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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-04-24
Changed the semantics of debug level 0 from off back to something more simili...
Max Horn
2005-04-23
Change the way the command line options are put into the ConfigManager
Max Horn
2005-04-23
Simplified debuglevel handling:
Max Horn
2005-04-22
oops
Max Horn
2005-04-22
Added macros for integer options; added some explantory comments to the optio...
Max Horn
2005-04-19
Added new (optional) OSystem::initBackend() method; this (and its usage) fixe...
Max Horn
2005-04-13
Pedantic fix.
Torbjörn Andersson
2005-04-13
Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and
Eugene Sandulenko
2005-04-10
oops
Max Horn
2005-04-10
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
Torbjörn Andersson
2005-04-09
Moved the GFX_ constants to sdl-common.h, where they belong.
Max Horn
2005-04-09
Remove usage of vsprintf in favour of vsnprintf and make
Jonathan Gray
2005-04-08
Add NES platform
Eugene Sandulenko
2005-04-05
Initial checking of Gob engine
Eugene Sandulenko
2005-03-31
Playstation2 Port: initial import
Robert Göffringmann
2005-03-28
Typo
Travis Howell
2005-03-25
Enable kyra engine in static builds. Maybe someone will work on it :)
Eugene Sandulenko
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-03-12
Missed file
Travis Howell
2005-03-11
PalmOS too
Chris Apers
2005-03-10
Add --force-1x-overlay command line option as discussed in bugreport
Eugene Sandulenko
2005-03-09
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
Eugene Sandulenko
2005-03-09
WIP of GP32 port. Now it is more correct port and compiles with current
Eugene Sandulenko
2005-03-07
Add Amiga renderer mode for EGA games.
Travis Howell
2005-03-03
That's what may happen if you happen to have more than one local tree.
Eugene Sandulenko
2005-02-20
Patch #1121337 (CGA rendering in early LEC titles).
Eugene Sandulenko
2005-02-06
Configure the plugin prefix/suffix in the configure script; use that setting ...
Max Horn
2005-01-26
Fix bug #1109687 buffer overflow causes crash from env-var HOME and some
Eugene Sandulenko
2005-01-10
Reduce dependencies on common/savefile.h from 88 to 14
Max Horn
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-08
Fix bug #1097467 (COMI: cursor is invisible at "insert CD" message)
Max Horn
2005-01-06
Modify the singleton code once more to help overcome an issue with MSVC 7 (se...
Max Horn
2005-01-01
Changed the singleton code to allow for custom object factories; this allowed...
Max Horn
2005-01-01
Changed OSystem::instance() to return a reference, not a pointer (it now matc...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-30
Handle SCUMMVM_SAVEPATH exactly like the command line option --savepath (but ...
Max Horn
2004-12-28
Fix running ScummVM in plugin-mode
Max Horn
2004-12-27
Reducing header dependencies a bit
Max Horn
2004-12-27
Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out q...
Max Horn
2004-12-25
Get rid of the useless & troublesome master_volume
Max Horn
2004-12-25
Make ESC key work in the launcher
Max Horn
2004-12-25
- fix win32 with USE_WINDBG compile error
Andrew Kurushin
2004-12-25
Get rid of g_debugLevel (this fixes bug #1091142)
Max Horn
2004-12-25
Make loading the config file explicit
Max Horn
2004-12-25
Moved the softsynth midi drivers into a sound/softsynth; amongst other things...
Max Horn
2004-12-24
errno is defined in errno.h, not sys/errno.h (says POSIX)
Max Horn
2004-12-18
Default save path for OS X as well.
Jonathan Gray
2004-12-15
- Move MAXPATHLEN includes/defines into common location
Jonathan Gray
2004-12-14
Switched HEAD to 0.8.0-CVS (did I miss any spots?
Max Horn
2004-12-14
Evil workaround for bug #1083058
Max Horn
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