Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-22 | Fix link | Hubert Maier | |
Fix the Compiling AmigaOS4 link | |||
2018-08-23 | SCI32: Fix attacking necrotaurs with the sword in QFG4 | Filippos Karapetis | |
Fixes bug #10419 | |||
2018-08-23 | SCI32: Add workarounds for OOB reads for parameters | Filippos Karapetis | |
These are mostly used to silence known cases, for now. Some workarounds of this type have already been addded | |||
2018-08-21 | TSAGE: Don't allow saving in Ringworld copy protection dialog | Paul Gilbert | |
2018-08-22 | I18N: Update translations templates | Thierry Crozat | |
2018-08-22 | GUI: Add editable path in file browser dialog | Chatziargyriou Eleftheria | |
2018-08-21 | SCI32: Extend a script workaround to all screens in QFG4 | Filippos Karapetis | |
Fixes bug #10420 | |||
2018-08-21 | SCI32: Extend a pathfinding workaround to all screens in QFG4 | Filippos Karapetis | |
Fixes entry into the Gypsy camp - bug #10418 | |||
2018-08-20 | TSAGE: Fix ejecting disc from left cycle's drive in Ringworld 1 | Paul Gilbert | |
2018-08-21 | SCI32: Ignore invalid kernel call when toggling the music in Hoyle 5 | Filippos Karapetis | |
2018-08-21 | SCI32: Fix fade-in for some screens in Hoyle 5 | Filippos Karapetis | |
2018-08-21 | SCI32: Add handling for config settings used in Hoyle 5 | Filippos Karapetis | |
2018-08-21 | SCI32: Add stub for kWinDLL - used in Hoyle 5 | Filippos Karapetis | |
2018-08-21 | SCI: Enable detection entry for Hoyle 3 Amiga | Filippos Karapetis | |
The game works correctly now | |||
2018-08-21 | SCI: Add support for text loading in Hoyle 3 Amiga | Filippos Karapetis | |
2018-08-21 | SCI: Add workaround for buggy script in Hoyle 3 Amiga | Filippos Karapetis | |
2018-08-21 | SCI32: Add several workarounds for uninitialized reads in Hoyle 5 | Filippos Karapetis | |
2018-08-21 | SCI: Update comment | Filippos Karapetis | |
2018-08-20 | BUILD: Remove .dwo files on clean | Torbjörn Andersson | |
2018-08-20 | AUDIO: Fix Compilation with Fluidsynth v1.1.6 or earlier. | D G Turner | |
The function signature for these functions was changed from (char *) to (const char *) in the v1.1.7 release, so compiling against Fluidsynth v1.1.6 or earlier requires the copying of the strings to prevent compilation errors such as "error: invalid conversion from 'const char*' to 'char*'". Normally, we would break compatibility with older versions as platforms should be using the latest Fluidsynth v1.X release of v1.1.11. However, since this is trivial to fix and prevents breakage for legacy platforms, am restoring the string duplication with scumm_strdup(). Apart from this, we should look at the Fluidsynth v2.X releases currently in RC testing as the API is now changed for this. | |||
2018-08-19 | PS2: Replace usage of strdup with scumm_strdup | Cameron Cawley | |
2018-08-18 | STARTREK: Simplify sine table usage | David Fioramonti | |
The if checks that StarTrekEngine::sin is doing to evaluate the correct index for the sine table lookup are already done in Common::SineTable::at(). | |||
2018-08-18 | STARTREK: Update cos/sin table constructor change | David Fioramonti | |
They now take in the size rather than the power of 2 exponent. | |||
2018-08-18 | COMMON: FFT update cos/sin table constructor change | David Fioramonti | |
They now take in the size rather than the power of 2 exponent. | |||
2018-08-18 | BLADERUNNER: Update cos/sin table constructor change | David Fioramonti | |
They now take in the size rather than the power of 2 exponent. | |||
2018-08-18 | COMMON: allow cos/sin number of points to be more flexible | David Fioramonti | |
Previously, the cos/sin table had to be a power of 2, but there are many use cases where the number of points is not necessarily a power of 2 so this change the constructor so it now takes in the number of points rather than the number of points as the exponent of a power of 2. The restriction is that the size must be divisible by 4. | |||
2018-08-18 | COMMON: Make strdup a forbidden symbol | Cameron Cawley | |
2018-08-18 | COMMON: Move new_strdup to common/str.cpp | Cameron Cawley | |
2018-08-18 | IOS: Replace strdup with Common::String | Colin Snover | |
2018-08-18 | PARALLACTION: Replace use of strdup with Common::String & malloc | Colin Snover | |
2018-08-18 | LURE: Replace use of strdup with Common::String | Colin Snover | |
2018-08-18 | AGI: Replace use of strdup with Common::String | Colin Snover | |
It was also necessary to make sure that the Common::String objects were initialised correctly by switching to use a C++ container for engine objects instead of calloc, since they were no longer C-compatible PODs. | |||
2018-08-18 | GOB: Replace use of strdup with Common::String | Colin Snover | |
2018-08-18 | SWORD2: Replace use of strdup with Common::String | Colin Snover | |
2018-08-18 | SCUMM: Replace use of strdup with Common::String | Colin Snover | |
2018-08-18 | GRAPHICS: Fix incorrect maximum length passed to strlcpy | Colin Snover | |
2018-08-18 | GRAPHICS: Remove use of nonstandard strdup API & fix mismatched malloc/delete | Colin Snover | |
2018-08-18 | AUDIO: Remove unnecessary string duplications in FluidSynth driver | Colin Snover | |
2018-08-18 | GUI: Replace use of strdup with Common::String | Colin Snover | |
strdup is a POSIX API, not an ANSI C API. It is not available with -std=c++11 on newlib-based systems, and VS 2015 will throw errors unless it is #defined to alias to _strdup or unless deprecation warnings are turned off (which is not a good idea in general). Common::String is a safer and potentially faster (due to small string optimisation) alternative, so prefer it instead. | |||
2018-08-18 | DREAMCAST: Fix compilation | Cameron Cawley | |
2018-08-18 | I18N: Update translations templates | Thierry Crozat | |
2018-08-18 | TOON: Add playtime to saved game | David Fioramonti | |
Supports saved games made in the current version or the the last saved game version. | |||
2018-08-18 | STARTREK: Make atan table static | David Fioramonti | |
Currently, it is reloaded every atan call. | |||
2018-08-18 | STARTREK: Detect another ST25 CD/DOS English variant | David Fioramonti | |
2018-08-18 | BUILD: Simplify print-dists rule | Cameron Cawley | |
filter DIST_FILES_% matches variables such as DIST_FILES_DOCS_language that shouldn't be included in the output as a result of commit c9f2091. | |||
2018-08-18 | PSP: Add EBOOT.PBP to a dist files list for the Buildbot packager | Colin Snover | |
2018-08-18 | BUILD: Add commands for retrieving calculated binaries & dist files | Colin Snover | |
Instead of hard-coding these lists into the CI system's packaging code, expose them from Make so that everything is sourced off the same one list. | |||
2018-08-18 | POSIX: Allow forbidden symbols required by FreeMiNT | Cameron Cawley | |
2018-08-18 | AUDIO: Fix non-compilable STMIDI audio backend | Colin Snover | |
2018-08-18 | BUILD: Update flags for compiling on FreeMiNT | Colin Snover | |