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2018-11-19I18N: Regenerate translations data fileThierry Crozat
2018-11-18BLADERUNNER: Fixed perspective slice renderingPeter Kohaut
Perspective projection is now working properly and character and object are now properly rendered.
2018-11-18I18N: Update translations templatesThierry Crozat
2018-11-17I18N: Update translation (Spanish)Thunderforge
Currently translated at 94.6% (946 of 1000 strings)
2018-11-17I18N: Add a codepage file for ISO-8859-8Bastien Bouclet
This encoding is used by the Hebrew translation. The GUI would need more work to properly display Hebrew, but at least this change fixes building translations.dat.
2018-11-17SCI32: Fix QFG4 consecutive moonrises (#1389)Vhati
Fixes the time panel never switching from night to day, bug #10775
2018-11-17CREATE_PROJECT: Remove non-existent msvc8 from build stepsSupSuper
2018-11-17SCI: Fix LB2CD act 5 finale music (#1399)sluicebox
Fixes script bug in the original that kept music from completing. bug #10808
2018-11-16PINK: fixed null pointer dereference in ConditionInventoryItemOwnerAndrei Prykhodko
fixes bug #10805
2018-11-16BUILD: Set PKG_CONFIG_LIBDIR only when needed when running configureBastien Bouclet
Remember if PKG_CONFIG_LIBDIR is set when running configure manually, when automatically running configure, only set PKG_CONFIG_LIBDIR if it was set during the manual run. Fixes #10807.
2018-11-16BUILD: Free the a52 state in the configure compilation testBastien Bouclet
So ASan does not print a leak report in the middle of the configure output when it is enabled.
2018-11-16GITHUB: Add Pull Request templateMatan Bareket
2018-11-16WIN32: Retrieve the version information for the resource script from ↵Cameron Cawley
base/internal_version.h
2018-11-16PSP: Copy the extracted keyboard files instead of kbd.zipCameron Cawley
2018-11-16PSP: Add README.PSP to the output of the print-dists ruleCameron Cawley
2018-11-16PSP: Don't hard-code the version and list of data files in the build scriptCameron Cawley
2018-11-16BUILD: Add a rule to print the current ScummVM versionCameron Cawley
2018-11-16SCI32: Fix GK1 day 5 snake attack problems (#1374)sluicebox
Fixes audio, timing, and graphics problems in the original. bug #10793
2018-11-15WIN32: Move the Windows-specific packaging rules into a separate fileCameron Cawley
2018-11-15WIN32: Remove the now-unused win32setup ruleCameron Cawley
2018-11-15CREDITS: Add credits for DM, Prince, Illusions and MutationOfJB (#1394)Cameron Cawley
2018-11-14GRAPHICS: Add deltax optional parameter to Font drawString U32String versionPaul Gilbert
2018-11-14GUI: Add some override markersBastien Bouclet
2018-11-14GUI: Don't display the ScrollContainer background inside tabsBastien Bouclet
Fixes #10645.
2018-11-14KYRA: (EOB II FM-TOWNS) - fix mouse cursor hot spotathrxx
2018-11-14KYRA: (EOB) - fix minor graphics glitch in FM-TOWNS versionathrxx
(wrong text box shading in certain cut scenes)
2018-11-14KYRA: (EOB) - fix 16 bit mouse cursor color keyathrxx
2018-11-14KYRA: (EOB) - fix load menu graphics glitchathrxx
Cut off long save slot descriptions from the GMM save dialogue when they're displayed in the original load menu.
2018-11-14KYRA: (EOB) - add support for FM-Towns version of EOB IIathrxx
2018-11-14KYRA: (EOB) - fix thumbnails for special casesathrxx
(EGA dithering, 16bit mode, Japanese font rendering)
2018-11-14KYRA: add 16bit mode required for EOB II FM-TOWNSathrxx
2018-11-14KYRA: implement SJIS features required for EOB II FM-Townsathrxx
- low res font drawing for intro and outro texts - fat print mode for ingame texts
2018-11-14KYRA: (EOB) - minor cleanup of shape drawing codeathrxx
2018-11-14AUDIO: (FM-TOWNS) - remove wave memory limitathrxx
(This is basically an unnecessary emulation of a hardware limitation. EOB II will try to load approximately 70 KByte of samples for the outro sequence, which would lead to some missing sounds with the 64 Kbyte limit).
2018-11-14KYRA: minor cleanupathrxx
(rename some variables in Screen::drawShape for better readability)
2018-11-14AUDIO: (FM-TOWNS) - add error codesathrxx
2018-11-14IOS: Sync Info.plist.in and Info.plistCameron Cawley
2018-11-14CRYO: Fix Comparison Always True Compiler Warnings.D G Turner
These occurred while compiling in Raspberry Pi Raspbian latest and appear to be due to char being interpreted as unsigned by default, rather than signed in two data structures. Have replaced with explicit types to avoid this issue.
2018-11-13SCI32: Fix GK1 day 2 binoculars lockup (#1381)sluicebox
Fixes a lockup in floppy version. bug #10797
2018-11-13SCI: Fix Fall Through Compiler Warnings.D G Turner
2018-11-13PEGASUS: Fix Fall Through Compiler Warnings.D G Turner
2018-11-13MOHAWK: Fix Fall Through Compiler Warning.D G Turner
2018-11-13BLADERUNNER: Fix Fall Through Compiler WarningsD G Turner
Clang and newer versions of GCC i.e. v8.2 require the comment to match "fall through" to surpress warnings so change "no break" comments to match.
2018-11-13AGI: Fix Fall Through Compiler WarningD G Turner
This fairly clearly intentional and thus no FIXME comment is added for this.
2018-11-12SCI32: Fix QFG4 autosave stack leak (#1388)Vhati
This leak was introduced in commit #a37e388
2018-11-11I18N: Update translation (Spanish)juan
Currently translated at 94.3% (943 of 1000 strings)
2018-11-11SCI: Add Detection Entry for Manic Mansion (Fan Game).D G Turner
This is from bug Trac #10705.
2018-11-11SCI32: Fix QFG4 crash when gliding across swamp (#1387)Vhati
Fixes typos that lead to Grooper::doit() arithmetic errors, bug #10777
2018-11-11ENGINES: Fix Crash in Fallback Detector Game Title Naming.D G Turner
This is a regression from 90b78c544657bf0fc41d6b86276a0873060345b5 This commit restores the previous behaviour and avoids a null pointer dereference induced crash. This fixes the root cause of bug Trac #10515.
2018-11-11PINK: Fix For Assertion When Looking Under Bed in Six House.D G Turner
The action which triggers the assertion is CheckUnderBedDB. This changes ActionPlay::OnStart method to be similar to superclass implementation with regard to _startFrame to avoid this. However, the animation still glitches repeating several times, but this is a script bug in the original and should be addressed in a workaround in a future commit. This should fix the main issue in Trac bug #10800.