = &_items[o1]; @@ -353,8 +353,8 @@ int EobCoreEngine::getQueuedItem(Item *items, int pos, int id) { return 0; } -void EobCoreEngine::printFullItemName(Item item) { - EobItem *itm = &_items[item]; +void EoBCoreEngine::printFullItemName(Item item) { + EoBItem *itm = &_items[item]; const char *nameUnid = _itemNames[itm->nameUnid]; const char *nameId = _itemNames[itm->nameId]; uint8 f = _itemTypes[itm->type].extraProperties & 0x7f; @@ -445,7 +445,7 @@ void EobCoreEngine::printFullItemName(Item item) { _txt->printMessage(tmpString.c_str()); } -void EobCoreEngine::identifyQueuedItems(Item itemQueue) { +void EoBCoreEngine::identifyQueuedItems(Item itemQueue) { if (!itemQueue) return; @@ -457,7 +457,7 @@ void EobCoreEngine::identifyQueuedItems(Item itemQueue) { } while (first != itemQueue); } -void EobCoreEngine::drawItemIconShape(int pageNum, Item itemId, int x, int y) { +void EoBCoreEngine::drawItemIconShape(int pageNum, Item itemId, int x, int y) { int icn = _items[itemId].icon; bool applyBluePal = ((_partyEffectFlags & 2) && (_items[itemId].flags & 0x80)) ? true : false; @@ -480,11 +480,11 @@ void EobCoreEngine::drawItemIconShape(int pageNum, Item itemId, int x, int y) { } } -bool EobCoreEngine::isMagicEffectItem(Item itemIndex) { +bool EoBCoreEngine::isMagicEffectItem(Item itemIndex) { return (itemIndex > 10 && itemIndex < 18); } -bool EobCoreEngine::checkInventoryForRings(int charIndex, int itemValue) { +bool EoBCoreEngine::checkInventoryForRings(int charIndex, int itemValue) { for (int i = 25; i <= 26; i++) { int itm = _characters[charIndex].inventory[i]; if (itm && _items[itm].type == 47 && _items[itm].value == itemValue) @@ -493,8 +493,8 @@ bool EobCoreEngine::checkInventoryForRings(int charIndex, int itemValue) { return false; } -void EobCoreEngine::eatItemInHand(int charIndex) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::eatItemInHand(int charIndex) { + EoBCharacter *c = &_characters[charIndex]; if (!testCharacter(charIndex, 5)) { _txt->printMessage(_warningStrings[1], -1, c->name); } else if (_itemInHand && _items[_itemInHand].type != 31 && !(_flags.gameID == GI_EOB1 && _items[_itemInHand].type == 49)) { @@ -514,8 +514,8 @@ void EobCoreEngine::eatItemInHand(int charIndex) { } } -bool EobCoreEngine::launchObject(int charIndex, Item item, uint16 startBlock, int startPos, int dir, int type) { - EobFlyingObject *t = _flyingObjects; +bool EoBCoreEngine::launchObject(int charIndex, Item item, uint16 startBlock, int startPos, int dir, int type) { + EoBFlyingObject *t = _flyingObjects; int slot = 0; for (; slot < 10; slot++) { if (!t->enable) @@ -544,8 +544,8 @@ bool EobCoreEngine::launchObject(int charIndex, Item item, uint16 startBlock, in return true; } -void EobCoreEngine::launchMagicObject(int charIndex, int type, uint16 startBlock, int startPos, int dir) { - EobFlyingObject *t = _flyingObjects; +void EoBCoreEngine::launchMagicObject(int charIndex, int type, uint16 startBlock, int startPos, int dir) { + EoBFlyingObject *t = _flyingObjects; int slot = 0; for (; slot < 10; slot++) { if (!t->enable) @@ -571,7 +571,7 @@ void EobCoreEngine::launchMagicObject(int charIndex, int type, uint16 startBlock _sceneUpdateRequired = true; } -bool EobCoreEngine::updateObjectFlight(EobFlyingObject *fo, int block, int pos) { +bool EoBCoreEngine::updateObjectFlight(EoBFlyingObject *fo, int block, int pos) { uint8 wallFlags = _wllWallFlags[_levelBlockProperties[block].walls[fo->direction ^ 2]]; if (fo->enable == 1) { if ((wallFlags & 1) || (fo->u2) || ((wallFlags & 2) && (_dscItemShapeMap[_items[fo->item].icon] >= 15))) { @@ -599,7 +599,7 @@ bool EobCoreEngine::updateObjectFlight(EobFlyingObject *fo, int block, int pos) return true; } -bool EobCoreEngine::updateFlyingObjectHitTest(EobFlyingObject *fo, int block, int pos) { +bool EoBCoreEngine::updateFlyingObjectHitTest(EoBFlyingObject *fo, int block, int pos) { if (fo->u2 && (fo->curBlock != _currentBlock || fo->attackerId >= 0) && (!blockHasMonsters(block) || fo->attackerId < 0)) return false; @@ -623,7 +623,7 @@ bool EobCoreEngine::updateFlyingObjectHitTest(EobFlyingObject *fo, int block, in return false; } -void EobCoreEngine::explodeObject(EobFlyingObject *fo, int block, Item item) { +void EoBCoreEngine::explodeObject(EoBFlyingObject *fo, int block, Item item) { if (_partyResting) { snd_processEnvironmentalSoundEffect(35, _currentBlock); return; @@ -688,21 +688,21 @@ void EobCoreEngine::explodeObject(EobFlyingObject *fo, int block, Item item) { enableSysTimer(2); } -void EobCoreEngine::endObjectFlight(EobFlyingObject *fo) { +void EoBCoreEngine::endObjectFlight(EoBFlyingObject *fo) { if (fo->enable == 1) { _items[fo->item].pos &= 3; runLevelScript(fo->curBlock, 4); updateEnvironmentalSfx(18); } - memset(fo, 0, sizeof(EobFlyingObject)); + memset(fo, 0, sizeof(EoBFlyingObject)); } -void EobCoreEngine::checkFlyingObjects() { +void EoBCoreEngine::checkFlyingObjects() { if (!_runFlag) return; for (int i = 0; i < 10; i++) { - EobFlyingObject *fo = &_flyingObjects[i]; + EoBFlyingObject *fo = &_flyingObjects[i]; if (!fo->enable) continue; if (updateFlyingObjectHitTest(fo, fo->curBlock, fo->curPos)) @@ -710,7 +710,7 @@ void EobCoreEngine::checkFlyingObjects() { } } -void EobCoreEngine::reloadWeaponSlot(int charIndex, int slotIndex, int itemType, int arrowOrDagger) { +void EoBCoreEngine::reloadWeaponSlot(int charIndex, int slotIndex, int itemType, int arrowOrDagger) { if (arrowOrDagger && _characters[charIndex].inventory[16]) { _characters[charIndex].inventory[slotIndex] = getQueuedItem(&_characters[charIndex].inventory[16], 0, -1); } else { diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp index df595b6ffa..c3c4e6083c 100644 --- a/engines/kyra/kyra_hof.cpp +++ b/engines/kyra/kyra_hof.cpp @@ -286,7 +286,7 @@ Common::Error KyraEngine_HoF::go() { if (_flags.isDemo && !_flags.isTalkie) { #ifdef ENABLE_LOL if (_flags.gameID == GI_LOL) - seq_playSequences(kSequenceLolDemoScene1, kSequenceLolDemoScene6); + seq_playSequences(kSequenceLoLDemoScene1, kSequenceLoLDemoScene6); else #endif // ENABLE_LOL seq_playSequences(kSequenceDemoVirgin, kSequenceDemoFisher); diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h index a6add505cb..4b8303b2e4 100644 --- a/engines/kyra/kyra_hof.h +++ b/engines/kyra/kyra_hof.h @@ -95,18 +95,18 @@ enum NestedSequencesDemo { }; #ifdef ENABLE_LOL -enum SequencesLolDemo { - kSequenceLolDemoScene1 = 0, - kSequenceLolDemoText1, - kSequenceLolDemoScene2, - kSequenceLolDemoText2, - kSequenceLolDemoScene3, - kSequenceLolDemoText3, - kSequenceLolDemoScene4, - kSequenceLolDemoText4, - kSequenceLolDemoScene5, - kSequenceLolDemoText5, - kSequenceLolDemoScene6 +enum SequencesLoLDemo { + kSequenceLoLDemoScene1 = 0, + kSequenceLoLDemoText1, + kSequenceLoLDemoScene2, + kSequenceLoLDemoText2, + kSequenceLoLDemoScene3, + kSequenceLoLDemoText3, + kSequenceLoLDemoScene4, + kSequenceLoLDemoText4, + kSequenceLoLDemoScene5, + kSequenceLoLDemoText5, + kSequenceLoLDemoScene6 }; #endif // ENABLE_LOL diff --git a/engines/kyra/kyra_rpg.cpp b/engines/kyra/kyra_rpg.cpp index 4a0db7b78d..a4c92b6125 100644 --- a/engines/kyra/kyra_rpg.cpp +++ b/engines/kyra/kyra_rpg.cpp @@ -78,7 +78,7 @@ KyraRpgEngine::KyraRpgEngine(OSystem *system, const GameFlags &flags) : KyraEngi _sceneUpdateRequired = false; _flyingObjectsPtr = 0; - _flyingObjectStructSize = sizeof(EobFlyingObject); + _flyingObjectStructSize = sizeof(EoBFlyingObject); _clickedShapeXOffs = _clickedShapeYOffs = 0; diff --git a/engines/kyra/kyra_rpg.h b/engines/kyra/kyra_rpg.h index 9acc6ff0dc..31fb9bc8d7 100644 --- a/engines/kyra/kyra_rpg.h +++ b/engines/kyra/kyra_rpg.h @@ -64,7 +64,7 @@ struct LevelTempData { uint8 monsterDifficulty; }; -struct EobFlyingObject { +struct EoBFlyingObject { uint8 enable; uint8 objectType; int16 attackerId; diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp index 8561b5e071..01b1bdf065 100644 --- a/engines/kyra/lol.cpp +++ b/engines/kyra/lol.cpp @@ -414,10 +414,10 @@ Common::Error LoLEngine::init() { _wllAutomapData = new uint8[80]; memset(_wllAutomapData, 0, 80); - _monsters = new LolMonsterInPlay[30]; - memset(_monsters, 0, 30 * sizeof(LolMonsterInPlay)); - _monsterProperties = new LolMonsterProperty[5]; - memset(_monsterProperties, 0, 5 * sizeof(LolMonsterProperty)); + _monsters = new LoLMonsterInPlay[30]; + memset(_monsters, 0, 30 * sizeof(LoLMonsterInPlay)); + _monsterProperties = new LoLMonsterProperty[5]; + memset(_monsterProperties, 0, 5 * sizeof(LoLMonsterProperty)); _tempBuffer5120 = new uint8[5120]; memset(_tempBuffer5120, 0, 5120); @@ -1956,7 +1956,7 @@ void LoLEngine::setupDialogueButtons(int numStr, const char *s1, const char *s2, removeInputTop(); } -void LoLEngine::giveItemToMonster(LolMonsterInPlay *monster, Item item) { +void LoLEngine::giveItemToMonster(LoLMonsterInPlay *monster, Item item) { uint16 *c = &monster->assignedItems; while (*c) c = &_itemsInPlay[*c].nextAssignedObject; @@ -2403,7 +2403,7 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) { int might = rollDice(iceDamageMin[spellLevel], iceDamageMax[spellLevel]) + iceDamageAdd[spellLevel]; int dmg = calcInflictableDamagePerItem(charNum, 0, might, 3, 2); - LolMonsterInPlay *m = &_monsters[o & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[o & 0x7fff]; if (m->hitPoints <= dmg) { increaseExperience(charNum, 2, m->hitPoints); o = m->nextAssignedObject; @@ -2482,7 +2482,7 @@ int LoLEngine::processMagicFireball(int charNum, int spellLevel) { while (o & 0x8000) { static const uint8 fireballDamage[] = { 20, 40, 80, 100 }; int dmg = calcInflictableDamagePerItem(charNum, o, fireballDamage[spellLevel], 4, 1); - LolMonsterInPlay *m = &_monsters[o & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[o & 0x7fff]; o = m->nextAssignedObject; _envSfxUseQueue = true; inflictDamage(m->id | 0x8000, dmg, charNum, 2, 4); @@ -2647,7 +2647,7 @@ int LoLEngine::processMagicHandOfFate(int spellLevel) { uint16 o = _levelBlockProperties[b1].assignedObjects; while (o & 0x8000) { uint16 o2 = o; - LolMonsterInPlay *m = &_monsters[o & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[o & 0x7fff]; o = findObject(o)->nextAssignedObject; int nX = 0; int nY = 0; @@ -2916,7 +2916,7 @@ int LoLEngine::processMagicVaelansCube() { uint16 o = _levelBlockProperties[bl].assignedObjects; while (o & 0x8000) { - LolMonsterInPlay *m = &_monsters[o & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[o & 0x7fff]; if (m->properties->flags & 0x1000) { inflictDamage(o, 100, 0xffff, 0, 0x80); v = 1; @@ -3396,7 +3396,7 @@ int LoLEngine::calcInflictableDamage(int16 attacker, int16 target, int hitType) } int LoLEngine::inflictDamage(uint16 target, int damage, uint16 attacker, int skill, int flags) { - LolMonsterInPlay *m = 0; + LoLMonsterInPlay *m = 0; LoLCharacter *c = 0; if (target & 0x8000) { @@ -3613,7 +3613,7 @@ void LoLEngine::checkForPartyDeath() { } } -void LoLEngine::applyMonsterAttackSkill(LolMonsterInPlay *monster, int16 target, int16 damage) { +void LoLEngine::applyMonsterAttackSkill(LoLMonsterInPlay *monster, int16 target, int16 damage) { if (rollDice(1, 100) > monster->properties->attackSkillChance) return; @@ -3683,7 +3683,7 @@ void LoLEngine::applyMonsterAttackSkill(LolMonsterInPlay *monster, int16 target, } } -void LoLEngine::applyMonsterDefenseSkill(LolMonsterInPlay *monster, int16 attacker, int flags, int skill, int damage) { +void LoLEngine::applyMonsterDefenseSkill(LoLMonsterInPlay *monster, int16 attacker, int flags, int skill, int damage) { if (rollDice(1, 100) > monster->properties->defenseSkillChance) return; @@ -3942,7 +3942,7 @@ uint16 LoLEngine::getNearestMonsterFromCharacterForBlock(uint16 block, int charN int o = _levelBlockProperties[block].assignedObjects; while (o & 0x8000) { - LolMonsterInPlay *m = &_monsters[o & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[o & 0x7fff]; if (m->mode >= 13) { o = m->nextAssignedObject; continue; diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index dabc141775..eeaa1b51ad 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -86,7 +86,7 @@ struct SpellProperty { uint16 flags; }; -struct LolMonsterProperty { +struct LoLMonsterProperty { uint8 shapeIndex; uint8 maxWidth; uint16 fightingStats[9]; @@ -108,7 +108,7 @@ struct LolMonsterProperty { uint8 sounds[3]; }; -struct LolMonsterInPlay { +struct LoLMonsterInPlay { uint16 nextAssignedObject; uint16 nextDrawObject; uint8 flyingHeight; @@ -134,7 +134,7 @@ struct LolMonsterInPlay { int16 hitPoints; uint8 speedTick; uint8 type; - LolMonsterProperty *properties; + LoLMonsterProperty *properties; uint8 numDistAttacks; uint8 curDistWeapon; int8 distAttackTick; @@ -1089,16 +1089,16 @@ private: void loadMonsterShapes(const char *file, int monsterIndex, int b); void releaseMonsterShapes(int monsterIndex); int deleteMonstersFromBlock(int block); - void setMonsterMode(LolMonsterInPlay *monster, int mode); - bool updateMonsterAdjustBlocks(LolMonsterInPlay *monster); - void placeMonster(LolMonsterInPlay *monster, uint16 x, uint16 y); + void setMonsterMode(LoLMonsterInPlay *monster, int mode); + bool updateMonsterAdjustBlocks(LoLMonsterInPlay *monster); + void placeMonster(LoLMonsterInPlay *monster, uint16 x, uint16 y); int calcMonsterDirection(uint16 x1, uint16 y1, uint16 x2, uint16 y2); - void setMonsterDirection(LolMonsterInPlay *monster, int dir); - void monsterDropItems(LolMonsterInPlay *monster); + void setMonsterDirection(LoLMonsterInPlay *monster, int dir); + void monsterDropItems(LoLMonsterInPlay *monster); void removeAssignedObjectFromBlock(LevelBlockProperty *l, uint16 id); void removeDrawObjectFromBlock(LevelBlockProperty *l, uint16 id); void assignMonsterToBlock(uint16 *assignedBlockObjects, uint16 id); - void giveItemToMonster(LolMonsterInPlay *monster, Item item); + void giveItemToMonster(LoLMonsterInPlay *monster, Item item); int checkBlockBeforeObjectPlacement(uint16 x, uint16 y, uint16 objectWidth, uint16 testFlag, uint16 wallFlag); int checkBlockForWallsAndSufficientSpace(int block, int x, int y, int objectWidth, int testFlag, int wallFlag); int calcMonsterSkillLevel(int id, int a); @@ -1109,7 +1109,7 @@ private: void drawBlockObjects(int blockArrayIndex); void drawMonster(uint16 id); - int getMonsterCurFrame(LolMonsterInPlay *m, uint16 dirFlags); + int getMonsterCurFrame(LoLMonsterInPlay *m, uint16 dirFlags); void reassignDrawObjects(uint16 direction, uint16 itemIndex, LevelBlockProperty *l, bool flag); void redrawSceneItem(); int calcItemMonsterPosition(ItemInPlay *i, uint16 direction); @@ -1119,21 +1119,21 @@ private: uint8 *drawItemOrMonster(uint8 *shape, uint8 *monsterPalette, int x, int y, int fineX, int fineY, int flags, int tblValue, bool vflip); int calcDrawingLayerParameters(int srcX, int srcY, int &x2, int &y2, uint16 &w, uint16 &h, uint8 *shape, int vflip); - void updateMonster(LolMonsterInPlay *monster); - void moveMonster(LolMonsterInPlay *monster); - void walkMonster(LolMonsterInPlay *monster); - bool chasePartyWithDistanceAttacks(LolMonsterInPlay *monster); - void chasePartyWithCloseAttacks(LolMonsterInPlay *monster); - int walkMonsterCalcNextStep(LolMonsterInPlay *monster); + void updateMonster(LoLMonsterInPlay *monster); + void moveMonster(LoLMonsterInPlay *monster); + void walkMonster(LoLMonsterInPlay *monster); + bool chasePartyWithDistanceAttacks(LoLMonsterInPlay *monster); + void chasePartyWithCloseAttacks(LoLMonsterInPlay *monster); + int walkMonsterCalcNextStep(LoLMonsterInPlay *monster); int checkForPossibleDistanceAttack(uint16 monsterBlock, int direction, int distance, uint16 curBlock); - int walkMonsterCheckDest(int x, int y, LolMonsterInPlay *monster, int unk); + int walkMonsterCheckDest(int x, int y, LoLMonsterInPlay *monster, int unk); void getNextStepCoords(int16 monsterX, int16 monsterY, int &newX, int &newY, uint16 direction); - void rearrangeAttackingMonster(LolMonsterInPlay *monster); - void moveStrayingMonster(LolMonsterInPlay *monster); - void killMonster(LolMonsterInPlay *monster); + void rearrangeAttackingMonster(LoLMonsterInPlay *monster); + void moveStrayingMonster(LoLMonsterInPlay *monster); + void killMonster(LoLMonsterInPlay *monster); - LolMonsterInPlay *_monsters; - LolMonsterProperty *_monsterProperties; + LoLMonsterInPlay *_monsters; + LoLMonsterProperty *_monsterProperties; uint8 **_monsterDecorationShapes; uint8 _monsterAnimType[3]; uint16 _monsterCurBlock; @@ -1242,8 +1242,8 @@ private: int calcInflictableDamagePerItem(int16 attacker, int16 target, uint16 itemMight, int index, int hitType); void checkForPartyDeath(); - void applyMonsterAttackSkill(LolMonsterInPlay *monster, int16 target, int16 damage); - void applyMonsterDefenseSkill(LolMonsterInPlay *monster, int16 attacker, int flags, int skill, int damage); + void applyMonsterAttackSkill(LoLMonsterInPlay *monster, int16 target, int16 damage); + void applyMonsterDefenseSkill(LoLMonsterInPlay *monster, int16 attacker, int flags, int skill, int damage); int removeCharacterItem(int charNum, int itemFlags); int paralyzePoisonCharacter(int charNum, int typeFlag, int immunityFlags, int hitChance, int redraw); void paralyzePoisonAllCharacters(int typeFlag, int immunityFlags, int hitChance); diff --git a/engines/kyra/magic_eob.cpp b/engines/kyra/magic_eob.cpp index e3428fb3c7..c1b0327df2 100644 --- a/engines/kyra/magic_eob.cpp +++ b/engines/kyra/magic_eob.cpp @@ -28,8 +28,8 @@ namespace Kyra { -void EobCoreEngine::useMagicBookOrSymbol(int charIndex, int type) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::useMagicBookOrSymbol(int charIndex, int type) { + EoBCharacter *c = &_characters[charIndex]; _openBookSpellLevel = c->slotStatus[3]; _openBookSpellSelectedItem = c->slotStatus[2]; _openBookSpellListOffset = c->slotStatus[4]; @@ -66,7 +66,7 @@ void EobCoreEngine::useMagicBookOrSymbol(int charIndex, int type) { gui_drawSpellbook(); } -void EobCoreEngine::useMagicScroll(int charIndex, int type, int weaponSlot) { +void EoBCoreEngine::useMagicScroll(int charIndex, int type, int weaponSlot) { _openBookCharBackup = _openBookChar; _openBookTypeBackup = _openBookType; _castScrollSlot = weaponSlot + 1; @@ -75,8 +75,8 @@ void EobCoreEngine::useMagicScroll(int charIndex, int type, int weaponSlot) { castSpell(type, weaponSlot); } -void EobCoreEngine::usePotion(int charIndex, int weaponSlot) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::usePotion(int charIndex, int weaponSlot) { + EoBCharacter *c = &_characters[charIndex]; int val = deleteInventoryItem(charIndex, weaponSlot); snd_playSoundEffect(10); @@ -142,7 +142,7 @@ void EobCoreEngine::usePotion(int charIndex, int weaponSlot) { _txt->printMessage(_potionStrings[1], -1, c->name, _potionEffectStrings[val]); } -void EobCoreEngine::useWand(int charIndex, int weaponSlot) { +void EoBCoreEngine::useWand(int charIndex, int weaponSlot) { int v = _items[_characters[charIndex].inventory[weaponSlot]].value; if (!v) { _txt->printMessage(_wandStrings[0]); @@ -172,9 +172,9 @@ void EobCoreEngine::useWand(int charIndex, int weaponSlot) { } } -void EobCoreEngine::castSpell(int spell, int weaponSlot) { - EobSpell *s = &_spells[spell]; - EobCharacter *c = &_characters[_openBookChar]; +void EoBCoreEngine::castSpell(int spell, int weaponSlot) { + EoBSpell *s = &_spells[spell]; + EoBCharacter *c = &_characters[_openBookChar]; _activeSpell = spell; if ((s->flags & 0x100) && (c->effectFlags & 0x40)) @@ -231,10 +231,10 @@ void EobCoreEngine::castSpell(int spell, int weaponSlot) { startSpell(spell); } -void EobCoreEngine::removeCharacterEffect(int spell, int charIndex, int showWarning) { +void EoBCoreEngine::removeCharacterEffect(int spell, int charIndex, int showWarning) { assert(spell >= 0); - EobCharacter *c = &_characters[charIndex]; - EobSpell *s = &_spells[spell]; + EoBCharacter *c = &_characters[charIndex]; + EoBSpell *s = &_spells[spell]; if (showWarning) { int od = _screen->curDimIndex(); @@ -275,8 +275,8 @@ void EobCoreEngine::removeCharacterEffect(int spell, int charIndex, int showWarn } } -void EobCoreEngine::removeAllCharacterEffects(int charIndex) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::removeAllCharacterEffects(int charIndex) { + EoBCharacter *c = &_characters[charIndex]; c->effectFlags = 0; memset(c->effectsRemainder, 0, 4); @@ -298,14 +298,14 @@ void EobCoreEngine::removeAllCharacterEffects(int charIndex) { gui_drawAllCharPortraitsWithStats(); } -void EobCoreEngine::castOnWhomDialogue() { +void EoBCoreEngine::castOnWhomDialogue() { printWarning(_magicStrings3[0]); gui_setCastOnWhomButtons(); } -void EobCoreEngine::startSpell(int spell) { - EobSpell *s = &_spells[spell]; - EobCharacter *c = &_characters[_activeSpellCharId]; +void EoBCoreEngine::startSpell(int spell) { + EoBSpell *s = &_spells[spell]; + EoBCharacter *c = &_characters[_activeSpellCharId]; snd_playSoundEffect(s->sound); if (s->flags & 0xa0) @@ -379,7 +379,7 @@ void EobCoreEngine::startSpell(int spell) { } } -void EobCoreEngine::sparkEffectDefensive(int charIndex) { +void EoBCoreEngine::sparkEffectDefensive(int charIndex) { int first = charIndex; int last = charIndex; if (charIndex == -1) { @@ -418,7 +418,7 @@ void EobCoreEngine::sparkEffectDefensive(int charIndex) { gui_drawCharPortraitWithStats(i); } -void EobCoreEngine::sparkEffectOffensive() { +void EoBCoreEngine::sparkEffectOffensive() { disableSysTimer(2); _screen->copyRegion(0, 0, 0, 0, 176, 120, 0, 2, Screen::CR_NO_P_CHECK); @@ -447,14 +447,14 @@ void EobCoreEngine::sparkEffectOffensive() { enableSysTimer(2); } -void EobCoreEngine::setSpellEventTimer(int spell, int timerBaseFactor, int timerLength, int timerLevelFactor, int updateExistingTimer) { +void EoBCoreEngine::setSpellEventTimer(int spell, int timerBaseFactor, int timerLength, int timerLevelFactor, int updateExistingTimer) { assert (spell >= 0); int l = _openBookType == 1 ? getClericPaladinLevel(_openBookChar) : getMageLevel(_openBookChar); uint32 countdown = timerLength * timerBaseFactor + timerLength * l * timerLevelFactor; setCharEventTimer(_activeSpellCharId, countdown, -spell, updateExistingTimer); } -void EobCoreEngine::sortCharacterSpellList(int charIndex) { +void EoBCoreEngine::sortCharacterSpellList(int charIndex) { int8 *list = _characters[charIndex].mageSpells; for (int i = 0; i < 16; ) { @@ -490,7 +490,7 @@ void EobCoreEngine::sortCharacterSpellList(int charIndex) { } } -bool EobCoreEngine::magicObjectDamageHit(EobFlyingObject *fo, int dcTimes, int dcPips, int dcOffs, int level) { +bool EoBCoreEngine::magicObjectDamageHit(EoBFlyingObject *fo, int dcTimes, int dcPips, int dcOffs, int level) { int ignoreAttackerId = fo->flags & 0x10; int singleTargetCheckAdjacent = fo->flags & 1; int blockDamage = fo->flags & 2; @@ -565,8 +565,8 @@ bool EobCoreEngine::magicObjectDamageHit(EobFlyingObject *fo, int dcTimes, int d return res; } -bool EobCoreEngine::magicObjectStatusHit(EobMonsterInPlay *m, int type, bool tryEvade, int mod) { - EobMonsterProperty *p = &_monsterProps[m->type]; +bool EoBCoreEngine::magicObjectStatusHit(EoBMonsterInPlay *m, int type, bool tryEvade, int mod) { + EoBMonsterProperty *p = &_monsterProps[m->type]; if (tryEvade) { if (tryMonsterAttackEvasion(m) || (p->immunityFlags & 0x10)) return true; @@ -619,7 +619,7 @@ bool EobCoreEngine::magicObjectStatusHit(EobMonsterInPlay *m, int type, bool try return true; } -bool EobCoreEngine::turnUndeadHit(EobMonsterInPlay *m, int hitChance, int casterLevel) { +bool EoBCoreEngine::turnUndeadHit(EoBMonsterInPlay *m, int hitChance, int casterLevel) { assert(_monsterProps[m->type].tuResist > 0); uint8 e = _turnUndeadEffect[_monsterProps[m->type].tuResist * 14 + MIN(casterLevel, 14)]; @@ -637,11 +637,11 @@ bool EobCoreEngine::turnUndeadHit(EobMonsterInPlay *m, int hitChance, int caster return true; } -int EobCoreEngine::getMagicWeaponSlot(int charIndex) { +int EoBCoreEngine::getMagicWeaponSlot(int charIndex) { return _characters[charIndex].inventory[1] ? 0 : 1; } -void EobCoreEngine::causeWounds(int dcTimes, int dcPips, int dcOffs) { +void EoBCoreEngine::causeWounds(int dcTimes, int dcPips, int dcOffs) { if (_openBookChar == 0 || _openBookChar == 1) { int d = getClosestMonster(_openBookChar, calcNewBlockPosition(_currentBlock, _currentDirection)); if (d != -1) { @@ -661,7 +661,7 @@ void EobCoreEngine::causeWounds(int dcTimes, int dcPips, int dcOffs) { } } -int EobCoreEngine::createMagicWeaponType(int invFlags, int handFlags, int armorClass, int allowedClasses, int dmgNumDice, int dmgPips, int dmgInc, int extraProps) { +int EoBCoreEngine::createMagicWeaponType(int invFlags, int handFlags, int armorClass, int allowedClasses, int dmgNumDice, int dmgPips, int dmgInc, int extraProps) { int i = 51; for (; i < 57; i++) { if (_itemTypes[i].armorClass == -30) @@ -671,7 +671,7 @@ int EobCoreEngine::createMagicWeaponType(int invFlags, int handFlags, int armorC if (i == 57) return -1; - EobItemType *tp = &_itemTypes[i]; + EoBItemType *tp = &_itemTypes[i]; tp->invFlags = invFlags; tp->requiredHands = 0; tp->handFlags = handFlags; @@ -685,7 +685,7 @@ int EobCoreEngine::createMagicWeaponType(int invFlags, int handFlags, int armorC return i; } -Item EobCoreEngine::createMagicWeaponItem(int flags, int icon, int value, int type) { +Item EoBCoreEngine::createMagicWeaponItem(int flags, int icon, int value, int type) { Item i = 11; for (; i < 17; i++) { if (_items[i].block == -2) @@ -695,7 +695,7 @@ Item EobCoreEngine::createMagicWeaponItem(int flags, int icon, int value, int ty if (i == 17) return -1; - EobItem *itm = &_items[i]; + EoBItem *itm = &_items[i]; itm->flags = 0x20 | flags; itm->icon = icon; itm->value = value; @@ -708,13 +708,13 @@ Item EobCoreEngine::createMagicWeaponItem(int flags, int icon, int value, int ty return i; } -void EobCoreEngine::removeMagicWeaponItem(Item item) { +void EoBCoreEngine::removeMagicWeaponItem(Item item) { _itemTypes[_items[item].type].armorClass = -30; _items[item].block = -2; _items[item].level = -1; } -void EobCoreEngine::updateWallOfForceTimers() { +void EoBCoreEngine::updateWallOfForceTimers() { uint32 ct = _system->getMillis(); for (int i = 0; i < 5; i++) { if (!