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2003-01-09change seems to work on Linux in windowed mode; works on OS X in window/FS ↵Max Horn
mode. Same problem as the old code in FS on Linux, though svn-id: r6371
2003-01-09yet another warp mouse change, now it works on OS X, but will it work on ↵Max Horn
Linux/Windows? svn-id: r6370
2003-01-09indentionMax Horn
svn-id: r6369
2003-01-09All source and no headers make blah a blah blah blah.James Brown
svn-id: r6368
2003-01-09disabled ifsPaweł Kołodziejski
svn-id: r6367
2003-01-09Disable smush again, and apply patch 664890 ('Silencing the music')James Brown
svn-id: r6366
2003-01-09Patch 664895: Cannon fixes. Porters, this requires a new OSystem interface ↵James Brown
function svn-id: r6365
2003-01-09Patch 664895: Cannon fixes. Yippie. Anyone here familiar enough with SDL to ↵James Brown
comment on the fullscreen hack? svn-id: r6364
2003-01-08our File class already makes sure we find stuff in the resource ↵Max Horn
subdirectory. Plus, it handles different cases right. So now COMI works from CD on Mac OS X, too svn-id: r6363
2003-01-08HACK alert: Don't crash due to this silly verbage bugJames Brown
svn-id: r6362
2003-01-08enable smush. things arn't exactly working properly yet, and there are some ↵James Brown
bad memory accesses going on... but it's progress :) svn-id: r6361
2003-01-08subcode lvl3:0xFD fix. this sub writes into oob+1 memory :/James Brown
svn-id: r6360
2003-01-08added buffer hackPaweł Kołodziejski
svn-id: r6359
2003-01-08fix warningsMax Horn
svn-id: r6358
2003-01-08fix compileJames Brown
svn-id: r6357
2003-01-08codec47: fixes in opcode FDPaweł Kołodziejski
svn-id: r6356
2003-01-08added missing: d_src++Paweł Kołodziejski
svn-id: r6355
2003-01-08implementation of codec47 in Smush CMI.Paweł Kołodziejski
it's NOT WORKING yet, and also is needed cleanup code after finishing them svn-id: r6354
2003-01-07fixed regression caused by changes to akos codeMax Horn
svn-id: r6353
2003-01-07more akos/costume mergingMax Horn
svn-id: r6352
2003-01-07Skeleton for actor debugger commands - current command is useful for states ↵James Brown
where actors in CMI get stuck with "I can't reach it" type stuff. :) svn-id: r6351
2003-01-07CMI cannon hackJames Brown
svn-id: r6350
2003-01-06scaling bug fixMax Horn
svn-id: r6349
2003-01-06some chore/limb related codeMax Horn
svn-id: r6348
2003-01-06cleanup; added a hack to avoid crash in the canon scene (at least it works ↵Max Horn
this way for me) svn-id: r6347
2003-01-06oopsMax Horn
svn-id: r6346
2003-01-06fix talking in The DigMax Horn
svn-id: r6345
2003-01-06unified function names (compared to V8); added some FIXME commentsMax Horn
svn-id: r6344
2003-01-05started unifying code in akos.cpp and costume.cppMax Horn
svn-id: r6343
2003-01-05fix redraw bug in the Dig (when Cmdr Low stands in front of the sparks in ↵Max Horn
the nexus); changed startAnimActor slightly (not fully sure if this is now right or if the previous code was right <sigh> svn-id: r6342
2003-01-05changed 'default case' warning output to hex (as we use that for the case ↵Max Horn
labels) svn-id: r6341
2003-01-05added TODOMax Horn
svn-id: r6340
2003-01-05fix for the cannon sceneMax Horn
svn-id: r6339
2003-01-05cleaned up & documented the transitionEffect() code a bitMax Horn
svn-id: r6338
2003-01-05This isn't a fixmeTravis Howell
svn-id: r6337
2003-01-05Alter fix me commentTravis Howell
svn-id: r6336
2003-01-05Remove fixmeTravis Howell
svn-id: r6335
2003-01-05Fix error in my last commitTravis Howell
svn-id: r6334
2003-01-05Small cleanupTravis Howell
svn-id: r6333
2003-01-04use proper C++ now so that it compiles again on GCC 3Max Horn
svn-id: r6332
2003-01-04Small junkJames Brown
svn-id: r6331
2003-01-04Simon updateTravis Howell
svn-id: r6330
2003-01-04Add extra target for simon2demoTravis Howell
svn-id: r6329
2003-01-04Fix crashes in simon2dos/talkie caused by my music changes awhile back.Travis Howell
svn-id: r6328
2003-01-03Don't crash if sound effect file doesn't existTravis Howell
svn-id: r6327
2003-01-03Add olki's patch for sound effects in simon1dosTravis Howell
Plus hack to allow choice between midi music and sound effects via 's' key svn-id: r6326
2003-01-03Don't show scumm version number when starting Simon gamesTravis Howell
svn-id: r6325
2003-01-03Improve error message when data files are missingTravis Howell
svn-id: r6324
2003-01-03Remove sion 1 music warningTravis Howell
Change warning about missing vga file to error svn-id: r6323
2003-01-02Plop in some better disk switching code for CMI - I have no idea how well ↵James Brown
this will work transitioning from a disk1 room to a disk2 room in-game, but it works for bootparams and saved games.. svn-id: r6322