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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2017-11-11
DRASCULA: characterMoved and characterVisible are boolean variables
Filippos Karapetis
2017-11-11
I18N: Update translations templates
Thierry Crozat
2017-11-11
SWORD25: Add a constructor to initialize SoundHandle members
Bastien Bouclet
2017-11-11
SWORD25: Fix leaking the save thumbnail surface
Bastien Bouclet
2017-11-11
SDL: Fix assertion when using 4bpp cursors with a key color
Bastien Bouclet
2017-11-11
ADL: Remove ADGF_TESTING for hires5+6
Walter van Niftrik
2017-11-10
SWORD1: Fix use of deallocated stack memory
Colin Snover
2017-11-10
SKY: Fix use of deallocated stack memory
Colin Snover
2017-11-11
SDL: Use RLE acceleration for SDL2 transparent surfaces
Thierry Crozat
2017-11-11
SDL: Preserve mouse position when switching between OpenGL and SurfaceSDL bac...
Thierry Crozat
2017-11-11
SDL: Fix display artefacts with transparent OSD message
Thierry Crozat
2017-11-10
Merge pull request #1041 from criezy/variadic-undefined
Thierry Crozat
2017-11-10
XEEN: Fix event handling for town messages
Paul Gilbert
2017-11-10
I18N: Update translations templates
Thierry Crozat
2017-11-10
SDL: fix various OSD message artifacts
Patrik Dahlstrom
2017-11-10
XEEN: Fix rendering of town messages
Paul Gilbert
2017-11-10
I18N: Update translation (Finnish)
Timo Mikkolainen
2017-11-10
I18N: Update translation (German)
Lothar Serra Mari
2017-11-10
I18N: Update translation (Hungarian)
George Kormendi
2017-11-10
I18N: Update translations templates
Thierry Crozat
2017-11-10
ENGINES: Improve output of unknown game variant detection
Colin Snover
2017-11-10
ENGINES: Continue to check file presence after a hash/size mismatch
Colin Snover
2017-11-10
COMMON: Add basic fixed-width word wrap to Common::String
Colin Snover
2017-11-10
CGE: Remove garbage character from comments
Colin Snover
2017-11-10
BBVS: Remove all bit shifts of potentially negative integers
Colin Snover
2017-11-10
ALL: Fix misuse of comma operator
Colin Snover
2017-11-10
COMMON: Use C++11 static_assert when available
Colin Snover
2017-11-10
XEEN: Fix animation of wall torches
Paul Gilbert
2017-11-09
Merge pull request #1049 from csnover/lure-unaligned
Paul Gilbert
2017-11-09
XEEN: Cleanup of PowType enum names
Paul Gilbert
2017-11-09
XEEN: Properly animate arrow shooting
Paul Gilbert
2017-11-09
XEEN: Create a PowType enum for ranged arrow/spell types
Paul Gilbert
2017-11-08
XEEN: Changed multiAttack to rangedAttack
Paul Gilbert
2017-11-08
AUDIO: Switch to BitStreamMemoryStream in the QDM2 decoder
Bastien Bouclet
2017-11-08
AUDIO: Add some padding to the QDM2 decoder input buffer
Bastien Bouclet
2017-11-07
LURE: Stop taking address of unaligned pointer
Colin Snover
2017-11-07
SDL: Get correct default graphics mode ID when queried
Colin Snover
2017-11-07
XEEN: Fix FX calls in multiAttack
Paul Gilbert
2017-11-07
I18N: Update translation (German)
Lothar Serra Mari
2017-11-07
LINUX: Fix Header for major/minor macros, thus removing warnings.
D G Turner
2017-11-06
I18N: Regenerate translations data file
Thierry Crozat
2017-11-04
TITANIC: Remove testing flag from German version
Paul Gilbert
2017-11-04
ŃEWS: Update German NEWS file
rootfather
2017-11-02
NEWS: Add important Myst bug fixes
Bastien Bouclet
2017-11-02
MOHAWK: RIVEN: Remove the testing flag
Bastien Bouclet
2017-11-02
BASE: Minor command line detection cleanup
Bastien Bouclet
2017-11-02
VIDEO: Express VideoDecoder::endOfVideo using easier to understand logic
Bastien Bouclet
2017-10-31
I18N: Update translations templates
Thierry Crozat
2017-10-31
SCUMM: Prevent false detection of Steam games
Ben Castricum
2017-10-29
XEEN: Enable starting game from startup menu
Paul Gilbert
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