_wallsOfForce[i].block) @@ -724,13 +724,13 @@ void EobCoreEngine::updateWallOfForceTimers() { } } -void EobCoreEngine::destroyWallOfForce(int index) { +void EoBCoreEngine::destroyWallOfForce(int index) { memset(_levelBlockProperties[_wallsOfForce[index].block].walls, 0, 4); _wallsOfForce[index].block = 0; _sceneUpdateRequired = true; } -int EobCoreEngine::findSingleSpellTarget(int dist) { +int EoBCoreEngine::findSingleSpellTarget(int dist) { uint16 bl = _currentBlock; int res = -1; @@ -746,7 +746,7 @@ int EobCoreEngine::findSingleSpellTarget(int dist) { return res; } -int EobCoreEngine::findFirstCharacterSpellTarget() { +int EoBCoreEngine::findFirstCharacterSpellTarget() { int curCharIndex = rollDice(1, 6, -1); for (_characterSpellTarget = 0; _characterSpellTarget < 6; _characterSpellTarget++) { if (testCharacter(curCharIndex, 3)) @@ -757,7 +757,7 @@ int EobCoreEngine::findFirstCharacterSpellTarget() { return -1; } -int EobCoreEngine::findNextCharacterSpellTarget(int curCharIndex) { +int EoBCoreEngine::findNextCharacterSpellTarget(int curCharIndex) { for (_characterSpellTarget++; _characterSpellTarget < 6; ) { if (++curCharIndex == 6) curCharIndex = 0; @@ -767,7 +767,7 @@ int EobCoreEngine::findNextCharacterSpellTarget(int curCharIndex) { return -1; } -int EobCoreEngine::charDeathSavingThrow(int charIndex, int div) { +int EoBCoreEngine::charDeathSavingThrow(int charIndex, int div) { bool _beholderOrgBhv = true; // Due to a bug in the original code the saving throw result is completely ignored // here. The Beholders' disintegrate spell will alway succeed while their flesh to @@ -779,22 +779,22 @@ int EobCoreEngine::charDeathSavingThrow(int charIndex, int div) { return div; } -void EobCoreEngine::printWarning(const char *str) { +void EoBCoreEngine::printWarning(const char *str) { _txt->printMessage(str); snd_playSoundEffect(79); } -void EobCoreEngine::printNoEffectWarning() { +void EoBCoreEngine::printNoEffectWarning() { printWarning(_magicStrings4[0]); } -void EobCoreEngine::spellCallback_start_armor() { +void EoBCoreEngine::spellCallback_start_armor() { _characters[_activeSpellCharId].effectsRemainder[0] = getMageLevel(_openBookChar) + 8; if ((getDexterityArmorClassModifier(_characters[_activeSpellCharId].dexterityCur) + 6) >= _characters[_activeSpellCharId].armorClass) printWarning(Common::String::format(_magicStrings6[0], _characters[_activeSpellCharId].name).c_str()); } -void EobCoreEngine::spellCallback_start_burningHands() { +void EoBCoreEngine::spellCallback_start_burningHands() { static const int16 bX[] = { 0, 152, 24, 120, 56, 88 }; static const int8 bY[] = { 64, 64, 56, 56, 56, 56 }; @@ -822,25 +822,25 @@ void EobCoreEngine::spellCallback_start_burningHands() { _sceneUpdateRequired = true; } -void EobCoreEngine::spellCallback_start_detectMagic() { +void EoBCoreEngine::spellCallback_start_detectMagic() { setHandItem(_itemInHand); } -bool EobCoreEngine::spellCallback_end_detectMagic(void*) { +bool EoBCoreEngine::spellCallback_end_detectMagic(void*) { setHandItem(_itemInHand); return true; } -void EobCoreEngine::spellCallback_start_magicMissile() { +void EoBCoreEngine::spellCallback_start_magicMissile() { launchMagicObject(_openBookChar, 0, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_magicMissile(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_magicMissile(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; return magicObjectDamageHit(fo, 1, 4, 1, (getMageLevel(fo->attackerId) - 1) >> 1); } -void EobCoreEngine::spellCallback_start_shockingGrasp() { +void EoBCoreEngine::spellCallback_start_shockingGrasp() { int t = createMagicWeaponType(0, 0, 0, 0x0f, 1, 8, getMageLevel(_openBookChar), 1); Item i = (t != -1) ? createMagicWeaponItem(0x10, 82, 0, t) : -1; if (t == -1 || i == -1) { @@ -854,8 +854,8 @@ void EobCoreEngine::spellCallback_start_shockingGrasp() { } } -bool EobCoreEngine::spellCallback_end_shockingGraspFlameBlade(void *obj) { - EobCharacter *c = (EobCharacter*)obj; +bool EoBCoreEngine::spellCallback_end_shockingGraspFlameBlade(void *obj) { + EoBCharacter *c = (EoBCharacter*)obj; for (int i = 0; i < 2; i++) { if (isMagicEffectItem(c->inventory[i])) { removeMagicWeaponItem(c->inventory[i]); @@ -865,7 +865,7 @@ bool EobCoreEngine::spellCallback_end_shockingGraspFlameBlade(void *obj) { return true; } -void EobCoreEngine::spellCallback_start_improvedIdentify() { +void EoBCoreEngine::spellCallback_start_improvedIdentify() { for (int i = 0; i < 2; i++) { Item itm = _characters[_activeSpellCharId].inventory[i]; if (itm) @@ -873,47 +873,47 @@ void EobCoreEngine::spellCallback_start_improvedIdentify() { } } -void EobCoreEngine::spellCallback_start_melfsAcidArrow() { +void EoBCoreEngine::spellCallback_start_melfsAcidArrow() { launchMagicObject(_openBookChar, 1, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_melfsAcidArrow(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_melfsAcidArrow(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; assert(fo); return magicObjectDamageHit(fo, 2, 4, 0, getMageLevel(fo->attackerId) / 3); } -void EobCoreEngine::spellCallback_start_dispelMagic() { +void EoBCoreEngine::spellCallback_start_dispelMagic() { for (int i = 0; i < 6; i++) { if (testCharacter(i, 1)) removeAllCharacterEffects(i); } } -void EobCoreEngine::spellCallback_start_fireball() { +void EoBCoreEngine::spellCallback_start_fireball() { launchMagicObject(_openBookChar, 2, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_fireball(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_fireball(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; return magicObjectDamageHit(fo, 1, 6, 0, getMageLevel(fo->attackerId)); } -void EobCoreEngine::spellCallback_start_flameArrow() { +void EoBCoreEngine::spellCallback_start_flameArrow() { launchMagicObject(_openBookChar, 3, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_flameArrow(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_flameArrow(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; return magicObjectDamageHit(fo, 5, 6, 0, getMageLevel(fo->attackerId)); } -void EobCoreEngine::spellCallback_start_holdPerson() { +void EoBCoreEngine::spellCallback_start_holdPerson() { launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 4 : 3, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_holdPerson(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_holdPerson(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; bool res = false; if (_flags.gameID == GI_EOB2 && fo->curBlock == _currentBlock) { @@ -938,16 +938,16 @@ bool EobCoreEngine::spellCallback_end_holdPerson(void *obj) { return res; } -void EobCoreEngine::spellCallback_start_lightningBolt() { +void EoBCoreEngine::spellCallback_start_lightningBolt() { launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 5 : 4, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_lightningBolt(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_lightningBolt(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; return magicObjectDamageHit(fo, 1, 6, 0, getMageLevel(fo->attackerId)); } -void EobCoreEngine::spellCallback_start_vampiricTouch() { +void EoBCoreEngine::spellCallback_start_vampiricTouch() { int t = createMagicWeaponType(0, 0, 0, 0x0f, getMageLevel(_openBookChar) >> 1, 6, 0, 1); Item i = (t != -1) ? createMagicWeaponItem(0x18, 83, 0, t) : -1; if (t == -1 || i == -1) { @@ -961,15 +961,15 @@ void EobCoreEngine::spellCallback_start_vampiricTouch() { } } -bool EobCoreEngine::spellCallback_end_vampiricTouch(void *obj) { - EobCharacter *c = (EobCharacter*)obj; +bool EoBCoreEngine::spellCallback_end_vampiricTouch(void *obj) { + EoBCharacter *c = (EoBCharacter*)obj; if (c->hitPointsCur > c->hitPointsMax) c->hitPointsCur = c->hitPointsMax; spellCallback_end_shockingGraspFlameBlade(obj); return true; } -void EobCoreEngine::spellCallback_start_fear() { +void EoBCoreEngine::spellCallback_start_fear() { sparkEffectOffensive(); uint16 bl = calcNewBlockPosition(_currentBlock, _currentDirection); for (int i = 0; i < 30; i++) { @@ -978,12 +978,12 @@ void EobCoreEngine::spellCallback_start_fear() { } } -void EobCoreEngine::spellCallback_start_iceStorm() { +void EoBCoreEngine::spellCallback_start_iceStorm() { launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 6 : 5, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_iceStorm(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_iceStorm(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; static int8 blockAdv[] = { -32, 32, 1, -1 }; bool res = magicObjectDamageHit(fo, 1, 6, 0, getMageLevel(fo->attackerId)); if (res) { @@ -997,11 +997,11 @@ bool EobCoreEngine::spellCallback_end_iceStorm(void *obj) { return res; } -void EobCoreEngine::spellCallback_start_stoneSkin() { +void EoBCoreEngine::spellCallback_start_stoneSkin() { _characters[_activeSpellCharId].effectsRemainder[1] = (getMageLevel(_openBookChar) >> 1) + rollDice(1, 4); } -void EobCoreEngine::spellCallback_start_removeCurse() { +void EoBCoreEngine::spellCallback_start_removeCurse() { for (int i = 0; i < 27; i++) { Item itm = _characters[_activeSpellCharId].inventory[i]; if (itm && (_items[itm].flags & 0x20) && !isMagicEffectItem(itm)) @@ -1009,7 +1009,7 @@ void EobCoreEngine::spellCallback_start_removeCurse() { } } -void EobCoreEngine::spellCallback_start_coneOfCold() { +void EoBCoreEngine::spellCallback_start_coneOfCold() { const int8 *dirTables[] = { _coneOfColdDest1, _coneOfColdDest2, _coneOfColdDest3, _coneOfColdDest4 }; int cl = getMageLevel(_openBookChar); @@ -1034,19 +1034,19 @@ void EobCoreEngine::spellCallback_start_coneOfCold() { updateAllMonsterShapes(); } -void EobCoreEngine::spellCallback_start_holdMonster() { +void EoBCoreEngine::spellCallback_start_holdMonster() { launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 7 : 6, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_holdMonster(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_holdMonster(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; bool res = false; for (const int16 *m = findBlockMonsters(fo->curBlock, fo->curPos, fo->direction, 1, 1); *m != -1; m++) res |= magicObjectStatusHit(&_monsters[*m], 1, true, 4); return res; } -void EobCoreEngine::spellCallback_start_wallOfForce() { +void EoBCoreEngine::spellCallback_start_wallOfForce() { uint16 bl = calcNewBlockPosition(_currentBlock, _currentDirection); LevelBlockProperty *l = &_levelBlockProperties[bl]; if (l->walls[0] || l->walls[1] || l->walls[2] || l->walls[3] || (l->flags & 7)) { @@ -1076,7 +1076,7 @@ void EobCoreEngine::spellCallback_start_wallOfForce() { _sceneUpdateRequired = true; } -void EobCoreEngine::spellCallback_start_disintegrate() { +void EoBCoreEngine::spellCallback_start_disintegrate() { int d = findSingleSpellTarget(1); if (d != -1) magicObjectStatusHit(&_monsters[d], 4, true, 4); @@ -1084,7 +1084,7 @@ void EobCoreEngine::spellCallback_start_disintegrate() { _sceneUpdateRequired = true; } -void EobCoreEngine::spellCallback_start_fleshToStone() { +void EoBCoreEngine::spellCallback_start_fleshToStone() { sparkEffectOffensive(); int t = getClosestMonster(_openBookChar, calcNewBlockPosition(_currentBlock, _currentDirection)); if (t != -1) @@ -1093,23 +1093,23 @@ void EobCoreEngine::spellCallback_start_fleshToStone() { printWarning(_magicStrings8[4]); } -void EobCoreEngine::spellCallback_start_stoneToFlesh() { +void EoBCoreEngine::spellCallback_start_stoneToFlesh() { if (_characters[_activeSpellCharId].flags & 8) _characters[_activeSpellCharId].flags &= ~8; else printNoEffectWarning(); } -void EobCoreEngine::spellCallback_start_trueSeeing() { +void EoBCoreEngine::spellCallback_start_trueSeeing() { _wllVmpMap[46] = 0; } -bool EobCoreEngine::spellCallback_end_trueSeeing(void*) { +bool EoBCoreEngine::spellCallback_end_trueSeeing(void*) { _wllVmpMap[46] = 1; return true; } -void EobCoreEngine::spellCallback_start_slayLiving() { +void EoBCoreEngine::spellCallback_start_slayLiving() { int d = findSingleSpellTarget(2); if (d != -1) { if (!magicObjectStatusHit(&_monsters[d], 3, true, 4)) @@ -1117,7 +1117,7 @@ void EobCoreEngine::spellCallback_start_slayLiving() { } } -void EobCoreEngine::spellCallback_start_powerWordStun() { +void EoBCoreEngine::spellCallback_start_powerWordStun() { int d = findSingleSpellTarget(2); if (d != -1) { if (_monsters[d].hitPointsCur < 90) @@ -1125,15 +1125,15 @@ void EobCoreEngine::spellCallback_start_powerWordStun() { } } -void EobCoreEngine::spellCallback_start_causeLightWounds() { +void EoBCoreEngine::spellCallback_start_causeLightWounds() { causeWounds(1, 8, 0); } -void EobCoreEngine::spellCallback_start_cureLightWounds() { +void EoBCoreEngine::spellCallback_start_cureLightWounds() { modifyCharacterHitpoints(_activeSpellCharId, rollDice(1, 8)); } -void EobCoreEngine::spellCallback_start_aid() { +void EoBCoreEngine::spellCallback_start_aid() { if (!testCharacter(_activeSpellCharId, 3)) { printNoEffectWarning(); } else if (_characters[_activeSpellCharId].effectsRemainder[3]) { @@ -1149,15 +1149,15 @@ void EobCoreEngine::spellCallback_start_aid() { deleteCharEventTimer(_activeSpellCharId, -_activeSpell); } -bool EobCoreEngine::spellCallback_end_aid(void *obj) { - EobCharacter *c = (EobCharacter*)obj; +bool EoBCoreEngine::spellCallback_end_aid(void *obj) { + EoBCharacter *c = (EoBCharacter*)obj; c->hitPointsCur -= c->effectsRemainder[3]; c->effectsRemainder[3] = 0; c->effectFlags &= ~0x1000; return true; } -void EobCoreEngine::spellCallback_start_flameBlade() { +void EoBCoreEngine::spellCallback_start_flameBlade() { int t = createMagicWeaponType(0, 0, 0, 0x0f, 1, 4, 4, 1); Item i = (t != -1) ? createMagicWeaponItem(0, 84, 0, t) : -1; if (t == -1 || i == -1) { @@ -1171,7 +1171,7 @@ void EobCoreEngine::spellCallback_start_flameBlade() { } } -void EobCoreEngine::spellCallback_start_slowPoison() { +void EoBCoreEngine::spellCallback_start_slowPoison() { if (_characters[_activeSpellCharId].flags & 2) { _characters[_activeSpellCharId].effectFlags |= 0x2000; setSpellEventTimer(_activeSpell, 1, 32760, 1, 1); @@ -1180,13 +1180,13 @@ void EobCoreEngine::spellCallback_start_slowPoison() { } } -bool EobCoreEngine::spellCallback_end_slowPoison(void *obj) { - EobCharacter *c = (EobCharacter*)obj; +bool EoBCoreEngine::spellCallback_end_slowPoison(void *obj) { + EoBCharacter *c = (EoBCharacter*)obj; c->effectFlags &= ~0x2000; return true; } -void EobCoreEngine::spellCallback_start_createFood() { +void EoBCoreEngine::spellCallback_start_createFood() { for (int i = 0; i < 6; i++) { if (!testCharacter(i, 3)) continue; @@ -1194,7 +1194,7 @@ void EobCoreEngine::spellCallback_start_createFood() { } } -void EobCoreEngine::spellCallback_start_removeParalysis() { +void EoBCoreEngine::spellCallback_start_removeParalysis() { int numChar = 4; for (int i = 0; i < 6; i++) { if (!(_characters[i].flags & 4) || !numChar) @@ -1204,39 +1204,39 @@ void EobCoreEngine::spellCallback_start_removeParalysis() { } } -void EobCoreEngine::spellCallback_start_causeSeriousWounds() { +void EoBCoreEngine::spellCallback_start_causeSeriousWounds() { causeWounds(2, 8, 1); } -void EobCoreEngine::spellCallback_start_cureSeriousWounds() { +void EoBCoreEngine::spellCallback_start_cureSeriousWounds() { modifyCharacterHitpoints(_activeSpellCharId, rollDice(2, 8, 1)); } -void EobCoreEngine::spellCallback_start_neutralizePoison() { +void EoBCoreEngine::spellCallback_start_neutralizePoison() { if (_characters[_activeSpellCharId].flags & 2) neutralizePoison(_activeSpellCharId); else printNoEffectWarning(); } -void EobCoreEngine::spellCallback_start_causeCriticalWounds() { +void EoBCoreEngine::spellCallback_start_causeCriticalWounds() { causeWounds(3, 8, 3); } -void EobCoreEngine::spellCallback_start_cureCriticalWounds() { +void EoBCoreEngine::spellCallback_start_cureCriticalWounds() { modifyCharacterHitpoints(_activeSpellCharId, rollDice(3, 8, 3)); } -void EobCoreEngine::spellCallback_start_flameStrike() { +void EoBCoreEngine::spellCallback_start_flameStrike() { launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 8 : 7, _currentBlock, _activeSpellCharacterPos, _currentDirection); } -bool EobCoreEngine::spellCallback_end_flameStrike(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_flameStrike(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; return magicObjectDamageHit(fo, 6, 8, 0, 0); } -void EobCoreEngine::spellCallback_start_raiseDead() { +void EoBCoreEngine::spellCallback_start_raiseDead() { if (_characters[_activeSpellCharId].hitPointsCur == -10 && ((_characters[_activeSpellCharId].raceSex >> 1) != 1)) { _characters[_activeSpellCharId].hitPointsCur = 1; gui_drawCharPortraitWithStats(_activeSpellCharId); @@ -1245,23 +1245,23 @@ void EobCoreEngine::spellCallback_start_raiseDead() { } } -void EobCoreEngine::spellCallback_start_harm() { +void EoBCoreEngine::spellCallback_start_harm() { causeWounds(-1, -1, -1); } -void EobCoreEngine::spellCallback_start_heal() { - EobCharacter *c = &_characters[_activeSpellCharId]; +void EoBCoreEngine::spellCallback_start_heal() { + EoBCharacter *c = &_characters[_activeSpellCharId]; if (c->hitPointsMax <= c->hitPointsCur) printWarning(_magicStrings4[0]); else modifyCharacterHitpoints(_activeSpellCharId, c->hitPointsMax - c->hitPointsCur); } -void EobCoreEngine::spellCallback_start_layOnHands() { +void EoBCoreEngine::spellCallback_start_layOnHands() { modifyCharacterHitpoints(_activeSpellCharId, _characters[_openBookChar].level[0] << 1); } -void EobCoreEngine::spellCallback_start_turnUndead() { +void EoBCoreEngine::spellCallback_start_turnUndead() { uint16 bl = calcNewBlockPosition(_currentBlock, _currentDirection); if (!(_levelBlockProperties[bl].flags & 7)) return; @@ -1287,13 +1287,13 @@ void EobCoreEngine::spellCallback_start_turnUndead() { _preventMonsterFlash = false; } -bool EobCoreEngine::spellCallback_end_monster_lightningBolt(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_monster_lightningBolt(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; return magicObjectDamageHit(fo, 0, 0, 12, 1); } -bool EobCoreEngine::spellCallback_end_monster_fireball1(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_monster_fireball1(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; bool res = false; if (_partyEffectFlags & 0x20000) { res = magicObjectDamageHit(fo, 4, 10, 6, 0); @@ -1307,13 +1307,13 @@ bool EobCoreEngine::spellCallback_end_monster_fireball1(void *obj) { return res; } -bool EobCoreEngine::spellCallback_end_monster_fireball2(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_monster_fireball2(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; return magicObjectDamageHit(fo, 0, 0, 18, 0); } -bool EobCoreEngine::spellCallback_end_monster_deathSpell(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_monster_deathSpell(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; if (fo->curBlock != _currentBlock) return false; @@ -1329,8 +1329,8 @@ bool EobCoreEngine::spellCallback_end_monster_deathSpell(void *obj) { return true; } -bool EobCoreEngine::spellCallback_end_monster_disintegrate(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_monster_disintegrate(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; if (fo->curBlock != _currentBlock) return false; @@ -1345,8 +1345,8 @@ bool EobCoreEngine::spellCallback_end_monster_disintegrate(void *obj) { return true; } -bool EobCoreEngine::spellCallback_end_monster_causeCriticalWounds(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_monster_causeCriticalWounds(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; if (fo->curBlock != _currentBlock) return false; @@ -1359,8 +1359,8 @@ bool EobCoreEngine::spellCallback_end_monster_causeCriticalWounds(void *obj) { return true; } -bool EobCoreEngine::spellCallback_end_monster_fleshToStone(void *obj) { - EobFlyingObject *fo = (EobFlyingObject*)obj; +bool EoBCoreEngine::spellCallback_end_monster_fleshToStone(void *obj) { + EoBFlyingObject *fo = (EoBFlyingObject*)obj; if (fo->curBlock != _currentBlock) return false; diff --git a/engines/kyra/resource.h b/engines/kyra/resource.h index 072b4187c1..f5d70e084c 100644 --- a/engines/kyra/resource.h +++ b/engines/kyra/resource.h @@ -252,464 +252,464 @@ enum KyraResources { k3ItemStringMap, #if defined(ENABLE_EOB) || defined(ENABLE_LOL) - kLolEobCommonMoreStrings, - kLolEobCommonDscShapeIndex, - kLolEobCommonDscX, - kLolEobCommonDscTileIndex, - kLolEobCommonDscUnk2, - kLolEobCommonDscDoorShapeIndex, - kLolEobCommonDscDimData1, - kLolEobCommonDscDimData2, - kLolEobCommonDscBlockMap, - kLolEobCommonDscDimMap, - kLolEobCommonDscDoorY2, - kLolEobCommonDscBlockIndex, - - kEobBaseChargenStrings1, - kEobBaseChargenStrings2, - kEobBaseChargenStartLevels, - kEobBaseChargenStatStrings, - kEobBaseChargenRaceSexStrings, - kEobBaseChargenClassStrings, - kEobBaseChargenAlignmentStrings, - kEobBaseChargenEnterGameStrings, - kEobBaseChargenClassMinStats, - kEobBaseChargenRaceMinStats, - kEobBaseChargenRaceMaxStats, - - kEobBaseSaveThrowTable1, - kEobBaseSaveThrowTable2, - kEobBaseSaveThrowTable3, - kEobBaseSaveThrowTable4, - kEobBaseSaveThrwLvlIndex, - kEobBaseSaveThrwModDiv, - kEobBaseSaveThrwModExt, - - kEobBasePryDoorStrings, - kEobBaseWarningStrings, - - kEobBaseItemSuffixStringsRings, - kEobBaseItemSuffixStringsPotions, - kEobBaseItemSuffixStringsWands, + kRpgCommonMoreStrings, + kRpgCommonDscShapeIndex, + kRpgCommonDscX, + kRpgCommonDscTileIndex, + kRpgCommonDscUnk2, + kRpgCommonDscDoorShapeIndex, + kRpgCommonDscDimData1, + kRpgCommonDscDimData2, + kRpgCommonDscBlockMap, + kRpgCommonDscDimMap, + kRpgCommonDscDoorY2, + kRpgCommonDscBlockIndex, + + kEoBBaseChargenStrings1, + kEoBBaseChargenStrings2, + kEoBBaseChargenStartLevels, + kEoBBaseChargenStatStrings, + kEoBBaseChargenRaceSexStrings, + kEoBBaseChargenClassStrings, + kEoBBaseChargenAlignmentStrings, + kEoBBaseChargenEnterGameStrings, + kEoBBaseChargenClassMinStats, + kEoBBaseChargenRaceMinStats, + kEoBBaseChargenRaceMaxStats, + + kEoBBaseSaveThrowTable1, + kEoBBaseSaveThrowTable2, + kEoBBaseSaveThrowTable3, + kEoBBaseSaveThrowTable4, + kEoBBaseSaveThrwLvlIndex, + kEoBBaseSaveThrwModDiv, + kEoBBaseSaveThrwModExt, + + kEoBBasePryDoorStrings, + kEoBBaseWarningStrings, + + kEoBBaseItemSuffixStringsRings, + kEoBBaseItemSuffixStringsPotions, + kEoBBaseItemSuffixStringsWands, - kEobBaseRipItemStrings, - kEobBaseCursedString, - kEobBaseEnchantedString, - kEobBaseMagicObjectStrings, - kEobBaseMagicObjectString5, - kEobBasePatternSuffix, - kEobBasePatternGrFix1, - kEobBasePatternGrFix2, - kEobBaseValidateArmorString, - kEobBaseValidateCursedString, - kEobBaseValidateNoDropString, - kEobBasePotionStrings, - kEobBaseWandStrings, - kEobBaseItemMisuseStrings, - - kEobBaseTakenStrings, - kEobBasePotionEffectStrings, - - kEobBaseYesNoStrings, - kEobBaseNpcMaxStrings, - kEobBaseOkStrings, - kEobBaseNpcJoinStrings, - kEobBaseCancelStrings, - kEobBaseAbortStrings, - - kEobBaseMenuStringsMain, - kEobBaseMenuStringsSaveLoad, - kEobBaseMenuStringsOnOff, - kEobBaseMenuStringsSpells, - kEobBaseMenuStringsRest, - kEobBaseMenuStringsDrop, - kEobBaseMenuStringsExit, - kEobBaseMenuStringsStarve, - kEobBaseMenuStringsScribe, - kEobBaseMenuStringsDrop2, - kEobBaseMenuStringsHead, - kEobBaseMenuStringsPoison, - kEobBaseMenuStringsMgc, - kEobBaseMenuStringsPrefs, - kEobBaseMenuStringsRest2, - kEobBaseMenuStringsRest3, - kEobBaseMenuStringsRest4, - kEobBaseMenuStringsDefeat, - kEobBaseMenuStringsTransfer, - kEobBaseMenuStringsSpec, - kEobBaseMenuStringsSpellNo, - kEobBaseMenuYesNoStrings, - - kEobBaseSpellLevelsMage, - kEobBaseSpellLevelsCleric, - kEobBaseNumSpellsCleric, - kEobBaseNumSpellsWisAdj, - kEobBaseNumSpellsPal, - kEobBaseNumSpellsMage, - - kEobBaseCharGuiStringsHp, - kEobBaseCharGuiStringsWp1, - kEobBaseCharGuiStringsWp2, - kEobBaseCharGuiStringsWr, - kEobBaseCharGuiStringsSt1, - kEobBaseCharGuiStringsSt2, - kEobBaseCharGuiStringsIn, - - kEobBaseCharStatusStrings7, - kEobBaseCharStatusStrings81, - kEobBaseCharStatusStrings82, - kEobBaseCharStatusStrings9, - kEobBaseCharStatusStrings12, - kEobBaseCharStatusStrings131, - kEobBaseCharStatusStrings132, - - kEobBaseLevelGainStrings, - kEobBaseExperienceTable0, - kEobBaseExperienceTable1, - kEobBaseExperienceTable2, - kEobBaseExperienceTable3, - kEobBaseExperienceTable4, - - kEobBaseClassModifierFlags, - - kEobBaseMonsterStepTable01, - kEobBaseMonsterStepTable02, - kEobBaseMonsterStepTable1, - kEobBaseMonsterStepTable2, - kEobBaseMonsterStepTable3, - kEobBaseMonsterCloseAttPosTable1, - kEobBaseMonsterCloseAttPosTable21, - kEobBaseMonsterCloseAttPosTable22, - kEobBaseMonsterCloseAttUnkTable, - kEobBaseMonsterCloseAttChkTable1, - kEobBaseMonsterCloseAttChkTable2, - kEobBaseMonsterCloseAttDstTable1, - kEobBaseMonsterCloseAttDstTable2, - - kEobBaseMonsterProximityTable, - kEobBaseFindBlockMonstersTable, - kEobBaseMonsterDirChangeTable, - kEobBaseMonsterDistAttStrings, - - kEobBaseEncodeMonsterDefs, - kEobBaseNpcPresets, - - kEobBaseWllFlagPreset, - kEobBaseDscShapeCoords, - - kEobBaseDscDoorScaleOffs, - kEobBaseDscDoorScaleMult1, - kEobBaseDscDoorScaleMult2, - kEobBaseDscDoorScaleMult3, - kEobBaseDscDoorScaleMult4, - kEobBaseDscDoorScaleMult5, - kEobBaseDscDoorScaleMult6, - kEobBaseDscDoorType5Offs, - kEobBaseDscDoorXE, - kEobBaseDscDoorY1, - kEobBaseDscDoorY3, - kEobBaseDscDoorY4, - kEobBaseDscDoorY5, - kEobBaseDscDoorY6, - kEobBaseDscDoorY7, - kEobBaseDscDoorCoordsExt, - - kEobBaseDscItemPosIndex, - kEobBaseDscItemShpX, - kEobBaseDscItemScaleIndex, - kEobBaseDscItemTileIndex, - kEobBaseDscItemShapeMap, - - kEobBaseDscMonsterFrmOffsTbl1, - kEobBaseDscMonsterFrmOffsTbl2, - - kEobBaseInvSlotX, - kEobBaseInvSlotY, - kEobBaseSlotValidationFlags, - - kEobBaseProjectileWeaponTypes, - kEobBaseWandTypes, - - kEobBaseDrawObjPosIndex, - kEobBaseFlightObjFlipIndex, - kEobBaseFlightObjShpMap, - kEobBaseFlightObjSclIndex, - - kEobBaseDscTelptrShpCoords, - - kEobBasePortalSeqData, - kEobBaseManDef, - kEobBaseManWord, - kEobBaseManPrompt, - - kEobBaseBookNumbers, - kEobBaseMageSpellsList, - kEobBaseClericSpellsList, - kEobBaseSpellNames, - kEobBaseMagicStrings1, - kEobBaseMagicStrings2, - kEobBaseMagicStrings3, - kEobBaseMagicStrings4, - kEobBaseMagicStrings6, - kEobBaseMagicStrings7, - kEobBaseMagicStrings8, - - kEobBaseExpObjectTlMode, - kEobBaseExpObjectTblIndex, - kEobBaseExpObjectShpStart, - kEobBaseExpObjectTbl1, - kEobBaseExpObjectTbl2, - kEobBaseExpObjectTbl3, - kEobBaseExpObjectY, - - kEobBaseSparkDefSteps, - kEobBaseSparkDefSubSteps, - kEobBaseSparkDefShift, - kEobBaseSparkDefAdd, - kEobBaseSparkDefX, - kEobBaseSparkDefY, - kEobBaseSparkOfFlags1, - kEobBaseSparkOfFlags2, - kEobBaseSparkOfShift, - kEobBaseSparkOfX, - kEobBaseSparkOfY, - - kEobBaseSpellProperties, - kEobBaseMagicFlightProps, - kEobBaseTurnUndeadEffect, - kEobBaseBurningHandsDest, - kEobBaseConeOfColdDest1, - kEobBaseConeOfColdDest2, - kEobBaseConeOfColdDest3, - kEobBaseConeOfColdDest4, - kEobBaseConeOfColdGfxTbl, - - kEob1MainMenuStrings, - kEob1BonusStrings, - - kEob1IntroFilesOpening, - kEob1IntroFilesTower, - kEob1IntroFilesOrb, - kEob1IntroFilesWdEntry, - kEob1IntroFilesKing, - kEob1IntroFilesHands, - kEob1IntroFilesWdExit, - kEob1IntroFilesTunnel, - kEob1IntroOpeningFrmDelay, - kEob1IntroWdEncodeX, - kEob1IntroWdEncodeY, - kEob1IntroWdEncodeWH, - kEob1IntroWdDsX, - kEob1IntroWdDsY, - kEob1IntroTvlX1, - kEob1IntroTvlY1, - kEob1IntroTvlX2, - kEob1IntroTvlY2, - kEob1IntroTvlW, - kEob1IntroTvlH, - - kEob1DoorShapeDefs, - kEob1DoorSwitchShapeDefs, - kEob1DoorSwitchCoords, - kEob1MonsterProperties, - - kEob1EnemyMageSpellList, - kEob1EnemyMageSfx, - kEob1BeholderSpellList, - kEob1BeholderSfx, - - kEob1TurnUndeadString, - - kEob1NpcShpData, - kEob1NpcSubShpIndex1, - kEob1NpcSubShpIndex2, - kEob1NpcSubShpY, - kEob1Npc0Strings, - kEob1Npc11Strings, - kEob1Npc12Strings, - kEob1Npc21Strings, - kEob1Npc22Strings, - kEob1Npc31Strings, - kEob1Npc32Strings, - kEob1Npc4Strings, - kEob1Npc5Strings, - kEob1Npc6Strings, - kEob1Npc7Strings, - - kEob2MainMenuStrings, - kEob2TransferConvertTable, - kEob2TransferExpTable, - - kEob2IntroStrings, - kEob2IntroCPSFiles, - kEob2IntroSeqData00, - kEob2IntroSeqData01, - kEob2IntroSeqData02, - kEob2IntroSeqData03, - kEob2IntroSeqData04, - kEob2IntroSeqData05, - kEob2IntroSeqData06, - kEob2IntroSeqData07, - kEob2IntroSeqData08, - kEob2IntroSeqData09, - kEob2IntroSeqData10, - kEob2IntroSeqData11, - kEob2IntroSeqData12, - kEob2IntroSeqData13, - kEob2IntroSeqData14, - kEob2IntroSeqData15, - kEob2IntroSeqData16, - kEob2IntroSeqData17, - kEob2IntroSeqData18, - kEob2IntroSeqData19, - kEob2IntroSeqData20, - kEob2IntroSeqData21, - kEob2IntroSeqData22, - kEob2IntroSeqData23, - kEob2IntroSeqData24, - kEob2IntroSeqData25, - kEob2IntroSeqData26, - kEob2IntroSeqData27, - kEob2IntroSeqData28, - kEob2IntroSeqData29, - kEob2IntroSeqData30, - kEob2IntroSeqData31, - kEob2IntroSeqData32, - kEob2IntroSeqData33, - kEob2IntroSeqData34, - kEob2IntroSeqData35, - kEob2IntroSeqData36, - kEob2IntroSeqData37, - kEob2IntroSeqData38, - kEob2IntroSeqData39, - kEob2IntroSeqData40, - kEob2IntroSeqData41, - kEob2IntroSeqData42, - kEob2IntroSeqData43, - kEob2IntroShapes00, - kEob2IntroShapes01, - kEob2IntroShapes04, - kEob2IntroShapes07, - - kEob2FinaleStrings, - kEob2CreditsData, - kEob2FinaleCPSFiles, - kEob2FinaleSeqData00, - kEob2FinaleSeqData01, - kEob2FinaleSeqData02, - kEob2FinaleSeqData03, - kEob2FinaleSeqData04, - kEob2FinaleSeqData05, - kEob2FinaleSeqData06, - kEob2FinaleSeqData07, - kEob2FinaleSeqData08, - kEob2FinaleSeqData09, - kEob2FinaleSeqData10, - kEob2FinaleSeqData11, - kEob2FinaleSeqData12, - kEob2FinaleSeqData13, - kEob2FinaleSeqData14, - kEob2FinaleSeqData15, - kEob2FinaleSeqData16, - kEob2FinaleSeqData17, - kEob2FinaleSeqData18, - kEob2FinaleSeqData19, - kEob2FinaleSeqData20, - kEob2FinaleShapes00, - kEob2FinaleShapes03, - kEob2FinaleShapes07, - kEob2FinaleShapes09, - kEob2FinaleShapes10, - - kEob2NpcShapeData, - kEob2Npc1Strings, - kEob2Npc2Strings, - kEob2MonsterDustStrings, - - kEob2DreamSteps, - kEob2KheldranStrings, - kEob2HornStrings, - kEob2HornSounds, - - kEob2WallOfForceDsX, - kEob2WallOfForceDsY, - kEob2WallOfForceNumW, - kEob2WallOfForceNumH, - kEob2WallOfForceShpId, - - kLolIngamePakFiles, - kLolCharacterDefs, - kLolIngameSfxFiles, - kLolIngameSfxIndex, - kLolMusicTrackMap, - kLolIngameGMSfxIndex, - kLolIngameMT32SfxIndex, - kLolIngamePcSpkSfxIndex, - kLolSpellProperties, - kLolGameShapeMap, - kLolSceneItemOffs, - kLolCharInvIndex, - kLolCharInvDefs, - kLolCharDefsMan, - kLolCharDefsWoman, - kLolCharDefsKieran, - kLolCharDefsAkshel, - kLolExpRequirements, - kLolMonsterModifiers, - kLolMonsterShiftOffsets, - kLolMonsterDirFlags, - kLolMonsterScaleY, - kLolMonsterScaleX, - kLolMonsterScaleWH, - kLolFlyingObjectShp, - kLolInventoryDesc, - - kLolLevelShpList, - kLolLevelDatList, - kLolCompassDefs, - kLolItemPrices, - kLolStashSetup, - - kLolDscWalls, - kLolDscOvlMap, - kLolDscScaleWidthData, - kLolDscScaleHeightData, - kLolBaseDscY, - - kLolDscDoorScale, - kLolDscDoor4, - kLolDscDoorX, - kLolDscDoorY, - kLolDscOvlIndex, - - kLolScrollXTop, - kLolScrollYTop, - kLolScrollXBottom, - kLolScrollYBottom, - - kLolButtonDefs, - kLolButtonList1, - kLolButtonList2, - kLolButtonList3, - kLolButtonList4, - kLolButtonList5, - kLolButtonList6, - kLolButtonList7, - kLolButtonList8, - - kLolLegendData, - kLolMapCursorOvl, - kLolMapStringId, - - kLolSpellbookAnim, - kLolSpellbookCoords, - kLolHealShapeFrames, - kLolLightningDefs, - kLolFireballCoords, - - kLolCredits, - - kLolHistory, + kEoBBaseRipItemStrings, + kEoBBaseCursedString, + kEoBBaseEnchantedString, + kEoBBaseMagicObjectStrings, + kEoBBaseMagicObjectString5, + kEoBBasePatternSuffix, + kEoBBasePatternGrFix1, + kEoBBasePatternGrFix2, + kEoBBaseValidateArmorString, + kEoBBaseValidateCursedString, + kEoBBaseValidateNoDropString, + kEoBBasePotionStrings, + kEoBBaseWandStrings, + kEoBBaseItemMisuseStrings, + + kEoBBaseTakenStrings, + kEoBBasePotionEffectStrings, + + kEoBBaseYesNoStrings, + kEoBBaseNpcMaxStrings, + kEoBBaseOkStrings, + kEoBBaseNpcJoinStrings, + kEoBBaseCancelStrings, + kEoBBaseAbortStrings, + + kEoBBaseMenuStringsMain, + kEoBBaseMenuStringsSaveLoad, + kEoBBaseMenuStringsOnOff, + kEoBBaseMenuStringsSpells, + kEoBBaseMenuStringsRest, + kEoBBaseMenuStringsDrop, + kEoBBaseMenuStringsExit, + kEoBBaseMenuStringsStarve, + kEoBBaseMenuStringsScribe, + kEoBBaseMenuStringsDrop2, + kEoBBaseMenuStringsHead, + kEoBBaseMenuStringsPoison, + kEoBBaseMenuStringsMgc, + kEoBBaseMenuStringsPrefs, + kEoBBaseMenuStringsRest2, + kEoBBaseMenuStringsRest3, + kEoBBaseMenuStringsRest4, + kEoBBaseMenuStringsDefeat, + kEoBBaseMenuStringsTransfer, + kEoBBaseMenuStringsSpec, + kEoBBaseMenuStringsSpellNo, + kEoBBaseMenuYesNoStrings, + + kEoBBaseSpellLevelsMage, + kEoBBaseSpellLevelsCleric, + kEoBBaseNumSpellsCleric, + kEoBBaseNumSpellsWisAdj, + kEoBBaseNumSpellsPal, + kEoBBaseNumSpellsMage, + + kEoBBaseCharGuiStringsHp, + kEoBBaseCharGuiStringsWp1, + kEoBBaseCharGuiStringsWp2, + kEoBBaseCharGuiStringsWr, + kEoBBaseCharGuiStringsSt1, + kEoBBaseCharGuiStringsSt2, + kEoBBaseCharGuiStringsIn, + + kEoBBaseCharStatusStrings7, + kEoBBaseCharStatusStrings81, + kEoBBaseCharStatusStrings82, + kEoBBaseCharStatusStrings9, + kEoBBaseCharStatusStrings12, + kEoBBaseCharStatusStrings131, + kEoBBaseCharStatusStrings132, + + kEoBBaseLevelGainStrings, + kEoBBaseExperienceTable0, + kEoBBaseExperienceTable1, + kEoBBaseExperienceTable2, + kEoBBaseExperienceTable3, + kEoBBaseExperienceTable4, + + kEoBBaseClassModifierFlags, + + kEoBBaseMonsterStepTable01, + kEoBBaseMonsterStepTable02, + kEoBBaseMonsterStepTable1, + kEoBBaseMonsterStepTable2, + kEoBBaseMonsterStepTable3, + kEoBBaseMonsterCloseAttPosTable1, + kEoBBaseMonsterCloseAttPosTable21, + kEoBBaseMonsterCloseAttPosTable22, + kEoBBaseMonsterCloseAttUnkTable, + kEoBBaseMonsterCloseAttChkTable1, + kEoBBaseMonsterCloseAttChkTable2, + kEoBBaseMonsterCloseAttDstTable1, + kEoBBaseMonsterCloseAttDstTable2, + + kEoBBaseMonsterProximityTable, + kEoBBaseFindBlockMonstersTable, + kEoBBaseMonsterDirChangeTable, + kEoBBaseMonsterDistAttStrings, + + kEoBBaseEncodeMonsterDefs, + kEoBBaseNpcPresets, + + kEoBBaseWllFlagPreset, + kEoBBaseDscShapeCoords, + + kEoBBaseDscDoorScaleOffs, + kEoBBaseDscDoorScaleMult1, + kEoBBaseDscDoorScaleMult2, + kEoBBaseDscDoorScaleMult3, + kEoBBaseDscDoorScaleMult4, + kEoBBaseDscDoorScaleMult5, + kEoBBaseDscDoorScaleMult6, + kEoBBaseDscDoorType5Offs, + kEoBBaseDscDoorXE, + kEoBBaseDscDoorY1, + kEoBBaseDscDoorY3, + kEoBBaseDscDoorY4, + kEoBBaseDscDoorY5, + kEoBBaseDscDoorY6, + kEoBBaseDscDoorY7, + kEoBBaseDscDoorCoordsExt, + + kEoBBaseDscItemPosIndex, + kEoBBaseDscItemShpX, + kEoBBaseDscItemScaleIndex, + kEoBBaseDscItemTileIndex, + kEoBBaseDscItemShapeMap, + + kEoBBaseDscMonsterFrmOffsTbl1, + kEoBBaseDscMonsterFrmOffsTbl2, + + kEoBBaseInvSlotX, + kEoBBaseInvSlotY, + kEoBBaseSlotValidationFlags, + + kEoBBaseProjectileWeaponTypes, + kEoBBaseWandTypes, + + kEoBBaseDrawObjPosIndex, + kEoBBaseFlightObjFlipIndex, + kEoBBaseFlightObjShpMap, + kEoBBaseFlightObjSclIndex, + + kEoBBaseDscTelptrShpCoords, + + kEoBBasePortalSeqData, + kEoBBaseManDef, + kEoBBaseManWord, + kEoBBaseManPrompt, + + kEoBBaseBookNumbers, + kEoBBaseMageSpellsList, + kEoBBaseClericSpellsList, + kEoBBaseSpellNames, + kEoBBaseMagicStrings1, + kEoBBaseMagicStrings2, + kEoBBaseMagicStrings3, + kEoBBaseMagicStrings4, + kEoBBaseMagicStrings6, + kEoBBaseMagicStrings7, + kEoBBaseMagicStrings8, + + kEoBBaseExpObjectTlMode, + kEoBBaseExpObjectTblIndex, + kEoBBaseExpObjectShpStart, + kEoBBaseExpObjectTbl1, + kEoBBaseExpObjectTbl2, + kEoBBaseExpObjectTbl3, + kEoBBaseExpObjectY, + + kEoBBaseSparkDefSteps, + kEoBBaseSparkDefSubSteps, + kEoBBaseSparkDefShift, + kEoBBaseSparkDefAdd, + kEoBBaseSparkDefX, + kEoBBaseSparkDefY, + kEoBBaseSparkOfFlags1, + kEoBBaseSparkOfFlags2, + kEoBBaseSparkOfShift, + kEoBBaseSparkOfX, + kEoBBaseSparkOfY, + + kEoBBaseSpellProperties, + kEoBBaseMagicFlightProps, + kEoBBaseTurnUndeadEffect, + kEoBBaseBurningHandsDest, + kEoBBaseConeOfColdDest1, + kEoBBaseConeOfColdDest2, + kEoBBaseConeOfColdDest3, + kEoBBaseConeOfColdDest4, + kEoBBaseConeOfColdGfxTbl, + + kEoB1MainMenuStrings, + kEoB1BonusStrings, + + kEoB1IntroFilesOpening, + kEoB1IntroFilesTower, + kEoB1IntroFilesOrb, + kEoB1IntroFilesWdEntry, + kEoB1IntroFilesKing, + kEoB1IntroFilesHands, + kEoB1IntroFilesWdExit, + kEoB1IntroFilesTunnel, + kEoB1IntroOpeningFrmDelay, + kEoB1IntroWdEncodeX, + kEoB1IntroWdEncodeY, + kEoB1IntroWdEncodeWH, + kEoB1IntroWdDsX, + kEoB1IntroWdDsY, + kEoB1IntroTvlX1, + kEoB1IntroTvlY1, + kEoB1IntroTvlX2, + kEoB1IntroTvlY2, + kEoB1IntroTvlW, + kEoB1IntroTvlH, + + kEoB1DoorShapeDefs, + kEoB1DoorSwitchShapeDefs, + kEoB1DoorSwitchCoords, + kEoB1MonsterProperties, + + kEoB1EnemyMageSpellList, + kEoB1EnemyMageSfx, + kEoB1BeholderSpellList, + kEoB1BeholderSfx, + + kEoB1TurnUndeadString, + + kEoB1NpcShpData, + kEoB1NpcSubShpIndex1, + kEoB1NpcSubShpIndex2, + kEoB1NpcSubShpY, + kEoB1Npc0Strings, + kEoB1Npc11Strings, + kEoB1Npc12Strings, + kEoB1Npc21Strings, + kEoB1Npc22Strings, + kEoB1Npc31Strings, + kEoB1Npc32Strings, + kEoB1Npc4Strings, + kEoB1Npc5Strings, + kEoB1Npc6Strings, + kEoB1Npc7Strings, + + kEoB2MainMenuStrings, + kEoB2TransferConvertTable, + kEoB2TransferExpTable, + + kEoB2IntroStrings, + kEoB2IntroCPSFiles, + kEoB2IntroSeqData00, + kEoB2IntroSeqData01, + kEoB2IntroSeqData02, + kEoB2IntroSeqData03, + kEoB2IntroSeqData04, + kEoB2IntroSeqData05, + kEoB2IntroSeqData06, + kEoB2IntroSeqData07, + kEoB2IntroSeqData08, + kEoB2IntroSeqData09, + kEoB2IntroSeqData10, + kEoB2IntroSeqData11, + kEoB2IntroSeqData12, + kEoB2IntroSeqData13, + kEoB2IntroSeqData14, + kEoB2IntroSeqData15, + kEoB2IntroSeqData16, + kEoB2IntroSeqData17, + kEoB2IntroSeqData18, + kEoB2IntroSeqData19, + kEoB2IntroSeqData20, + kEoB2IntroSeqData21, + kEoB2IntroSeqData22, + kEoB2IntroSeqData23, + kEoB2IntroSeqData24, + kEoB2IntroSeqData25, + kEoB2IntroSeqData26, + kEoB2IntroSeqData27, + kEoB2IntroSeqData28, + kEoB2IntroSeqData29, + kEoB2IntroSeqData30, + kEoB2IntroSeqData31, + kEoB2IntroSeqData32, + kEoB2IntroSeqData33, + kEoB2IntroSeqData34, + kEoB2IntroSeqData35, + kEoB2IntroSeqData36, + kEoB2IntroSeqData37, + kEoB2IntroSeqData38, + kEoB2IntroSeqData39, + kEoB2IntroSeqData40, + kEoB2IntroSeqData41, + kEoB2IntroSeqData42, + kEoB2IntroSeqData43, + kEoB2IntroShapes00, + kEoB2IntroShapes01, + kEoB2IntroShapes04, + kEoB2IntroShapes07, + + kEoB2FinaleStrings, + kEoB2CreditsData, + kEoB2FinaleCPSFiles, + kEoB2FinaleSeqData00, + kEoB2FinaleSeqData01, + kEoB2FinaleSeqData02, + kEoB2FinaleSeqData03, + kEoB2FinaleSeqData04, + kEoB2FinaleSeqData05, + kEoB2FinaleSeqData06, + kEoB2FinaleSeqData07, + kEoB2FinaleSeqData08, + kEoB2FinaleSeqData09, + kEoB2FinaleSeqData10, + kEoB2FinaleSeqData11, + kEoB2FinaleSeqData12, + kEoB2FinaleSeqData13, + kEoB2FinaleSeqData14, + kEoB2FinaleSeqData15, + kEoB2FinaleSeqData16, + kEoB2FinaleSeqData17, + kEoB2FinaleSeqData18, + kEoB2FinaleSeqData19, + kEoB2FinaleSeqData20, + kEoB2FinaleShapes00, + kEoB2FinaleShapes03, + kEoB2FinaleShapes07, + kEoB2FinaleShapes09, + kEoB2FinaleShapes10, + + kEoB2NpcShapeData, + kEoB2Npc1Strings, + kEoB2Npc2Strings, + kEoB2MonsterDustStrings, + + kEoB2DreamSteps, + kEoB2KheldranStrings, + kEoB2HornStrings, + kEoB2HornSounds, + + kEoB2WallOfForceDsX, + kEoB2WallOfForceDsY, + kEoB2WallOfForceNumW, + kEoB2WallOfForceNumH, + kEoB2WallOfForceShpId, + + kLoLIngamePakFiles, + kLoLCharacterDefs, + kLoLIngameSfxFiles, + kLoLIngameSfxIndex, + kLoLMusicTrackMap, + kLoLIngameGMSfxIndex, + kLoLIngameMT32SfxIndex, + kLoLIngamePcSpkSfxIndex, + kLoLSpellProperties, + kLoLGameShapeMap, + kLoLSceneItemOffs, + kLoLCharInvIndex, + kLoLCharInvDefs, + kLoLCharDefsMan, + kLoLCharDefsWoman, + kLoLCharDefsKieran, + kLoLCharDefsAkshel, + kLoLExpRequirements, + kLoLMonsterModifiers, + kLoLMonsterShiftOffsets, + kLoLMonsterDirFlags, + kLoLMonsterScaleY, + kLoLMonsterScaleX, + kLoLMonsterScaleWH, + kLoLFlyingObjectShp, + kLoLInventoryDesc, + + kLoLLevelShpList, + kLoLLevelDatList, + kLoLCompassDefs, + kLoLItemPrices, + kLoLStashSetup, + + kLoLDscWalls, + kLoLDscOvlMap, + kLoLDscScaleWidthData, + kLoLDscScaleHeightData, + kLoLBaseDscY, + + kLoLDscDoorScale, + kLoLDscDoor4, + kLoLDscDoorX, + kLoLDscDoorY, + kLoLDscOvlIndex, + + kLoLScrollXTop, + kLoLScrollYTop, + kLoLScrollXBottom, + kLoLScrollYBottom, + + kLoLButtonDefs, + kLoLButtonList1, + kLoLButtonList2, + kLoLButtonList3, + kLoLButtonList4, + kLoLButtonList5, + kLoLButtonList6, + kLoLButtonList7, + kLoLButtonList8, + + kLoLLegendData, + kLoLMapCursorOvl, + kLoLMapStringId, + + kLoLSpellbookAnim, + kLoLSpellbookCoords, + kLoLHealShapeFrames, + kLoLLightningDefs, + kLoLFireballCoords, + + kLoLCredits, + + kLoLHistory, #endif // ENABLE_EOB || ENABLE_LOL kMaxResIDs @@ -751,9 +751,9 @@ public: const LoLButtonDef *loadButtonDefs(int id, int &entries); #endif // ENABLE_LOL #ifdef ENABLE_EOB - const EobSequenceStep *loadEob2SeqData(int id, int &entries); - const EobShapeDef *loadEob2ShapeData(int id, int &entries); - const EobCharacter *loadEobNpcData(int id, int &entries); + const EoBSequenceStep *loadEoB2SeqData(int id, int &entries); + const EoBShapeDef *loadEoB2ShapeData(int id, int &entries); + const EoBCharacter *loadEoBNpcData(int id, int &entries); #endif // ENABLE_EOB // use '-1' to prefetch/unload all ids @@ -794,9 +794,9 @@ private: bool loadButtonDefs(Common::SeekableReadStream &stream, void *&ptr, int &size); #endif // ENABLE_LOL #ifdef ENABLE_EOB - bool loadEob2SeqData(Common::SeekableReadStream &stream, void *&ptr, int &size); - bool loadEob2ShapeData(Common::SeekableReadStream &stream, void *&ptr, int &size); - bool loadEobNpcData(Common::SeekableReadStream &stream, void *&ptr, int &size); + bool loadEoB2SeqData(Common::SeekableReadStream &stream, void *&ptr, int &size); + bool loadEoB2ShapeData(Common::SeekableReadStream &stream, void *&ptr, int &size); + bool loadEoBNpcData(Common::SeekableReadStream &stream, void *&ptr, int &size); #endif // ENABLE_EOB void freeDummy(void *&ptr, int &size); @@ -820,9 +820,9 @@ private: void freeButtonDefs(void *&ptr, int &size); #endif // ENABLE_LOL #ifdef ENABLE_EOB - void freeEob2SeqData(void *&ptr, int &size); - void freeEob2ShapeData(void *&ptr, int &size); - void freeEobNpcData(void *&ptr, int &size); + void freeEoB2SeqData(void *&ptr, int &size); + void freeEoB2ShapeData(void *&ptr, int &size); + void freeEoBNpcData(void *&ptr, int &size); #endif // ENABLE_EOB enum ResTypes { @@ -836,17 +836,17 @@ private: k2ShpAnimDataV1 = 6, k2ShpAnimDataV2 = 7, - kLolCharData = 8, - kLolSpellData = 9, - kLolCompassData = 10, - kLolFlightShpData = 11, - kLolButtonData = 12, - kLolRawDataBe16 = 13, - kLolRawDataBe32 = 14, - - kEob2SequenceData = 15, - kEob2ShapeData = 16, - kEobNpcData = 17 + kLoLCharData = 8, + kLoLSpellData = 9, + kLoLCompassData = 10, + kLoLFlightShpData = 11, + kLoLButtonData = 12, + kLoLRawDataBe16 = 13, + kLoLRawDataBe32 = 14, + + kEoB2SequenceData = 15, + kEoB2ShapeData = 16, + kEoBNpcData = 17 }; struct FileType { diff --git a/engines/kyra/saveload_eob.cpp b/engines/kyra/saveload_eob.cpp index 091b3201bd..31f202362a 100644 --- a/engines/kyra/saveload_eob.cpp +++ b/engines/kyra/saveload_eob.cpp @@ -31,7 +31,7 @@ namespace Kyra { -Common::Error EobCoreEngine::loadGameState(int slot) { +Common::Error EoBCoreEngine::loadGameState(int slot) { const char *fileName = 0; if (slot == -1) { @@ -51,7 +51,7 @@ Common::Error EobCoreEngine::loadGameState(int slot) { _screen->fadeToBlack(10); for (int i = 0; i < 6; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; c->id = in.readByte(); c->flags = in.readByte(); in.read(c->name, 11); @@ -105,7 +105,7 @@ Common::Error EobCoreEngine::loadGameState(int slot) { _screen->loadShapeSetBitmap("CHARGENA", 3, 3); for (int i = 0; i < 6; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; if (!c->flags || c->portrait < 0) continue; c->faceShape = _screen->encodeShape((c->portrait % 10) << 2, (c->portrait / 10) << 5, 4, 32, true); @@ -113,7 +113,7 @@ Common::Error EobCoreEngine::loadGameState(int slot) { _screen->loadShapeSetBitmap(_flags.gameID == GI_EOB2 ? "OUTPORTS" : "OUTTAKE", 3, 3); for (int i = 0; i < 6; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; if (!c->flags || c->portrait >= 0) continue; c->faceShape = _screen->encodeShape((-(c->portrait + 1)) << 2, _flags.gameID == GI_EOB2 ? 0 : 160, 4, 32, true); @@ -147,7 +147,7 @@ Common::Error EobCoreEngine::loadGameState(int slot) { _inf->loadState(in); for (int i = 0; i < 600; i++) { - EobItem *t = &_items[i]; + EoBItem *t = &_items[i]; t->nameUnid = in.readByte(); t->nameId = in.readByte(); t->flags = in.readByte(); @@ -162,7 +162,7 @@ Common::Error EobCoreEngine::loadGameState(int slot) { } for (int i = 51; i < 65; i++) { - EobItemType *t = &_itemTypes[i]; + EoBItemType *t = &_itemTypes[i]; t->invFlags = in.readUint16BE(); t->handFlags = in.readUint16BE(); t->armorClass = in.readSByte(); @@ -195,9 +195,9 @@ Common::Error EobCoreEngine::loadGameState(int slot) { LevelTempData *l = _lvlTempData[i]; l->wallsXorData = new uint8[4096]; l->flags = new uint16[1024]; - EobMonsterInPlay *lm = new EobMonsterInPlay[30]; + EoBMonsterInPlay *lm = new EoBMonsterInPlay[30]; l->monsters = lm; - EobFlyingObject *lf = new EobFlyingObject[_numFlyingObjects]; + EoBFlyingObject *lf = new EoBFlyingObject[_numFlyingObjects]; l->flyingObjects = lf; WallOfForce *lw = new WallOfForce[5]; l->wallsOfForce = lw; @@ -207,7 +207,7 @@ Common::Error EobCoreEngine::loadGameState(int slot) { l->flags[ii] = in.readByte(); for (int ii = 0; ii < 30; ii++) { - EobMonsterInPlay *m = &lm[ii]; + EoBMonsterInPlay *m = &lm[ii]; m->type = in.readByte(); m->unit = in.readByte(); m->block = in.readUint16BE(); @@ -235,7 +235,7 @@ Common::Error EobCoreEngine::loadGameState(int slot) { } for (int ii = 0; ii < _numFlyingObjects; ii++) { - EobFlyingObject *m = &lf[ii]; + EoBFlyingObject *m = &lf[ii]; m->enable = in.readByte(); m->objectType = in.readByte(); m->attackerId = in.readSint16BE(); @@ -299,7 +299,7 @@ Common::Error EobCoreEngine::loadGameState(int slot) { return Common::kNoError; } -Common::Error EobCoreEngine::saveGameStateIntern(int slot, const char *saveName, const Graphics::Surface *thumbnail) { +Common::Error EoBCoreEngine::saveGameStateIntern(int slot, const char *saveName, const Graphics::Surface *thumbnail) { Common::String saveNameTmp; const char *fileName = 0; @@ -326,7 +326,7 @@ Common::Error EobCoreEngine::saveGameStateIntern(int slot, const char *saveName, timerSpecialCharacterUpdate(0x30 + i); for (int i = 0; i < 6; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; out->writeByte(c->id); out->writeByte(c->flags); @@ -400,7 +400,7 @@ Common::Error EobCoreEngine::saveGameStateIntern(int slot, const char *saveName, _inf->saveState(out); for (int i = 0; i < 600; i++) { - EobItem *t = &_items[i]; + EoBItem *t = &_items[i]; out->writeByte(t->nameUnid); out->writeByte(t->nameId); out->writeByte(t->flags); @@ -415,7 +415,7 @@ Common::Error EobCoreEngine::saveGameStateIntern(int slot, const char *saveName, } for (int i = 51; i < 65; i++) { - EobItemType *t = &_itemTypes[i]; + EoBItemType *t = &_itemTypes[i]; out->writeUint16BE(t->invFlags); out->writeUint16BE(t->handFlags); out->writeSByte(t->armorClass); @@ -440,12 +440,12 @@ Common::Error EobCoreEngine::saveGameStateIntern(int slot, const char *saveName, for (int ii = 0; ii < 1024; ii++) out->writeByte(l->flags[ii] & 0xff); - EobMonsterInPlay *lm = (EobMonsterInPlay*)_lvlTempData[i]->monsters; - EobFlyingObject *lf = (EobFlyingObject*)_lvlTempData[i]->flyingObjects; + EoBMonsterInPlay *lm = (EoBMonsterInPlay*)_lvlTempData[i]->monsters; + EoBFlyingObject *lf = (EoBFlyingObject*)_lvlTempData[i]->flyingObjects; WallOfForce *lw = (WallOfForce*)_lvlTempData[i]->wallsOfForce; for (int ii = 0; ii < 30; ii++) { - EobMonsterInPlay *m = &lm[ii]; + EoBMonsterInPlay *m = &lm[ii]; out->writeByte(m->type); out->writeByte(m->unit); out->writeUint16BE(m->block); @@ -473,7 +473,7 @@ Common::Error EobCoreEngine::saveGameStateIntern(int slot, const char *saveName, } for (int ii = 0; ii < _numFlyingObjects; ii++) { - EobFlyingObject *m = &lf[ii]; + EoBFlyingObject *m = &lf[ii]; out->writeByte(m->enable); out->writeByte(m->objectType); out->writeSint16BE(m->attackerId); @@ -513,22 +513,22 @@ Common::Error EobCoreEngine::saveGameStateIntern(int slot, const char *saveName, return Common::kNoError; } -void *EobCoreEngine::generateMonsterTempData(LevelTempData *tmp) { - EobMonsterInPlay *m = new EobMonsterInPlay[30]; - memcpy(m, _monsters, sizeof(EobMonsterInPlay) * 30); +void *EoBCoreEngine::generateMonsterTempData(LevelTempData *tmp) { + EoBMonsterInPlay *m = new EoBMonsterInPlay[30]; + memcpy(m, _monsters, sizeof(EoBMonsterInPlay) * 30); return m; } -void EobCoreEngine::restoreMonsterTempData(LevelTempData *tmp) { - memcpy(_monsters, tmp->monsters, sizeof(EobMonsterInPlay) * 30); +void EoBCoreEngine::restoreMonsterTempData(LevelTempData *tmp) { + memcpy(_monsters, tmp->monsters, sizeof(EoBMonsterInPlay) * 30); } -void EobCoreEngine::releaseMonsterTempData(LevelTempData *tmp) { - EobMonsterInPlay *p = (EobMonsterInPlay*)tmp->monsters; +void EoBCoreEngine::releaseMonsterTempData(LevelTempData *tmp) { + EoBMonsterInPlay *p = (EoBMonsterInPlay*)tmp->monsters; delete[] p; } -void *EobCoreEngine::generateWallOfForceTempData(LevelTempData *tmp) { +void *EoBCoreEngine::generateWallOfForceTempData(LevelTempData *tmp) { WallOfForce *w = new WallOfForce[5]; memcpy(w, _wallsOfForce, sizeof(WallOfForce) * 5); uint32 ct = _system->getMillis(); @@ -537,14 +537,14 @@ void *EobCoreEngine::generateWallOfForceTempData(LevelTempData *tmp) { return w; } -void EobCoreEngine::restoreWallOfForceTempData(LevelTempData *tmp) { +void EoBCoreEngine::restoreWallOfForceTempData(LevelTempData *tmp) { memcpy(_wallsOfForce, tmp->wallsOfForce, sizeof(WallOfForce) * 5); uint32 ct = _system->getMillis(); for (int i = 0; i < 5; i++) _wallsOfForce[i].duration += ct; } -void EobCoreEngine::releaseWallOfForceTempData(LevelTempData *tmp) { +void EoBCoreEngine::releaseWallOfForceTempData(LevelTempData *tmp) { WallOfForce *p = (WallOfForce*)tmp->wallsOfForce; delete[] p; } diff --git a/engines/kyra/saveload_lol.cpp b/engines/kyra/saveload_lol.cpp index c7fb107f35..c4262c0edd 100644 --- a/engines/kyra/saveload_lol.cpp +++ b/engines/kyra/saveload_lol.cpp @@ -194,7 +194,7 @@ Common::Error LoLEngine::loadGameState(int slot) { _lvlTempData[i] = new LevelTempData; _lvlTempData[i]->wallsXorData = new uint8[4096]; _lvlTempData[i]->flags = new uint16[1024]; - LolMonsterInPlay *lm = new LolMonsterInPlay[30]; + LoLMonsterInPlay *lm = new LoLMonsterInPlay[30]; _lvlTempData[i]->monsters = lm; FlyingObject *lf = new FlyingObject[_numFlyingObjects]; _lvlTempData[i]->flyingObjects = lf; @@ -205,7 +205,7 @@ Common::Error LoLEngine::loadGameState(int slot) { l->flags[ii] = in.readByte(); for (int ii = 0; ii < 30; ii++) { - LolMonsterInPlay *m = &lm[ii]; + LoLMonsterInPlay *m = &lm[ii]; m->nextAssignedObject = in.readUint16BE(); m->nextDrawObject = in.readUint16BE(); m->flyingHeight = in.readByte(); @@ -386,11 +386,11 @@ Common::Error LoLEngine::saveGameStateIntern(int slot, const char *saveName, con for (int ii = 0; ii < 1024; ii++) out->writeByte(l->flags[ii] & 0xff); - LolMonsterInPlay *lm = (LolMonsterInPlay*)_lvlTempData[i]->monsters; + LoLMonsterInPlay *lm = (LoLMonsterInPlay*)_lvlTempData[i]->monsters; FlyingObject *lf = (FlyingObject*)_lvlTempData[i]->flyingObjects; for (int ii = 0; ii < 30; ii++) { - LolMonsterInPlay *m = &lm[ii]; + LoLMonsterInPlay *m = &lm[ii]; out->writeUint16BE(m->nextAssignedObject); out->writeUint16BE(m->nextDrawObject); out->writeByte(m->flyingHeight); @@ -484,8 +484,8 @@ void LoLEngine::restoreBlockTempData(int levelIndex) { } void *LoLEngine::generateMonsterTempData(LevelTempData *tmp) { - LolMonsterInPlay *m = new LolMonsterInPlay[30]; - memcpy(m, _monsters, sizeof(LolMonsterInPlay) * 30); + LoLMonsterInPlay *m = new LoLMonsterInPlay[30]; + memcpy(m, _monsters, sizeof(LoLMonsterInPlay) * 30); tmp->monsterDifficulty = _monsterDifficulty; return m; } @@ -509,7 +509,7 @@ void LoLEngine::restoreTempDataAdjustMonsterStrength(int index) { } void LoLEngine::restoreMonsterTempData(LevelTempData *tmp) { - memcpy(_monsters, tmp->monsters, sizeof(LolMonsterInPlay) * 30); + memcpy(_monsters, tmp->monsters, sizeof(LoLMonsterInPlay) * 30); for (int i = 0; i < 30; i++) { if (_monsters[i].block) { @@ -521,7 +521,7 @@ void LoLEngine::restoreMonsterTempData(LevelTempData *tmp) { } void LoLEngine::releaseMonsterTempData(LevelTempData *tmp) { - LolMonsterInPlay *p = (LolMonsterInPlay*)tmp->monsters; + LoLMonsterInPlay *p = (LoLMonsterInPlay*)tmp->monsters; delete[] p; } diff --git a/engines/kyra/saveload_rpg.cpp b/engines/kyra/saveload_rpg.cpp index 4553570f46..2e9f0228cf 100644 --- a/engines/kyra/saveload_rpg.cpp +++ b/engines/kyra/saveload_rpg.cpp @@ -106,19 +106,19 @@ void KyraRpgEngine::releaseTempData() { } void *KyraRpgEngine::generateFlyingObjectTempData(LevelTempData *tmp) { - assert(_flyingObjectStructSize == sizeof(EobFlyingObject)); - EobFlyingObject *f = new EobFlyingObject[_numFlyingObjects]; - memcpy(f, _flyingObjectsPtr, sizeof(EobFlyingObject) * _numFlyingObjects); + assert(_flyingObjectStructSize == sizeof(EoBFlyingObject)); + EoBFlyingObject *f = new EoBFlyingObject[_numFlyingObjects]; + memcpy(f, _flyingObjectsPtr, sizeof(EoBFlyingObject) * _numFlyingObjects); return f; } void KyraRpgEngine::restoreFlyingObjectTempData(LevelTempData *tmp) { - assert(_flyingObjectStructSize == sizeof(EobFlyingObject)); - memcpy(_flyingObjectsPtr, tmp->flyingObjects, sizeof(EobFlyingObject) * _numFlyingObjects); + assert(_flyingObjectStructSize == sizeof(EoBFlyingObject)); + memcpy(_flyingObjectsPtr, tmp->flyingObjects, sizeof(EoBFlyingObject) * _numFlyingObjects); } void KyraRpgEngine::releaseFlyingObjectTempData(LevelTempData *tmp) { - EobFlyingObject *p = (EobFlyingObject*)tmp->flyingObjects; + EoBFlyingObject *p = (EoBFlyingObject*)tmp->flyingObjects; delete[] p; } diff --git a/engines/kyra/scene_eob.cpp b/engines/kyra/scene_eob.cpp index 1927df79c1..e82442a117 100644 --- a/engines/kyra/scene_eob.cpp +++ b/engines/kyra/scene_eob.cpp @@ -33,7 +33,7 @@ namespace Kyra { -void EobCoreEngine::loadLevel(int level, int sub) { +void EoBCoreEngine::loadLevel(int level, int sub) { _currentLevel = level; _currentSub = sub; uint32 end = _system->getMillis() + 500; @@ -80,7 +80,7 @@ void EobCoreEngine::loadLevel(int level, int sub) { if (*pos++ == 0xEC) pos = loadActiveMonsterData(pos, level); else if (!(_hasTempDataFlags & (1 << (level - 1)))) - memset(_monsters, 0, 30 * sizeof(EobMonsterInPlay)); + memset(_monsters, 0, 30 * sizeof(EoBMonsterInPlay)); len2 = len - (pos - data); _inf->loadData(pos, len2); @@ -111,7 +111,7 @@ void EobCoreEngine::loadLevel(int level, int sub) { } loadVcnData(gfxFile.c_str(), 0); - _screen->loadEobBitmap("INVENT", 0, 5, 3, 2); + _screen->loadEoBBitmap("INVENT", 0, 5, 3, 2); delayUntil(end); snd_stopSound(); @@ -121,7 +121,7 @@ void EobCoreEngine::loadLevel(int level, int sub) { _screen->setCurPage(0); } -Common::String EobCoreEngine::initLevelData(int sub){ +Common::String EoBCoreEngine::initLevelData(int sub){ const uint8 *data = _screen->getCPagePtr(5) + 2; const uint8 *pos = data; @@ -252,7 +252,7 @@ Common::String EobCoreEngine::initLevelData(int sub){ return _curGfxFile; } -void EobCoreEngine::addLevelItems() { +void EoBCoreEngine::addLevelItems() { for (int i = 0; i < 1024; i++) _levelBlockProperties[i].drawObjects = 0; @@ -263,7 +263,7 @@ void EobCoreEngine::addLevelItems() { } } -void EobCoreEngine::loadVcnData(const char *file, const char*/*nextFile*/) { +void EoBCoreEngine::loadVcnData(const char *file, const char*/*nextFile*/) { if (file) strcpy(_lastBlockDataFile, file); @@ -278,7 +278,7 @@ void EobCoreEngine::loadVcnData(const char *file, const char*/*nextFile*/) { memcpy(_vcnBlocks, v, tlen); } -void EobCoreEngine::loadBlockProperties(const char *mazFile) { +void EoBCoreEngine::loadBlockProperties(const char *mazFile) { memset(_levelBlockProperties, 0, 1024 * sizeof(LevelBlockProperty)); const uint8 *p = getBlockFileData(mazFile) + 6; @@ -293,19 +293,19 @@ void EobCoreEngine::loadBlockProperties(const char *mazFile) { } } -const uint8 *EobCoreEngine::getBlockFileData(int) { +const uint8 *EoBCoreEngine::getBlockFileData(int) { Common::SeekableReadStream *s = _res->createReadStream(_curBlockFile); _screen->loadFileDataToPage(s, 15, s->size()); delete s; return _screen->getCPagePtr(14); } -const uint8 *EobCoreEngine::getBlockFileData(const char *mazFile) { +const uint8 *EoBCoreEngine::getBlockFileData(const char *mazFile) { _curBlockFile = mazFile; return getBlockFileData(0); } -void EobCoreEngine::loadDecorations(const char *cpsFile, const char *decFile) { +void EoBCoreEngine::loadDecorations(const char *cpsFile, const char *decFile) { _screen->loadShapeSetBitmap(cpsFile, 3, 3); Common::SeekableReadStream *s = _res->createReadStream(decFile); @@ -331,9 +331,9 @@ void EobCoreEngine::loadDecorations(const char *cpsFile, const char *decFile) { int len = s->readUint16LE(); delete[] _levelDecorationRects; - _levelDecorationRects = new EobRect8[len]; + _levelDecorationRects = new EoBRect8[len]; for (int i = 0; i < len; i++) { - EobRect8 *l = &_levelDecorationRects[i]; + EoBRect8 *l = &_levelDecorationRects[i]; l->x = s->readUint16LE(); l->y = s->readUint16LE(); l->w = s->readUint16LE(); @@ -343,7 +343,7 @@ void EobCoreEngine::loadDecorations(const char *cpsFile, const char *decFile) { delete s; } -void EobCoreEngine::assignWallsAndDecorations(int wallIndex, int vmpIndex, int decIndex, int specialType, int flags) { +void EoBCoreEngine::assignWallsAndDecorations(int wallIndex, int vmpIndex, int decIndex, int specialType, int flags) { _wllVmpMap[wallIndex] = vmpIndex; for (int i = 0; i < 6; i++) { for (int ii = 0; ii < 10; ii++) { @@ -372,7 +372,7 @@ void EobCoreEngine::assignWallsAndDecorations(int wallIndex, int vmpIndex, int d if (_levelDecorationShapes[t]) continue; - EobRect8 *r = &_levelDecorationRects[t]; + EoBRect8 *r = &_levelDecorationRects[t]; if (r->w == 0 || r->h == 0) error("Error trying to make decoration %d (x: %d, y: %d, w: %d, h: %d)", decIndex, r->x, r->y, r->w, r->h); @@ -389,7 +389,7 @@ void EobCoreEngine::assignWallsAndDecorations(int wallIndex, int vmpIndex, int d } while (decIndex != -1); } -void EobCoreEngine::releaseDecorations() { +void EoBCoreEngine::releaseDecorations() { if (_levelDecorationShapes) { for (int i = 0; i < 400; i++) { delete[] _levelDecorationShapes[i]; @@ -399,7 +399,7 @@ void EobCoreEngine::releaseDecorations() { _mappedDecorationsCount = 0; } -void EobCoreEngine::releaseDoorShapes() { +void EoBCoreEngine::releaseDoorShapes() { for (int i = 0; i < 6; i++) { delete[] _doorShapes[i]; _doorShapes[i] = 0; @@ -408,7 +408,7 @@ void EobCoreEngine::releaseDoorShapes() { } } -void EobCoreEngine::toggleWallState(int wall, int toggle) { +void EoBCoreEngine::toggleWallState(int wall, int toggle) { wall = wall * 10 + 3; for (int i = 0; i < 9 ; i++) { @@ -422,7 +422,7 @@ void EobCoreEngine::toggleWallState(int wall, int toggle) { } } -void EobCoreEngine::drawScene(int refresh) { +void EoBCoreEngine::drawScene(int refresh) { generateBlockDrawingBuffer(); drawVcnBlocks(); drawSceneShapes(); @@ -470,7 +470,7 @@ void EobCoreEngine::drawScene(int refresh) { _sceneUpdateRequired = false; } -void EobCoreEngine::drawSceneShapes(int start) { +void EoBCoreEngine::drawSceneShapes(int start) { for (int i = start; i < 18; i++) { uint8 t = _dscTileIndex[i]; uint8 s = _visibleBlocks[t]->walls[_sceneDrawVarDown]; @@ -512,7 +512,7 @@ void EobCoreEngine::drawSceneShapes(int start) { } } -void EobCoreEngine::drawDecorations(int index) { +void EoBCoreEngine::drawDecorations(int index) { for (int i = 1; i >= 0; i--) { int s = index * 2 + i; if (_dscWallMapping[s]) { @@ -563,7 +563,7 @@ void EobCoreEngine::drawDecorations(int index) { } } -int EobCoreEngine::calcNewBlockPositionAndTestPassability(uint16 curBlock, uint16 direction) { +int EoBCoreEngine::calcNewBlockPositionAndTestPassability(uint16 curBlock, uint16 direction) { uint16 b = calcNewBlockPosition(curBlock, direction); int w = _levelBlockProperties[b].walls[direction ^ 2]; int f = _wllWallFlags[w]; @@ -585,13 +585,13 @@ int EobCoreEngine::calcNewBlockPositionAndTestPassability(uint16 curBlock, uint1 return b; } -void EobCoreEngine::notifyBlockNotPassable() { +void EoBCoreEngine::notifyBlockNotPassable() { _txt->printMessage(_warningStrings[0]); snd_playSoundEffect(29); removeInputTop(); } -void EobCoreEngine::moveParty(uint16 block) { +void EoBCoreEngine::moveParty(uint16 block) { updateAllMonsterDests(); uint16 old = _currentBlock; _currentBlock = block; @@ -616,7 +616,7 @@ void EobCoreEngine::moveParty(uint16 block) { checkFlyingObjects(); } -int EobCoreEngine::clickedDoorSwitch(uint16 block, uint16 direction) { +int EoBCoreEngine::clickedDoorSwitch(uint16 block, uint16 direction) { uint8 v = _visibleBlocks[13]->walls[_sceneDrawVarDown]; SpriteDecoration *d = &_doorSwitches[((v > 12 && v < 23) || v == 31) ? 