Age | Commit message (Expand) | Author |
2003-01-10 | first step of cleanup code | Paweł Kołodziejski |
2003-01-10 | enabled SMUSH for COMI :) | Paweł Kołodziejski |
2003-01-10 | fixed codec47 :) | Paweł Kołodziejski |
2003-01-10 | removed codec47_delta table | Paweł Kołodziejski |
2003-01-10 | added endian safe read int16 value | Paweł Kołodziejski |
2003-01-10 | changed also this | Paweł Kołodziejski |
2003-01-10 | changed table types | Paweł Kołodziejski |
2003-01-10 | Oops | Ruediger Hanke |
2003-01-10 | Oops, don't enable native MT-32 by default! | Jamieson Christian |
2003-01-10 | First-revision SysEx support for -ewindows. | Jamieson Christian |
2003-01-10 | added missing SYNC opcode | Paweł Kołodziejski |
2003-01-10 | added missing clear pointer | Paweł Kołodziejski |
2003-01-10 | updated dsp file | Paweł Kołodziejski |
2003-01-09 | fixes for codec47, heh, mktableX and smush_bufX is same table :) | Paweł Kołodziejski |
2003-01-09 | fixed the 'too many verbs' bug: verbid is 16 bits but was stored in save game... | Max Horn |
2003-01-09 | changed names | Paweł Kołodziejski |
2003-01-09 | Added warp_mouse func to MorphOS backend | Ruediger Hanke |
2003-01-09 | only warp mouse if it actually moved - this is not quite perfect, either, but... | Max Horn |
2003-01-09 | Remove hack - now the cannon scene works in fullscreen linux. Someone tell me... | James Brown |
2003-01-09 | change seems to work on Linux in windowed mode; works on OS X in window/FS mo... | Max Horn |
2003-01-09 | yet another warp mouse change, now it works on OS X, but will it work on Linu... | Max Horn |
2003-01-09 | indention | Max Horn |
2003-01-09 | All source and no headers make blah a blah blah blah. | James Brown |
2003-01-09 | disabled ifs | Paweł Kołodziejski |
2003-01-09 | Disable smush again, and apply patch 664890 ('Silencing the music') | James Brown |
2003-01-09 | Patch 664895: Cannon fixes. Porters, this requires a new OSystem interface fu... | James Brown |
2003-01-09 | Patch 664895: Cannon fixes. Yippie. Anyone here familiar enough with SDL to c... | James Brown |
2003-01-08 | our File class already makes sure we find stuff in the resource subdirectory.... | Max Horn |
2003-01-08 | HACK alert: Don't crash due to this silly verbage bug | James Brown |
2003-01-08 | enable smush. things arn't exactly working properly yet, and there are some b... | James Brown |
2003-01-08 | subcode lvl3:0xFD fix. this sub writes into oob+1 memory :/ | James Brown |
2003-01-08 | added buffer hack | Paweł Kołodziejski |
2003-01-08 | fix warnings | Max Horn |
2003-01-08 | fix compile | James Brown |
2003-01-08 | codec47: fixes in opcode FD | Paweł Kołodziejski |
2003-01-08 | added missing: d_src++ | Paweł Kołodziejski |
2003-01-08 | implementation of codec47 in Smush CMI. | Paweł Kołodziejski |
2003-01-07 | fixed regression caused by changes to akos code | Max Horn |
2003-01-07 | more akos/costume merging | Max Horn |
2003-01-07 | Skeleton for actor debugger commands - current command is useful for states w... | James Brown |
2003-01-07 | CMI cannon hack | James Brown |
2003-01-06 | scaling bug fix | Max Horn |
2003-01-06 | some chore/limb related code | Max Horn |
2003-01-06 | cleanup; added a hack to avoid crash in the canon scene (at least it works th... | Max Horn |
2003-01-06 | oops | Max Horn |
2003-01-06 | fix talking in The Dig | Max Horn |
2003-01-06 | unified function names (compared to V8); added some FIXME comments | Max Horn |
2003-01-05 | started unifying code in akos.cpp and costume.cpp | Max Horn |
2003-01-05 | fix redraw bug in the Dig (when Cmdr Low stands in front of the sparks in the... | Max Horn |
2003-01-05 | changed 'default case' warning output to hex (as we use that for the case lab... | Max Horn |