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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-06-09
allow quit during smush playback; cleanup
Max Horn
2003-06-09
use clear_sound_proc to properly deinit the mixer (this fixes a crash-on-exit)
Max Horn
2003-06-09
added clear_sound_proc method to backend API (this requires all backends to b...
Max Horn
2003-06-09
cleanup
Max Horn
2003-06-09
better (proper? hm...) code to deal with turning of subtitles in V7/V8 games
Max Horn
2003-06-09
don't incorrectly treat SO_PRINT_WRAP like SO_PRINT_MUMBLE; rather just ignor...
Max Horn
2003-06-09
Fix for bug #746850 (this change was originally meant to 'fix' turning of sub...
Max Horn
2003-06-09
cleanup
Max Horn
2003-06-08
reimplemented createBoxMatrix; this is much cleaner and easier to understand ...
Max Horn
2003-06-08
Fixed recent regression (too many blast texts) in The Dig's end credits and
Torbjörn Andersson
2003-06-08
Finally fixed a slight bug in the CoMI cannon behaviour.
Torbjörn Andersson
2003-06-08
forgot to check this one in
Max Horn
2003-06-08
cleanup
Max Horn
2003-06-08
added quit event
Max Horn
2003-06-08
never call exit(), always go thrugh OSystem::quit()
Max Horn
2003-06-08
Add V2 charset
Chris Apers
2003-06-08
Updated with new files
Chris Apers
2003-06-08
Reminder for future %c implementation
Chris Apers
2003-06-08
Cleanup, add qsort function
Chris Apers
2003-06-08
New memory card dialog, option to move games list to memory card
Chris Apers
2003-06-08
MP3 support for audio tracks
Chris Apers
2003-06-08
.
Chris Apers
2003-06-08
New Memory Card dialog
Chris Apers
2003-06-08
cleanup; got rid of the split function and rather work in place (so instead o...
Max Horn
2003-06-07
cleanup
Max Horn
2003-06-07
cleanup and a few fixes for text positioning (but am not sure if it's fully c...
Max Horn
2003-06-07
case 9 was drawStringCentered but should have been drawStringWrapCentered; cl...
Max Horn
2003-06-07
cleanup
Max Horn
2003-06-07
Fix for bug #654286: ZAK256: Ending credits are illegible
Max Horn
2003-06-07
fix set costumes for v1
Paweł Kołodziejski
2003-06-07
CD Loom and EGA Loom should not use the same dissolve effect, so I've
Torbjörn Andersson
2003-06-07
some changes for v1 costumes
Paweł Kołodziejski
2003-06-07
This should be the right check for header_len.
Jochen Hoenicke
2003-06-07
init costumes for v1 games
Paweł Kołodziejski
2003-06-07
follow our coding conventions
Max Horn
2003-06-07
adhere to our coding style conventions; removed some unneccessary code
Max Horn
2003-06-07
make SmushFont inherit from NutRenderer (TODO: drawChar stuff should be unifi...
Max Horn
2003-06-07
removed GF_AFTER flags (except GF_AFTER_HEV7)
Max Horn
2003-06-07
Loom unification
Max Horn
2003-06-07
replaced GF_AFTER with _version
Max Horn
2003-06-07
compilation fix
Jonathan Gray
2003-06-07
use _version
Max Horn
2003-06-06
added to new feature flags
Max Horn
2003-06-06
remove version column
Max Horn
2003-06-06
set _version to detector value
Max Horn
2003-06-06
make version public
Max Horn
2003-06-06
I have no idea if this is right, but at least sound seems to be working
Torbjörn Andersson
2003-06-06
Preparations for removing GF_AFTER_V? flags
Max Horn
2003-06-06
hook for V2 costumes (based on a brief glimpse at the costume resources; howe...
Max Horn
2003-06-06
Always reset the VAR_GAME_LOADED variable (if it's available). This seems
Torbjörn Andersson
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