3 : 0]; int x1 = d->x + _dscShapeCoords[138] - 4; @@ -638,7 +638,7 @@ int EobCoreEngine::clickedDoorSwitch(uint16 block, uint16 direction) { return 1; } -int EobCoreEngine::clickedNiche(uint16 block, uint16 direction) { +int EoBCoreEngine::clickedNiche(uint16 block, uint16 direction) { uint8 v = _wllShapeMap[_levelBlockProperties[block].walls[direction]]; if (!clickedShape(v)) return 0; @@ -664,7 +664,7 @@ int EobCoreEngine::clickedNiche(uint16 block, uint16 direction) { return 1; } -int EobCoreEngine::clickedDoorPry(uint16 block, uint16 direction) { +int EoBCoreEngine::clickedDoorPry(uint16 block, uint16 direction) { if (!posWithinRect(_mouseX, _mouseY, 40, 16, 136, 88) && (_clickedSpecialFlag == 0x40)) return 0; @@ -702,7 +702,7 @@ int EobCoreEngine::clickedDoorPry(uint16 block, uint16 direction) { return 1; } -int EobCoreEngine::clickedDoorNoPry(uint16 block, uint16 direction) { +int EoBCoreEngine::clickedDoorNoPry(uint16 block, uint16 direction) { if (!posWithinRect(_mouseX, _mouseY, 40, 16, 136, 88) && (_clickedSpecialFlag == 0x40)) return 0; @@ -712,7 +712,7 @@ int EobCoreEngine::clickedDoorNoPry(uint16 block, uint16 direction) { return 1; } -int EobCoreEngine::specialWallAction(int block, int direction) { +int EoBCoreEngine::specialWallAction(int block, int direction) { direction ^= 2; uint8 type = _specialWallTypes[_levelBlockProperties[block].walls[direction]]; if (!type || !(_clickedSpecialFlag & (((_levelBlockProperties[block].flags & 0xf8) >> 3) | 0xe0))) @@ -764,11 +764,11 @@ int EobCoreEngine::specialWallAction(int block, int direction) { return res; } -void EobCoreEngine::openDoor(int block) { +void EoBCoreEngine::openDoor(int block) { openCloseDoor(block, 1); } -void EobCoreEngine::closeDoor(int block) { +void EoBCoreEngine::closeDoor(int block) { if (block == _currentBlock || _levelBlockProperties[block].flags & 7) return; openCloseDoor(block, -1); diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp index e38e5ebc22..d8fb70a55f 100644 --- a/engines/kyra/scene_lol.cpp +++ b/engines/kyra/scene_lol.cpp @@ -474,10 +474,10 @@ void LoLEngine::resetItems(int flag) { for (int i = 0; i < 1024; i++) { _levelBlockProperties[i].direction = 5; uint16 id = _levelBlockProperties[i].assignedObjects; - LolMonsterInPlay *r = 0; + LoLMonsterInPlay *r = 0; while (id & 0x8000) { - r = (LolMonsterInPlay *)findObject(id); + r = (LoLMonsterInPlay *)findObject(id); id = r->nextAssignedObject; } @@ -496,7 +496,7 @@ void LoLEngine::resetItems(int flag) { } void LoLEngine::disableMonsters() { - memset(_monsters, 0, 30 * sizeof(LolMonsterInPlay)); + memset(_monsters, 0, 30 * sizeof(LoLMonsterInPlay)); for (int i = 0; i < 30; i++) _monsters[i].mode = 0x10; } diff --git a/engines/kyra/screen_eob.cpp b/engines/kyra/screen_eob.cpp index 36af074ee0..869f4375ae 100644 --- a/engines/kyra/screen_eob.cpp +++ b/engines/kyra/screen_eob.cpp @@ -36,7 +36,7 @@ namespace Kyra { -Screen_Eob::Screen_Eob(EobCoreEngine *vm, OSystem *system) : Screen(vm, system) { +Screen_EoB::Screen_EoB(EoBCoreEngine *vm, OSystem *system) : Screen(vm, system) { _shapeFadeMode[0] = _shapeFadeMode[1] = 0; _shapeFadeInternal = 0; _fadeData = 0; @@ -53,7 +53,7 @@ Screen_Eob::Screen_Eob(EobCoreEngine *vm, OSystem *system) : Screen(vm, system) _gfxMaxY = 0; } -Screen_Eob::~Screen_Eob() { +Screen_EoB::~Screen_EoB() { delete[] _fadeData; if (_customDimTable) { for (int i = 0; i < _screenDimTableCount; i++) @@ -63,13 +63,13 @@ Screen_Eob::~Screen_Eob() { delete[] _dsTempPage; } -bool Screen_Eob::init() { +bool Screen_EoB::init() { if (Screen::init()) { _customDimTable = new ScreenDim*[_screenDimTableCount]; memset(_customDimTable, 0, sizeof(ScreenDim*) * _screenDimTableCount); int temp; - _gfxMaxY = _vm->staticres()->loadRawData(kEobBaseExpObjectY, temp); + _gfxMaxY = _vm->staticres()->loadRawData(kEoBBaseExpObjectY, temp); _fadeData = _vm->resource()->fileData("FADING.DAT", 0); if (!_fadeData) { @@ -88,18 +88,18 @@ bool Screen_Eob::init() { return false; } -void Screen_Eob::setScreenDim(int dim) { +void Screen_EoB::setScreenDim(int dim) { assert(dim < _screenDimTableCount); _curDim = _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim]; _curDimIndex = dim; } -const ScreenDim *Screen_Eob::getScreenDim(int dim) { +const ScreenDim *Screen_EoB::getScreenDim(int dim) { assert(dim < _screenDimTableCount); return _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim]; } -void Screen_Eob::modifyScreenDim(int dim, int x, int y, int w, int h) { +void Screen_EoB::modifyScreenDim(int dim, int x, int y, int w, int h) { if (!_customDimTable[dim]) _customDimTable[dim] = new ScreenDim; @@ -112,16 +112,16 @@ void Screen_Eob::modifyScreenDim(int dim, int x, int y, int w, int h) { setScreenDim(dim); } -void Screen_Eob::setClearScreenDim(int dim) { +void Screen_EoB::setClearScreenDim(int dim) { setScreenDim(dim); clearCurDim(); } -void Screen_Eob::clearCurDim() { +void Screen_EoB::clearCurDim() { fillRect(_curDim->sx << 3, _curDim->sy, ((_curDim->sx + _curDim->w) << 3) - 1, (_curDim->sy + _curDim->h) - 1, _curDim->unkA); } -void Screen_Eob::setMouseCursor(int x, int y, const byte *shape) { +void Screen_EoB::setMouseCursor(int x, int y, const byte *shape) { if (!shape) return; int mouseW = shape[2] << 3; @@ -143,23 +143,23 @@ void Screen_Eob::setMouseCursor(int x, int y, const byte *shape) { _system->updateScreen(); } -void Screen_Eob::loadFileDataToPage(Common::SeekableReadStream *s, int pageNum, uint32 size) { +void Screen_EoB::loadFileDataToPage(Common::SeekableReadStream *s, int pageNum, uint32 size) { s->read(_pagePtrs[pageNum], size); } -void Screen_Eob::printShadedText(const char *string, int x, int y, int col1, int col2) { +void Screen_EoB::printShadedText(const char *string, int x, int y, int col1, int col2) { printText(string, x - 1, y, 12, col2); printText(string, x, y + 1, 12, 0); printText(string, x - 1, y + 1, 12, 0); printText(string, x, y, col1, 0); } -void Screen_Eob::loadShapeSetBitmap(const char *file, int tempPage, int destPage) { - loadEobBitmap(file, 0, tempPage, destPage, -1); +void Screen_EoB::loadShapeSetBitmap(const char *file, int tempPage, int destPage) { + loadEoBBitmap(file, 0, tempPage, destPage, -1); _curPage = 2; } -void Screen_Eob::loadEobBitmap(const char *file, const uint8 *ditheringData, int tempPage, int destPage, int copyToPage) { +void Screen_EoB::loadEoBBitmap(const char *file, const uint8 *ditheringData, int tempPage, int destPage, int copyToPage) { Common::String tmp = Common::String::format("%s.CPS", file); Common::SeekableReadStream *s = _vm->resource()->createReadStream(tmp); bool loadAlternative = false; @@ -183,7 +183,7 @@ void Screen_Eob::loadEobBitmap(const char *file, const uint8 *ditheringData, int tmp.setChar('X', 0); s = _vm->resource()->createReadStream(tmp); if (!s) - error("Screen_Eob::loadEobBitmap(): CPS file loading failed."); + error("Screen_EoB::loadEoBBitmap(): CPS file loading failed."); s->seek(768); loadFileDataToPage(s, destPage, 64000); delete s; @@ -200,7 +200,7 @@ void Screen_Eob::loadEobBitmap(const char *file, const uint8 *ditheringData, int } } -uint8 *Screen_Eob::encodeShape(uint16 x, uint16 y, uint16 w, uint16 h, bool no4bitEncoding) { +uint8 *Screen_EoB::encodeShape(uint16 x, uint16 y, uint16 w, uint16 h, bool no4bitEncoding) { uint8 *shp = 0; uint16 shapesize = 0; @@ -325,7 +325,7 @@ uint8 *Screen_Eob::encodeShape(uint16 x, uint16 y, uint16 w, uint16 h, bool no4b return shp; } -void Screen_Eob::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, ...) { +void Screen_EoB::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, ...) { uint8 *dst = getPagePtr(pageNum); const uint8 *src = shapeData; @@ -642,7 +642,7 @@ void Screen_Eob::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, } } -const uint8 *Screen_Eob::scaleShape(const uint8 *shapeData, int steps) { +const uint8 *Screen_EoB::scaleShape(const uint8 *shapeData, int steps) { setShapeFadeMode(1, steps ? true : false); while (shapeData && steps--) @@ -651,7 +651,7 @@ const uint8 *Screen_Eob::scaleShape(const uint8 *shapeData, int steps) { return shapeData; } -const uint8 *Screen_Eob::scaleShapeStep(const uint8 *shp) { +const uint8 *Screen_EoB::scaleShapeStep(const uint8 *shp) { uint8 *d = _dsTempPage; *d++ = *shp++; @@ -701,14 +701,14 @@ const uint8 *Screen_Eob::scaleShapeStep(const uint8 *shp) { return (const uint8 *) _dsTempPage; } -void Screen_Eob::replaceShapePalette(uint8 *shp, const uint8 *pal) { +void Screen_EoB::replaceShapePalette(uint8 *shp, const uint8 *pal) { if (*shp != 1) return; shp += 4; memcpy(shp, pal, 16); } -void Screen_Eob::applyShapeOverlay(uint8 *shp, int ovlIndex) { +void Screen_EoB::applyShapeOverlay(uint8 *shp, int ovlIndex) { if (*shp != 1) return; shp += 4; @@ -717,25 +717,25 @@ void Screen_Eob::applyShapeOverlay(uint8 *shp, int ovlIndex) { shp[i] = ovl[shp[i]]; } -void Screen_Eob::setShapeFrame(int x1, int y1, int x2, int y2) { +void Screen_EoB::setShapeFrame(int x1, int y1, int x2, int y2) { _dsX1 = x1; _dsY1 = y1; _dsX2 = x2; _dsY2 = y2; } -void Screen_Eob::setShapeFadeMode (uint8 i, bool b) { +void Screen_EoB::setShapeFadeMode (uint8 i, bool b) { if (!i || i == 1) _shapeFadeMode[i] = b; } -void Screen_Eob::setGfxParameters(int x, int y, int col) { +void Screen_EoB::setGfxParameters(int x, int y, int col) { _gfxX = x; _gfxY = y; _gfxCol = col; } -void Screen_Eob::drawExplosion(int scale, int radius, int numElements, int stepSize, int aspectRatio, const uint8 *colorTable, int colorTableSize) { +void Screen_EoB::drawExplosion(int scale, int radius, int numElements, int stepSize, int aspectRatio, const uint8 *colorTable, int colorTableSize) { int ymin = 0; int ymax = _gfxMaxY[scale]; int xmin = -100; @@ -837,7 +837,7 @@ void Screen_Eob::drawExplosion(int scale, int radius, int numElements, int stepS showMouse(); } -void Screen_Eob::drawVortex(int numElements, int radius, int stepSize, int, int disorder, const uint8 *colorTable, int colorTableSize) { +void Screen_EoB::drawVortex(int numElements, int radius, int stepSize, int, int disorder, const uint8 *colorTable, int colorTableSize) { int16 *xCoords = (int16*)_dsTempPage; int16 *yCoords = (int16*)&_dsTempPage[300]; int16 *xMod = (int16*)&_dsTempPage[600]; @@ -973,7 +973,7 @@ void Screen_Eob::drawVortex(int numElements, int radius, int stepSize, int, int showMouse(); } -void Screen_Eob::fadeTextColor(Palette *pal, int color1, int rate) { +void Screen_EoB::fadeTextColor(Palette *pal, int color1, int rate) { uint8 *col = pal->getData(); for (bool loop = true; loop; ) { @@ -1002,7 +1002,7 @@ void Screen_Eob::fadeTextColor(Palette *pal, int color1, int rate) { } } -bool Screen_Eob::delayedFadePalStep(Palette *fadePal, Palette *destPal, int rate) { +bool Screen_EoB::delayedFadePalStep(Palette *fadePal, Palette *destPal, int rate) { bool res = false; uint8 *s = fadePal->getData(); @@ -1031,15 +1031,15 @@ bool Screen_Eob::delayedFadePalStep(Palette *fadePal, Palette *destPal, int rate return res; } -int Screen_Eob::getRectSize(int w, int h) { +int Screen_EoB::getRectSize(int w, int h) { return w * h; } -void Screen_Eob::setFadeTableIndex(int index) { +void Screen_EoB::setFadeTableIndex(int index) { _fadeDataIndex = (CLIP(index, 0, 7) << 8); } -void Screen_Eob::createFadeTable(uint8 *palData, uint8 *dst, uint8 rootColor, uint8 weight) { +void Screen_EoB::createFadeTable(uint8 *palData, uint8 *dst, uint8 rootColor, uint8 weight) { if (!palData) return; @@ -1082,11 +1082,11 @@ void Screen_Eob::createFadeTable(uint8 *palData, uint8 *dst, uint8 rootColor, ui } } -uint8 *Screen_Eob::getFadeTable(int index) { +uint8 *Screen_EoB::getFadeTable(int index) { return (index >= 0 && index < 5) ? &_fadeData[index << 8] : 0; } -void Screen_Eob::drawShapeSetPixel(uint8 * dst, uint8 c) { +void Screen_EoB::drawShapeSetPixel(uint8 * dst, uint8 c) { if (_shapeFadeMode[0]) { if (_shapeFadeMode[1]) { c = *dst; @@ -1105,7 +1105,7 @@ void Screen_Eob::drawShapeSetPixel(uint8 * dst, uint8 c) { *dst = c; } -void Screen_Eob::scaleShapeProcessLine(uint8 *&dst, const uint8 *&src) { +void Screen_EoB::scaleShapeProcessLine(uint8 *&dst, const uint8 *&src) { for (int i = 0; i < _dsDiv; i++) { *dst++ = *src++; *dst++ = (READ_BE_UINT16(src) >> 4) & 0xff; @@ -1124,7 +1124,7 @@ void Screen_Eob::scaleShapeProcessLine(uint8 *&dst, const uint8 *&src) { } } -bool Screen_Eob::posWithinRect(int posX, int posY, int x1, int y1, int x2, int y2) { +bool Screen_EoB::posWithinRect(int posX, int posY, int x1, int y1, int x2, int y2) { if (posX < x1 || posX > x2 || posY < y1 || posY > y2) return false; return true; diff --git a/engines/kyra/screen_eob.h b/engines/kyra/screen_eob.h index 78361ebaa6..6406587980 100644 --- a/engines/kyra/screen_eob.h +++ b/engines/kyra/screen_eob.h @@ -29,11 +29,11 @@ namespace Kyra { -class EobCoreEngine; -class Screen_Eob : public Screen{ +class EoBCoreEngine; +class Screen_EoB : public Screen{ public: - Screen_Eob(EobCoreEngine *vm, OSystem *system); - virtual ~Screen_Eob(); + Screen_EoB(EoBCoreEngine *vm, OSystem *system); + virtual ~Screen_EoB(); bool init(); @@ -51,7 +51,7 @@ public: void loadFileDataToPage(Common::SeekableReadStream *s, int pageNum, uint32 size); void printShadedText(const char *string, int x, int y, int col1, int col2); - void loadEobBitmap(const char *file, const uint8 *ditheringData, int tempPage, int destPage, int copyToPage); + void loadEoBBitmap(const char *file, const uint8 *ditheringData, int tempPage, int destPage, int copyToPage); void loadShapeSetBitmap(const char *file, int tempPage, int destPage); uint8 *encodeShape(uint16 x, uint16 y, uint16 w, uint16 h, bool no4bitEncoding = false); diff --git a/engines/kyra/script_eob.cpp b/engines/kyra/script_eob.cpp index c59c66b04f..ab22b4f0b6 100644 --- a/engines/kyra/script_eob.cpp +++ b/engines/kyra/script_eob.cpp @@ -32,23 +32,23 @@ namespace Kyra { -void EobCoreEngine::runLevelScript(int block, int flags) { +void EoBCoreEngine::runLevelScript(int block, int flags) { _inf->run(block, flags); } -void EobCoreEngine::setScriptFlags(uint32 flags) { +void EoBCoreEngine::setScriptFlags(uint32 flags) { _inf->setFlags(flags); } -void EobCoreEngine::clearScriptFlags(uint32 flags) { +void EoBCoreEngine::clearScriptFlags(uint32 flags) { _inf->clearFlags(flags); } -bool EobCoreEngine::checkScriptFlags(uint32 flags) { +bool EoBCoreEngine::checkScriptFlags(uint32 flags) { return _inf->checkFlags(flags); } -const uint8 *EobCoreEngine::initScriptTimers(const uint8 *pos) { +const uint8 *EoBCoreEngine::initScriptTimers(const uint8 *pos) { _scriptTimersCount = 0; while (((int16)READ_LE_UINT16(pos)) != -1) { @@ -63,7 +63,7 @@ const uint8 *EobCoreEngine::initScriptTimers(const uint8 *pos) { return pos; } -void EobCoreEngine::updateScriptTimers() { +void EoBCoreEngine::updateScriptTimers() { bool timerUpdate = false; if ((_scriptTimersMode & 2) && _stepsUntilScriptCall && _stepCounter > _stepsUntilScriptCall) { _inf->run(0, 0x20); @@ -86,10 +86,10 @@ void EobCoreEngine::updateScriptTimers() { updateScriptTimersExtra(); } -EobInfProcessor::EobInfProcessor(EobCoreEngine *engine, Screen_Eob *screen) : _vm(engine), _screen(screen), +EoBInfProcessor::EoBInfProcessor(EoBCoreEngine *engine, Screen_EoB *screen) : _vm(engine), _screen(screen), _commandMin(engine->game() == GI_EOB1 ? -27 : -31) { -#define Opcode(x) _opcodes.push_back(new InfOpcode(new InfProc(this, &EobInfProcessor::x), #x)) +#define Opcode(x) _opcodes.push_back(new InfOpcode(new InfProc(this, &EoBInfProcessor::x), #x)) #define OpcodeAlt(x) if (_vm->game() == GI_EOB1) { Opcode(x##_v1); } else { Opcode(x##_v2); } Opcode(oeob_setWallType); Opcode(oeob_toggleWallState); @@ -152,7 +152,7 @@ EobInfProcessor::EobInfProcessor(EobCoreEngine *engine, Screen_Eob *screen) : _v _activeCharacter = -1; } -EobInfProcessor::~EobInfProcessor() { +EoBInfProcessor::~EoBInfProcessor() { delete[] _subroutineStack; delete[] _flagTable; delete[] _stack; @@ -164,14 +164,14 @@ EobInfProcessor::~EobInfProcessor() { _opcodes.clear(); } -void EobInfProcessor::loadData(const uint8 *data, uint32 dataSize) { +void EoBInfProcessor::loadData(const uint8 *data, uint32 dataSize) { delete[] _scriptData; _scriptSize = dataSize; _scriptData = new int8[_scriptSize]; memcpy(_scriptData, data, _scriptSize); } -void EobInfProcessor::run(int func, int flags) { +void EoBInfProcessor::run(int func, int flags) { int o = _vm->_levelBlockProperties[func].assignedObjects; if (!o) return; @@ -196,40 +196,40 @@ void EobInfProcessor::run(int func, int flags) { int8 cmd = *pos++; if (cmd <= _commandMin || cmd >= 0) continue; - debugC(3, kDebugLevelScript, "[0x%.04X] EobInfProcessor::%s()", (uint32)(pos - _scriptData), _opcodes[-(cmd + 1)]->desc.c_str()); + debugC(3, kDebugLevelScript, "[0x%.04X] EoBInfProcessor::%s()", (uint32)(pos - _scriptData), _opcodes[-(cmd + 1)]->desc.c_str()); pos += (*_opcodes[-(cmd + 1)]->proc)(pos); } while (!_abortScript && !_abortAfterSubroutine); } -void EobInfProcessor::setFlags(uint32 flags) { +void EoBInfProcessor::setFlags(uint32 flags) { _flagTable[17] |= flags; } -void EobInfProcessor::clearFlags(uint32 flags) { +void EoBInfProcessor::clearFlags(uint32 flags) { _flagTable[17] &= ~flags; } -bool EobInfProcessor::checkFlags(uint32 flags) const { +bool EoBInfProcessor::checkFlags(uint32 flags) const { return ((_flagTable[17] & flags) == flags) ? true : false; } -bool EobInfProcessor::preventRest() const { +bool EoBInfProcessor::preventRest() const { return _preventRest ? true : false; } -void EobInfProcessor::loadState(Common::SeekableSubReadStreamEndian &in) { +void EoBInfProcessor::loadState(Common::SeekableSubReadStreamEndian &in) { _preventRest = in.readByte(); for (int i = 0; i < 18; i++) _flagTable[i] = in.readUint32BE(); } -void EobInfProcessor::saveState(Common::OutSaveFile *out) { +void EoBInfProcessor::saveState(Common::OutSaveFile *out) { out->writeByte(_preventRest); for (int i = 0; i < 18; i++) out->writeUint32BE(_flagTable[i]); } -const char *EobInfProcessor::getString(uint16 index) { +const char *EoBInfProcessor::getString(uint16 index) { if (index == 0xffff) return 0; @@ -244,7 +244,7 @@ const char *EobInfProcessor::getString(uint16 index) { return (const char*)res; } -int EobInfProcessor::oeob_setWallType(int8 *data) { +int EoBInfProcessor::oeob_setWallType(int8 *data) { int8 *pos = data; uint16 block = 0; @@ -278,7 +278,7 @@ int EobInfProcessor::oeob_setWallType(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_toggleWallState(int8 *data) { +int EoBInfProcessor::oeob_toggleWallState(int8 *data) { int8 *pos = data; uint16 block = 0; @@ -320,28 +320,28 @@ int EobInfProcessor::oeob_toggleWallState(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_openDoor(int8 *data) { +int EoBInfProcessor::oeob_openDoor(int8 *data) { int8 *pos = data; _vm->openDoor(READ_LE_UINT16(pos)); pos += 2; return pos - data; } -int EobInfProcessor::oeob_closeDoor(int8 *data) { +int EoBInfProcessor::oeob_closeDoor(int8 *data) { int8 *pos = data; _vm->closeDoor(READ_LE_UINT16(pos)); pos += 2; return pos - data; } -int EobInfProcessor::oeob_replaceMonster(int8 *data) { +int EoBInfProcessor::oeob_replaceMonster(int8 *data) { int8 *pos = data; _vm->replaceMonster(pos[1], READ_LE_UINT16(pos + 2), pos[4], pos[5], pos[6], pos[7], pos[8], pos[9], READ_LE_UINT16(pos + 10), READ_LE_UINT16(pos + 12)); pos += 14; return pos - data; } -int EobInfProcessor::oeob_movePartyOrObject(int8 *data) { +int EoBInfProcessor::oeob_movePartyOrObject(int8 *data) { int8 *pos = data; int8 a = *pos++; @@ -454,7 +454,7 @@ int EobInfProcessor::oeob_movePartyOrObject(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_moveInventoryItemToBlock(int8 *data) { +int EoBInfProcessor::oeob_moveInventoryItemToBlock(int8 *data) { int8 *pos = data; int8 c = *pos++; uint16 block = READ_LE_UINT16(pos); @@ -500,7 +500,7 @@ int EobInfProcessor::oeob_moveInventoryItemToBlock(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_printMessage_v1(int8 *data) { +int EoBInfProcessor::oeob_printMessage_v1(int8 *data) { static const char colorConfig[] = "\x6\x21\x2\x21"; char col[5]; int8 *pos = data; @@ -522,7 +522,7 @@ int EobInfProcessor::oeob_printMessage_v1(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_printMessage_v2(int8 *data) { +int EoBInfProcessor::oeob_printMessage_v2(int8 *data) { int8 *pos = data; uint16 str = READ_LE_UINT16(pos); pos += 2; @@ -544,7 +544,7 @@ int EobInfProcessor::oeob_printMessage_v2(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_setFlags(int8 *data) { +int EoBInfProcessor::oeob_setFlags(int8 *data) { int8 *pos = data; int8 b = 0; @@ -583,7 +583,7 @@ int EobInfProcessor::oeob_setFlags(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_playSoundEffect(int8 *data) { +int EoBInfProcessor::oeob_playSoundEffect(int8 *data) { int8 *pos = data; uint16 block = READ_LE_UINT16(pos + 1); @@ -597,7 +597,7 @@ int EobInfProcessor::oeob_playSoundEffect(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_removeFlags(int8 *data) { +int EoBInfProcessor::oeob_removeFlags(int8 *data) { int8 *pos = data; int8 a = *pos++; @@ -629,7 +629,7 @@ int EobInfProcessor::oeob_removeFlags(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_modifyCharacterHitPoints(int8 *data) { +int EoBInfProcessor::oeob_modifyCharacterHitPoints(int8 *data) { int8 *pos = data; int8 c = *pos++; int8 p = *pos++; @@ -644,7 +644,7 @@ int EobInfProcessor::oeob_modifyCharacterHitPoints(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_calcAndInflictCharacterDamage(int8 *data) { +int EoBInfProcessor::oeob_calcAndInflictCharacterDamage(int8 *data) { int8 *pos = data; int charIndex = *pos++; int times = *pos++; @@ -673,19 +673,19 @@ int EobInfProcessor::oeob_calcAndInflictCharacterDamage(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_jump(int8 *data) { +int EoBInfProcessor::oeob_jump(int8 *data) { int8 *pos = data; pos = _scriptData + READ_LE_UINT16(pos); return pos - data; } -int EobInfProcessor::oeob_end(int8 *data) { +int EoBInfProcessor::oeob_end(int8 *data) { _abortScript = 1; _subroutineStackPos = 0; return 0; } -int EobInfProcessor::oeob_returnFromSubroutine(int8 *data) { +int EoBInfProcessor::oeob_returnFromSubroutine(int8 *data) { int8 *pos = data; if (_subroutineStackPos) @@ -696,7 +696,7 @@ int EobInfProcessor::oeob_returnFromSubroutine(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_callSubroutine(int8 *data) { +int EoBInfProcessor::oeob_callSubroutine(int8 *data) { int8 *pos = data; uint16 offs = READ_LE_UINT16(pos); assert(offs < _scriptSize); @@ -710,14 +710,14 @@ int EobInfProcessor::oeob_callSubroutine(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_eval_v1(int8 *data) { +int EoBInfProcessor::oeob_eval_v1(int8 *data) { int8 *pos = data; int8 cmd = *pos++; int a = 0; int b = 0; int i = 0; - EobItem *itm = &_vm->_items[_vm->_itemInHand]; + EoBItem *itm = &_vm->_items[_vm->_itemInHand]; Common::String tempString1; Common::String tempString2; @@ -930,14 +930,14 @@ int EobInfProcessor::oeob_eval_v1(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_eval_v2(int8 *data) { +int EoBInfProcessor::oeob_eval_v2(int8 *data) { int8 *pos = data; int8 cmd = *pos++; int a = 0; int b = 0; int i = 0; - EobItem *itm = (_vm->_itemInHand != -1) ? &_vm->_items[_vm->_itemInHand] : 0; + EoBItem *itm = (_vm->_itemInHand != -1) ? &_vm->_items[_vm->_itemInHand] : 0; Common::String tempString1; Common::String tempString2; @@ -1227,7 +1227,7 @@ int EobInfProcessor::oeob_eval_v2(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_deleteItem(int8 *data) { +int EoBInfProcessor::oeob_deleteItem(int8 *data) { int8 *pos = data; int8 c = *pos++; @@ -1243,7 +1243,7 @@ int EobInfProcessor::oeob_deleteItem(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_loadNewLevelOrMonsters(int8 *data) { +int EoBInfProcessor::oeob_loadNewLevelOrMonsters(int8 *data) { int8 *pos = data; _vm->gui_updateControls(); @@ -1264,7 +1264,7 @@ int EobInfProcessor::oeob_loadNewLevelOrMonsters(int8 *data) { _vm->_monsters[i].curAttackFrame = 0; for (int i = 0; i < 10; i++) { - EobFlyingObject *fo = &_vm->_flyingObjects[i]; + EoBFlyingObject *fo = &_vm->_flyingObjects[i]; if (fo->enable == 1) { _vm->_items[fo->item].pos &= 3; run(_vm->_items[fo->item].block, 4); @@ -1306,7 +1306,7 @@ int EobInfProcessor::oeob_loadNewLevelOrMonsters(int8 *data) { return res; } -int EobInfProcessor::oeob_increasePartyExperience(int8 *data) { +int EoBInfProcessor::oeob_increasePartyExperience(int8 *data) { int8 *pos = data; if (*pos++ == -30) { _vm->increasePartyExperience((int16)READ_LE_UINT16(pos)); @@ -1316,7 +1316,7 @@ int EobInfProcessor::oeob_increasePartyExperience(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_createItem_v1(int8 *data) { +int EoBInfProcessor::oeob_createItem_v1(int8 *data) { int8 *pos = data; uint16 itm = _vm->duplicateItem(READ_LE_UINT16(pos)); pos += 2; @@ -1337,7 +1337,7 @@ int EobInfProcessor::oeob_createItem_v1(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_createItem_v2(int8 *data) { +int EoBInfProcessor::oeob_createItem_v2(int8 *data) { static const uint8 _itemPos[] = { 0, 1, 2, 3, 1, 3, 0, 2, 3, 2, 1, 0, 2, 0, 3, 1 }; int8 *pos = data; @@ -1379,7 +1379,7 @@ int EobInfProcessor::oeob_createItem_v2(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_launchObject(int8 *data) { +int EoBInfProcessor::oeob_launchObject(int8 *data) { static const uint8 startPos[] = { 2, 3, 0, 2, 1, 0, 3, 1 }; int8 *pos = data; @@ -1407,7 +1407,7 @@ int EobInfProcessor::oeob_launchObject(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_changeDirection(int8 *data) { +int EoBInfProcessor::oeob_changeDirection(int8 *data) { int8 *pos = data; int8 cmd = *pos++; @@ -1428,7 +1428,7 @@ int EobInfProcessor::oeob_changeDirection(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_identifyItems(int8 *data) { +int EoBInfProcessor::oeob_identifyItems(int8 *data) { int8 *pos = data; uint16 block = READ_LE_UINT16(pos); @@ -1451,7 +1451,7 @@ int EobInfProcessor::oeob_identifyItems(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_sequence(int8 *data) { +int EoBInfProcessor::oeob_sequence(int8 *data) { int8 *pos = data; _vm->_npcSequenceSub = -1; _vm->txt()->setWaitButtonMode(0); @@ -1493,19 +1493,19 @@ int EobInfProcessor::oeob_sequence(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_delay(int8 *data) { +int EoBInfProcessor::oeob_delay(int8 *data) { int8 *pos = data; _vm->delay(READ_LE_UINT16(pos) * _vm->tickLength()); pos += 2; return pos - data; } -int EobInfProcessor::oeob_drawScene(int8 *data) { +int EoBInfProcessor::oeob_drawScene(int8 *data) { _vm->drawScene(1); return 0; } -int EobInfProcessor::oeob_dialogue(int8 *data) { +int EoBInfProcessor::oeob_dialogue(int8 *data) { int8 *pos = data; switch (*pos++) { @@ -1543,7 +1543,7 @@ int EobInfProcessor::oeob_dialogue(int8 *data) { return pos - data; } -int EobInfProcessor::oeob_specialEvent(int8 *data) { +int EoBInfProcessor::oeob_specialEvent(int8 *data) { int8 *pos = data; uint16 cmd = READ_LE_UINT16(pos); pos += 2; diff --git a/engines/kyra/script_eob.h b/engines/kyra/script_eob.h index a561568336..3804db07c6 100644 --- a/engines/kyra/script_eob.h +++ b/engines/kyra/script_eob.h @@ -34,10 +34,10 @@ namespace Kyra { class KyraRpgEngine; -class EobInfProcessor { +class EoBInfProcessor { public: - EobInfProcessor(EobCoreEngine *engine, Screen_Eob *_screen); - ~EobInfProcessor(); + EoBInfProcessor(EoBCoreEngine *engine, Screen_EoB *_screen); + ~EoBInfProcessor(); void loadData(const uint8 *data, uint32 dataSize); void run(int func, int flags); @@ -87,10 +87,10 @@ private: int oeob_dialogue(int8 *data); int oeob_specialEvent(int8 *data); - EobCoreEngine *_vm; - Screen_Eob *_screen; + EoBCoreEngine *_vm; + Screen_EoB *_screen; - typedef Common::Functor1Mem<int8*, int, EobInfProcessor> InfProc; + typedef Common::Functor1Mem<int8*, int, EoBInfProcessor> InfProc; struct InfOpcode { InfOpcode(InfProc *p, const char *d) : proc(p), desc(d) {} InfProc *proc; diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp index ead7e17f4c..342014bfed 100644 --- a/engines/kyra/script_lol.cpp +++ b/engines/kyra/script_lol.cpp @@ -811,11 +811,11 @@ int LoLEngine::olol_initMonster(EMCState *script) { return -1; for (uint8 i = 0; i < 30; i++) { - LolMonsterInPlay *l = &_monsters[i]; + LoLMonsterInPlay *l = &_monsters[i]; if (l->hitPoints || l->mode == 13) continue; - memset(l, 0, sizeof(LolMonsterInPlay)); + memset(l, 0, sizeof(LoLMonsterInPlay)); l->id = i; l->x = x; l->y = y; @@ -926,7 +926,7 @@ int LoLEngine::olol_loadMonsterProperties(EMCState *script) { stackPos(28), stackPos(29), stackPos(30), stackPos(31), stackPos(32), stackPos(33), stackPos(34), stackPos(35), stackPos(36), stackPos(37), stackPos(38), stackPos(39), stackPos(40), stackPos(41)); - LolMonsterProperty *l = &_monsterProperties[stackPos(0)]; + LoLMonsterProperty *l = &_monsterProperties[stackPos(0)]; l->shapeIndex = stackPos(1) & 0xff; int shpWidthMax = 0; @@ -998,7 +998,7 @@ int LoLEngine::olol_inflictDamage(EMCState *script) { int LoLEngine::olol_moveMonster(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_moveMonster(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - LolMonsterInPlay *m = &_monsters[stackPos(0)]; + LoLMonsterInPlay *m = &_monsters[stackPos(0)]; if (m->mode == 1 || m->mode == 2) { calcCoordinates(m->destX, m->destY, stackPos(1), stackPos(2), stackPos(3)); @@ -1193,7 +1193,7 @@ int LoLEngine::olol_changeMonsterStat(EMCState *script) { if (stackPos(0) == -1) return 1; - LolMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; int16 d = stackPos(2); uint16 x = 0; @@ -1234,7 +1234,7 @@ int LoLEngine::olol_getMonsterStat(EMCState *script) { if (stackPos(0) == -1) return 0; - LolMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; int d = stackPos(1); switch (d) { @@ -1547,7 +1547,7 @@ int LoLEngine::olol_moveBlockObjects(EMCState *script) { l &= 0x7fff; - LolMonsterInPlay *m = &_monsters[l]; + LoLMonsterInPlay *m = &_monsters[l]; setMonsterMode(m, 14); checkSceneUpdateNeed(m->block); @@ -1618,7 +1618,7 @@ int LoLEngine::olol_dummy1(EMCState *script) { int LoLEngine::olol_suspendMonster(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_suspendMonster(%p) (%d)", (const void *)script, stackPos(0)); - LolMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; setMonsterMode(m, 14); checkSceneUpdateNeed(m->block); placeMonster(m, 0, 0); diff --git a/engines/kyra/sequences_darkmoon.cpp b/engines/kyra/sequences_darkmoon.cpp index 66d5329be9..fbe892120c 100644 --- a/engines/kyra/sequences_darkmoon.cpp +++ b/engines/kyra/sequences_darkmoon.cpp @@ -41,7 +41,7 @@ public: kFinale }; - DarkmoonSequenceHelper(OSystem *system, DarkMoonEngine *vm, Screen_Eob *screen, Mode mode, const char *const *strings, const char *const *cpsFiles, const char *const *palFiles, const EobShapeDef **shapeDefList, const EobSequenceStep **seqList); + DarkmoonSequenceHelper(OSystem *system, DarkMoonEngine *vm, Screen_EoB *screen, Mode mode, const char *const *strings, const char *const *cpsFiles, const char *const *palFiles, const EoBShapeDef **shapeDefList, const EoBSequenceStep **seqList); ~DarkmoonSequenceHelper(); void loadScene(int index, int pageNum); @@ -67,14 +67,14 @@ private: OSystem *_system; DarkMoonEngine *_vm; - Screen_Eob *_screen; + Screen_EoB *_screen; Mode _mode; const char *const *_strings; const char *const *_cpsFiles; const char *const *_palFiles; - const EobShapeDef **_shapeDefs; - const EobSequenceStep **_seqData; + const EoBShapeDef **_shapeDefs; + const EoBSequenceStep **_seqData; Palette *_palettes[12]; @@ -910,7 +910,7 @@ void DarkMoonEngine::seq_playCredits(DarkmoonSequenceHelper *sq, const uint8 *da delete[] items[i].str; } -DarkmoonSequenceHelper::DarkmoonSequenceHelper(OSystem *system, DarkMoonEngine *vm, Screen_Eob *screen, Mode mode, const char *const *strings, const char *const *cpsFiles, const char *const *palFiles, const EobShapeDef **shapeDefList, const EobSequenceStep **seqList) : +DarkmoonSequenceHelper::DarkmoonSequenceHelper(OSystem *system, DarkMoonEngine *vm, Screen_EoB *screen, Mode mode, const char *const *strings, const char *const *cpsFiles, const char *const *palFiles, const EoBShapeDef **shapeDefList, const EoBSequenceStep **seqList) : _system(system), _vm(vm), _screen(screen), _mode(mode), _strings(strings), _cpsFiles(cpsFiles), _palFiles(palFiles), _shapeDefs(shapeDefList), _seqData(seqList) { for (int i = 0; _palFiles[i]; i++) { @@ -991,7 +991,7 @@ void DarkmoonSequenceHelper::loadScene(int index, int pageNum) { int cp = _screen->setCurPage(pageNum); if (_shapeDefs[index]) { - for (const EobShapeDef *df = _shapeDefs[index]; df->w; df++ ) { + for (const EoBShapeDef *df = _shapeDefs[index]; df->w; df++ ) { uint16 shapeIndex = (df->index < 0) ? df->index * -1 : df->index; if (_shapes[shapeIndex]) delete[] _shapes[shapeIndex]; @@ -1012,7 +1012,7 @@ void DarkmoonSequenceHelper::runSequence(int index, int del) { uint32 end = 0; - for (const EobSequenceStep *s = _seqData[index]; s->command != 0xff && !