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AgeCommit message (Expand)Author
2005-03-21Implement proper scene transition mode for MM NES.Eugene Sandulenko
2005-03-20Merged with latest Munt CVS.Jerome Fisher
2005-03-20Fix bug #1166279 "BS1 & BS2: Launching game problems".Eugene Sandulenko
2005-03-19VAR_TALKSTOP_KEY only set in scumm5 onwards.Travis Howell
2005-03-19These VARS are only used in Loom [CD] and scumm5 onwards.Travis Howell
2005-03-19Add bug fix from cyx for:Travis Howell
2005-03-19Fix original load/save screen freezing in Loom [ega]Travis Howell
2005-03-18Applies to drawString() too.Travis Howell
2005-03-18- changescene on fair for tentsAndrew Kurushin
2005-03-18Some Russian Sam'n'Max releases have files renamed to RAMNMAX. So supportEugene Sandulenko
2005-03-18Add string height override for loomTravis Howell
2005-03-18Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks __tom.Eugene Sandulenko
2005-03-17Missed HE100Travis Howell
2005-03-17Add HE72 version of file rename opcodeTravis Howell
2005-03-17HE72+ games use slightly different code for subtitle color.Travis Howell
2005-03-17If a game is scaled with the 2x or 3x scaler, use the same scaler on theTorbjörn Andersson
2005-03-17Rename sprite functionsTravis Howell
2005-03-17Another correction to sprite flagsTravis Howell
2005-03-17NES cursor fixes from Quitetust. No need to use separate palette.Eugene Sandulenko
2005-03-17Tile-based NES cursor for MM NES.Eugene Sandulenko
2005-03-16Weird ... but fixes the second (and hopefully last) crashNicolas Bacca
2005-03-16Fix head first crash. Virtual functions + one parameter added == fun :pNicolas Bacca
2005-03-16Last line of verbs work in NES maniac now.Travis Howell
2005-03-16First attempt to fix charset colors.Eugene Sandulenko
2005-03-16Preliminary support for NES charsets. Colors are wrong and we get glitchesEugene Sandulenko
2005-03-16Actor position fix for NES maniac, from QuietustTravis Howell
2005-03-16Patch from Quietust. Proper drawing of objects and fixes to inventory.Eugene Sandulenko
2005-03-15Some cleanup/costume code unification. Note: NES costume code probably should...Max Horn
2005-03-15Use better variable names...Max Horn
2005-03-15Properly wipe out animation trails in MM NES. It appeared that itEugene Sandulenko
2005-03-15oopsEugene Sandulenko
2005-03-15Add md5's of all known MM NES versions.Eugene Sandulenko
2005-03-15Minor NES-related fixesEugene Sandulenko
2005-03-15Fix Bug #1163202 (music never stops). Some code cleanup.Jochen Hoenicke
2005-03-15Weakened the low pass filter (thanks to tbcarey who compared it with a real P...Jochen Hoenicke
2005-03-15fixed compilation for emsvc4Paweł Kołodziejski
2005-03-15fixed compilation for for overlay SDL latest changes, and formating code.Paweł Kołodziejski
2005-03-15inproper hack for compilation with emsvc4. i don't know how to fix it:Paweł Kołodziejski
2005-03-15fixed compilation for emsvc4Paweł Kołodziejski
2005-03-15WhitespaceTorbjörn Andersson
2005-03-15Doesn't apply to NES maniac.Travis Howell
2005-03-15Patch from Quietust:Travis Howell
2005-03-15Fix verbs position in NES maniac for now.Travis Howell
2005-03-15Patch from Quietust:Travis Howell
2005-03-15Update MM NES md5 due to changed index file.Eugene Sandulenko
2005-03-15First (unsuccessful) attempt to make NES costume animation work.Eugene Sandulenko
2005-03-15Change this one too.Travis Howell
2005-03-15Patch from Quietust. Fix NES sprites colors and optimize sprite drawingEugene Sandulenko
2005-03-15VAR_CUTSCENEEXIT_KEY uses different value in NES maniacTravis Howell
2005-03-15Actually draw NES costumes.Eugene Sandulenko