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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-08-14
updated
Paweł Kołodziejski
2004-08-14
updated
Paweł Kołodziejski
2004-08-14
whitespace
Max Horn
2004-08-14
Update HE issues
Travis Howell
2004-08-14
Shorter check
Travis Howell
2004-08-14
Check no longer required
Travis Howell
2004-08-14
Add suggested fix for bug #1008466 - MI1VGA: Guybrush not scaled properly
Travis Howell
2004-08-14
FIXME comment regarding blitAlso charset rendering mode (which i believe is b...
Max Horn
2004-08-14
Fix for bug #1008621 and #1008622
Max Horn
2004-08-13
Apply Max suggestion :)
Nicolas Bacca
2004-08-13
Alignment fix for WinCE (fix bug #934343)
Nicolas Bacca
2004-08-13
Ooos
Travis Howell
2004-08-12
Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
Eugene Sandulenko
2004-08-12
Fix bug in FixedStack.pop(). Returned wrong value.
Eugene Sandulenko
2004-08-12
Drop SSTACK_ in favor of common/stack.h implementation.
Eugene Sandulenko
2004-08-12
Fix compilation of remove_at() in array.h. It was never tested before.
Eugene Sandulenko
2004-08-12
Fix FOA regression I caused.
Travis Howell
2004-08-12
Launch scene start script.
Eugene Sandulenko
2004-08-11
Move ITE_* and IHNM_* to Scene class.
Eugene Sandulenko
2004-08-11
Start animations too.
Eugene Sandulenko
2004-08-11
Handle fades in scene load routine.
Eugene Sandulenko
2004-08-11
Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ...
Max Horn
2004-08-11
Fix scene description structure data types and rename it.
Eugene Sandulenko
2004-08-11
Move SYSINPUT_* and TRANSITION_* to SagaEngine class
Eugene Sandulenko
2004-08-11
A few corrections
Travis Howell
2004-08-11
Add part of suggested cleanup to remove extra variable.
Travis Howell
2004-08-11
Move CF_ commands to class and call them from wrappers. This will let us
Eugene Sandulenko
2004-08-11
Correct ESC key behaviour.
Eugene Sandulenko
2004-08-10
Close some SAGA items. (Note: reinherit never ran fairy scene)
Eugene Sandulenko
2004-08-10
Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on this :-)
Max Horn
2004-08-10
Correct scene transitions. Now intro seems to be complete.
Eugene Sandulenko
2004-08-10
Perform proper clipping (this fixes some graphic regressions in The Dig)
Max Horn
2004-08-10
Update man page date, too
Max Horn
2004-08-10
oops
Eugene Sandulenko
2004-08-10
Improved intro. Now it correctly shows game title.
Eugene Sandulenko
2004-08-10
sync man page
Jonathan Gray
2004-08-10
This TODO is DONE
Max Horn
2004-08-10
Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro)
Max Horn
2004-08-10
Moved PALANIM_* to a class.
Eugene Sandulenko
2004-08-10
Move EVENT_* to a class.
Eugene Sandulenko
2004-08-10
Move CON_* to a class.
Eugene Sandulenko
2004-08-10
Document that "windows" is a valid platform setting.
Torbjörn Andersson
2004-08-10
Relaxed the assertion for the 3x scaler a bit. Since it uses pointers to
Torbjörn Andersson
2004-08-10
Correct verb order
Travis Howell
2004-08-10
Few updates / rewordings
James Brown
2004-08-10
Update SCUMM issues
Travis Howell
2004-08-10
Limit to old saved game only.
Travis Howell
2004-08-10
Remove old unused and unneeded function.
Travis Howell
2004-08-10
Should be 8 pixels for V1 games.
Travis Howell
2004-08-10
Fix a few remaining graphic gliches in V1 games
Travis Howell
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