_vm->skipFlag() && !_vm->shouldQuit(); s++) { + for (const EoBSequenceStep *s = _seqData[index]; s->command != 0xff && !_vm->skipFlag() && !_vm->shouldQuit(); s++) { int palIndex = _mode == kFinale ? (s->pal + 1) : s->pal; int x = s->x1; int y = s->y1; diff --git a/engines/kyra/sequences_eob.cpp b/engines/kyra/sequences_eob.cpp index e8526f2ba0..29386894f3 100644 --- a/engines/kyra/sequences_eob.cpp +++ b/engines/kyra/sequences_eob.cpp @@ -33,7 +33,7 @@ namespace Kyra { -int EobEngine::mainMenu() { +int EoBEngine::mainMenu() { int menuChoice = _menuChoiceInit; _menuChoiceInit = 0; @@ -43,7 +43,7 @@ int EobEngine::mainMenu() { switch (menuChoice) { case 0: _screen->loadPalette("EOBPAL.COL", _screen->getPalette(0)); - _screen->loadEobBitmap("INTRO", 0, 5, 3, 2); + _screen->loadEoBBitmap("INTRO", 0, 5, 3, 2); _screen->setScreenPalette(_screen->getPalette(0)); _screen->_curPage = 2; of = _screen->setFont(Screen::FID_6_FNT); @@ -90,7 +90,7 @@ int EobEngine::mainMenu() { return shouldQuit() ? -5 : menuChoice; } -int EobEngine::mainMenuLoop() { +int EoBEngine::mainMenuLoop() { int sel = -1; do { _screen->setScreenDim(28); @@ -103,7 +103,7 @@ int EobEngine::mainMenuLoop() { return sel + 1; } -void EobEngine::seq_playOpeningCredits() { +void EoBEngine::seq_playOpeningCredits() { _allowSkip = true; loadSetIntroPalette(_introFilesOpening[5]); @@ -124,7 +124,7 @@ void EobEngine::seq_playOpeningCredits() { _allowSkip = false; } -void EobEngine::seq_playIntro() { +void EoBEngine::seq_playIntro() { _allowSkip = true; if (!shouldQuit() && !skipFlag()) { @@ -156,7 +156,7 @@ void EobEngine::seq_playIntro() { _allowSkip = false; } -void EobEngine::seq_playFinale() { +void EoBEngine::seq_playFinale() { Common::SeekableReadStream *s = _res->createReadStream("TEXT.DAT"); _screen->loadFileDataToPage(s, 5, 32000); delete s; @@ -197,7 +197,7 @@ void EobEngine::seq_playFinale() { _screen->fadeToBlack(); } -void EobEngine::seq_tower() { +void EoBEngine::seq_tower() { if (shouldQuit() || skipFlag()) return; @@ -272,7 +272,7 @@ void EobEngine::seq_tower() { delete[] shp; } -void EobEngine::seq_orb() { +void EoBEngine::seq_orb() { if (shouldQuit() || skipFlag()) return; @@ -329,7 +329,7 @@ void EobEngine::seq_orb() { delete[] shp[i]; } -void EobEngine::seq_waterdeepEntry() { +void EoBEngine::seq_waterdeepEntry() { if (shouldQuit() || skipFlag()) return; @@ -429,7 +429,7 @@ void EobEngine::seq_waterdeepEntry() { delete[] shp2[i]; } -void EobEngine::seq_king() { +void EoBEngine::seq_king() { if (shouldQuit() || skipFlag()) return; @@ -515,7 +515,7 @@ void EobEngine::seq_king() { delete[] shp[i]; } -void EobEngine::seq_hands() { +void EoBEngine::seq_hands() { if (shouldQuit() || skipFlag()) return; @@ -655,7 +655,7 @@ void EobEngine::seq_hands() { delay(48 * _tickLength); } -void EobEngine::seq_waterdeepExit() { +void EoBEngine::seq_waterdeepExit() { if (shouldQuit() || skipFlag()) return; @@ -771,7 +771,7 @@ void EobEngine::seq_waterdeepExit() { delay(50 * _tickLength); } -void EobEngine::seq_tunnel() { +void EoBEngine::seq_tunnel() { if (shouldQuit() || skipFlag()) return; @@ -867,7 +867,7 @@ void EobEngine::seq_tunnel() { delay(50 * _tickLength); } -void EobEngine::seq_xdeath() { +void EoBEngine::seq_xdeath() { uint8 *shapes1[5]; uint8 *shapes2; @@ -876,7 +876,7 @@ void EobEngine::seq_xdeath() { shapes1[i] = _screen->encodeShape(i / 2 * 14, i / 2 * 88, 14, 88, true); _screen->loadShapeSetBitmap("XDEATH3", 5, 3); shapes2 = _screen->encodeShape(22, 0, 16, 95, true); - _screen->loadEobBitmap("XDEATH1", 0, 5, 3, -1); + _screen->loadEoBBitmap("XDEATH1", 0, 5, 3, -1); _screen->setCurPage(0); for (int i = 0; i < 10; i++) { @@ -924,13 +924,13 @@ void EobEngine::seq_xdeath() { gui_drawAllCharPortraitsWithStats(); } -void EobEngine::loadSetIntroPalette(const char *filename) { +void EoBEngine::loadSetIntroPalette(const char *filename) { _screen->loadPalette(filename, _screen->getPalette(0)); _screen->getPalette(0).fill(0, 1, 0); _screen->setScreenPalette(_screen->getPalette(0)); } -void EobEngine::copyBlurRegion(int x1, int y1, int x2, int y2, int w, int h, int step) { +void EoBEngine::copyBlurRegion(int x1, int y1, int x2, int y2, int w, int h, int step) { const uint8 *ptr2 = _screen->getCPagePtr(3) + y1 * 320 + x1; if (step == 1) { @@ -990,7 +990,7 @@ void EobEngine::copyBlurRegion(int x1, int y1, int x2, int y2, int w, int h, int } } -void EobEngine::boxMorphTransition(int targetDestX, int targetDestY, int targetFinalX, int targetFinalY, int targetSrcX, int targetSrcY, int targetFinalW, int targetFinalH, int originX1, int originY1, int originW, int originH) { +void EoBEngine::boxMorphTransition(int targetDestX, int targetDestY, int targetFinalX, int targetFinalY, int targetSrcX, int targetSrcY, int targetFinalW, int targetFinalH, int originX1, int originY1, int originW, int originH) { int originX2 = originX1 + originW; int originY2 = originY1 + originH; if (originY2 > 21) @@ -1047,7 +1047,7 @@ void EobEngine::boxMorphTransition(int targetDestX, int targetDestY, int targetF } } -void EobEngine::whirlTransition() { +void EoBEngine::whirlTransition() { for (int i = 0; i < 2; i++) { for (int ii = 0; ii < 8; ii++) { uint32 e = _system->getMillis() + 3; diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp index 01db92c225..d5b3dd97c4 100644 --- a/engines/kyra/sequences_lol.cpp +++ b/engines/kyra/sequences_lol.cpp @@ -752,7 +752,7 @@ HistoryPlayer::~HistoryPlayer() { void HistoryPlayer::play() { int dataSize = 0; - const char *data = (const char *)_vm->staticres()->loadRawData(kLolHistory, dataSize); + const char *data = (const char *)_vm->staticres()->loadRawData(kLoLHistory, dataSize); if (!data) error("Could not load history data"); @@ -1195,14 +1195,14 @@ void LoLEngine::showCredits() { if (_flags.platform == Common::kPlatformPC98) { int size = 0; - const uint8 *internCredits = _staticres->loadRawData(kLolCredits, size); + const uint8 *internCredits = _staticres->loadRawData(kLoLCredits, size); assert(size > 0); credits = new char[size]; assert(credits); memcpy(credits, internCredits, size); - _staticres->unloadId(kLolCredits); + _staticres->unloadId(kLoLCredits); } else { credits = (char *)_res->fileData("CREDITS.TXT", 0); } diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp index e99990e1e0..cce18b5ea4 100644 --- a/engines/kyra/sound_adlib.cpp +++ b/engines/kyra/sound_adlib.cpp @@ -479,7 +479,7 @@ void AdLibDriver::setMusicVolume(uint8 volume) { writeOPL(0x43 + regOffset, calculateOpLevel2(chan)); } - // For now we use the music volume for both sfx and music in Kyra1 and Eob + // For now we use the music volume for both sfx and music in Kyra1 and EoB if (_version < 4) { _sfxVolume = volume; @@ -545,7 +545,7 @@ void AdLibDriver::queueTrack(int track, int volume) { if (!trackData) return; - // Don't drop tracks in Eob. The queue is always full there if a couple of monsters are around. + // Don't drop tracks in EoB. The queue is always full there if a couple of monsters are around. // If we drop the incoming tracks we get no sound effects, but tons of warnings instead. if (_version >= 3 && _programQueueEnd == _programQueueStart && _programQueue[_programQueueEnd].data != 0) { warning("AdLibDriver: Program queue full, dropping track %d", track); diff --git a/engines/kyra/sprites_eob.cpp b/engines/kyra/sprites_eob.cpp index 9adf84d1ad..e3cc8ebec2 100644 --- a/engines/kyra/sprites_eob.cpp +++ b/engines/kyra/sprites_eob.cpp @@ -32,7 +32,7 @@ namespace Kyra { -void EobCoreEngine::loadMonsterShapes(const char *filename, int monsterIndex, bool hasDecorations, int encodeTableIndex) { +void EoBCoreEngine::loadMonsterShapes(const char *filename, int monsterIndex, bool hasDecorations, int encodeTableIndex) { _screen->loadShapeSetBitmap(filename, 3, 3); const uint16 *enc = &_encodeMonsterShpTable[encodeTableIndex << 2]; @@ -47,7 +47,7 @@ void EobCoreEngine::loadMonsterShapes(const char *filename, int monsterIndex, bo _screen->_curPage = 0; } -void EobCoreEngine::releaseMonsterShapes(int first, int num) { +void EoBCoreEngine::releaseMonsterShapes(int first, int num) { for (int i = first; i < first + num; i++) { delete[] _monsterShapes[i]; _monsterShapes[i] = 0; @@ -56,10 +56,10 @@ void EobCoreEngine::releaseMonsterShapes(int first, int num) { } } -const uint8 *EobCoreEngine::loadMonsterProperties(const uint8 *data) { +const uint8 *EoBCoreEngine::loadMonsterProperties(const uint8 *data) { uint8 cmd = *data++; while (cmd != 0xff) { - EobMonsterProperty *d = &_monsterProps[cmd]; + EoBMonsterProperty *d = &_monsterProps[cmd]; d->armorClass = (int8)*data++; d->hitChance = (int8)*data++; d->level = (int8)*data++; @@ -112,7 +112,7 @@ const uint8 *EobCoreEngine::loadMonsterProperties(const uint8 *data) { return data; } -const uint8 *EobCoreEngine::loadActiveMonsterData(const uint8 *data, int level) { +const uint8 *EoBCoreEngine::loadActiveMonsterData(const uint8 *data, int level) { for (uint8 p = *data++; p != 0xff; p = *data++) { uint8 v = *data++; _timer->setCountdown(0x20 + (p << 1), v); @@ -129,7 +129,7 @@ const uint8 *EobCoreEngine::loadActiveMonsterData(const uint8 *data, int level) if (_hasTempDataFlags & (1 << (level - 1))) return data + 420; - memset(_monsters, 0, 30 * sizeof(EobMonsterInPlay)); + memset(_monsters, 0, 30 * sizeof(EoBMonsterInPlay)); for (int i = 0; i < 30; i++, data += 14) { if (*data == 0xff) @@ -142,10 +142,10 @@ const uint8 *EobCoreEngine::loadActiveMonsterData(const uint8 *data, int level) return data; } -void EobCoreEngine::initMonster(int index, int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int i, int randItem, int fixedItem) { - EobMonsterInPlay *m = &_monsters[index]; - EobMonsterProperty *p = &_monsterProps[type]; - memset(m, 0, sizeof(EobMonsterInPlay)); +void EoBCoreEngine::initMonster(int index, int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int i, int randItem, int fixedItem) { + EoBMonsterInPlay *m = &_monsters[index]; + EoBMonsterProperty *p = &_monsterProps[type]; + memset(m, 0, sizeof(EoBMonsterInPlay)); if (!block) return; @@ -173,7 +173,7 @@ void EobCoreEngine::initMonster(int index, int unit, uint16 block, int pos, int placeMonster(m, block, dir); } -void EobCoreEngine::placeMonster(EobMonsterInPlay *m, uint16 block, int dir) { +void EoBCoreEngine::placeMonster(EoBMonsterInPlay *m, uint16 block, int dir) { if (block != 0xffff){ checkSceneUpdateNeed(m->block); if (_levelBlockProperties[m->block].flags & 7) { @@ -195,7 +195,7 @@ void EobCoreEngine::placeMonster(EobMonsterInPlay *m, uint16 block, int dir) { checkSceneUpdateNeed(block); } -void EobCoreEngine::killMonster(EobMonsterInPlay *m, bool giveExperience) { +void EoBCoreEngine::killMonster(EoBMonsterInPlay *m, bool giveExperience) { m->hitPointsCur = -1; int pos = (m->pos == 4) ? rollDice(1, 4, -1) : m->pos; @@ -223,11 +223,11 @@ void EobCoreEngine::killMonster(EobMonsterInPlay *m, bool giveExperience) { } } -bool EobCoreEngine::killMonsterExtra(EobMonsterInPlay*) { +bool EoBCoreEngine::killMonsterExtra(EoBMonsterInPlay*) { return true; } -int EobCoreEngine::countSpecificMonsters(int type) { +int EoBCoreEngine::countSpecificMonsters(int type) { int res = 0; for (int i = 0; i < 30; i++) { if (_monsters[i].type != type || _monsters[i].sub != _currentSub || _monsters[i].hitPointsCur < 0) @@ -237,9 +237,9 @@ int EobCoreEngine::countSpecificMonsters(int type) { return res; } -void EobCoreEngine::updateAttackingMonsterFlags() { - EobMonsterInPlay *m2 = 0; - for (EobMonsterInPlay *m = _monsters; m < &_monsters[30]; m++) { +void EoBCoreEngine::updateAttackingMonsterFlags() { + EoBMonsterInPlay *m2 = 0; + for (EoBMonsterInPlay *m = _monsters; m < &_monsters[30]; m++) { if (m->mode != 8) continue; m->mode = 0; @@ -254,7 +254,7 @@ void EobCoreEngine::updateAttackingMonsterFlags() { setScriptFlags(0x800); } -const int8 *EobCoreEngine::getMonstersOnBlockPositions(uint16 block) { +const int8 *EoBCoreEngine::getMonstersOnBlockPositions(uint16 block) { memset(_monsterBlockPosArray, -1, sizeof(_monsterBlockPosArray)); for (int8 i = 0; i < 30; i++) { if (_monsters[i].block != block) @@ -265,7 +265,7 @@ const int8 *EobCoreEngine::getMonstersOnBlockPositions(uint16 block) { return _monsterBlockPosArray; } -int EobCoreEngine::getClosestMonster(int charIndex, int block) { +int EoBCoreEngine::getClosestMonster(int charIndex, int block) { const int8 *pos = getMonstersOnBlockPositions(block); if (pos[4] != -1) return pos[4]; @@ -278,15 +278,15 @@ int EobCoreEngine::getClosestMonster(int charIndex, int block) { return -1; } -bool EobCoreEngine::blockHasMonsters(uint16 block) { +bool EoBCoreEngine::blockHasMonsters(uint16 block) { return _levelBlockProperties[block].flags & 7 ? true : false; } -bool EobCoreEngine::isMonsterOnPos(EobMonsterInPlay *m, uint16 block, int pos, int checkPos4) { +bool EoBCoreEngine::isMonsterOnPos(EoBMonsterInPlay *m, uint16 block, int pos, int checkPos4) { return (m->block == block && (m->pos == pos || (m->pos == 4 && checkPos4))) ? true : false; } -const int16 *EobCoreEngine::findBlockMonsters(uint16 block, int pos, int dir, int blockDamage, int singleTargetCheckAdjacent) { +const int16 *EoBCoreEngine::findBlockMonsters(uint16 block, int pos, int dir, int blockDamage, int singleTargetCheckAdjacent) { static const uint8 cpos4[] = { 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, 0, 1 }; int include4 = (pos < 4) ? cpos4[(dir << 2) + pos] : 1; int16 *dst = _foundMonstersArray; @@ -333,12 +333,12 @@ const int16 *EobCoreEngine::findBlockMonsters(uint16 block, int pos, int dir, in return _foundMonstersArray; } -void EobCoreEngine::drawBlockObject(int flipped, int page, const uint8 *shape, int x, int y, int sd, uint8 *ovl) { +void EoBCoreEngine::drawBlockObject(int flipped, int page, const uint8 *shape, int x, int y, int sd, uint8 *ovl) { const ScreenDim *d = _screen->getScreenDim(sd); _screen->drawShape(page, shape, x - (d->sx << 3), y - d->sy, sd, flipped | (ovl ? 2 : 0), ovl); } -void EobCoreEngine::drawMonsterShape(const uint8 *shape, int x, int y, int flipped, int flags, int palIndex) { +void EoBCoreEngine::drawMonsterShape(const uint8 *shape, int x, int y, int flipped, int flags, int palIndex) { uint8 *ovl = 0; if (flags & 2) @@ -351,7 +351,7 @@ void EobCoreEngine::drawMonsterShape(const uint8 *shape, int x, int y, int flipp drawBlockObject(flipped, 2, shape, x, y, 5, ovl); } -void EobCoreEngine::flashMonsterShape(EobMonsterInPlay *m) { +void EoBCoreEngine::flashMonsterShape(EoBMonsterInPlay *m) { disableSysTimer(2); _flashShapeTimer = 0; drawScene(1); @@ -362,11 +362,11 @@ void EobCoreEngine::flashMonsterShape(EobMonsterInPlay *m) { _sceneUpdateRequired = true; } -void EobCoreEngine::updateAllMonsterShapes() { +void EoBCoreEngine::updateAllMonsterShapes() { drawScene(1); bool updateShp = false; - for (EobMonsterInPlay *m = _monsters; m < &_monsters[30]; m++) { + for (EoBMonsterInPlay *m = _monsters; m < &_monsters[30]; m++) { if (m->flags & 2) { m->flags &= ~2; updateShp = true; @@ -384,7 +384,7 @@ void EobCoreEngine::updateAllMonsterShapes() { _preventMonsterFlash = false; } -void EobCoreEngine::drawBlockItems(int index) { +void EoBCoreEngine::drawBlockItems(int index) { uint16 o = _visibleBlocks[index]->drawObjects; uint8 w = _visibleBlocks[index]->walls[_sceneDrawVarDown]; uint8 flg = (index == 16) ? 0x80 : _wllWallFlags[w]; @@ -399,7 +399,7 @@ void EobCoreEngine::drawBlockItems(int index) { int tile2 = 0; while (o != o2 || forceLoop) { - EobItem *itm = &_items[o]; + EoBItem *itm = &_items[o]; if (itm->pos == 8 || itm->pos < 4) { tile2 = -1; @@ -444,7 +444,7 @@ void EobCoreEngine::drawBlockItems(int index) { } } -void EobCoreEngine::drawDoor(int index) { +void EoBCoreEngine::drawDoor(int index) { int s = _visibleBlocks[index]->walls[_sceneDrawVarDown]; if (_flags.gameID == GI_EOB1 && s == 0x85) @@ -467,7 +467,7 @@ void EobCoreEngine::drawDoor(int index) { drawLevelModifyScreenDim(5, _shpDmX1, 0, _shpDmX2, 15); } -void EobCoreEngine::drawMonsters(int index) { +void EoBCoreEngine::drawMonsters(int index) { static const uint8 distMap[] = { 2, 1, 0, 4 }; static const uint8 yAdd[] = { 20, 12, 4, 4, 2, 0, 0 }; @@ -480,8 +480,8 @@ void EobCoreEngine::drawMonsters(int index) { int drawObjDirIndex = _currentDirection * 5; int cDirOffs = _currentDirection << 2; - EobMonsterInPlay *drawObj[5]; - memset(drawObj, 0, 5 * sizeof(EobMonsterInPlay*)); + EoBMonsterInPlay *drawObj[5]; + memset(drawObj, 0, 5 * sizeof(EoBMonsterInPlay*)); for (int i = 0; i < 30; i++) { if (_monsters[i].block != bl) @@ -490,11 +490,11 @@ void EobCoreEngine::drawMonsters(int index) { } for (int i = 0; i < 5; i++) { - EobMonsterInPlay *d = drawObj[i]; + EoBMonsterInPlay *d = drawObj[i]; if (!d) continue; - EobMonsterProperty *p = &_monsterProps[d->type]; + EoBMonsterProperty *p = &_monsterProps[d->type]; if (_flags.gameID == GI_EOB2 && (p->capsFlags & 0x100) && !(_partyEffectFlags & 0x220) && !(d->flags & 2)) continue; @@ -569,7 +569,7 @@ void EobCoreEngine::drawMonsters(int index) { } } -void EobCoreEngine::drawWallOfForce(int index) { +void EoBCoreEngine::drawWallOfForce(int index) { int d = _dscDimMap[index]; assert(d < 3); int dH = _wallOfForceDsNumH[d]; @@ -590,7 +590,7 @@ void EobCoreEngine::drawWallOfForce(int index) { } } -void EobCoreEngine::drawFlyingObjects(int index) { +void EoBCoreEngine::drawFlyingObjects(int index) { LevelBlockProperty *bl = _visibleBlocks[index]; int blockIndex = _visibleBlockIndex[index]; int w = bl->walls[_sceneDrawVarDown]; @@ -598,8 +598,8 @@ void EobCoreEngine::drawFlyingObjects(int index) { if (_wllVmpMap[w] && !(_wllWallFlags[w] & 0x80)) return; - EobFlyingObject *drawObj[5]; - memset(drawObj, 0, 5 * sizeof(EobFlyingObject*)); + EoBFlyingObject *drawObj[5]; + memset(drawObj, 0, 5 * sizeof(EoBFlyingObject*)); for (int i = 0; i < 10; i++) { if (!_flyingObjects[i].enable || blockIndex != _flyingObjects[i].curBlock) @@ -608,7 +608,7 @@ void EobCoreEngine::drawFlyingObjects(int index) { } for (int i = 0; i < 5; i++) { - EobFlyingObject *fo = drawObj[i]; + EoBFlyingObject *fo = drawObj[i]; if (!fo) continue; @@ -665,7 +665,7 @@ void EobCoreEngine::drawFlyingObjects(int index) { } } -void EobCoreEngine::drawTeleporter(int index) { +void EoBCoreEngine::drawTeleporter(int index) { static const uint8 telprtX[] = { 0x28, 0x1C, 0x12 }; static const uint8 telprtY[] = { 0x0D, 0x15, 0x1A }; @@ -691,9 +691,9 @@ void EobCoreEngine::drawTeleporter(int index) { } } -void EobCoreEngine::updateMonsters(int unit) { +void EoBCoreEngine::updateMonsters(int unit) { for (int i = 0; i < 30; i++) { - EobMonsterInPlay *m = &_monsters[i]; + EoBMonsterInPlay *m = &_monsters[i]; if (m->unit == unit) { if (m->hitPointsCur <= 0 || m->flags & 0x20) continue; @@ -744,7 +744,7 @@ void EobCoreEngine::updateMonsters(int unit) { checkFlyingObjects(); } -void EobCoreEngine::updateMonsterDest(EobMonsterInPlay *m) { +void EoBCoreEngine::updateMonsterDest(EoBMonsterInPlay *m) { if (m->mode >= 7 && m->mode <= 10) return; int dist = getBlockDistance(m->block, _currentBlock); @@ -763,7 +763,7 @@ void EobCoreEngine::updateMonsterDest(EobMonsterInPlay *m) { m->dest = _currentBlock; } -void EobCoreEngine::updateMonsterAttackMode(EobMonsterInPlay *m) { +void EoBCoreEngine::updateMonsterAttackMode(EoBMonsterInPlay *m) { if (!(m->flags & 1) || m->mode == 10) return; if (m->mode == 8) { @@ -774,13 +774,13 @@ void EobCoreEngine::updateMonsterAttackMode(EobMonsterInPlay *m) { m->dest = _currentBlock; } -void EobCoreEngine::updateAllMonsterDests() { +void EoBCoreEngine::updateAllMonsterDests() { for (int i = 0; i < 30; i++) updateMonsterDest(&_monsters[i]); } -void EobCoreEngine::turnFriendlyMonstersHostile() { - EobMonsterInPlay *m = 0; +void EoBCoreEngine::turnFriendlyMonstersHostile() { + EoBMonsterInPlay *m = 0; for (int i = 0; i < 30; i++) { if (_monsters[i].mode == 8) { _monsters[i].mode = 0; @@ -797,7 +797,7 @@ void EobCoreEngine::turnFriendlyMonstersHostile() { } } -int EobCoreEngine::getNextMonsterDirection(int curBlock, int destBlock) { +int EoBCoreEngine::getNextMonsterDirection(int curBlock, int destBlock) { uint8 c = destBlock % 32; uint8 d = destBlock / 32; uint8 e = curBlock % 32; @@ -824,7 +824,7 @@ int EobCoreEngine::getNextMonsterDirection(int curBlock, int destBlock) { return _monsterDirChangeTable[r]; } -int EobCoreEngine::getNextMonsterPos(EobMonsterInPlay *m, int block) { +int EoBCoreEngine::getNextMonsterPos(EoBMonsterInPlay *m, int block) { if ((_flags.gameID == GI_EOB1 && _monsterProps[m->type].u30 != 0) || (_flags.gameID == GI_EOB2 && _monsterProps[m->type].u30 == 2)) return -1; int d = findFreeMonsterPos(block, _monsterProps[m->type].u30); @@ -856,7 +856,7 @@ int EobCoreEngine::getNextMonsterPos(EobMonsterInPlay *m, int block) { return -1; } -int EobCoreEngine::findFreeMonsterPos(int block, int size) { +int EoBCoreEngine::findFreeMonsterPos(int block, int size) { int nm = _levelBlockProperties[block].flags & 7; if (nm == 4) return -2; @@ -864,7 +864,7 @@ int EobCoreEngine::findFreeMonsterPos(int block, int size) { int res = 0; for (int i = 0; i < 30; i++) { - EobMonsterInPlay *m = &_monsters[i]; + EoBMonsterInPlay *m = &_monsters[i]; if (m->block != block) continue; if (_monsterProps[m->type].u30 != size) @@ -881,8 +881,8 @@ int EobCoreEngine::findFreeMonsterPos(int block, int size) { return res; } -void EobCoreEngine::updateMoveMonster(EobMonsterInPlay *m) { - EobMonsterProperty *p = &_monsterProps[m->type]; +void EoBCoreEngine::updateMoveMonster(EoBMonsterInPlay *m) { + EoBMonsterProperty *p = &_monsterProps[m->type]; int d = getNextMonsterDirection(m->block, _currentBlock); if ((_flags.gameID == GI_EOB2) && (p->capsFlags & 0x800) && !(d & 1)) @@ -910,8 +910,8 @@ void EobCoreEngine::updateMoveMonster(EobMonsterInPlay *m) { updateMonsterTryCloseAttack(m, -1); } -bool EobCoreEngine::updateMonsterTryDistanceAttack(EobMonsterInPlay *m) { - EobMonsterProperty *p = &_monsterProps[m->type]; +bool EoBCoreEngine::updateMonsterTryDistanceAttack(EoBMonsterInPlay *m) { + EoBMonsterProperty *p = &_monsterProps[m->type]; if (!m->numRemoteAttacks || ((_flags.gameID == GI_EOB1) && !(p->capsFlags & 0x40))) return false; @@ -1014,7 +1014,7 @@ bool EobCoreEngine::updateMonsterTryDistanceAttack(EobMonsterInPlay *m) { return true; } -bool EobCoreEngine::updateMonsterTryCloseAttack(EobMonsterInPlay *m, int block) { +bool EoBCoreEngine::updateMonsterTryCloseAttack(EoBMonsterInPlay *m, int block) { if (block == -1) block = calcNewBlockPosition(m->block, m->dir); @@ -1070,7 +1070,7 @@ bool EobCoreEngine::updateMonsterTryCloseAttack(EobMonsterInPlay *m, int block) return true; } -void EobCoreEngine::walkMonster(EobMonsterInPlay *m, int destBlock) { +void EoBCoreEngine::walkMonster(EoBMonsterInPlay *m, int destBlock) { if (++_monsterStepCounter > 10) { _monsterStepCounter = 0; _monsterStepMode ^= 1; @@ -1141,8 +1141,8 @@ void EobCoreEngine::walkMonster(EobMonsterInPlay *m, int destBlock) { } } -bool EobCoreEngine::walkMonsterNextStep(EobMonsterInPlay *m, int destBlock, int direction) { - EobMonsterProperty *p = &_monsterProps[m->type]; +bool EoBCoreEngine::walkMonsterNextStep(EoBMonsterInPlay *m, int destBlock, int direction) { + EoBMonsterProperty *p = &_monsterProps[m->type]; int obl = m->block; if (destBlock != m->block && destBlock != -1) { @@ -1199,14 +1199,14 @@ bool EobCoreEngine::walkMonsterNextStep(EobMonsterInPlay *m, int destBlock, int return true; } -void EobCoreEngine::updateMonsterFollowPath(EobMonsterInPlay *m, int turnSteps) { +void EoBCoreEngine::updateMonsterFollowPath(EoBMonsterInPlay *m, int turnSteps) { if (!walkMonsterNextStep(m, calcNewBlockPosition(m->block, m->dir), -1)) { m->dir = (m->dir + turnSteps) & 3; walkMonsterNextStep(m, -1, m->dir); } } -void EobCoreEngine::updateMonstersStraying(EobMonsterInPlay *m, int a) { +void EoBCoreEngine::updateMonstersStraying(EoBMonsterInPlay *m, int a) { if (m->f_9 >= 0) { if (m->f_9 == 0) updateMonsterFollowPath(m, -a); @@ -1236,14 +1236,14 @@ void EobCoreEngine::updateMonstersStraying(EobMonsterInPlay *m, int a) { } } -void EobCoreEngine::updateMonstersSpellStatus(EobMonsterInPlay *m) { +void EoBCoreEngine::updateMonstersSpellStatus(EoBMonsterInPlay *m) { if (m->spellStatusLeft) { if (!