Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-03 | Indy3 only uses the low 4 bits of a variable | James Brown | |
svn-id: r5393 | |||
2002-11-03 | no need to remove the debian/ dir anymore | Tore Anderson | |
svn-id: r5392 | |||
2002-11-03 | Fixed typo in description, drop build-deps on curses and readline | Tore Anderson | |
svn-id: r5391 | |||
2002-11-03 | hack around what seems to be an empty exit script in indy3 (besides the size ↵ | Jonathan Gray | |
and tag) for now, maybe we should be strictly not reading past the size defined in the header of the script? svn-id: r5390 | |||
2002-11-03 | cleaner way to fix entry/exit dumping | Jonathan Gray | |
svn-id: r5389 | |||
2002-11-03 | fix dumping of exit/entry scripts for older games | Jonathan Gray | |
svn-id: r5388 | |||
2002-11-03 | Fix "I can't reach that" in Indy3 | James Brown | |
svn-id: r5387 | |||
2002-11-02 | add the ability to view/set debugging level to the debugger | Jonathan Gray | |
svn-id: r5386 | |||
2002-11-02 | Fix key repeat in the GUI. | Lionel Ulmer | |
svn-id: r5385 | |||
2002-11-02 | Hack for Full Throttle - aquadran, are you sure these ranges are right? | James Brown | |
svn-id: r5384 | |||
2002-11-02 | Make X11 driver work with overlays and all the stuff. Rework by the | Lionel Ulmer | |
same occasion the mouse code. RFH: if anyone has a DOTT save game just before the car cleaning in the past, I would like to have it to test the (untested) code to move the screen. svn-id: r5383 | |||
2002-11-02 | Fix some really stupid code someone added - this basically fixes the FT ↵ | James Brown | |
derby, except for keyboard control svn-id: r5382 | |||
2002-11-02 | *cough*... never mind me... | James Brown | |
svn-id: r5381 | |||
2002-11-02 | Make stack problems a little more verbose | James Brown | |
svn-id: r5380 | |||
2002-11-02 | Finish hacks - Mine Road sequence now skipped | James Brown | |
svn-id: r5379 | |||
2002-11-02 | remove the debian/ dir before symlinking the dists/debian/ dir there, | Tore Anderson | |
to make the deb target in the makefile work svn-id: r5378 | |||
2002-11-02 | Added simon sound bugfix, patch #632518 | Travis Howell | |
Added fix for simon sound-related crash, patch #632517 svn-id: r5377 | |||
2002-11-02 | Cleaner CGX open/close | Ruediger Hanke | |
svn-id: r5376 | |||
2002-11-02 | oops | Oliver Kiehl | |
svn-id: r5375 | |||
2002-11-02 | Ludde's fix for simon2 movement problem | Oliver Kiehl | |
svn-id: r5374 | |||
2002-11-02 | Correct that FT opcode - it's bitwise or, not logical | James Brown | |
svn-id: r5373 | |||
2002-11-02 | Revert back to revision 1.26. | James Brown | |
Fingolfin, this breaks compilation on linux gcc 2.9x.. debian at least. svn-id: r5372 | |||
2002-11-02 | Add some opcodes for Full Throttle | James Brown | |
svn-id: r5371 | |||
2002-11-01 | Small fixes to satisfy GCC with the new MOS includes | Ruediger Hanke | |
svn-id: r5370 | |||
2002-11-01 | improved gcc build rule to avoid problems when files are removed from the ↵ | Max Horn | |
repository, and to make it less likely that aborting a build leaves bad .d2 files around (thanks Willem!) svn-id: r5369 | |||
2002-11-01 | initial revision | Tore Anderson | |
svn-id: r5368 | |||
2002-11-01 | Added a deb target in the Makefile. | Tore Anderson | |
Removed the debian/ dir, or so I hope. svn-id: r5367 | |||
2002-11-01 | Put in some Full Throttle insane workarounds - i need to figure out how to ↵ | James Brown | |
tell the script to give me the booster and ramp tho :) svn-id: r5366 | |||
2002-10-31 | Add olki to credits | James Brown | |
svn-id: r5365 | |||
2002-10-31 | Revert earlier change since it causes more movements problems. | Travis Howell | |
Add a fixme comment instead. svn-id: r5364 | |||
2002-10-31 | Fix voice in simon 1/2 dos talkie again. | Travis Howell | |
Disable code causing movement problems in simon 2 games svn-id: r5363 | |||
2002-10-31 | Fix "Need more memory" warning for The Dig | James Brown | |
svn-id: r5362 | |||
2002-10-31 | hopeyfully this fixes simon2dos | Max Horn | |
svn-id: r5361 | |||
2002-10-31 | some more cleanup | Max Horn | |
svn-id: r5360 | |||
2002-10-31 | Revenge of doh | Nicolas Bacca | |
svn-id: r5359 | |||
2002-10-31 | doh | Nicolas Bacca | |
svn-id: r5358 | |||
2002-10-31 | Real HPC support (work in progress) | Nicolas Bacca | |
svn-id: r5357 | |||
2002-10-31 | fix the fixme.. changing one of the pcm_seek calls back to time_seek was ↵ | Jonathan Gray | |
what I meant to do... svn-id: r5356 | |||
2002-10-31 | force non integer math to make loom work properly with vorbis again | Jonathan Gray | |
svn-id: r5355 | |||
2002-10-30 | don't open files all the time just to detect whether we use VOC/WAV/MP3 ↵ | Max Horn | |
music: we have a concept of so called 'variables' which can be used to store data, make use of this cool technique <g>; load effects even if voice file is missing; cleanup svn-id: r5354 | |||
2002-10-30 | disabled reverb effect in QuickTime / CoreAudio drivers until we figure out ↵ | Max Horn | |
why they bog down the system so much; added experimental streaming mode to CoreAudio driver, which is not tested at all due to bugs in the Simon code (which right now prevent me from playing any music in Simon type games) svn-id: r5353 | |||
2002-10-30 | Add simon 2 dos non-talkie fix from ludde | Travis Howell | |
svn-id: r5352 | |||
2002-10-30 | Add more OpenGL GFX modes, patch #630753 | Travis Howell | |
svn-id: r5351 | |||
2002-10-30 | another oops | Travis Howell | |
svn-id: r5350 | |||
2002-10-29 | Ooops | Travis Howell | |
svn-id: r5349 | |||
2002-10-29 | Add OpenGL GFX mode switch, patch #630448 | Travis Howell | |
svn-id: r5348 | |||
2002-10-29 | Add support for compressed files for some simon games, rest of patch #629555 | Travis Howell | |
svn-id: r5347 | |||
2002-10-28 | fixed shadow warning | Max Horn | |
svn-id: r5346 | |||
2002-10-28 | Overlay fix and optimisation | Ruediger Hanke | |
svn-id: r5345 | |||
2002-10-28 | Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define. | James Brown | |
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344 |