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2011-09-28MOHAWK: Added an entry for lbsampler (bug #3309306), and marked two non worki...Filippos Karapetis
2011-09-27TSAGE: Add a couple of missing errors in scene checkStrangerke
2011-09-27TsAGE: Fix an instant crash in scene 100.Strangerke
2011-09-27TsAGE: Implemented scene 940Strangerke
2011-09-27NEWS: Mention some SCI changes for 1.4.0Filippos Karapetis
2011-09-27SCI: Added support for the halfbrite palette used in Longbow AmigaFilippos Karapetis
2011-09-27TSAGE: Implemented Blue Force scene 440Paul Gilbert
2011-09-27TSAGE: Implemented Blue Force scene 415Paul Gilbert
2011-09-27TSAGE: Fixed operation of FocusObject classPaul Gilbert
2011-09-27TsAGE: Remove trailing spacesStrangerke
2011-09-26TsAGE: Implement two functions in PalettedScene, fix a bug in scene 935Strangerke
2011-09-26MADE: Hopefully fixed bug #2957333 - "MADE: Screen effects sometimes look wro...Filippos Karapetis
2011-09-26SCI: Changes to the sound resource initialization codeFilippos Karapetis
2011-09-26SCI: Code formattingFilippos Karapetis
2011-09-26TSAGE: Added default cases to switch statementsPaul Gilbert
2011-09-26TSAGE: Implemented Blue Force scene 410Paul Gilbert
2011-09-26AGI: Fixed several incorrect substitutions of "game" with "_game"Filippos Karapetis
2011-09-26AGI: Fix styleWillem Jan Palenstijn
2011-09-26AGI: Removed leftover dead codeFilippos Karapetis
2011-09-26AGI: Fixed invalid memory writes in wordWrapString()Filippos Karapetis
2011-09-26AGI: Fixed the line changing code, and added EOL checksFilippos Karapetis
2011-09-26AGI: Rewrote cmdVersion() to use Common::StringFilippos Karapetis
2011-09-26AGI: Cleanup, added some comments, removed an obsolete FIXMEFilippos Karapetis
2011-09-26AGI: Add FIXME for wordwrap buffer overflowWillem Jan Palenstijn
2011-09-26AGI: Clean up save/load String usageWillem Jan Palenstijn
2011-09-26TsAGE: Add scene 935Strangerke
2011-09-26AGI: Fixed the description of KQ2 Amiga (bug #3191496)Filippos Karapetis
2011-09-26AGI: Fixed bug #3196882 - "KQ3: PCSpeaker affects render mode"Filippos Karapetis
2011-09-26AGI: Marked 4070342 as a workaroundFilippos Karapetis
2011-09-26AGI: Fix for bug #3018770 - "AGI: PQ1: Flickering newspaper"Filippos Karapetis
2011-09-26AGI: Fixed the actual cause of bug #3295652, and partially fixed bug #3080415Filippos Karapetis
2011-09-26AGI: doUpdate() already calls updateScreen()Filippos Karapetis
2011-09-26AGI: Fixed bug #3074570 - "AGI LSL1: TAB stops working after restart"Filippos Karapetis
2011-09-26AGI: Fix bug #3080041 - "AGI Mother Goose: White bar in intro"Filippos Karapetis
2011-09-25SCI2: kString(Format) uses %d for unsigned integers. Some cleanupFilippos Karapetis
2011-09-25AGI: Fix compilationFilippos Karapetis
2011-09-25SCI: Added a workaround for bug #3295652 - "AGI: (Fan) SQ0: Animation overdra...Filippos Karapetis
2011-09-25AGI: Switched to Common::String in the save/load codeFilippos Karapetis
2011-09-25AGI: Rewrite getSavegameFilename() so that it doesn't try to return a pointer...Filippos Karapetis
2011-09-25AGI: Fixed EOF in text.cppFilippos Karapetis
2011-09-25AGI: Fixed bug #3292784 - "AGI: SQ2: Name forgotten after game restart"Filippos Karapetis
2011-09-25AGI: Bugfix for script bug #3116541 - "AGI FAN Beyond the Titanic 2: Crash on...Filippos Karapetis
2011-09-25AGI: Replaced odd usage of sprintf() with strcpy()Filippos Karapetis
2011-09-25AGI: Resolved an old FIXME concerning OOB accessFilippos Karapetis
2011-09-25AGI: Fixed typo in restart dialogFilippos Karapetis
2011-09-25AGI: Cleanup of some detection entriesFilippos Karapetis
2011-09-25AGI: Add some comments regarding save slot 0, and use the default SaveStateDe...Filippos Karapetis
2011-09-25AGI/COMMON: Fixed bug #3407308 - "AGI: SQ2: Saving allowed in autosave slot 0...Filippos Karapetis
2011-09-25TsAGE: Implement scene 920Strangerke
2011-09-25TSAGE: Bugfix for Blue Force scene 50Paul Gilbert