Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-10-21 | Changed IMuse from a proxy into a virtual base class | Jamieson Christian | |
svn-id: r5205 | |||
2002-10-21 | badly akos16 implementation | Paweł Kołodziejski | |
svn-id: r5204 | |||
2002-10-20 | maybe a fix for bug #595813, SIMON: fails to initialise midi | Max Horn | |
svn-id: r5203 | |||
2002-10-20 | Fix an infinite talking loop in The Dig. Again. :) | James Brown | |
svn-id: r5202 | |||
2002-10-20 | Prevent The Dig from overlapping talk sounds | James Brown | |
svn-id: r5201 | |||
2002-10-20 | Patch 625079: Loom Audio Sync Hack | James Brown | |
svn-id: r5200 | |||
2002-10-20 | Patch 625904: CD Looping | James Brown | |
svn-id: r5199 | |||
2002-10-20 | Patch 625905: Masking regression fix | James Brown | |
svn-id: r5198 | |||
2002-10-20 | Update news some | James Brown | |
svn-id: r5197 | |||
2002-10-20 | Remove some obsolete fixme's | James Brown | |
svn-id: r5196 | |||
2002-10-20 | Totally random fix for Dig memory corruption. Probably not even remotely ↵ | James Brown | |
correct, someone look at this :) svn-id: r5195 | |||
2002-10-20 | Hmm, need to talkchannel that bundleSound play, because we still don't parse ↵ | James Brown | |
bundle lipsync data correctly and that'll result in infinite talking/redraw svn-id: r5194 | |||
2002-10-20 | Fix some missing sounds in The Dig | James Brown | |
svn-id: r5193 | |||
2002-10-20 | transformed some code - is this if really needed?! if yes, for what? | Max Horn | |
svn-id: r5192 | |||
2002-10-20 | cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was ↵ | Max Horn | |
another :-) svn-id: r5191 | |||
2002-10-19 | patch #625603 film noir mode bugfix | Jonathan Gray | |
svn-id: r5190 | |||
2002-10-19 | reworked the way the save/load dialog works. yup, still not perfect, but ↵ | Max Horn | |
we're hopefully getting closer. Feedback welcome svn-id: r5189 | |||
2002-10-18 | Overlay fixed. | Marcus Comstedt | |
svn-id: r5188 | |||
2002-10-18 | remove debug messages - oops. | James Brown | |
svn-id: r5187 | |||
2002-10-18 | Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig. | James Brown | |
Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig. svn-id: r5186 | |||
2002-10-18 | a few small changes to make the full throttle demo work | Jonathan Gray | |
svn-id: r5185 | |||
2002-10-18 | cosmetic change, change the scumm version for the HE games to those reported ↵ | Jonathan Gray | |
by the executables. 6 months difference in build date but still the same minor version svn-id: r5184 | |||
2002-10-18 | update cli arguments list | Jonathan Gray | |
svn-id: r5183 | |||
2002-10-18 | add -z option to list games | Jonathan Gray | |
svn-id: r5182 | |||
2002-10-18 | Close in on the o6_wait:actDrawn problem | James Brown | |
svn-id: r5181 | |||
2002-10-18 | Removed dependency on GameDetector. | Marcus Comstedt | |
svn-id: r5180 | |||
2002-10-18 | Find game names directly from version_settings rather than using the detector. | Marcus Comstedt | |
svn-id: r5179 | |||
2002-10-18 | Avoid including common/engine as to not create name conflicts with Timer. | Marcus Comstedt | |
svn-id: r5178 | |||
2002-10-18 | Overlays implemented. Made the buffering slightly more efficient. | Marcus Comstedt | |
svn-id: r5177 | |||
2002-10-18 | Oddly enough, setting the sound hardware to 44100 gives correct sound, even ↵ | Marcus Comstedt | |
though the software is set to generate sound for 22050... svn-id: r5176 | |||
2002-10-18 | Dreamcast port now wraps main() to avoid special kluges in the common main. | Marcus Comstedt | |
svn-id: r5175 | |||
2002-10-18 | Time stuff moved to its own file. Program invocation strategy reworked. | Marcus Comstedt | |
svn-id: r5174 | |||
2002-10-18 | Put time related stuff in its own file to avoid name clashes for Timer. | Marcus Comstedt | |
svn-id: r5173 | |||
2002-10-17 | added some TODO comments so that people know a bit better what is planned ↵ | Max Horn | |
here (but also feel free to implement any of those before I get to it <g>) svn-id: r5172 | |||
2002-10-17 | Patch 624477: Fix for bug 609716 | James Brown | |
svn-id: r5171 | |||
2002-10-16 | added Torbjoern and Jamieson to credits | Max Horn | |
svn-id: r5170 | |||
2002-10-16 | patch #620627: mouse wheel support for NewGui | Max Horn | |
svn-id: r5169 | |||
2002-10-16 | dialogs now can be run 'modal' | Max Horn | |
svn-id: r5168 | |||
2002-10-16 | Implement akos codec 1, shadow mode 3 | James Brown | |
svn-id: r5167 | |||
2002-10-16 | Remove description() as aquadrans talkdelay change makes it totally | James Brown | |
useless, and causes much breakage. svn-id: r5166 | |||
2002-10-16 | Hack out 'Wait for actor drawn' for The Dig. See IRC logs for more | James Brown | |
details :) svn-id: r5165 | |||
2002-10-16 | Add comment for unknownCD() stub | James Brown | |
svn-id: r5164 | |||
2002-10-16 | Full Throttle: Add stub for opcode CD (something to do with drawing blast ↵ | James Brown | |
objects) svn-id: r5163 | |||
2002-10-16 | Make it possible to disable digitalimuse by just commenting out it's | James Brown | |
creation in scummvm.cpp svn-id: r5162 | |||
2002-10-16 | fixes to imuse | Paweł Kołodziejski | |
svn-id: r5161 | |||
2002-10-16 | Use correct LocalScript range for check | James Brown | |
svn-id: r5160 | |||
2002-10-16 | add hack to allow scummvm to get up to the credits in the dig | Jonathan Gray | |
svn-id: r5159 | |||
2002-10-16 | compilation fix | Max Horn | |
svn-id: r5158 | |||
2002-10-15 | changes to imuse | Paweł Kołodziejski | |
svn-id: r5157 | |||
2002-10-15 | fix | Paweł Kołodziejski | |
svn-id: r5156 |