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2011-08-20I18N: Updated German translation.Simon Sawatzki
2011-08-20I18N: Regenerated .pot, .po and translations.datEugene Sandulenko
2011-08-20I18N: Added comments to some of obscure translatable stringsEugene Sandulenko
2011-08-20I18N: Fix typo in Russian translationEugene Sandulenko
2011-08-20I18N: Regenerate .po and .pot filesEugene Sandulenko
2011-08-20MOHAWK: Explain some obscure strings to translatorsEugene Sandulenko
2011-08-20I18N: Added option for adding translation string commentsEugene Sandulenko
2011-08-20DREAMWEB: 'placesetobject' and 'removesetobject' ported to C++Bertrand Augereau
2011-08-20DREAMWEB: Set objects have a four char name tagBertrand Augereau
2011-08-20DREAMWEB: 'deletetaken' ported to C++Bertrand Augereau
2011-08-20CREDITS: Reflect new team structureEugene Sandulenko
2011-08-20SCUMM: Added support for localization in Y/N dialogEugene Sandulenko
2011-08-20AGOS: Switched pause dialog to getLanguageKeyYes usageEugene Sandulenko
2011-08-20COMMON: Implemented functions for determining localized Y/N equivalentEugene Sandulenko
2011-08-20COMMON: Restore locale <-> Common::Language conversion utilsEugene Sandulenko
2011-08-20I18N: Regenerate translations.datEugene Sandulenko
2011-08-20I18N: Fixed fatal error with German translation fileEugene Sandulenko
2011-08-20I18N: Updated Ukrainian translationEugene Sandulenko
2011-08-20I18N: updated Russian translationEugene Sandulenko
2011-08-20I18N: Regenerated .po filesEugene Sandulenko
2011-08-20I18N: Regenerate scummvm.potEugene Sandulenko
2011-08-20SCUMM: Added translation support for V1 dialogsEugene Sandulenko
2011-08-20SCUMM: Added translation support to subtitle settingsEugene Sandulenko
2011-08-20TSAGE: Fix Valgrind issues with loading Scene 50Paul Gilbert
2011-08-20TSAGE: Fix memory leak of sound voiceType listPaul Gilbert
2011-08-20DREAMWEB: Ported 'dochange' to C++Bertrand Augereau
2011-08-20DREAMWEB: 'setallchanges' ported to C++Bertrand Augereau
2011-08-20DREAMWEB: 'findormake' ported to C++Bertrand Augereau
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-20CGE: Suppress some debug code present in the originalStrangerke
2011-08-20CGE: Another few formatting tweaks.Alyssa Milburn
2011-08-20CGE: More misc cleanup.Alyssa Milburn
2011-08-20CGE: Cleanup of snail.cpp.Alyssa Milburn
2011-08-20Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2Strangerke
2011-08-20CGE: Another fix for the pathfindingStrangerke
2011-08-19CGE: More cleanup.Alyssa Milburn
2011-08-19Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into solt...Alyssa Milburn
2011-08-19CGE: clean up bitmap class. Suppress useless methods, functions, defines...Strangerke
2011-08-19CGE: fix some warnings reported by cppcheckStrangerke
2011-08-19CGE: Mass re-style/cleanup.Alyssa Milburn
2011-08-19CGE: Remove unused snSelect function, and broken config.cpp.Alyssa Milburn
2011-08-19CGE: Remove (empty) ems.cpp.Alyssa Milburn
2011-08-19CGE: Portability fix for syncing sprite flags.Alyssa Milburn
2011-08-19CGE: Endian-swap VBM headers on load if needed.Alyssa Milburn
2011-08-19CGE: Endian-swap the contents of block descriptions.Alyssa Milburn
2011-08-19SCUMM: Fix AdLib output in (MI2/)Indy4 Amiga.Johannes Schickel
2011-08-19CGE: Fix problem with being able to walk into protected areasPaul Gilbert
2011-08-19CGE: Revert previous commit of flags synchronisationPaul Gilbert
2011-08-19CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issuesPaul Gilbert
2011-08-19CGE: Suppress some dead codeStrangerke