--m->spellStatusLeft) m->mode = 0; } } -void EobCoreEngine::setBlockMonsterDirection(int block, int dir) { +void EoBCoreEngine::setBlockMonsterDirection(int block, int dir) { for (int i = 0; i < 30; i++) { if (_monsters[i].block != block || _monsters[i].dir == dir) continue; diff --git a/engines/kyra/sprites_lol.cpp b/engines/kyra/sprites_lol.cpp index 9f7e05627b..06d781328e 100644 --- a/engines/kyra/sprites_lol.cpp +++ b/engines/kyra/sprites_lol.cpp @@ -159,7 +159,7 @@ int LoLEngine::deleteMonstersFromBlock(int block) { continue; } - LolMonsterInPlay *m = &_monsters[i & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[i & 0x7fff]; cnt++; setMonsterMode(m, 14); @@ -173,7 +173,7 @@ int LoLEngine::deleteMonstersFromBlock(int block) { return cnt; } -void LoLEngine::setMonsterMode(LolMonsterInPlay *monster, int mode) { +void LoLEngine::setMonsterMode(LoLMonsterInPlay *monster, int mode) { if (monster->mode == 13 && mode != 14) return; @@ -210,7 +210,7 @@ void LoLEngine::setMonsterMode(LolMonsterInPlay *monster, int mode) { } } -bool LoLEngine::updateMonsterAdjustBlocks(LolMonsterInPlay *monster) { +bool LoLEngine::updateMonsterAdjustBlocks(LoLMonsterInPlay *monster) { static const uint8 dims[] = { 0, 13, 9, 3 }; if (monster->properties->flags & 8) return true; @@ -251,7 +251,7 @@ bool LoLEngine::updateMonsterAdjustBlocks(LolMonsterInPlay *monster) { return (fx1 >= fx2) ? false : true; } -void LoLEngine::placeMonster(LolMonsterInPlay *monster, uint16 x, uint16 y) { +void LoLEngine::placeMonster(LoLMonsterInPlay *monster, uint16 x, uint16 y) { bool cont = true; int t = monster->block; if (monster->block) { @@ -329,7 +329,7 @@ int LoLEngine::calcMonsterDirection(uint16 x1, uint16 y1, uint16 x2, uint16 y2) return retVal[r]; } -void LoLEngine::setMonsterDirection(LolMonsterInPlay *monster, int dir) { +void LoLEngine::setMonsterDirection(LoLMonsterInPlay *monster, int dir) { monster->direction = dir; if (!(dir & 1) || ((monster->direction - (monster->facing << 1)) >= 2)) @@ -338,7 +338,7 @@ void LoLEngine::setMonsterDirection(LolMonsterInPlay *monster, int dir) { checkSceneUpdateNeed(monster->block); } -void LoLEngine::monsterDropItems(LolMonsterInPlay *monster) { +void LoLEngine::monsterDropItems(LoLMonsterInPlay *monster) { uint16 a = monster->assignedItems; while (a) { uint16 b = a; @@ -503,7 +503,7 @@ int LoLEngine::checkBlockForWallsAndSufficientSpace(int block, int x, int y, int uint16 b = _levelBlockProperties[block].assignedObjects; while (b & 0x8000) { - LolMonsterInPlay *monster = &_monsters[b & 0x7fff]; + LoLMonsterInPlay *monster = &_monsters[b & 0x7fff]; if (monster->mode < 13) { int r = checkDrawObjectSpace(x, y, monster->x, monster->y); @@ -645,7 +645,7 @@ void LoLEngine::drawBlockObjects(int blockArrayIndex) { } void LoLEngine::drawMonster(uint16 id) { - LolMonsterInPlay *m = &_monsters[id]; + LoLMonsterInPlay *m = &_monsters[id]; int16 flg = _monsterDirFlags[(_currentDirection << 2) + m->facing]; int curFrm = getMonsterCurFrame(m, flg & 0xffef); uint8 *shp = 0; @@ -721,7 +721,7 @@ void LoLEngine::drawMonster(uint16 id) { delete[] tbl; } -int LoLEngine::getMonsterCurFrame(LolMonsterInPlay *m, uint16 dirFlags) { +int LoLEngine::getMonsterCurFrame(LoLMonsterInPlay *m, uint16 dirFlags) { int tmp = 0; switch (_monsterAnimType[m->properties->shapeIndex]) { case 0: @@ -1080,7 +1080,7 @@ int LoLEngine::calcDrawingLayerParameters(int x1, int y1, int &x2, int &y2, uint return l; } -void LoLEngine::updateMonster(LolMonsterInPlay *monster) { +void LoLEngine::updateMonster(LoLMonsterInPlay *monster) { static const uint8 flags[] = { 1, 0, 1, 3, 3, 0, 0, 3, 4, 1, 0, 0, 4, 0, 0 }; if (monster->mode > 14) return; @@ -1228,7 +1228,7 @@ void LoLEngine::updateMonster(LolMonsterInPlay *monster) { monster->flags &= 0xffef; } -void LoLEngine::moveMonster(LolMonsterInPlay *monster) { +void LoLEngine::moveMonster(LoLMonsterInPlay *monster) { static const int8 turnPos[] = { 0, 2, 6, 6, 0, 2, 4, 4, 2, 2, 4, 6, 0, 0, 4, 6, 0 }; if (monster->x != monster->destX || monster->y != monster->destY) { walkMonster(monster); @@ -1238,7 +1238,7 @@ void LoLEngine::moveMonster(LolMonsterInPlay *monster) { } } -void LoLEngine::walkMonster(LolMonsterInPlay *monster) { +void LoLEngine::walkMonster(LoLMonsterInPlay *monster) { if (monster->properties->flags & 0x400) return; @@ -1269,7 +1269,7 @@ void LoLEngine::walkMonster(LolMonsterInPlay *monster) { placeMonster(monster, fx, fy); } -bool LoLEngine::chasePartyWithDistanceAttacks(LolMonsterInPlay *monster) { +bool LoLEngine::chasePartyWithDistanceAttacks(LoLMonsterInPlay *monster) { if (!monster->numDistAttacks) return false; @@ -1347,7 +1347,7 @@ bool LoLEngine::chasePartyWithDistanceAttacks(LolMonsterInPlay *monster) { return true; } -void LoLEngine::chasePartyWithCloseAttacks(LolMonsterInPlay *monster) { +void LoLEngine::chasePartyWithCloseAttacks(LoLMonsterInPlay *monster) { if (!(monster->flags & 8)) { int dir = calcMonsterDirection(monster->x & 0xff00, monster->y & 0xff00, _partyPosX & 0xff00, _partyPosY & 0xff00); int x1 = _partyPosX; @@ -1389,7 +1389,7 @@ void LoLEngine::chasePartyWithCloseAttacks(LolMonsterInPlay *monster) { } } -int LoLEngine::walkMonsterCalcNextStep(LolMonsterInPlay *monster) { +int LoLEngine::walkMonsterCalcNextStep(LoLMonsterInPlay *monster) { static const int8 walkMonsterTable1[] = { 7, -6, 5, -4, 3, -2, 1, 0 }; static const int8 walkMonsterTable2[] = { -7, 6, -5, 4, -3, 2, -1, 0 }; @@ -1479,7 +1479,7 @@ int LoLEngine::checkForPossibleDistanceAttack(uint16 monsterBlock, int direction return 5; } -int LoLEngine::walkMonsterCheckDest(int x, int y, LolMonsterInPlay *monster, int unk) { +int LoLEngine::walkMonsterCheckDest(int x, int y, LoLMonsterInPlay *monster, int unk) { uint8 m = monster->mode; monster->mode = 15; @@ -1497,7 +1497,7 @@ void LoLEngine::getNextStepCoords(int16 srcX, int16 srcY, int &newX, int &newY, newY = (srcY + shiftTableY[direction]) & 0x1fff; } -void LoLEngine::rearrangeAttackingMonster(LolMonsterInPlay *monster) { +void LoLEngine::rearrangeAttackingMonster(LoLMonsterInPlay *monster) { int t = (monster->direction >> 1); uint16 mx = monster->x; uint16 my = monster->y; @@ -1564,7 +1564,7 @@ void LoLEngine::rearrangeAttackingMonster(LolMonsterInPlay *monster) { placeMonster(monster, mx, my); } -void LoLEngine::moveStrayingMonster(LolMonsterInPlay *monster) { +void LoLEngine::moveStrayingMonster(LoLMonsterInPlay *monster) { int x = 0; int y = 0; @@ -1601,7 +1601,7 @@ void LoLEngine::moveStrayingMonster(LolMonsterInPlay *monster) { } } -void LoLEngine::killMonster(LolMonsterInPlay *monster) { +void LoLEngine::killMonster(LoLMonsterInPlay *monster) { setMonsterMode(monster, 14); monsterDropItems(monster); checkSceneUpdateNeed(monster->block); diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index 092a4cc1e9..888b515fd9 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -250,27 +250,27 @@ bool StaticResource::init() { { k2ShpAnimDataV2, proc(loadShapeAnimData_v2), proc(freeHofShapeAnimDataV2) }, #ifdef ENABLE_LOL - { kLolCharData, proc(loadCharData), proc(freeCharData) }, - { kLolSpellData, proc(loadSpellData), proc(freeSpellData) }, - { kLolCompassData, proc(loadCompassData), proc(freeCompassData) }, - { kLolFlightShpData, proc(loadFlyingObjectData), proc(freeFlyingObjectData) }, - { kLolRawDataBe16, proc(loadRawDataBe16), proc(freeRawDataBe16) }, - { kLolRawDataBe32, proc(loadRawDataBe32), proc(freeRawDataBe32) }, - { kLolButtonData, proc(loadButtonDefs), proc(freeButtonDefs) }, + { kLoLCharData, proc(loadCharData), proc(freeCharData) }, + { kLoLSpellData, proc(loadSpellData), proc(freeSpellData) }, + { kLoLCompassData, proc(loadCompassData), proc(freeCompassData) }, + { kLoLFlightShpData, proc(loadFlyingObjectData), proc(freeFlyingObjectData) }, + { kLoLRawDataBe16, proc(loadRawDataBe16), proc(freeRawDataBe16) }, + { kLoLRawDataBe32, proc(loadRawDataBe32), proc(freeRawDataBe32) }, + { kLoLButtonData, proc(loadButtonDefs), proc(freeButtonDefs) }, #else - { kLolCharData, proc(loadDummy), proc(freeDummy) }, - { kLolSpellData, proc(loadDummy), proc(freeDummy) }, - { kLolCompassData, proc(loadDummy), proc(freeDummy) }, - { kLolFlightShpData, proc(loadDummy), proc(freeDummy) }, - { kLolRawDataBe16, proc(loadDummy), proc(freeDummy) }, - { kLolRawDataBe32, proc(loadDummy), proc(freeDummy) }, - { kLolButtonData, proc(loadDummy), proc(freeDummy) }, + { kLoLCharData, proc(loadDummy), proc(freeDummy) }, + { kLoLSpellData, proc(loadDummy), proc(freeDummy) }, + { kLoLCompassData, proc(loadDummy), proc(freeDummy) }, + { kLoLFlightShpData, proc(loadDummy), proc(freeDummy) }, + { kLoLRawDataBe16, proc(loadDummy), proc(freeDummy) }, + { kLoLRawDataBe32, proc(loadDummy), proc(freeDummy) }, + { kLoLButtonData, proc(loadDummy), proc(freeDummy) }, #endif // ENABLE_LOL #ifdef ENABLE_EOB - { kEob2SequenceData, proc(loadEob2SeqData), proc(freeEob2SeqData) }, - { kEob2ShapeData, proc(loadEob2ShapeData), proc(freeEob2ShapeData) }, - { kEobNpcData, proc(loadEobNpcData), proc(freeEobNpcData) }, + { kEoB2SequenceData, proc(loadEoB2SeqData), proc(freeEoB2SeqData) }, + { kEoB2ShapeData, proc(loadEoB2ShapeData), proc(freeEoB2ShapeData) }, + { kEoBNpcData, proc(loadEoBNpcData), proc(freeEoBNpcData) }, #endif // ENABLE_EOB { 0, 0, 0 } @@ -1110,24 +1110,24 @@ void KyraEngine_HoF::initStaticResource() { }; #ifdef ENABLE_LOL - static const SeqProc kLolDemoSequenceCallbacks[] = { + static const SeqProc kLoLDemoSequenceCallbacks[] = { &KyraEngine_HoF::seq_lolDemoScene1, 0, &KyraEngine_HoF::seq_lolDemoScene2, 0, &KyraEngine_HoF::seq_lolDemoScene3, 0, &KyraEngine_HoF::seq_lolDemoScene4, 0, &KyraEngine_HoF::seq_lolDemoScene5, &KyraEngine_HoF::seq_lolDemoText5, &KyraEngine_HoF::seq_lolDemoScene6, 0 }; - static const SeqProc kLolDemoNestedSequenceCallbacks[] = { 0 }; + static const SeqProc kLoLDemoNestedSequenceCallbacks[] = { 0 }; #endif // ENABLE_LOL _callbackS = #ifdef ENABLE_LOL - _flags.gameID == GI_LOL ? kLolDemoSequenceCallbacks : + _flags.gameID == GI_LOL ? kLoLDemoSequenceCallbacks : #endif // ENABLE_LOL ((_flags.isDemo && !_flags.isTalkie) ? hofDemoSequenceCallbacks : hofSequenceCallbacks); _callbackN = #ifdef ENABLE_LOL - _flags.gameID == GI_LOL ? kLolDemoNestedSequenceCallbacks : + _flags.gameID == GI_LOL ? kLoLDemoNestedSequenceCallbacks : #endif // ENABLE_LOL ((_flags.isDemo && !_flags.isTalkie) ? hofDemoNestedSequenceCallbacks : hofNestedSequenceCallbacks); } diff --git a/engines/kyra/staticres_eob.cpp b/engines/kyra/staticres_eob.cpp index 2594828fdf..f3460bc9c5 100644 --- a/engines/kyra/staticres_eob.cpp +++ b/engines/kyra/staticres_eob.cpp @@ -28,22 +28,22 @@ namespace Kyra { #ifdef ENABLE_EOB -const EobSequenceStep *StaticResource::loadEob2SeqData(int id, int &entries) { - return (const EobSequenceStep *)getData(id, kEob2SequenceData, entries); +const EoBSequenceStep *StaticResource::loadEoB2SeqData(int id, int &entries) { + return (const EoBSequenceStep *)getData(id, kEoB2SequenceData, entries); } -const EobShapeDef *StaticResource::loadEob2ShapeData(int id, int &entries) { - return (const EobShapeDef *)getData(id, kEob2ShapeData, entries); +const EoBShapeDef *StaticResource::loadEoB2ShapeData(int id, int &entries) { + return (const EoBShapeDef *)getData(id, kEoB2ShapeData, entries); } -const EobCharacter *StaticResource::loadEobNpcData(int id, int &entries) { - return (const EobCharacter *)getData(id, kEobNpcData, entries); +const EoBCharacter *StaticResource::loadEoBNpcData(int id, int &entries) { + return (const EoBCharacter *)getData(id, kEoBNpcData, entries); } -bool StaticResource::loadEob2SeqData(Common::SeekableReadStream &stream, void *&ptr, int &size) { +bool StaticResource::loadEoB2SeqData(Common::SeekableReadStream &stream, void *&ptr, int &size) { size = stream.size() / 11; - EobSequenceStep *s = new EobSequenceStep[size]; + EoBSequenceStep *s = new EoBSequenceStep[size]; for (int i = 0; i < size; i++) { s[i].command = stream.readByte(); @@ -62,10 +62,10 @@ bool StaticResource::loadEob2SeqData(Common::SeekableReadStream &stream, void *& return true; } -bool StaticResource::loadEob2ShapeData(Common::SeekableReadStream &stream, void *&ptr, int &size) { +bool StaticResource::loadEoB2ShapeData(Common::SeekableReadStream &stream, void *&ptr, int &size) { size = stream.size() / 6; - EobShapeDef *s = new EobShapeDef[size]; + EoBShapeDef *s = new EoBShapeDef[size]; for (int i = 0; i < size; i++) { s[i].index = stream.readSint16BE(); @@ -79,12 +79,12 @@ bool StaticResource::loadEob2ShapeData(Common::SeekableReadStream &stream, void return true; } -bool StaticResource::loadEobNpcData(Common::SeekableReadStream &stream, void *&ptr, int &size) { +bool StaticResource::loadEoBNpcData(Common::SeekableReadStream &stream, void *&ptr, int &size) { size = stream.readUint16BE(); - EobCharacter *e = new EobCharacter[size]; - memset(e, 0, size * sizeof(EobCharacter)); - EobCharacter *s = e; + EoBCharacter *e = new EoBCharacter[size]; + memset(e, 0, size * sizeof(EoBCharacter)); + EoBCharacter *s = e; for (int i = 0; i < size; i++, s++) { s->id = stream.readByte(); @@ -126,28 +126,28 @@ bool StaticResource::loadEobNpcData(Common::SeekableReadStream &stream, void *&p return true; } -void StaticResource::freeEob2SeqData(void *&ptr, int &size) { - EobSequenceStep *d = (EobSequenceStep *)ptr; +void StaticResource::freeEoB2SeqData(void *&ptr, int &size) { + EoBSequenceStep *d = (EoBSequenceStep *)ptr; delete[] d; ptr = 0; size = 0; } -void StaticResource::freeEob2ShapeData(void *&ptr, int &size) { - EobShapeDef *d = (EobShapeDef *)ptr; +void StaticResource::freeEoB2ShapeData(void *&ptr, int &size) { + EoBShapeDef *d = (EoBShapeDef *)ptr; delete[] d; ptr = 0; size = 0; } -void StaticResource::freeEobNpcData(void *&ptr, int &size) { - EobCharacter *d = (EobCharacter *)ptr; +void StaticResource::freeEoBNpcData(void *&ptr, int &size) { + EoBCharacter *d = (EoBCharacter *)ptr; delete[] d; ptr = 0; size = 0; } -const ScreenDim Screen_Eob::_screenDimTable[] = { +const ScreenDim Screen_EoB::_screenDimTable[] = { { 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 }, { 0x08, 0x48, 0x18, 0x38, 0x0E, 0x0C, 0x00, 0x00 }, { 0x13, 0x40, 0x14, 0x80, 0x06, 0x0C, 0x00, 0x00 }, @@ -179,26 +179,26 @@ const ScreenDim Screen_Eob::_screenDimTable[] = { { 0x0A, 0xA8, 0x15, 0x18, 0x0F, 0x0C, 0x00, 0x00 } }; -const int Screen_Eob::_screenDimTableCount = ARRAYSIZE(Screen_Eob::_screenDimTable); +const int Screen_EoB::_screenDimTableCount = ARRAYSIZE(Screen_EoB::_screenDimTable); -const uint8 EobCoreEngine::_hpIncrPerLevel[] = { 10, 4, 8, 6, 10, 10, 9, 10, 9, 10, 9, 9, 3, 1, 2, 2, 3, 3 }; +const uint8 EoBCoreEngine::_hpIncrPerLevel[] = { 10, 4, 8, 6, 10, 10, 9, 10, 9, 10, 9, 9, 3, 1, 2, 2, 3, 3 }; -const uint8 EobCoreEngine::_numLevelsPerClass[] = { 1, 1, 1, 1, 1, 1, 2, 2, 2, 3, 2, 2, 3, 2, 2 }; +const uint8 EoBCoreEngine::_numLevelsPerClass[] = { 1, 1, 1, 1, 1, 1, 2, 2, 2, 3, 2, 2, 3, 2, 2 }; -const int8 EobCoreEngine::_characterClassType[] = { +const int8 EoBCoreEngine::_characterClassType[] = { 0, -1, -1, 5, -1, -1, 4, -1, -1, 1, -1, -1, 2, -1, -1, 3, -1, -1, 0, 2, -1, 0, 3, -1, 0, 1, -1, 0, 1, 3, 3, 1, -1, 2, 3, -1, 0, 2, 1, 5, 2, -1, 2, 1, -1 }; -const int16 EobCoreEngine::_hpConstModifiers[] = { -1, -3, -2, -2, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 6, 6, 7, 7 }; +const int16 EoBCoreEngine::_hpConstModifiers[] = { -1, -3, -2, -2, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 6, 6, 7, 7 }; -const uint8 EobCoreEngine::_charClassModifier[] = { +const uint8 EoBCoreEngine::_charClassModifier[] = { 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x00, 0x00, 0x02 }; -const uint8 EobCoreEngine::_teleporterShapeDefs[] = { +const uint8 EoBCoreEngine::_teleporterShapeDefs[] = { 0x0C, 0x58, 0x02, 0x0E, 0x0C, 0x67, 0x01, 0x07, 0x0C, 0x6F, 0x01, 0x07, @@ -207,7 +207,7 @@ const uint8 EobCoreEngine::_teleporterShapeDefs[] = { 0x0C, 0x83, 0x01, 0x03 }; -const uint8 EobCoreEngine::_wallOfForceShapeDefs[] = { +const uint8 EoBCoreEngine::_wallOfForceShapeDefs[] = { 0x00, 0x00, 0x04, 0x08, 0x00, 0x08, 0x04, 0x08, 0x04, 0x00, 0x04, 0x08, @@ -216,246 +216,246 @@ const uint8 EobCoreEngine::_wallOfForceShapeDefs[] = { 0x0C, 0x00, 0x05, 0x10 }; -const int16 EobCoreEngine::_buttonList1[] = { +const int16 EoBCoreEngine::_buttonList1[] = { 58, 0, 1, 2, 3, 90, 91, 4, 5, 6, 7, 8, 9, 10, 11, 12, 78, 79, 13, 14, 15, 16, 80, 81, 17, 18, 19, 20, 82, 83, 49, 50, 51, 52, 53, 54, 56, 57, -1 }; -const int16 EobCoreEngine::_buttonList2[] = { +const int16 EoBCoreEngine::_buttonList2[] = { 58, 61, 62, 63, 64, 65, 93, 94, 66, 67, 68, 69, 70, 71, 76, 77, 88, 0, 1, 2, 3, 90, 91, 4, 5, 6, 7, 8, 9, 10, 11, 12, 78, 79, 13, 14, 15, 16, 80, 81, 17, 18, 19, 20, 82, 83, 49, 50, 51, 52, 53, 54, 56, 57, -1 }; -const int16 EobCoreEngine::_buttonList3[] = { +const int16 EoBCoreEngine::_buttonList3[] = { 58, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 84, 85, 46, 47, 48, 60, 59, 92, 4, 5, 6, 7, 8, 49, 50, 51, 52, 53, 54, 56, 57, -1 }; -const int16 EobCoreEngine::_buttonList4[] = { +const int16 EoBCoreEngine::_buttonList4[] = { 58, 47, 48, 60, 59, 92, 4, 5, 6, 7, 8, 49, 50, 51, 52, 53, 54, 56, 57, -1 }; -const int16 EobCoreEngine::_buttonList5[] = { +const int16 EoBCoreEngine::_buttonList5[] = { 58, 61, 62, 63, 64, 65, 93, 66, 67, 68, 69, 70, 71, 88, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 84, 85, 46, 47, 48, 60, 59, 92, 4, 5, 6, 7, 8, 49, 50, 51, 52, 53, 54, 56, 57, -1 }; -const int16 EobCoreEngine::_buttonList6[] = { +const int16 EoBCoreEngine::_buttonList6[] = { 58, 61, 62, 63, 64, 65, 93, 66, 67, 68, 69, 70, 71, 88, 46, 47, 48, 60, 59, 92, 4, 5, 6, 7, 8, 49, 50, 51, 52, 53, 54, 56, 57, -1 }; -const int16 EobCoreEngine::_buttonList7[] = { +const int16 EoBCoreEngine::_buttonList7[] = { 17, 18, 19, 20, 82, 83, 55, -1 }; -const int16 EobCoreEngine::_buttonList8[] = { +const int16 EoBCoreEngine::_buttonList8[] = { 72, 73, 74, 75, 86, 87, 89, -1 }; -const uint8 EobCoreEngine::_clock2Timers[] = { +const uint8 EoBCoreEngine::_clock2Timers[] = { 0x00, 0x01, 0x20, 0x21, 0x22, 0x22, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x04, 0x05, 0x06, 0x07 }; -const uint8 EobCoreEngine::_numClock2Timers = ARRAYSIZE(EobCoreEngine::_clock2Timers); +const uint8 EoBCoreEngine::_numClock2Timers = ARRAYSIZE(EoBCoreEngine::_clock2Timers); -void EobCoreEngine::initStaticResource() { +void EoBCoreEngine::initStaticResource() { int temp; - _chargenStatStrings = _staticres->loadStrings(kEobBaseChargenStatStrings, temp); - _chargenRaceSexStrings = _staticres->loadStrings(kEobBaseChargenRaceSexStrings, temp); - _chargenClassStrings = _staticres->loadStrings(kEobBaseChargenClassStrings, temp); - _chargenAlignmentStrings = _staticres->loadStrings(kEobBaseChargenAlignmentStrings, temp); - - _pryDoorStrings = _staticres->loadStrings(kEobBasePryDoorStrings, temp); - _warningStrings = _staticres->loadStrings(kEobBaseWarningStrings, temp); - - _suffixStringsRings = _staticres->loadStrings(kEobBaseItemSuffixStringsRings, temp); - _suffixStringsPotions = _staticres->loadStrings(kEobBaseItemSuffixStringsPotions, temp); - _suffixStringsWands = _staticres->loadStrings(kEobBaseItemSuffixStringsWands, temp); - - _ripItemStrings = _staticres->loadStrings(kEobBaseRipItemStrings, temp); - _cursedString = _staticres->loadStrings(kEobBaseCursedString, temp); - _enchantedString = _staticres->loadStrings(kEobBaseEnchantedString, temp); - _magicObjectStrings = _staticres->loadStrings(kEobBaseMagicObjectStrings, temp); - _magicObjectString5 = _staticres->loadStrings(kEobBaseMagicObjectString5, temp); - _patternSuffix = _staticres->loadStrings(kEobBasePatternSuffix, temp); - _patternGrFix1 = _staticres->loadStrings(kEobBasePatternGrFix1, temp); - _patternGrFix2 = _staticres->loadStrings(kEobBasePatternGrFix2, temp); - _validateArmorString = _staticres->loadStrings(kEobBaseValidateArmorString, temp); - _validateCursedString = _staticres->loadStrings(kEobBaseValidateCursedString, temp); - _validateNoDropString = _staticres->loadStrings(kEobBaseValidateNoDropString, temp); - _potionStrings = _staticres->loadStrings(kEobBasePotionStrings, temp); - _wandStrings = _staticres->loadStrings(kEobBaseWandStrings, temp); - _itemMisuseStrings = _staticres->loadStrings(kEobBaseItemMisuseStrings, temp); - - _takenStrings = _staticres->loadStrings(kEobBaseTakenStrings, temp); - _potionEffectStrings = _staticres->loadStrings(kEobBasePotionEffectStrings, temp); - - _yesNoStrings = _staticres->loadStrings(kEobBaseYesNoStrings, temp); - _npcMaxStrings = _staticres->loadStrings(kEobBaseNpcMaxStrings, temp); - _okStrings = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseOkStrings : kLolEobCommonMoreStrings, temp); - _npcJoinStrings = _staticres->loadStrings(kEobBaseNpcJoinStrings, temp); - _cancelStrings = _staticres->loadStrings(kEobBaseCancelStrings, temp); - _abortStrings = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseAbortStrings : kEobBaseCancelStrings, temp); - - _menuStringsMain = _staticres->loadStrings(kEobBaseMenuStringsMain, temp); - _menuStringsSaveLoad = _staticres->loadStrings(kEobBaseMenuStringsSaveLoad, temp); - _menuStringsOnOff = _staticres->loadStrings(kEobBaseMenuStringsOnOff, temp); - _menuStringsSpells = _staticres->loadStrings(kEobBaseMenuStringsSpells, temp); - _menuStringsRest = _staticres->loadStrings(kEobBaseMenuStringsRest, temp); - _menuStringsDrop = _staticres->loadStrings(kEobBaseMenuStringsDrop, temp); - _menuStringsExit = _staticres->loadStrings(kEobBaseMenuStringsExit, temp); - _menuStringsStarve = _staticres->loadStrings(kEobBaseMenuStringsStarve, temp); - _menuStringsScribe = _staticres->loadStrings(kEobBaseMenuStringsScribe, temp); - _menuStringsDrop2 = _staticres->loadStrings(kEobBaseMenuStringsDrop2, temp); - _menuStringsHead = _staticres->loadStrings(kEobBaseMenuStringsHead, temp); - _menuStringsPoison = _staticres->loadStrings(kEobBaseMenuStringsPoison, temp); - _menuStringsMgc = _staticres->loadStrings(kEobBaseMenuStringsMgc, temp); - _menuStringsPrefs = _staticres->loadStrings(kEobBaseMenuStringsPrefs, temp); - _menuStringsRest2 = _staticres->loadStrings(kEobBaseMenuStringsRest2, temp); - _menuStringsRest3 = _staticres->loadStrings(kEobBaseMenuStringsRest3, temp); - _menuStringsRest4 = _staticres->loadStrings(kEobBaseMenuStringsRest4, temp); - _menuStringsDefeat = _staticres->loadStrings(kEobBaseMenuStringsDefeat, temp); - _menuStringsTransfer = _staticres->loadStrings(kEobBaseMenuStringsTransfer, temp); - _menuStringsSpec = _staticres->loadStrings(kEobBaseMenuStringsSpec, temp); - _menuStringsSpellNo = _staticres->loadStrings(kEobBaseMenuStringsSpellNo, temp); - _menuYesNoStrings = _staticres->loadStrings(kEobBaseMenuYesNoStrings, temp); - - _spellLevelsMage = _staticres->loadRawData(kEobBaseSpellLevelsMage, _spellLevelsMageSize); - _spellLevelsCleric = _staticres->loadRawData(kEobBaseSpellLevelsCleric, _spellLevelsClericSize); - _numSpellsCleric = _staticres->loadRawData(kEobBaseNumSpellsCleric, temp); - _numSpellsWisAdj = _staticres->loadRawData(kEobBaseNumSpellsWisAdj, temp); - _numSpellsPal = _staticres->loadRawData(kEobBaseNumSpellsPal, temp); - _numSpellsMage = _staticres->loadRawData(kEobBaseNumSpellsMage, temp); - - _characterGuiStringsHp = _staticres->loadStrings(kEobBaseCharGuiStringsHp, temp); - _characterGuiStringsWp = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseCharGuiStringsWp2 : kEobBaseCharGuiStringsWp1, temp); - _characterGuiStringsWr = _staticres->loadStrings(kEobBaseCharGuiStringsWr, temp); - _characterGuiStringsSt = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseCharGuiStringsSt2 : kEobBaseCharGuiStringsSt1, temp); - _characterGuiStringsIn = _staticres->loadStrings(kEobBaseCharGuiStringsIn, temp); - - _characterStatusStrings7 = _staticres->loadStrings(kEobBaseCharStatusStrings7, temp); - _characterStatusStrings8 = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseCharStatusStrings82 : kEobBaseCharStatusStrings81, temp); - _characterStatusStrings9 = _staticres->loadStrings(kEobBaseCharStatusStrings9, temp); - _characterStatusStrings12 = _staticres->loadStrings(kEobBaseCharStatusStrings12, temp); - _characterStatusStrings13 = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseCharStatusStrings132 : kEobBaseCharStatusStrings131, temp); - - _levelGainStrings = _staticres->loadStrings(kEobBaseLevelGainStrings, temp); + _chargenStatStrings = _staticres->loadStrings(kEoBBaseChargenStatStrings, temp); + _chargenRaceSexStrings = _staticres->loadStrings(kEoBBaseChargenRaceSexStrings, temp); + _chargenClassStrings = _staticres->loadStrings(kEoBBaseChargenClassStrings, temp); + _chargenAlignmentStrings = _staticres->loadStrings(kEoBBaseChargenAlignmentStrings, temp); + + _pryDoorStrings = _staticres->loadStrings(kEoBBasePryDoorStrings, temp); + _warningStrings = _staticres->loadStrings(kEoBBaseWarningStrings, temp); + + _suffixStringsRings = _staticres->loadStrings(kEoBBaseItemSuffixStringsRings, temp); + _suffixStringsPotions = _staticres->loadStrings(kEoBBaseItemSuffixStringsPotions, temp); + _suffixStringsWands = _staticres->loadStrings(kEoBBaseItemSuffixStringsWands, temp); + + _ripItemStrings = _staticres->loadStrings(kEoBBaseRipItemStrings, temp); + _cursedString = _staticres->loadStrings(kEoBBaseCursedString, temp); + _enchantedString = _staticres->loadStrings(kEoBBaseEnchantedString, temp); + _magicObjectStrings = _staticres->loadStrings(kEoBBaseMagicObjectStrings, temp); + _magicObjectString5 = _staticres->loadStrings(kEoBBaseMagicObjectString5, temp); + _patternSuffix = _staticres->loadStrings(kEoBBasePatternSuffix, temp); + _patternGrFix1 = _staticres->loadStrings(kEoBBasePatternGrFix1, temp); + _patternGrFix2 = _staticres->loadStrings(kEoBBasePatternGrFix2, temp); + _validateArmorString = _staticres->loadStrings(kEoBBaseValidateArmorString, temp); + _validateCursedString = _staticres->loadStrings(kEoBBaseValidateCursedString, temp); + _validateNoDropString = _staticres->loadStrings(kEoBBaseValidateNoDropString, temp); + _potionStrings = _staticres->loadStrings(kEoBBasePotionStrings, temp); + _wandStrings = _staticres->loadStrings(kEoBBaseWandStrings, temp); + _itemMisuseStrings = _staticres->loadStrings(kEoBBaseItemMisuseStrings, temp); + + _takenStrings = _staticres->loadStrings(kEoBBaseTakenStrings, temp); + _potionEffectStrings = _staticres->loadStrings(kEoBBasePotionEffectStrings, temp); + + _yesNoStrings = _staticres->loadStrings(kEoBBaseYesNoStrings, temp); + _npcMaxStrings = _staticres->loadStrings(kEoBBaseNpcMaxStrings, temp); + _okStrings = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseOkStrings : kRpgCommonMoreStrings, temp); + _npcJoinStrings = _staticres->loadStrings(kEoBBaseNpcJoinStrings, temp); + _cancelStrings = _staticres->loadStrings(kEoBBaseCancelStrings, temp); + _abortStrings = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseAbortStrings : kEoBBaseCancelStrings, temp); + + _menuStringsMain = _staticres->loadStrings(kEoBBaseMenuStringsMain, temp); + _menuStringsSaveLoad = _staticres->loadStrings(kEoBBaseMenuStringsSaveLoad, temp); + _menuStringsOnOff = _staticres->loadStrings(kEoBBaseMenuStringsOnOff, temp); + _menuStringsSpells = _staticres->loadStrings(kEoBBaseMenuStringsSpells, temp); + _menuStringsRest = _staticres->loadStrings(kEoBBaseMenuStringsRest, temp); + _menuStringsDrop = _staticres->loadStrings(kEoBBaseMenuStringsDrop, temp); + _menuStringsExit = _staticres->loadStrings(kEoBBaseMenuStringsExit, temp); + _menuStringsStarve = _staticres->loadStrings(kEoBBaseMenuStringsStarve, temp); + _menuStringsScribe = _staticres->loadStrings(kEoBBaseMenuStringsScribe, temp); + _menuStringsDrop2 = _staticres->loadStrings(kEoBBaseMenuStringsDrop2, temp); + _menuStringsHead = _staticres->loadStrings(kEoBBaseMenuStringsHead, temp); + _menuStringsPoison = _staticres->loadStrings(kEoBBaseMenuStringsPoison, temp); + _menuStringsMgc = _staticres->loadStrings(kEoBBaseMenuStringsMgc, temp); + _menuStringsPrefs = _staticres->loadStrings(kEoBBaseMenuStringsPrefs, temp); + _menuStringsRest2 = _staticres->loadStrings(kEoBBaseMenuStringsRest2, temp); + _menuStringsRest3 = _staticres->loadStrings(kEoBBaseMenuStringsRest3, temp); + _menuStringsRest4 = _staticres->loadStrings(kEoBBaseMenuStringsRest4, temp); + _menuStringsDefeat = _staticres->loadStrings(kEoBBaseMenuStringsDefeat, temp); + _menuStringsTransfer = _staticres->loadStrings(kEoBBaseMenuStringsTransfer, temp); + _menuStringsSpec = _staticres->loadStrings(kEoBBaseMenuStringsSpec, temp); + _menuStringsSpellNo = _staticres->loadStrings(kEoBBaseMenuStringsSpellNo, temp); + _menuYesNoStrings = _staticres->loadStrings(kEoBBaseMenuYesNoStrings, temp); + + _spellLevelsMage = _staticres->loadRawData(kEoBBaseSpellLevelsMage, _spellLevelsMageSize); + _spellLevelsCleric = _staticres->loadRawData(kEoBBaseSpellLevelsCleric, _spellLevelsClericSize); + _numSpellsCleric = _staticres->loadRawData(kEoBBaseNumSpellsCleric, temp); + _numSpellsWisAdj = _staticres->loadRawData(kEoBBaseNumSpellsWisAdj, temp); + _numSpellsPal = _staticres->loadRawData(kEoBBaseNumSpellsPal, temp); + _numSpellsMage = _staticres->loadRawData(kEoBBaseNumSpellsMage, temp); + + _characterGuiStringsHp = _staticres->loadStrings(kEoBBaseCharGuiStringsHp, temp); + _characterGuiStringsWp = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseCharGuiStringsWp2 : kEoBBaseCharGuiStringsWp1, temp); + _characterGuiStringsWr = _staticres->loadStrings(kEoBBaseCharGuiStringsWr, temp); + _characterGuiStringsSt = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseCharGuiStringsSt2 : kEoBBaseCharGuiStringsSt1, temp); + _characterGuiStringsIn = _staticres->loadStrings(kEoBBaseCharGuiStringsIn, temp); + + _characterStatusStrings7 = _staticres->loadStrings(kEoBBaseCharStatusStrings7, temp); + _characterStatusStrings8 = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseCharStatusStrings82 : kEoBBaseCharStatusStrings81, temp); + _characterStatusStrings9 = _staticres->loadStrings(kEoBBaseCharStatusStrings9, temp); + _characterStatusStrings12 = _staticres->loadStrings(kEoBBaseCharStatusStrings12, temp); + _characterStatusStrings13 = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseCharStatusStrings132 : kEoBBaseCharStatusStrings131, temp); + + _levelGainStrings = _staticres->loadStrings(kEoBBaseLevelGainStrings, temp); for (int i = 0; i < 5; i++) - _expRequirementTables[i] = _staticres->loadRawDataBe32(kEobBaseExperienceTable0 + i, temp); - _expRequirementTables[5] = _staticres->loadRawDataBe32(kEobBaseExperienceTable4, temp); - - _classModifierFlags = _staticres->loadRawData(kEobBaseClassModifierFlags, temp); - - _saveThrowTables[0] = _saveThrowTables[4] = _saveThrowTables[5] = _staticres->loadRawData(kEobBaseSaveThrowTable1, temp); - _saveThrowTables[1] = _staticres->loadRawData(kEobBaseSaveThrowTable2, temp); - _saveThrowTables[2] = _staticres->loadRawData(kEobBaseSaveThrowTable3, temp); - _saveThrowTables[3] = _staticres->loadRawData(kEobBaseSaveThrowTable4, temp); - _saveThrowLevelIndex = _staticres->loadRawData(kEobBaseSaveThrwLvlIndex, temp); - _saveThrowModDiv = _staticres->loadRawData(kEobBaseSaveThrwModDiv, temp); - _saveThrowModExt = _staticres->loadRawData(kEobBaseSaveThrwModExt, temp); - - _encodeMonsterShpTable = _staticres->loadRawDataBe16(kEobBaseEncodeMonsterDefs, temp); - _npcPreset = _staticres->loadEobNpcData(kEobBaseNpcPresets, temp); - - _teleporterShapeCoords = _staticres->loadRawData(kEobBaseDscTelptrShpCoords, temp); - _portalSeq = (const int8*)_staticres->loadRawData(kEobBasePortalSeqData, temp); - _mnDef = _staticres->loadRawData(kEobBaseManDef, temp); - _mnWord = _staticres->loadStrings(kEobBaseManWord, _mnNumWord); - _mnPrompt = _staticres->loadStrings(kEobBaseManPrompt, temp); - - _monsterStepTable0 = (int8*) _staticres->loadRawData(_flags.gameID == GI_EOB2 ? kEobBaseMonsterStepTable02 : kEobBaseMonsterStepTable01, temp); - _monsterStepTable1 = (int8*)_staticres->loadRawData(kEobBaseMonsterStepTable1, temp); - _monsterStepTable2 = (int8*)_staticres->loadRawData(kEobBaseMonsterStepTable2, temp); - _monsterStepTable3 = (int8*)_staticres->loadRawData(kEobBaseMonsterStepTable3, temp); - _monsterCloseAttPosTable1 = _staticres->loadRawData(kEobBaseMonsterCloseAttPosTable1, temp); - _monsterCloseAttPosTable2 = _staticres->loadRawData(_flags.gameID == GI_EOB2 ? kEobBaseMonsterCloseAttPosTable22 : kEobBaseMonsterCloseAttPosTable21, temp); - _monsterCloseAttUnkTable = (int8*)_staticres->loadRawData(kEobBaseMonsterCloseAttUnkTable, temp); - _monsterCloseAttChkTable1 = _staticres->loadRawData(kEobBaseMonsterCloseAttChkTable1, temp); - _monsterCloseAttChkTable2 = _staticres->loadRawData(kEobBaseMonsterCloseAttChkTable2, temp); - _monsterCloseAttDstTable1 = _staticres->loadRawData(kEobBaseMonsterCloseAttDstTable1, temp); - _monsterCloseAttDstTable2 = _staticres->loadRawData(kEobBaseMonsterCloseAttDstTable2, temp); - - _monsterProximityTable = _staticres->loadRawData(kEobBaseMonsterProximityTable, temp); - _findBlockMonstersTable = _staticres->loadRawData(kEobBaseFindBlockMonstersTable, temp); - _monsterDirChangeTable = (const int8*)_staticres->loadRawData(kEobBaseMonsterDirChangeTable, temp); - _monsterSpecAttStrings = _staticres->loadStrings(kEobBaseMonsterDistAttStrings, temp); - - _monsterFrmOffsTable1 = (const int8*)_staticres->loadRawData(kEobBaseDscMonsterFrmOffsTbl1, temp); - _monsterFrmOffsTable2 = (const int8*)_staticres->loadRawData(kEobBaseDscMonsterFrmOffsTbl2, temp); - - _inventorySlotsX = _staticres->loadRawDataBe16(kEobBaseInvSlotX, temp); - _inventorySlotsY = _staticres->loadRawData(kEobBaseInvSlotY, temp); - _slotValidationFlags = _staticres->loadRawDataBe16(kEobBaseSlotValidationFlags, temp); - - _projectileWeaponAmmoTypes = (const int8*)_staticres->loadRawData(kEobBaseProjectileWeaponTypes, temp); - _wandTypes = _staticres->loadRawData(kEobBaseWandTypes, temp); - - _drawObjPosIndex = _staticres->loadRawData(kEobBaseDrawObjPosIndex, temp); - _flightObjFlipIndex = _staticres->loadRawData(kEobBaseFlightObjFlipIndex, temp); - _flightObjShpMap = (const int8*)_staticres->loadRawData(kEobBaseFlightObjShpMap, temp); - _flightObjSclIndex = (const int8*)_staticres->loadRawData(kEobBaseFlightObjSclIndex, temp); - - _wllFlagPreset = _staticres->loadRawData(kEobBaseWllFlagPreset, _wllFlagPresetSize); - _dscShapeCoords = (const int16*)_staticres->loadRawDataBe16(kEobBaseDscShapeCoords, temp); - - _dscDoorScaleOffs = _staticres->loadRawData(kEobBaseDscDoorScaleOffs, temp); - _dscDoorScaleMult1 = _staticres->loadRawData(kEobBaseDscDoorScaleMult1, temp); - _dscDoorScaleMult2 = _staticres->loadRawData(kEobBaseDscDoorScaleMult2, temp); - _dscDoorScaleMult3 = _staticres->loadRawData(kEobBaseDscDoorScaleMult3, temp); - _dscDoorY1 = _staticres->loadRawData(kEobBaseDscDoorY1, temp); - _dscDoorXE = _staticres->loadRawData(kEobBaseDscDoorXE, temp); - - _dscItemPosIndex= _staticres->loadRawData(kEobBaseDscItemPosIndex, temp); - _dscItemShpX = (const int16*)_staticres->loadRawDataBe16(kEobBaseDscItemShpX, temp); - _dscItemScaleIndex = _staticres->loadRawData(kEobBaseDscItemScaleIndex, temp); - _dscItemTileIndex = _staticres->loadRawData(kEobBaseDscItemTileIndex, temp); - _dscItemShapeMap = _staticres->loadRawData(kEobBaseDscItemShapeMap, temp); - - _bookNumbers = _staticres->loadStrings(kEobBaseBookNumbers, temp); - _mageSpellList = _staticres->loadStrings(kEobBaseMageSpellsList, _mageSpellListSize); - _clericSpellList = _staticres->loadStrings(kEobBaseClericSpellsList, temp); - _spellNames = _staticres->loadStrings(kEobBaseSpellNames, temp); - - _magicStrings1 = _staticres->loadStrings(kEobBaseMagicStrings1, temp); - _magicStrings2 = _staticres->loadStrings(kEobBaseMagicStrings2, temp); - _magicStrings3 = _staticres->loadStrings(kEobBaseMagicStrings3, temp); - _magicStrings4 = _staticres->loadStrings(kEobBaseMagicStrings4, temp); - _magicStrings6 = _staticres->loadStrings(kEobBaseMagicStrings6, temp); - _magicStrings7 = _staticres->loadStrings(kEobBaseMagicStrings7, temp); - _magicStrings8 = _staticres->loadStrings(kEobBaseMagicStrings8, temp); - - _expObjectTlMode = _staticres->loadRawData(kEobBaseExpObjectTlMode, temp); - _expObjectTblIndex = _staticres->loadRawData(kEobBaseExpObjectTblIndex, temp); - _expObjectShpStart = _staticres->loadRawData(kEobBaseExpObjectShpStart, temp); - _expObjectAnimTbl1 = _staticres->loadRawData(kEobBaseExpObjectTbl1, _expObjectAnimTbl1Size); - _expObjectAnimTbl2 = _staticres->loadRawData(kEobBaseExpObjectTbl2, _expObjectAnimTbl2Size); - _expObjectAnimTbl3 = _staticres->loadRawData(kEobBaseExpObjectTbl3, _expObjectAnimTbl3Size); - - _sparkEffectDefSteps = _staticres->loadRawData(kEobBaseSparkDefSteps, temp); - _sparkEffectDefSubSteps = _staticres->loadRawData(kEobBaseSparkDefSubSteps, temp); - _sparkEffectDefShift = _staticres->loadRawData(kEobBaseSparkDefShift, temp); - _sparkEffectDefAdd = _staticres->loadRawData(kEobBaseSparkDefAdd, temp); - _sparkEffectDefX = _staticres->loadRawData(kEobBaseSparkDefX, temp); - _sparkEffectDefY = _staticres->loadRawData(kEobBaseSparkDefY, temp); - _sparkEffectOfFlags1 = _staticres->loadRawDataBe32(kEobBaseSparkOfFlags1, temp); - _sparkEffectOfFlags2 = _staticres->loadRawDataBe32(kEobBaseSparkOfFlags2, temp); - _sparkEffectOfShift = _staticres->loadRawData(kEobBaseSparkOfShift, temp); - _sparkEffectOfX = _staticres->loadRawData(kEobBaseSparkOfX, temp); - _sparkEffectOfY = _staticres->loadRawData(kEobBaseSparkOfY, temp); - _magicFlightObjectProperties = _staticres->loadRawData(kEobBaseMagicFlightProps, temp); - _turnUndeadEffect = _staticres->loadRawData(kEobBaseTurnUndeadEffect, temp); - _burningHandsDest = _staticres->loadRawData(kEobBaseBurningHandsDest, temp); - _coneOfColdDest1 = (const int8*)_staticres->loadRawData(kEobBaseConeOfColdDest1, temp); - _coneOfColdDest2 = (const int8*)_staticres->loadRawData(kEobBaseConeOfColdDest2, temp); - _coneOfColdDest3 = (const int8*)_staticres->loadRawData(kEobBaseConeOfColdDest3, temp); - _coneOfColdDest4 = (const int8*)_staticres->loadRawData(kEobBaseConeOfColdDest4, temp); - _coneOfColdGfxTbl = _staticres->loadRawData(kEobBaseConeOfColdGfxTbl, _coneOfColdGfxTblSize); + _expRequirementTables[i] = _staticres->loadRawDataBe32(kEoBBaseExperienceTable0 + i, temp); + _expRequirementTables[5] = _staticres->loadRawDataBe32(kEoBBaseExperienceTable4, temp); + + _classModifierFlags = _staticres->loadRawData(kEoBBaseClassModifierFlags, temp); + + _saveThrowTables[0] = _saveThrowTables[4] = _saveThrowTables[5] = _staticres->loadRawData(kEoBBaseSaveThrowTable1, temp); + _saveThrowTables[1] = _staticres->loadRawData(kEoBBaseSaveThrowTable2, temp); + _saveThrowTables[2] = _staticres->loadRawData(kEoBBaseSaveThrowTable3, temp); + _saveThrowTables[3] = _staticres->loadRawData(kEoBBaseSaveThrowTable4, temp); + _saveThrowLevelIndex = _staticres->loadRawData(kEoBBaseSaveThrwLvlIndex, temp); + _saveThrowModDiv = _staticres->loadRawData(kEoBBaseSaveThrwModDiv, temp); + _saveThrowModExt = _staticres->loadRawData(kEoBBaseSaveThrwModExt, temp); + + _encodeMonsterShpTable = _staticres->loadRawDataBe16(kEoBBaseEncodeMonsterDefs, temp); + _npcPreset = _staticres->loadEoBNpcData(kEoBBaseNpcPresets, temp); + + _teleporterShapeCoords = _staticres->loadRawData(kEoBBaseDscTelptrShpCoords, temp); + _portalSeq = (const int8*)_staticres->loadRawData(kEoBBasePortalSeqData, temp); + _mnDef = _staticres->loadRawData(kEoBBaseManDef, temp); + _mnWord = _staticres->loadStrings(kEoBBaseManWord, _mnNumWord); + _mnPrompt = _staticres->loadStrings(kEoBBaseManPrompt, temp); + + _monsterStepTable0 = (int8*) _staticres->loadRawData(_flags.gameID == GI_EOB2 ? kEoBBaseMonsterStepTable02 : kEoBBaseMonsterStepTable01, temp); + _monsterStepTable1 = (int8*)_staticres->loadRawData(kEoBBaseMonsterStepTable1, temp); + _monsterStepTable2 = (int8*)_staticres->loadRawData(kEoBBaseMonsterStepTable2, temp); + _monsterStepTable3 = (int8*)_staticres->loadRawData(kEoBBaseMonsterStepTable3, temp); + _monsterCloseAttPosTable1 = _staticres->loadRawData(kEoBBaseMonsterCloseAttPosTable1, temp); + _monsterCloseAttPosTable2 = _staticres->loadRawData(_flags.gameID == GI_EOB2 ? kEoBBaseMonsterCloseAttPosTable22 : kEoBBaseMonsterCloseAttPosTable21, temp); + _monsterCloseAttUnkTable = (int8*)_staticres->loadRawData(kEoBBaseMonsterCloseAttUnkTable, temp); + _monsterCloseAttChkTable1 = _staticres->loadRawData(kEoBBaseMonsterCloseAttChkTable1, temp); + _monsterCloseAttChkTable2 = _staticres->loadRawData(kEoBBaseMonsterCloseAttChkTable2, temp); + _monsterCloseAttDstTable1 = _staticres->loadRawData(kEoBBaseMonsterCloseAttDstTable1, temp); + _monsterCloseAttDstTable2 = _staticres->loadRawData(kEoBBaseMonsterCloseAttDstTable2, temp); + + _monsterProximityTable = _staticres->loadRawData(kEoBBaseMonsterProximityTable, temp); + _findBlockMonstersTable = _staticres->loadRawData(kEoBBaseFindBlockMonstersTable, temp); + _monsterDirChangeTable = (const int8*)_staticres->loadRawData(kEoBBaseMonsterDirChangeTable, temp); + _monsterSpecAttStrings = _staticres->loadStrings(kEoBBaseMonsterDistAttStrings, temp); + + _monsterFrmOffsTable1 = (const int8*)_staticres->loadRawData(kEoBBaseDscMonsterFrmOffsTbl1, temp); + _monsterFrmOffsTable2 = (const int8*)_staticres->loadRawData(kEoBBaseDscMonsterFrmOffsTbl2, temp); + + _inventorySlotsX = _staticres->loadRawDataBe16(kEoBBaseInvSlotX, temp); + _inventorySlotsY = _staticres->loadRawData(kEoBBaseInvSlotY, temp); + _slotValidationFlags = _staticres->loadRawDataBe16(kEoBBaseSlotValidationFlags, temp); + + _projectileWeaponAmmoTypes = (const int8*)_staticres->loadRawData(kEoBBaseProjectileWeaponTypes, temp); + _wandTypes = _staticres->loadRawData(kEoBBaseWandTypes, temp); + + _drawObjPosIndex = _staticres->loadRawData(kEoBBaseDrawObjPosIndex, temp); + _flightObjFlipIndex = _staticres->loadRawData(kEoBBaseFlightObjFlipIndex, temp); + _flightObjShpMap = (const int8*)_staticres->loadRawData(kEoBBaseFlightObjShpMap, temp); + _flightObjSclIndex = (const int8*)_staticres->loadRawData(kEoBBaseFlightObjSclIndex, temp); + + _wllFlagPreset = _staticres->loadRawData(kEoBBaseWllFlagPreset, _wllFlagPresetSize); + _dscShapeCoords = (const int16*)_staticres->loadRawDataBe16(kEoBBaseDscShapeCoords, temp); + + _dscDoorScaleOffs = _staticres->loadRawData(kEoBBaseDscDoorScaleOffs, temp); + _dscDoorScaleMult1 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult1, temp); + _dscDoorScaleMult2 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult2, temp); + _dscDoorScaleMult3 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult3, temp); + _dscDoorY1 = _staticres->loadRawData(kEoBBaseDscDoorY1, temp); + _dscDoorXE = _staticres->loadRawData(kEoBBaseDscDoorXE, temp); + + _dscItemPosIndex= _staticres->loadRawData(kEoBBaseDscItemPosIndex, temp); + _dscItemShpX = (const int16*)_staticres->loadRawDataBe16(kEoBBaseDscItemShpX, temp); + _dscItemScaleIndex = _staticres->loadRawData(kEoBBaseDscItemScaleIndex, temp); + _dscItemTileIndex = _staticres->loadRawData(kEoBBaseDscItemTileIndex, temp); + _dscItemShapeMap = _staticres->loadRawData(kEoBBaseDscItemShapeMap, temp); + + _bookNumbers = _staticres->loadStrings(kEoBBaseBookNumbers, temp); + _mageSpellList = _staticres->loadStrings(kEoBBaseMageSpellsList, _mageSpellListSize); + _clericSpellList = _staticres->loadStrings(kEoBBaseClericSpellsList, temp); + _spellNames = _staticres->loadStrings(kEoBBaseSpellNames, temp); + + _magicStrings1 = _staticres->loadStrings(kEoBBaseMagicStrings1, temp); + _magicStrings2 = _staticres->loadStrings(kEoBBaseMagicStrings2, temp); + _magicStrings3 = _staticres->loadStrings(kEoBBaseMagicStrings3, temp); + _magicStrings4 = _staticres->loadStrings(kEoBBaseMagicStrings4, temp); + _magicStrings6 = _staticres->loadStrings(kEoBBaseMagicStrings6, temp); + _magicStrings7 = _staticres->loadStrings(kEoBBaseMagicStrings7, temp); + _magicStrings8 = _staticres->loadStrings(kEoBBaseMagicStrings8, temp); + + _expObjectTlMode = _staticres->loadRawData(kEoBBaseExpObjectTlMode, temp); + _expObjectTblIndex = _staticres->loadRawData(kEoBBaseExpObjectTblIndex, temp); + _expObjectShpStart = _staticres->loadRawData(kEoBBaseExpObjectShpStart, temp); + _expObjectAnimTbl1 = _staticres->loadRawData(kEoBBaseExpObjectTbl1, _expObjectAnimTbl1Size); + _expObjectAnimTbl2 = _staticres->loadRawData(kEoBBaseExpObjectTbl2, _expObjectAnimTbl2Size); + _expObjectAnimTbl3 = _staticres->loadRawData(kEoBBaseExpObjectTbl3, _expObjectAnimTbl3Size); + + _sparkEffectDefSteps = _staticres->loadRawData(kEoBBaseSparkDefSteps, temp); + _sparkEffectDefSubSteps = _staticres->loadRawData(kEoBBaseSparkDefSubSteps, temp); + _sparkEffectDefShift = _staticres->loadRawData(kEoBBaseSparkDefShift, temp); + _sparkEffectDefAdd = _staticres->loadRawData(kEoBBaseSparkDefAdd, temp); + _sparkEffectDefX = _staticres->loadRawData(kEoBBaseSparkDefX, temp); + _sparkEffectDefY = _staticres->loadRawData(kEoBBaseSparkDefY, temp); + _sparkEffectOfFlags1 = _staticres->loadRawDataBe32(kEoBBaseSparkOfFlags1, temp); + _sparkEffectOfFlags2 = _staticres->loadRawDataBe32(kEoBBaseSparkOfFlags2, temp); + _sparkEffectOfShift = _staticres->loadRawData(kEoBBaseSparkOfShift, temp); + _sparkEffectOfX = _staticres->loadRawData(kEoBBaseSparkOfX, temp); + _sparkEffectOfY = _staticres->loadRawData(kEoBBaseSparkOfY, temp); + _magicFlightObjectProperties = _staticres->loadRawData(kEoBBaseMagicFlightProps, temp); + _turnUndeadEffect = _staticres->loadRawData(kEoBBaseTurnUndeadEffect, temp); + _burningHandsDest = _staticres->loadRawData(kEoBBaseBurningHandsDest, temp); + _coneOfColdDest1 = (const int8*)_staticres->loadRawData(kEoBBaseConeOfColdDest1, temp); + _coneOfColdDest2 = (const int8*)_staticres->loadRawData(kEoBBaseConeOfColdDest2, temp); + _coneOfColdDest3 = (const int8*)_staticres->loadRawData(kEoBBaseConeOfColdDest3, temp); + _coneOfColdDest4 = (const int8*)_staticres->loadRawData(kEoBBaseConeOfColdDest4, temp); + _coneOfColdGfxTbl = _staticres->loadRawData(kEoBBaseConeOfColdGfxTbl, _coneOfColdGfxTblSize); // Hard code the following strings, since EOB I doesn't have them in the original. // EOB I doesn't have load and save menus, because there is only one single @@ -485,8 +485,8 @@ void EobCoreEngine::initStaticResource() { _menuOkString = "OK"; } -void EobCoreEngine::initButtonData() { - static const EobGuiButtonDef buttonDefs[] = { +void EoBCoreEngine::initButtonData() { + static const EoBGuiButtonDef buttonDefs[] = { { 112, 0, 0x1100, 184, 2, 63, 50, 0 }, { 113, 0, 0x1100, 256, 2, 63, 50, 1 }, { 114, 0, 0x1100, 184, 54, 63, 50, 2 }, @@ -596,7 +596,7 @@ void EobCoreEngine::initButtonData() { _buttonCallbacks.clear(); _buttonCallbacks.reserve(ARRAYSIZE(buttonDefs)); -#define EOB_CBN(x, y) _buttonCallbacks.push_back(BUTTON_FUNCTOR(EobCoreEngine, this, &EobCoreEngine::y)); for (int l = 0; l < (x - 1); l++) { _buttonCallbacks.push_back(_buttonCallbacks[_buttonCallbacks.size() - 1 - l]); } +#define EOB_CBN(x, y) _buttonCallbacks.push_back(BUTTON_FUNCTOR(EoBCoreEngine, this, &EoBCoreEngine::y)); for (int l = 0; l < (x - 1); l++) { _buttonCallbacks.push_back(_buttonCallbacks[_buttonCallbacks.size() - 1 - l]); } #define EOB_CBI(x, y) for (int l = x; l; l--) { _buttonCallbacks.push_back(_buttonCallbacks[y]); } EOB_CBN(4, clickedCharPortraitDefault); EOB_CBN(1, clickedCamp); @@ -640,8 +640,8 @@ void EobCoreEngine::initButtonData() { #undef EOB_CBN } -void EobCoreEngine::initMenus() { - static const EobMenuButtonDef buttonDefs[] = { +void EoBCoreEngine::initMenus() { + static const EoBMenuButtonDef buttonDefs[] = { { 2, 12, 20, 158, 14, 20, 3 }, { 3, 12, 37, 158, 14, 52, 3 }, { 4, 12, 54, 158, 14, 26, 3 }, @@ -691,7 +691,7 @@ void EobCoreEngine::initMenus() { _menuButtonDefs = buttonDefs; - static const EobMenuDef menuDefs[] = { + static const EoBMenuDef menuDefs[] = { { 1, 10, 0, 7, 9 }, { 1, 10, 7, 5, 9 }, { 1, 10, 12, 3, 9 }, @@ -702,7 +702,7 @@ void EobCoreEngine::initMenus() { }; delete[] _menuDefs; - _menuDefs = new EobMenuDef[ARRAYSIZE(menuDefs)]; + _menuDefs = new EoBMenuDef[ARRAYSIZE(menuDefs)]; memcpy(_menuDefs, menuDefs, sizeof(menuDefs)); if (_flags.gameID == GI_EOB1) { @@ -713,7 +713,7 @@ void EobCoreEngine::initMenus() { } -void EobCoreEngine::initSpells() { +void EoBCoreEngine::initSpells() { #define mpn magicTimingParaAssign.push_back(0); #define mp1n if (_flags.gameID == GI_EOB1) magicTimingParaAssign.push_back(0); #define mp2n if (_flags.gameID == GI_EOB2) magicTimingParaAssign.push_back(0); @@ -721,12 +721,12 @@ void EobCoreEngine::initSpells() { #define mp1(x) if (_flags.gameID == GI_EOB1) magicTimingParaAssign.push_back(&magicTimingPara[x << 2]); #define mp2(x) if (_flags.gameID == GI_EOB2) magicTimingParaAssign.push_back(&magicTimingPara[x << 2]); -#define sc(x) startCallback.push_back(&EobCoreEngine::spellCallback_start_##x); -#define sc1(x) if (_flags.gameID == GI_EOB1) startCallback.push_back(&EobCoreEngine::spellCallback_start_##x); -#define sc2(x) if (_flags.gameID == GI_EOB2) startCallback.push_back(&EobCoreEngine::spellCallback_start_##x); -#define ec(x) endCallback.push_back(&EobCoreEngine::spellCallback_end_##x); -#define ec1(x) if (_flags.gameID == GI_EOB1) endCallback.push_back(&EobCoreEngine::spellCallback_end_##x); -#define ec2(x) if (_flags.gameID == GI_EOB2) endCallback.push_back(&EobCoreEngine::spellCallback_end_##x); +#define sc(x) startCallback.push_back(&EoBCoreEngine::spellCallback_start_##x); +#define sc1(x) if (_flags.gameID == GI_EOB1) startCallback.push_back(&EoBCoreEngine::spellCallback_start_##x); +#define sc2(x) if (_flags.gameID == GI_EOB2) startCallback.push_back(&EoBCoreEngine::spellCallback_start_##x); +#define ec(x) endCallback.push_back(&EoBCoreEngine::spellCallback_end_##x); +#define ec1(x) if (_flags.gameID == GI_EOB1) endCallback.push_back(&EoBCoreEngine::spellCallback_end_##x); +#define ec2(x) if (_flags.gameID == GI_EOB2) endCallback.push_back(&EoBCoreEngine::spellCallback_end_##x); static const uint16 magicTimingPara[] = { 0, 546, 2, 1, // 0 detect magic @@ -979,13 +979,13 @@ void EobCoreEngine::initSpells() { ec2(monster_causeCriticalWounds); ec2(monster_fleshToStone); - _spells = new EobSpell[_numSpells]; - memset(_spells, 0, _numSpells * sizeof(EobSpell)); + _spells = new EoBSpell[_numSpells]; + memset(_spells, 0, _numSpells * sizeof(EoBSpell)); for (int i = 0, n = 0; i < _numSpells; i++, n++) { - EobSpell *s = &_spells[i]; + EoBSpell *s = &_spells[i]; - // Fix Eob 1 spell names + // Fix EoB 1 spell names bool skip = false; if (i == 5 || i == 9) { n--; @@ -1018,67 +1018,67 @@ void EobCoreEngine::initSpells() { #undef ec2 } -void EobEngine::initStaticResource() { +void EoBEngine::initStaticResource() { int temp; - _mainMenuStrings = _staticres->loadStrings(kEob1MainMenuStrings, temp); - _finBonusStrings = _staticres->loadStrings(kEob1BonusStrings, temp); - - _introFilesOpening = _staticres->loadStrings(kEob1IntroFilesOpening, temp); - _introFilesTower = _staticres->loadStrings(kEob1IntroFilesTower, temp); - _introFilesOrb = _staticres->loadStrings(kEob1IntroFilesOrb, temp); - _introFilesWdEntry = _staticres->loadStrings(kEob1IntroFilesWdEntry, temp); - _introFilesKing = _staticres->loadStrings(kEob1IntroFilesKing, temp); - _introFilesHands = _staticres->loadStrings(kEob1IntroFilesHands, temp); - _introFilesWdExit = _staticres->loadStrings(kEob1IntroFilesWdExit, temp); - _introFilesTunnel = _staticres->loadStrings(kEob1IntroFilesTunnel, temp); - _introOpeningFrmDelay = _staticres->loadRawData(kEob1IntroOpeningFrmDelay, temp); - _introWdEncodeX = _staticres->loadRawData(kEob1IntroWdEncodeX, temp); - _introWdEncodeY = _staticres->loadRawData(kEob1IntroWdEncodeY, temp); - _introWdEncodeWH = _staticres->loadRawData(kEob1IntroWdEncodeWH, temp); - _introWdDsX = _staticres->loadRawDataBe16(kEob1IntroWdDsX, temp); - _introWdDsY = _staticres->loadRawData(kEob1IntroWdDsY, temp); - _introTvlX1 = _staticres->loadRawData(kEob1IntroTvlX1, temp); - _introTvlY1 = _staticres->loadRawData(kEob1IntroTvlY1, temp); - _introTvlX2 = _staticres->loadRawData(kEob1IntroTvlX2, temp); - _introTvlY2 = _staticres->loadRawData(kEob1IntroTvlY2, temp); - _introTvlW = _staticres->loadRawData(kEob1IntroTvlW, temp); - _introTvlH = _staticres->loadRawData(kEob1IntroTvlH, temp); - - _doorShapeEncodeDefs = _staticres->loadRawData(kEob1DoorShapeDefs, temp); - _doorSwitchShapeEncodeDefs = _staticres->loadRawData(kEob1DoorSwitchShapeDefs, temp); - _doorSwitchCoords = _staticres->loadRawData(kEob1DoorSwitchCoords, temp); - - _dscDoorScaleMult4 = _staticres->loadRawData(kEobBaseDscDoorScaleMult4, temp); - _dscDoorScaleMult5 = _staticres->loadRawData(kEobBaseDscDoorScaleMult5, temp); - _dscDoorScaleMult6 = _staticres->loadRawData(kEobBaseDscDoorScaleMult6, temp); - _dscDoorY3 = _staticres->loadRawData(kEobBaseDscDoorY3, temp); - _dscDoorY4 = _staticres->loadRawData(kEobBaseDscDoorY4, temp); - _dscDoorY5 = _staticres->loadRawData(kEobBaseDscDoorY5, temp); - _dscDoorY6 = _staticres->loadRawData(kEobBaseDscDoorY6, temp); - _dscDoorY7 = _staticres->loadRawData(kEobBaseDscDoorY7, temp); - _dscDoorCoordsExt = (const int16*)_staticres->loadRawDataBe16(kEobBaseDscDoorCoordsExt, temp); - - _enemyMageSpellList = _staticres->loadRawData(kEob1EnemyMageSpellList, temp); - _enemyMageSfx = _staticres->loadRawData(kEob1EnemyMageSfx, temp); - _beholderSpellList = _staticres->loadRawData(kEob1BeholderSpellList, temp); - _beholderSfx = _staticres->loadRawData(kEob1BeholderSfx, temp); - - _turnUndeadString = _staticres->loadStrings(kEob1TurnUndeadString, temp); - - _npcShpData = _staticres->loadRawData(kEob1NpcShpData, temp); - _npcSubShpIndex1 = _staticres->loadRawData(kEob1NpcSubShpIndex1, temp); - _npcSubShpIndex2 = _staticres->loadRawData(kEob1NpcSubShpIndex2, temp); - _npcSubShpY = _staticres->loadRawData(kEob1NpcSubShpY, temp); + _mainMenuStrings = _staticres->loadStrings(kEoB1MainMenuStrings, temp); + _finBonusStrings = _staticres->loadStrings(kEoB1BonusStrings, temp); + + _introFilesOpening = _staticres->loadStrings(kEoB1IntroFilesOpening, temp); + _introFilesTower = _staticres->loadStrings(kEoB1IntroFilesTower, temp); + _introFilesOrb = _staticres->loadStrings(kEoB1IntroFilesOrb, temp); + _introFilesWdEntry = _staticres->loadStrings(kEoB1IntroFilesWdEntry, temp); + _introFilesKing = _staticres->loadStrings(kEoB1IntroFilesKing, temp); + _introFilesHands = _staticres->loadStrings(kEoB1IntroFilesHands, temp); + _introFilesWdExit = _staticres->loadStrings(kEoB1IntroFilesWdExit, temp); + _introFilesTunnel = _staticres->loadStrings(kEoB1IntroFilesTunnel, temp); + _introOpeningFrmDelay = _staticres->loadRawData(kEoB1IntroOpeningFrmDelay, temp); + _introWdEncodeX = _staticres->loadRawData(kEoB1IntroWdEncodeX, temp); + _introWdEncodeY = _staticres->loadRawData(kEoB1IntroWdEncodeY, temp); + _introWdEncodeWH = _staticres->loadRawData(kEoB1IntroWdEncodeWH, temp); + _introWdDsX = _staticres->loadRawDataBe16(kEoB1IntroWdDsX, temp); + _introWdDsY = _staticres->loadRawData(kEoB1IntroWdDsY, temp); + _introTvlX1 = _staticres->loadRawData(kEoB1IntroTvlX1, temp); + _introTvlY1 = _staticres->loadRawData(kEoB1IntroTvlY1, temp); + _introTvlX2 = _staticres->loadRawData(kEoB1IntroTvlX2, temp); + _introTvlY2 = _staticres->loadRawData(kEoB1IntroTvlY2, temp); + _introTvlW = _staticres->loadRawData(kEoB1IntroTvlW, temp); + _introTvlH = _staticres->loadRawData(kEoB1IntroTvlH, temp); + + _doorShapeEncodeDefs = _staticres->loadRawData(kEoB1DoorShapeDefs, temp); + _doorSwitchShapeEncodeDefs = _staticres->loadRawData(kEoB1DoorSwitchShapeDefs, temp); + _doorSwitchCoords = _staticres->loadRawData(kEoB1DoorSwitchCoords, temp); + + _dscDoorScaleMult4 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult4, temp); + _dscDoorScaleMult5 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult5, temp); + _dscDoorScaleMult6 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult6, temp); + _dscDoorY3 = _staticres->loadRawData(kEoBBaseDscDoorY3, temp); + _dscDoorY4 = _staticres->loadRawData(kEoBBaseDscDoorY4, temp); + _dscDoorY5 = _staticres->loadRawData(kEoBBaseDscDoorY5, temp); + _dscDoorY6 = _staticres->loadRawData(kEoBBaseDscDoorY6, temp); + _dscDoorY7 = _staticres->loadRawData(kEoBBaseDscDoorY7, temp); + _dscDoorCoordsExt = (const int16*)_staticres->loadRawDataBe16(kEoBBaseDscDoorCoordsExt, temp); + + _enemyMageSpellList = _staticres->loadRawData(kEoB1EnemyMageSpellList, temp); + _enemyMageSfx = _staticres->loadRawData(kEoB1EnemyMageSfx, temp); + _beholderSpellList = _staticres->loadRawData(kEoB1BeholderSpellList, temp); + _beholderSfx = _staticres->loadRawData(kEoB1BeholderSfx, temp); + + _turnUndeadString = _staticres->loadStrings(kEoB1TurnUndeadString, temp); + + _npcShpData = _staticres->loadRawData(kEoB1NpcShpData, temp); + _npcSubShpIndex1 = _staticres->loadRawData(kEoB1NpcSubShpIndex1, temp); + _npcSubShpIndex2 = _staticres->loadRawData(kEoB1NpcSubShpIndex2, temp); + _npcSubShpY = _staticres->loadRawData(kEoB1NpcSubShpY, temp); for (int i = 0; i < 11; i++) - _npcStrings[i] = _staticres->loadStrings(kEob1Npc0Strings + i, temp); + _npcStrings[i] = _staticres->loadStrings(kEoB1Npc0Strings + i, temp); - const uint8 *ps = _staticres->loadRawData(kEob1MonsterProperties, temp); + const uint8 *ps = _staticres->loadRawData(kEoB1MonsterProperties, temp); temp /= 27; - _monsterProps = new EobMonsterProperty[temp]; - memset(_monsterProps, 0, temp * sizeof(EobMonsterProperty)); + _monsterProps = new EoBMonsterProperty[temp]; + memset(_monsterProps, 0, temp * sizeof(EoBMonsterProperty)); // Convert EOB1 (hard coded) monster properties to EOB2 type monster properties. for (int i = 0; i < temp; i++) { - EobMonsterProperty *p = &_monsterProps[i]; + EoBMonsterProperty *p = &_monsterProps[i]; p->armorClass = (int8)*ps++; p->hitChance = (int8)*ps++; p->level = (int8)*ps++; @@ -1109,8 +1109,8 @@ void EobEngine::initStaticResource() { } } -void EobEngine::initSpells() { - EobCoreEngine::initSpells(); +void EoBEngine::initSpells() { + EoBCoreEngine::initSpells(); struct FlagTableEntry { uint16 typeFlag; @@ -1175,11 +1175,11 @@ void EobEngine::initSpells() { }; int temp; - const uint8 *src = _staticres->loadRawData(kEobBaseSpellProperties, temp); + const uint8 *src = _staticres->loadRawData(kEoBBaseSpellProperties, temp); _clericSpellOffset -= 1; for (int i = 0; i < _numSpells; i++) { - EobSpell *s = &_spells[i]; + EoBSpell *s = &_spells[i]; src += 