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2007-06-08Update configure to set the new EXEEXT for the GP2X port (.gp2x rather then ↵John Willis
.gpe). svn-id: r27211
2007-06-08Add default predictive dialog dictionaryEugene Sandulenko
svn-id: r27209
2007-06-08Fixed some Valgrind warnings (overlapping source and destination in strcpy()).Torbjörn Andersson
svn-id: r27207
2007-06-08Updated Symbian OS Prediction handlingLars Persson
Updated AGI to only enable predictive input after dictionary was found. svn-id: r27206
2007-06-08IHNM never sets scriptModuleNumber to 0 in Script::doVerb(). Now, all items ↵Filippos Karapetis
will have the correct script assigned to them (e.g. the fruit at the fruit tree screen in Benny's chapter, the icon in the chapel in Ted's chapter etc) svn-id: r27203
2007-06-08Add details for Hebrew Windows versions of Freddi Fish 3 and Pajama Sam 2 demos.Travis Howell
svn-id: r27199
2007-06-08Add prefixes used by Hebrew Windows verison of Freddi Fish 3 and Pajama Sam ↵Travis Howell
2 demos. svn-id: r27198
2007-06-08Don't save game, when no saved game name is given in earlier games.Travis Howell
svn-id: r27195
2007-06-08adding navigation with arrow keys and enter; did away with some ugly gotosKostas Nakos
svn-id: r27193
2007-06-08Fix load/save interface in Elvira 1.Travis Howell
svn-id: r27191
2007-06-08.txt is the device-friendly extension for text filesKostas Nakos
svn-id: r27189
2007-06-08fix bug #1674683 (GOB2 can't save): send 0xD for enterKostas Nakos
svn-id: r27187
2007-06-08adding F1 for bargon and KP0 for indy3 functionality to multi function keyKostas Nakos
svn-id: r27185
2007-06-08Fix window scrolling in earlier games.Travis Howell
svn-id: r27183
2007-06-08Fix inventory arrows still been shown in Elvira 1, when inventory is removed.Travis Howell
svn-id: r27181
2007-06-07Also include this file for the last commitFilippos Karapetis
svn-id: r27180
2007-06-07Implement more Actor::calcScreenPosition differences for IHNMFilippos Karapetis
svn-id: r27179
2007-06-07Symbian PORT updated with CE mappings Lars Persson
svn-id: r27178
2007-06-07NDS : Attempt to not buffer overrun VRAM when doing ↵Bertrand Augereau
saveGameBackBuffer/restoreGameBackBuffer when CPU scaler is on svn-id: r27176
2007-06-07Added partial workaround for bug #1677997Max Horn
svn-id: r27175
2007-06-07Added a FIXME/TODO regarding the volume override control in the 'Edit Game' ↵Max Horn
options dialog svn-id: r27174
2007-06-07Fixed video display and removed a hack for itFilippos Karapetis
svn-id: r27173
2007-06-07Fixed regression: panel mode should be set to video at the beginning of IHNMFilippos Karapetis
svn-id: r27172
2007-06-07Fix inventory arrows in Elvira 1.Travis Howell
svn-id: r27170
2007-06-07Extended comment on TabWidget::removeTab() a bitMax Horn
svn-id: r27169
2007-06-07Added TabWidget::removeTab method; and updated some comments in TabWidget.hMax Horn
svn-id: r27168
2007-06-07Limited frame count hack to apply to videos onlyFilippos Karapetis
svn-id: r27167
2007-06-07Implemented video playing for IHNM (still needs work). Also, updated a ↵Filippos Karapetis
comment regarding the intro svn-id: r27166
2007-06-07Add details for French and German Amiga versions of Elvira 1. Remove restart ↵Travis Howell
state from Elvira 1 detection, due to two byte difference in the restart state on each disk of Amiga versions. svn-id: r27164
2007-06-07Fix invalid writes in the Amiga demo of Elvira 1, caused by video window 20 ↵Travis Howell
using larger height. svn-id: r27162
2007-06-07Fix memory leaks on when quiting game.Travis Howell
svn-id: r27160
2007-06-07Limit MIDI driver, to games using MIDI music only.Travis Howell
svn-id: r27158
2007-06-07Fix non-MIDI music still playing, when the game is paused.Travis Howell
svn-id: r27156
2007-06-07Fix incorrect position of characters in Elvira 2, caused by column offset ↵Travis Howell
difference in clearWindow. svn-id: r27154
2007-06-07Add case for font data in Italian versions of earlier games too.Travis Howell
svn-id: r27152
2007-06-06Fix pausing sound effects in earlier games.Travis Howell
svn-id: r27150
2007-06-06Add Italian Amiga version of Elvira 2.Travis Howell
svn-id: r27148
2007-06-06Fix glitches when highlighting saved game names in Elvira 2 and Waxworks, ↵Travis Howell
caused by incorrect position of characters. svn-id: r27146
2007-06-06Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created ↵Filippos Karapetis
the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes svn-id: r27145
2007-06-06Adv detector: Merged upgradeTargetIfNecessary() into ↵Max Horn
detectGameForEngineCreation() svn-id: r27144
2007-06-06Fixed the parameter order in sfScriptFadeFilippos Karapetis
svn-id: r27143
2007-06-06Implemented the sfScriptFade opcodeFilippos Karapetis
svn-id: r27142
2007-06-06Added palette fading in playCutaway()Filippos Karapetis
svn-id: r27141
2007-06-06Added sanity checks for hitzones in SAGA, after discussing with h00ligan and ↵Filippos Karapetis
sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types svn-id: r27140
2007-06-06Fix glitches when highlighting words in Elvira 2, the characters were drawn ↵Travis Howell
at the incorrect location, due to difference in column offset used for new lines. svn-id: r27138
2007-06-06oops. MAX -> MIN to prevent memory overwrite.Eugene Sandulenko
svn-id: r27137
2007-06-06Fix potential memory overwrite here too.Eugene Sandulenko
svn-id: r27134
2007-06-06Fix potential memory overwriteEugene Sandulenko
svn-id: r27132
2007-06-06Fix the Unholy Barrier spell effect in Elvira 2.Travis Howell
svn-id: r27130
2007-06-06Fix crash, when the hitarea array overflows in the Amiga demo of Elvira 1.Travis Howell
svn-id: r27128