Age | Commit message (Expand) | Author |
2004-02-25 | remove outdated TODO | Max Horn |
2004-02-25 | another TODO | Max Horn |
2004-02-25 | small TODO | Max Horn |
2004-02-25 | added some todos | Paweł Kołodziejski |
2004-02-25 | Revert fixme out.. as it's all fixed. :o) | James Brown |
2004-02-25 | Disable var setting which could cause possible script issues. | Travis Howell |
2004-02-25 | Build SDL backend via a module.mk file, too | Max Horn |
2004-02-25 | Fix VAR_VOICE_MODE in COMI | Travis Howell |
2004-02-25 | undoing this for now as it causes problems with at least MinGW | Max Horn |
2004-02-25 | alternate linking order, avoids 'SDL_main' related linker errors on OSX (this... | Max Horn |
2004-02-25 | Update | Travis Howell |
2004-02-25 | support subdir modules | Max Horn |
2004-02-25 | fix fullscreen switch code 'properly' (sorry for missing this one, folks). Si... | Max Horn |
2004-02-25 | OpenGL *is* needed for the OSX static target, because SDL always links agains... | Max Horn |
2004-02-25 | Honor per-game aspect-ratio correction setting when starting the game from | Torbjörn Andersson |
2004-02-25 | Fix SDL backend compilation | James Brown |
2004-02-25 | OpenGL libs no longer required | Travis Howell |
2004-02-25 | OpenGL backend no longer exists. | Travis Howell |
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing OS... | Max Horn |
2004-02-24 | Random 640x480 tweaks | Nicolas Bacca |
2004-02-24 | Fix monkey detection | Nicolas Bacca |
2004-02-24 | Fix graphic options on WinCE | Nicolas Bacca |
2004-02-24 | Fix hide toolbar | Nicolas Bacca |
2004-02-24 | Fix Simon detection | Nicolas Bacca |
2004-02-24 | COMI uses VAR_CHARINC in reverse, so adjust readvar. | Travis Howell |
2004-02-24 | Remove warnings, they were dummy warnings in originals. | Travis Howell |
2004-02-24 | Reset more for a restart and avoid some code duplication. | Travis Howell |
2004-02-24 | post-0.6.0 features should be added to a new section, not the 0.6.0 part of t... | Max Horn |
2004-02-24 | Add case for 3do version. | Travis Howell |
2004-02-24 | update some HE bits | Jonathan Gray |
2004-02-24 | Add case for 3do versions. | Travis Howell |
2004-02-24 | Notify about 3DO grpahics support in HE games. | Eugene Sandulenko |
2004-02-24 | Minor correction | Travis Howell |
2004-02-24 | Graphics decoders for 3DO HE titles. Preliminary implementation, don't | Eugene Sandulenko |
2004-02-24 | Removeout dated fixme (No reports of asserts in minefield) | Travis Howell |
2004-02-24 | Rename a few opcodes | Travis Howell |
2004-02-23 | Changed FLAY_LIBS to FLAC_LIBS, as pointed out by Lord_Nightmare on | Torbjörn Andersson |
2004-02-23 | Allow the cursor to reach the bottom of the screen when using the keyboard | Torbjörn Andersson |
2004-02-23 | Add back hack | Travis Howell |
2004-02-23 | Add FLAC option | Travis Howell |
2004-02-23 | the code was still wrong | Max Horn |
2004-02-23 | Add HE specific modifications to readArray and writeArray. That fixes | Eugene Sandulenko |
2004-02-23 | Proper implementation of readFile, writeFile and redimArray. | Eugene Sandulenko |
2004-02-23 | Fix o6_readFile. Now it works | Eugene Sandulenko |
2004-02-23 | o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there | Eugene Sandulenko |
2004-02-23 | Ooops, missed a call. | Travis Howell |
2004-02-23 | Added missing HE opcode (0xEB tellFile) | Eugene Sandulenko |
2004-02-22 | whitespaces | Max Horn |
2004-02-22 | avoid #include scaler.h | Max Horn |
2004-02-22 | Avoid deadlock in MPEG-2 cutscenes + slow devices | Nicolas Bacca |