4; s->flags = flagTable[i].typeFlag; s->damageFlags = flagTable[i].damageFlag; @@ -1191,66 +1191,66 @@ void EobEngine::initSpells() { void DarkMoonEngine::initStaticResource() { int temp; - _mainMenuStrings = _staticres->loadStrings(kEob2MainMenuStrings, temp); - _transferConvertTable = _staticres->loadRawData(kEob2TransferConvertTable, temp); - _transferExpTable = _staticres->loadRawDataBe32(kEob2TransferExpTable, temp); + _mainMenuStrings = _staticres->loadStrings(kEoB2MainMenuStrings, temp); + _transferConvertTable = _staticres->loadRawData(kEoB2TransferConvertTable, temp); + _transferExpTable = _staticres->loadRawDataBe32(kEoB2TransferExpTable, temp); - _introStrings = _staticres->loadStrings(kEob2IntroStrings, temp); - _cpsFilesIntro = _staticres->loadStrings(kEob2IntroCPSFiles, temp); + _introStrings = _staticres->loadStrings(kEoB2IntroStrings, temp); + _cpsFilesIntro = _staticres->loadStrings(kEoB2IntroCPSFiles, temp); - _seqIntro = new const EobSequenceStep*[44]; + _seqIntro = new const EoBSequenceStep*[44]; for (int i = 0; i < 44; i++) - _seqIntro[i] = _staticres->loadEob2SeqData(kEob2IntroSeqData00 + i, temp); + _seqIntro[i] = _staticres->loadEoB2SeqData(kEoB2IntroSeqData00 + i, temp); - _shapesIntro = new const EobShapeDef*[13]; - memset(_shapesIntro, 0, sizeof(EobShapeDef*) * 13); - _shapesIntro[0] = _staticres->loadEob2ShapeData(kEob2IntroShapes00, temp); - _shapesIntro[1] = _staticres->loadEob2ShapeData(kEob2IntroShapes01, temp); - _shapesIntro[4] = _staticres->loadEob2ShapeData(kEob2IntroShapes04, temp); - _shapesIntro[7] = _staticres->loadEob2ShapeData(kEob2IntroShapes07, temp); + _shapesIntro = new const EoBShapeDef*[13]; + memset(_shapesIntro, 0, sizeof(EoBShapeDef*) * 13); + _shapesIntro[0] = _staticres->loadEoB2ShapeData(kEoB2IntroShapes00, temp); + _shapesIntro[1] = _staticres->loadEoB2ShapeData(kEoB2IntroShapes01, temp); + _shapesIntro[4] = _staticres->loadEoB2ShapeData(kEoB2IntroShapes04, temp); + _shapesIntro[7] = _staticres->loadEoB2ShapeData(kEoB2IntroShapes07, temp); - _finaleStrings = _staticres->loadStrings(kEob2FinaleStrings, temp); - _creditsData = _staticres->loadRawData(kEob2CreditsData, temp); - _cpsFilesFinale = _staticres->loadStrings(kEob2FinaleCPSFiles, temp); + _finaleStrings = _staticres->loadStrings(kEoB2FinaleStrings, temp); + _creditsData = _staticres->loadRawData(kEoB2CreditsData, temp); + _cpsFilesFinale = _staticres->loadStrings(kEoB2FinaleCPSFiles, temp); - _seqFinale = new const EobSequenceStep*[21]; + _seqFinale = new const EoBSequenceStep*[21]; for (int i = 0; i < 21; i++) - _seqFinale[i] = _staticres->loadEob2SeqData(kEob2FinaleSeqData00 + i, temp); - - _shapesFinale = new const EobShapeDef*[13]; - memset(_shapesFinale, 0, sizeof(EobShapeDef*) * 13); - _shapesFinale[0] = _staticres->loadEob2ShapeData(kEob2FinaleShapes00, temp); - _shapesFinale[3] = _staticres->loadEob2ShapeData(kEob2FinaleShapes03, temp); - _shapesFinale[7] = _staticres->loadEob2ShapeData(kEob2FinaleShapes07, temp); - _shapesFinale[9] = _staticres->loadEob2ShapeData(kEob2FinaleShapes09, temp); - _shapesFinale[10] = _staticres->loadEob2ShapeData(kEob2FinaleShapes10, temp); - - _dscDoorType5Offs = _staticres->loadRawData(kEobBaseDscDoorType5Offs, temp); - - _npcShpData = _staticres->loadRawData(kEob2NpcShapeData, temp); - _npcStrings[0] = _staticres->loadStrings(kEob2Npc1Strings, temp); - _npcStrings[1] = _staticres->loadStrings(kEob2Npc2Strings, temp); - _monsterDustStrings = _staticres->loadStrings(kEob2MonsterDustStrings, temp); - _dreamSteps = (const int8*)_staticres->loadRawData(kEob2DreamSteps, temp); - _kheldranStrings = _staticres->loadStrings(kEob2KheldranStrings, temp); - _hornStrings = _staticres->loadStrings(kEob2HornStrings, temp); - _hornSounds = _staticres->loadRawData(kEob2HornSounds, temp); - - _wallOfForceDsX = (const int16*)_staticres->loadRawDataBe16(kEob2WallOfForceDsX, temp); - _wallOfForceDsY = _staticres->loadRawData(kEob2WallOfForceDsY, temp); - _wallOfForceDsNumW = _staticres->loadRawData(kEob2WallOfForceNumW, temp); - _wallOfForceDsNumH = _staticres->loadRawData(kEob2WallOfForceNumH, temp); - _wallOfForceShpId = _staticres->loadRawData(kEob2WallOfForceShpId, temp); + _seqFinale[i] = _staticres->loadEoB2SeqData(kEoB2FinaleSeqData00 + i, temp); + + _shapesFinale = new const EoBShapeDef*[13]; + memset(_shapesFinale, 0, sizeof(EoBShapeDef*) * 13); + _shapesFinale[0] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes00, temp); + _shapesFinale[3] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes03, temp); + _shapesFinale[7] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes07, temp); + _shapesFinale[9] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes09, temp); + _shapesFinale[10] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes10, temp); + + _dscDoorType5Offs = _staticres->loadRawData(kEoBBaseDscDoorType5Offs, temp); + + _npcShpData = _staticres->loadRawData(kEoB2NpcShapeData, temp); + _npcStrings[0] = _staticres->loadStrings(kEoB2Npc1Strings, temp); + _npcStrings[1] = _staticres->loadStrings(kEoB2Npc2Strings, temp); + _monsterDustStrings = _staticres->loadStrings(kEoB2MonsterDustStrings, temp); + _dreamSteps = (const int8*)_staticres->loadRawData(kEoB2DreamSteps, temp); + _kheldranStrings = _staticres->loadStrings(kEoB2KheldranStrings, temp); + _hornStrings = _staticres->loadStrings(kEoB2HornStrings, temp); + _hornSounds = _staticres->loadRawData(kEoB2HornSounds, temp); + + _wallOfForceDsX = (const int16*)_staticres->loadRawDataBe16(kEoB2WallOfForceDsX, temp); + _wallOfForceDsY = _staticres->loadRawData(kEoB2WallOfForceDsY, temp); + _wallOfForceDsNumW = _staticres->loadRawData(kEoB2WallOfForceNumW, temp); + _wallOfForceDsNumH = _staticres->loadRawData(kEoB2WallOfForceNumH, temp); + _wallOfForceShpId = _staticres->loadRawData(kEoB2WallOfForceShpId, temp); } void DarkMoonEngine::initSpells() { - EobCoreEngine::initSpells(); + EoBCoreEngine::initSpells(); int temp; - const uint8 *src = _staticres->loadRawData(kEobBaseSpellProperties, temp); + const uint8 *src = _staticres->loadRawData(kEoBBaseSpellProperties, temp); for (int i = 0; i < _numSpells; i++) { - EobSpell *s = &_spells[i]; + EoBSpell *s = &_spells[i]; src += 8; s->flags = READ_LE_UINT16(src); src += 10; diff --git a/engines/kyra/staticres_lol.cpp b/engines/kyra/staticres_lol.cpp index 44b82ceb00..3faef7b981 100644 --- a/engines/kyra/staticres_lol.cpp +++ b/engines/kyra/staticres_lol.cpp @@ -30,23 +30,23 @@ namespace Kyra { const LoLCharacter *StaticResource::loadCharData(int id, int &entries) { - return (const LoLCharacter *)getData(id, kLolCharData, entries); + return (const LoLCharacter *)getData(id, kLoLCharData, entries); } const SpellProperty *StaticResource::loadSpellData(int id, int &entries) { - return (const SpellProperty *)getData(id, kLolSpellData, entries); + return (const SpellProperty *)getData(id, kLoLSpellData, entries); } const CompassDef *StaticResource::loadCompassData(int id, int &entries) { - return (const CompassDef *)getData(id, kLolCompassData, entries); + return (const CompassDef *)getData(id, kLoLCompassData, entries); } const FlyingObjectShape *StaticResource::loadFlyingObjectData(int id, int &entries) { - return (const FlyingObjectShape *)getData(id, kLolFlightShpData, entries); + return (const FlyingObjectShape *)getData(id, kLoLFlightShpData, entries); } const LoLButtonDef *StaticResource::loadButtonDefs(int id, int &entries) { - return (const LoLButtonDef *)getData(id, kLolButtonData, entries); + return (const LoLButtonDef *)getData(id, kLoLButtonData, entries); } bool StaticResource::loadCharData(Common::SeekableReadStream &stream, void *&ptr, int &size) { @@ -243,78 +243,78 @@ void LoLEngine::initStaticResource() { return; int tempSize; - _pakFileList = _staticres->loadStrings(kLolIngamePakFiles, _pakFileListSize); - _charDefaults = _staticres->loadCharData(kLolCharacterDefs, _charDefaultsSize); - _ingameSoundIndex = (const uint16 *)_staticres->loadRawData(kLolIngameSfxIndex, tempSize); - _musicTrackMap = _staticres->loadRawData(kLolMusicTrackMap, tempSize); - _ingameGMSoundIndex = _staticres->loadRawData(kLolIngameGMSfxIndex, _ingameGMSoundIndexSize); - _ingameMT32SoundIndex = _staticres->loadRawData(kLolIngameMT32SfxIndex, _ingameMT32SoundIndexSize); - _ingamePCSpeakerSoundIndex = _staticres->loadRawData(kLolIngamePcSpkSfxIndex, _ingamePCSpeakerSoundIndexSize); - _spellProperties = _staticres->loadSpellData(kLolSpellProperties, tempSize); - _gameShapeMap = (const int8 *)_staticres->loadRawData(kLolGameShapeMap, tempSize); - _sceneItemOffs = (const int8 *)_staticres->loadRawData(kLolSceneItemOffs, tempSize); - _charInvIndex = _staticres->loadRawData(kLolCharInvIndex, tempSize); - _charInvDefs = _staticres->loadRawData(kLolCharInvDefs, tempSize); - _charDefsMan = _staticres->loadRawDataBe16(kLolCharDefsMan, tempSize); - _charDefsWoman = _staticres->loadRawDataBe16(kLolCharDefsWoman, tempSize); - _charDefsKieran = _staticres->loadRawDataBe16(kLolCharDefsKieran, tempSize); - _charDefsAkshel = _staticres->loadRawDataBe16(kLolCharDefsAkshel, tempSize); - _expRequirements = (const int32 *)_staticres->loadRawDataBe32(kLolExpRequirements, tempSize); - _monsterModifiers = _staticres->loadRawDataBe16(kLolMonsterModifiers, tempSize); - _monsterShiftOffs = (const int8 *)_staticres->loadRawData(kLolMonsterShiftOffsets, tempSize); - _monsterDirFlags = _staticres->loadRawData(kLolMonsterDirFlags, tempSize); - _monsterScaleX = _staticres->loadRawData(kLolMonsterScaleX, tempSize); - _monsterScaleY = _staticres->loadRawData(kLolMonsterScaleY, tempSize); - _monsterScaleWH = _staticres->loadRawDataBe16(kLolMonsterScaleWH, tempSize); - _inventorySlotDesc = _staticres->loadRawDataBe16(kLolInventoryDesc, tempSize); - _levelShpList = _staticres->loadStrings(kLolLevelShpList, tempSize); - _levelDatList = _staticres->loadStrings(kLolLevelDatList, tempSize); - _compassDefs = _staticres->loadCompassData(kLolCompassDefs, tempSize); - _flyingItemShapes = _staticres->loadFlyingObjectData(kLolFlyingObjectShp, tempSize); - _itemCost = _staticres->loadRawDataBe16(kLolItemPrices, tempSize); - _stashSetupData = _staticres->loadRawData(kLolStashSetup, tempSize); - - _dscWalls = (const int8 *)_staticres->loadRawData(kLolDscWalls, tempSize); - - _dscOvlMap = _staticres->loadRawData(kLolDscOvlMap, tempSize); - _dscShapeOvlIndex = _staticres->loadRawData(kLolDscOvlIndex, tempSize); - _dscShapeScaleW = _staticres->loadRawDataBe16(kLolDscScaleWidthData, tempSize); - _dscShapeScaleH = _staticres->loadRawDataBe16(kLolDscScaleHeightData, tempSize); - _dscShapeY = (const int8 *)_staticres->loadRawData(kLolBaseDscY, tempSize); - - _dscDoorMonsterScaleTable = _staticres->loadRawDataBe16(kLolDscDoorScale, tempSize); - _dscDoor4 = _staticres->loadRawDataBe16(kLolDscDoor4, tempSize); - _dscDoorMonsterX = (const int16 *)_staticres->loadRawDataBe16(kLolDscDoorX, tempSize); - _dscDoorMonsterY = (const int16 *)_staticres->loadRawDataBe16(kLolDscDoorY, tempSize); - - _scrollXTop = _staticres->loadRawData(kLolScrollXTop, tempSize); - _scrollYTop = _staticres->loadRawData(kLolScrollYTop, tempSize); - _scrollXBottom = _staticres->loadRawData(kLolScrollXBottom, tempSize); - _scrollYBottom = _staticres->loadRawData(kLolScrollYBottom, tempSize); - - const char *const *tmpSndList = _staticres->loadStrings(kLolIngameSfxFiles, _ingameSoundListSize); + _pakFileList = _staticres->loadStrings(kLoLIngamePakFiles, _pakFileListSize); + _charDefaults = _staticres->loadCharData(kLoLCharacterDefs, _charDefaultsSize); + _ingameSoundIndex = (const uint16 *)_staticres->loadRawData(kLoLIngameSfxIndex, tempSize); + _musicTrackMap = _staticres->loadRawData(kLoLMusicTrackMap, tempSize); + _ingameGMSoundIndex = _staticres->loadRawData(kLoLIngameGMSfxIndex, _ingameGMSoundIndexSize); + _ingameMT32SoundIndex = _staticres->loadRawData(kLoLIngameMT32SfxIndex, _ingameMT32SoundIndexSize); + _ingamePCSpeakerSoundIndex = _staticres->loadRawData(kLoLIngamePcSpkSfxIndex, _ingamePCSpeakerSoundIndexSize); + _spellProperties = _staticres->loadSpellData(kLoLSpellProperties, tempSize); + _gameShapeMap = (const int8 *)_staticres->loadRawData(kLoLGameShapeMap, tempSize); + _sceneItemOffs = (const int8 *)_staticres->loadRawData(kLoLSceneItemOffs, tempSize); + _charInvIndex = _staticres->loadRawData(kLoLCharInvIndex, tempSize); + _charInvDefs = _staticres->loadRawData(kLoLCharInvDefs, tempSize); + _charDefsMan = _staticres->loadRawDataBe16(kLoLCharDefsMan, tempSize); + _charDefsWoman = _staticres->loadRawDataBe16(kLoLCharDefsWoman, tempSize); + _charDefsKieran = _staticres->loadRawDataBe16(kLoLCharDefsKieran, tempSize); + _charDefsAkshel = _staticres->loadRawDataBe16(kLoLCharDefsAkshel, tempSize); + _expRequirements = (const int32 *)_staticres->loadRawDataBe32(kLoLExpRequirements, tempSize); + _monsterModifiers = _staticres->loadRawDataBe16(kLoLMonsterModifiers, tempSize); + _monsterShiftOffs = (const int8 *)_staticres->loadRawData(kLoLMonsterShiftOffsets, tempSize); + _monsterDirFlags = _staticres->loadRawData(kLoLMonsterDirFlags, tempSize); + _monsterScaleX = _staticres->loadRawData(kLoLMonsterScaleX, tempSize); + _monsterScaleY = _staticres->loadRawData(kLoLMonsterScaleY, tempSize); + _monsterScaleWH = _staticres->loadRawDataBe16(kLoLMonsterScaleWH, tempSize); + _inventorySlotDesc = _staticres->loadRawDataBe16(kLoLInventoryDesc, tempSize); + _levelShpList = _staticres->loadStrings(kLoLLevelShpList, tempSize); + _levelDatList = _staticres->loadStrings(kLoLLevelDatList, tempSize); + _compassDefs = _staticres->loadCompassData(kLoLCompassDefs, tempSize); + _flyingItemShapes = _staticres->loadFlyingObjectData(kLoLFlyingObjectShp, tempSize); + _itemCost = _staticres->loadRawDataBe16(kLoLItemPrices, tempSize); + _stashSetupData = _staticres->loadRawData(kLoLStashSetup, tempSize); + + _dscWalls = (const int8 *)_staticres->loadRawData(kLoLDscWalls, tempSize); + + _dscOvlMap = _staticres->loadRawData(kLoLDscOvlMap, tempSize); + _dscShapeOvlIndex = _staticres->loadRawData(kLoLDscOvlIndex, tempSize); + _dscShapeScaleW = _staticres->loadRawDataBe16(kLoLDscScaleWidthData, tempSize); + _dscShapeScaleH = _staticres->loadRawDataBe16(kLoLDscScaleHeightData, tempSize); + _dscShapeY = (const int8 *)_staticres->loadRawData(kLoLBaseDscY, tempSize); + + _dscDoorMonsterScaleTable = _staticres->loadRawDataBe16(kLoLDscDoorScale, tempSize); + _dscDoor4 = _staticres->loadRawDataBe16(kLoLDscDoor4, tempSize); + _dscDoorMonsterX = (const int16 *)_staticres->loadRawDataBe16(kLoLDscDoorX, tempSize); + _dscDoorMonsterY = (const int16 *)_staticres->loadRawDataBe16(kLoLDscDoorY, tempSize); + + _scrollXTop = _staticres->loadRawData(kLoLScrollXTop, tempSize); + _scrollYTop = _staticres->loadRawData(kLoLScrollYTop, tempSize); + _scrollXBottom = _staticres->loadRawData(kLoLScrollXBottom, tempSize); + _scrollYBottom = _staticres->loadRawData(kLoLScrollYBottom, tempSize); + + const char *const *tmpSndList = _staticres->loadStrings(kLoLIngameSfxFiles, _ingameSoundListSize); if (tmpSndList) { _ingameSoundList = new char*[_ingameSoundListSize]; for (int i = 0; i < _ingameSoundListSize; i++) { _ingameSoundList[i] = new char[strlen(tmpSndList[i]) + 1]; strcpy(_ingameSoundList[i], tmpSndList[i]); } - _staticres->unloadId(kLolIngameSfxFiles); + _staticres->unloadId(kLoLIngameSfxFiles); } - _buttonData = _staticres->loadButtonDefs(kLolButtonDefs, tempSize); - _buttonList1 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList1, tempSize); - _buttonList2 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList2, tempSize); - _buttonList3 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList3, tempSize); - _buttonList4 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList4, tempSize); - _buttonList5 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList5, tempSize); - _buttonList6 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList6, tempSize); - _buttonList7 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList7, tempSize); - _buttonList8 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList8, tempSize); + _buttonData = _staticres->loadButtonDefs(kLoLButtonDefs, tempSize); + _buttonList1 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList1, tempSize); + _buttonList2 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList2, tempSize); + _buttonList3 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList3, tempSize); + _buttonList4 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList4, tempSize); + _buttonList5 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList5, tempSize); + _buttonList6 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList6, tempSize); + _buttonList7 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList7, tempSize); + _buttonList8 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList8, tempSize); - _autoMapStrings = _staticres->loadRawDataBe16(kLolMapStringId, tempSize); + _autoMapStrings = _staticres->loadRawDataBe16(kLoLMapStringId, tempSize); - const uint8 *tmp = _staticres->loadRawData(kLolLegendData, tempSize); + const uint8 *tmp = _staticres->loadRawData(kLoLLegendData, tempSize); uint8 entrySize = tempSize / 12; tempSize /= entrySize; if (tempSize) { @@ -326,21 +326,21 @@ void LoLEngine::initStaticResource() { _defaultLegendData[i].stringId = READ_LE_UINT16(tmp); tmp += 2; } - _staticres->unloadId(kLolLegendData); + _staticres->unloadId(kLoLLegendData); } - tmp = _staticres->loadRawData(kLolMapCursorOvl, tempSize); + tmp = _staticres->loadRawData(kLoLMapCursorOvl, tempSize); if (tmp) { _mapCursorOverlay = new uint8[tempSize]; memcpy(_mapCursorOverlay, tmp, tempSize); - _staticres->unloadId(kLolMapCursorOvl); + _staticres->unloadId(kLoLMapCursorOvl); } - _updateSpellBookCoords = _staticres->loadRawData(kLolSpellbookCoords, tempSize); - _updateSpellBookAnimData = _staticres->loadRawData(kLolSpellbookAnim, tempSize); - _healShapeFrames = _staticres->loadRawData(kLolHealShapeFrames, tempSize); + _updateSpellBookCoords = _staticres->loadRawData(kLoLSpellbookCoords, tempSize); + _updateSpellBookAnimData = _staticres->loadRawData(kLoLSpellbookAnim, tempSize); + _healShapeFrames = _staticres->loadRawData(kLoLHealShapeFrames, tempSize); - tmp = _staticres->loadRawData(kLolLightningDefs, tempSize); + tmp = _staticres->loadRawData(kLoLLightningDefs, tempSize); if (tmp) { _lightningProps = new LightningProperty[5]; for (int i = 0; i < 5; i++) { @@ -348,10 +348,10 @@ void LoLEngine::initStaticResource() { _lightningProps[i].frameDiv = tmp[(i << 2) + 1]; _lightningProps[i].sfxId = READ_LE_UINT16(&tmp[(i << 2) + 2]); } - _staticres->unloadId(kLolLightningDefs); + _staticres->unloadId(kLoLLightningDefs); } - _fireBallCoords = (const int16*)_staticres->loadRawDataBe16(kLolFireballCoords, tempSize); + _fireBallCoords = (const int16*)_staticres->loadRawDataBe16(kLoLFireballCoords, tempSize); _buttonCallbacks.clear(); _buttonCallbacks.reserve(95); diff --git a/engines/kyra/staticres_rpg.cpp b/engines/kyra/staticres_rpg.cpp index 49a55fc9b8..0dfdb381ed 100644 --- a/engines/kyra/staticres_rpg.cpp +++ b/engines/kyra/staticres_rpg.cpp @@ -28,11 +28,11 @@ namespace Kyra { #if defined(ENABLE_EOB) || defined(ENABLE_LOL) const uint16 *StaticResource::loadRawDataBe16(int id, int &entries) { - return (const uint16 *)getData(id, kLolRawDataBe16, entries); + return (const uint16 *)getData(id, kLoLRawDataBe16, entries); } const uint32 *StaticResource::loadRawDataBe32(int id, int &entries) { - return (const uint32 *)getData(id, kLolRawDataBe32, entries); + return (const uint32 *)getData(id, kLoLRawDataBe32, entries); } bool StaticResource::loadRawDataBe16(Common::SeekableReadStream &stream, void *&ptr, int &size) { @@ -77,18 +77,18 @@ const uint8 KyraRpgEngine::_dropItemDirIndex[] = { 0, 1, 2, 3, 1, 3, 0, 2, 3, 2, void KyraRpgEngine::initStaticResource() { int temp; - _dscShapeX = (const int16 *)_staticres->loadRawDataBe16(kLolEobCommonDscX, temp); - _dscShapeIndex = (const int8 *)_staticres->loadRawData(kLolEobCommonDscShapeIndex, temp); - _dscTileIndex = _staticres->loadRawData(kLolEobCommonDscTileIndex, temp); - _dscDim1 = (const int8 *)_staticres->loadRawData(kLolEobCommonDscDimData1, temp); - _dscDim2 = (const int8 *)_staticres->loadRawData(kLolEobCommonDscDimData2, temp); - _dscUnk2 = _staticres->loadRawData(kLolEobCommonDscUnk2, temp); - _dscBlockMap = _staticres->loadRawData(kLolEobCommonDscBlockMap, temp); - _dscBlockIndex = (const int8 *)_staticres->loadRawData(kLolEobCommonDscBlockIndex, temp); - _dscDimMap = _staticres->loadRawData(kLolEobCommonDscDimMap, temp); - _dscDoorShpIndex = _staticres->loadRawData(kLolEobCommonDscDoorShapeIndex, _dscDoorShpIndexSize); - _dscDoorY2 = _staticres->loadRawData(kLolEobCommonDscDoorY2, temp); - _moreStrings = _staticres->loadStrings(kLolEobCommonMoreStrings, temp); + _dscShapeX = (const int16 *)_staticres->loadRawDataBe16(kRpgCommonDscX, temp); + _dscShapeIndex = (const int8 *)_staticres->loadRawData(kRpgCommonDscShapeIndex, temp); + _dscTileIndex = _staticres->loadRawData(kRpgCommonDscTileIndex, temp); + _dscDim1 = (const int8 *)_staticres->loadRawData(kRpgCommonDscDimData1, temp); + _dscDim2 = (const int8 *)_staticres->loadRawData(kRpgCommonDscDimData2, temp); + _dscUnk2 = _staticres->loadRawData(kRpgCommonDscUnk2, temp); + _dscBlockMap = _staticres->loadRawData(kRpgCommonDscBlockMap, temp); + _dscBlockIndex = (const int8 *)_staticres->loadRawData(kRpgCommonDscBlockIndex, temp); + _dscDimMap = _staticres->loadRawData(kRpgCommonDscDimMap, temp); + _dscDoorShpIndex = _staticres->loadRawData(kRpgCommonDscDoorShapeIndex, _dscDoorShpIndexSize); + _dscDoorY2 = _staticres->loadRawData(kRpgCommonDscDoorY2, temp); + _moreStrings = _staticres->loadStrings(kRpgCommonMoreStrings, temp); } #endif // (ENABLE_EOB || ENABLE_LOL) diff --git a/engines/kyra/text_rpg.cpp b/engines/kyra/text_rpg.cpp index bbc3cdbd98..1201cdcb45 100644 --- a/engines/kyra/text_rpg.cpp +++ b/engines/kyra/text_rpg.cpp @@ -32,15 +32,15 @@ namespace Kyra { enum { - kEobTextBufferSize = 2048 + kEoBTextBufferSize = 2048 }; TextDisplayer_rpg::TextDisplayer_rpg(KyraRpgEngine *engine, Screen *sScreen) : _vm(engine), _screen(sScreen), _lineCount(0), _printFlag(false), _lineWidth(0), _numCharsTotal(0), _allowPageBreak(true), _numCharsLeft(0), _numCharsPrinted(0), _sjisLineBreakFlag(false), _waitButtonMode(1) { - _dialogueBuffer = new char[kEobTextBufferSize]; - memset(_dialogueBuffer, 0, kEobTextBufferSize); + _dialogueBuffer = new char[kEoBTextBufferSize]; + memset(_dialogueBuffer, 0, kEoBTextBufferSize); _currentLine = new char[85]; memset(_currentLine, 0, 85); @@ -463,8 +463,8 @@ void TextDisplayer_rpg::printLine(char *str) { void TextDisplayer_rpg::printDialogueText(int stringId, const char *pageBreakString) { const char * str = (const char *)(screen()->getCPagePtr(5) + READ_LE_UINT16(&screen()->getCPagePtr(5)[(stringId - 1) << 1])); - assert (strlen(str) < kEobTextBufferSize); - Common::strlcpy(_dialogueBuffer, str, kEobTextBufferSize); + assert (strlen(str) < kEoBTextBufferSize); + Common::strlcpy(_dialogueBuffer, str, kEoBTextBufferSize); displayText(_dialogueBuffer); @@ -478,8 +478,8 @@ void TextDisplayer_rpg::printDialogueText(int stringId, const char *pageBreakStr } void TextDisplayer_rpg::printDialogueText(const char *str, bool wait) { - assert (strlen(str) < kEobTextBufferSize); - Common::strlcpy(_dialogueBuffer, str, kEobTextBufferSize); + assert (strlen(str) < kEoBTextBufferSize); + Common::strlcpy(_dialogueBuffer, str, kEoBTextBufferSize); strcpy(_dialogueBuffer, str); displayText(_dialogueBuffer); @@ -495,7 +495,7 @@ void TextDisplayer_rpg::printMessage(const char *str, int textColor, ...) { va_list args; va_start(args, textColor); - vsnprintf(_dialogueBuffer, kEobTextBufferSize - 1, str, args); + vsnprintf(_dialogueBuffer, kEoBTextBufferSize - 1, str, args); va_end(args); displayText(_dialogueBuffer); diff --git a/engines/kyra/timer_eob.cpp b/engines/kyra/timer_eob.cpp index b80563bd11..9cc08b9a78 100644 --- a/engines/kyra/timer_eob.cpp +++ b/engines/kyra/timer_eob.cpp @@ -29,9 +29,9 @@ namespace Kyra { -#define TimerV2(x) new Common::Functor1Mem<int, void, EobCoreEngine>(this, &EobCoreEngine::x) +#define TimerV2(x) new Common::Functor1Mem<int, void, EoBCoreEngine>(this, &EoBCoreEngine::x) -void EobCoreEngine::setupTimers() { +void EoBCoreEngine::setupTimers() { _timer->addTimer(0, TimerV2(timerProcessCharacterExchange), 9, false); _timer->addTimer(1, TimerV2(timerProcessFlyingObjects), 3, true); _timer->addTimer(0x20, TimerV2(timerProcessMonsters), 20, true); @@ -55,10 +55,10 @@ void EobCoreEngine::setupTimers() { _timer->resetNextRun(); } -void EobCoreEngine::setCharEventTimer(int charIndex, uint32 countdown, int evnt, int updateExistingTimer) { +void EoBCoreEngine::setCharEventTimer(int charIndex, uint32 countdown, int evnt, int updateExistingTimer) { uint32 ntime = _system->getMillis() + countdown * _tickLength; uint8 timerId = 0x30 | (charIndex & 0x0f); - EobCharacter *c = &_characters[charIndex]; + EoBCharacter *c = &_characters[charIndex]; if (!_timer->isEnabled(timerId)) { c->timers[0] = ntime; @@ -101,8 +101,8 @@ void EobCoreEngine::setCharEventTimer(int charIndex, uint32 countdown, int evnt, } } -void EobCoreEngine::deleteCharEventTimer(int charIndex, int evnt) { - EobCharacter *c = &_characters[charIndex]; +void EoBCoreEngine::deleteCharEventTimer(int charIndex, int evnt) { + EoBCharacter *c = &_characters[charIndex]; for (int i = 0; i < 10; i++) { if (c->events[i] == evnt) { c->events[i] = 0; @@ -112,9 +112,9 @@ void EobCoreEngine::deleteCharEventTimer(int charIndex, int evnt) { setupCharacterTimers(); } -void EobCoreEngine::setupCharacterTimers() { +void EoBCoreEngine::setupCharacterTimers() { for (int i = 0; i < 6; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; if (!testCharacter(i, 1)) continue; @@ -136,10 +136,10 @@ void EobCoreEngine::setupCharacterTimers() { _timer->resetNextRun(); } -void EobCoreEngine::advanceTimers(uint32 millis) { +void EoBCoreEngine::advanceTimers(uint32 millis) { uint32 ct = _system->getMillis(); for (int i = 0; i < 6; i++) { - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; for (int ii = 0; ii < 10; ii++) { if (c->timers[ii] > ct) { uint32 chrt = c->timers[ii] - ct; @@ -167,7 +167,7 @@ void EobCoreEngine::advanceTimers(uint32 millis) { } } -void EobCoreEngine::timerProcessCharacterExchange(int timerNum) { +void EoBCoreEngine::timerProcessCharacterExchange(int timerNum) { _charExchangeSwap ^= 1; if (_charExchangeSwap) { int index = _exchangeCharacterId; @@ -179,10 +179,10 @@ void EobCoreEngine::timerProcessCharacterExchange(int timerNum) { } } -void EobCoreEngine::timerProcessFlyingObjects(int timerNum) { +void EoBCoreEngine::timerProcessFlyingObjects(int timerNum) { static const uint8 dirPosIndex[] = { 0x82, 0x83, 0x00, 0x01, 0x01, 0x80, 0x03, 0x82, 0x02, 0x03, 0x80, 0x81, 0x81, 0x00, 0x83, 0x02 }; for (int i = 0; i < 10; i++) { - EobFlyingObject *fo = &_flyingObjects[i]; + EoBFlyingObject *fo = &_flyingObjects[i]; if (!fo->enable) continue; @@ -218,13 +218,13 @@ void EobCoreEngine::timerProcessFlyingObjects(int timerNum) { } } -void EobCoreEngine::timerProcessMonsters(int timerNum) { +void EoBCoreEngine::timerProcessMonsters(int timerNum) { updateMonsters(timerNum & 0x0f); } -void EobCoreEngine::timerSpecialCharacterUpdate(int timerNum) { +void EoBCoreEngine::timerSpecialCharacterUpdate(int timerNum) { int charIndex = timerNum & 0x0f; - EobCharacter *c = &_characters[charIndex]; + EoBCharacter *c = &_characters[charIndex]; uint32 ctime = _system->getMillis(); for (int i = 0; i < 10; i++) { @@ -321,7 +321,7 @@ void EobCoreEngine::timerSpecialCharacterUpdate(int timerNum) { _timer->setCountdown(timerNum, (nextTimer - ctime) / _tickLength); } -void EobCoreEngine::timerUpdateTeleporters(int timerNum) { +void EoBCoreEngine::timerUpdateTeleporters(int timerNum) { _teleporterPulse ^= 1; for (int i = 0; i < 18; i++) { uint8 w = _visibleBlocks[i]->walls[_sceneDrawVarDown]; @@ -332,12 +332,12 @@ void EobCoreEngine::timerUpdateTeleporters(int timerNum) { } } -void EobCoreEngine::timerUpdateFoodStatus(int timerNum) { +void EoBCoreEngine::timerUpdateFoodStatus(int timerNum) { for (int i = 0; i < 6; i++) { // Ring of Sustenance check if (checkInventoryForRings(i, 2)) continue; - EobCharacter *c = &_characters[i]; + EoBCharacter *c = &_characters[i]; if (c->food != 0 && c->flags & 1 && c->hitPointsCur > -10) { c->food--; gui_drawFoodStatusGraph(i); @@ -345,9 +345,9 @@ void EobCoreEngine::timerUpdateFoodStatus(int timerNum) { } } -void EobCoreEngine::timerUpdateMonsterIdleAnim(int timerNum) { +void EoBCoreEngine::timerUpdateMonsterIdleAnim(int timerNum) { for (int i = 0; i < 18; i++) { - EobMonsterInPlay *m = &_monsters[i]; + EoBMonsterInPlay *m = &_monsters[i]; if (m->mode == 7 || m->mode == 10 || (m->flags & 0x20) || (rollDice(1, 2, 0) != 1)) continue; m->idleAnimState = (rollDice(1, 2, 0) << 4) | rollDice(1, 2, 0); |