Age | Commit message (Collapse) | Author |
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svn-id: r27209
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svn-id: r27207
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Updated AGI to only enable predictive input after dictionary was found.
svn-id: r27206
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will have the correct script assigned to them (e.g. the fruit at the fruit tree screen in Benny's chapter, the icon in the chapel in Ted's chapter etc)
svn-id: r27203
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svn-id: r27199
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2 demos.
svn-id: r27198
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svn-id: r27195
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svn-id: r27193
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svn-id: r27191
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svn-id: r27189
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svn-id: r27187
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svn-id: r27185
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svn-id: r27183
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svn-id: r27181
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svn-id: r27180
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svn-id: r27179
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svn-id: r27178
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saveGameBackBuffer/restoreGameBackBuffer when CPU scaler is on
svn-id: r27176
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svn-id: r27175
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options dialog
svn-id: r27174
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svn-id: r27173
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svn-id: r27172
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svn-id: r27170
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svn-id: r27169
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svn-id: r27168
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svn-id: r27167
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comment regarding the intro
svn-id: r27166
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state from Elvira 1 detection, due to two byte difference in the restart state on each disk of Amiga versions.
svn-id: r27164
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using larger height.
svn-id: r27162
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svn-id: r27160
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svn-id: r27158
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svn-id: r27156
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difference in clearWindow.
svn-id: r27154
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svn-id: r27152
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svn-id: r27150
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svn-id: r27148
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caused by incorrect position of characters.
svn-id: r27146
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the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes
svn-id: r27145
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detectGameForEngineCreation()
svn-id: r27144
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svn-id: r27143
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svn-id: r27142
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svn-id: r27141
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sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types
svn-id: r27140
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at the incorrect location, due to difference in column offset used for new lines.
svn-id: r27138
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svn-id: r27137
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svn-id: r27134
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svn-id: r27132
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svn-id: r27130
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svn-id: r27128
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svn-id: r27125
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