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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-11-13
Add new clearScreen OSystem call. Currently only implemented in SDL backend. ...
James Brown
2004-11-11
Prevent infinite loop by displaying the launcher after a game start FAILURE too.
James Brown
2004-11-09
Cleanup
Chris Apers
2004-11-09
Free more memory on PalmOS
Chris Apers
2004-11-09
Cleanup
Chris Apers
2004-11-06
Major MT-32 emu overhaul based on KingGuppy's code.
Eugene Sandulenko
2004-10-21
Patch #1048326 Better MT-32 support
Eugene Sandulenko
2004-10-14
Documented the --savepath option.
Torbjörn Andersson
2004-10-13
Remove the "boot_param" and "save_slot" settings from the transient domain
Torbjörn Andersson
2004-10-13
Clear g_engine when an Engine is deleted. This avoids a crash in error()
Torbjörn Andersson
2004-10-10
Reenable persistant launcher, in order to encourage some debugging ;)
James Brown
2004-10-08
Prevent double slash in path
Chris Apers
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-09-12
Enable Zodiac driver
Chris Apers
2004-08-29
Provide unloading of unneeded plugins.
Marcus Comstedt
2004-08-26
Run the DC launcher from inside the regular main() function.
Marcus Comstedt
2004-08-22
Support dynamic plugins on Dreamcast.
Marcus Comstedt
2004-08-14
sync with README
Max Horn
2004-08-05
Enhanced extrapath support
Max Horn
2004-08-02
Workaround for bug #999122; this will fix config files which were broken by t...
Max Horn
2004-08-01
Correct default settings used by COMI
Travis Howell
2004-07-18
Move g_timer destruction to proper place
Max Horn
2004-07-16
Applied patch #957544 to make output sample rate configurable at runtime.
Torbjörn Andersson
2004-06-28
Enhanced default directory support in the File class; now one can specify arb...
Max Horn
2004-06-25
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
Max Horn
2004-06-23
Proper fix for detecting --platform command line switch
Eugene Sandulenko
2004-06-20
now it should be in cvs
Paweł Kołodziejski
2004-05-30
Remove old savePath handling on WinCE
Nicolas Bacca
2004-05-25
Not yet supported
Chris Apers
2004-05-09
removed awe based on Endy statement
Paweł Kołodziejski
2004-05-05
mention fmtowns platform option in help
Jonathan Gray
2004-05-05
adding initial code for Another World engine
Paweł Kołodziejski
2004-04-09
Renamed template class 'List' to 'Array', since that is really what it is (a ...
Max Horn
2004-04-09
Add Kyrandia base
James Brown
2004-04-06
Changed "voice_volume" to "speech_volume" for consistency with the Broken
Torbjörn Andersson
2004-04-05
added voice group volume to scumm engine for imuse digital and implemeted vol...
Paweł Kołodziejski
2004-03-31
be tolerant against abuse of ConfMan.getInt(); add missing default value for ...
Max Horn
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-23
With latest dlcompat on OSX, no need anymore to manually prepend an underscor...
Max Horn
2004-03-23
fix dynamic version of LOAD_MODULE macro; fixed typo
Max Horn
2004-03-17
Bump version
James Brown
2004-03-16
Patch #917503: Remove stray semicolons
Max Horn
2004-03-14
Initial SAGA checkin. Disabled by default, enable with --enable-saga
Eugene Sandulenko
2004-03-04
Avoid flooding CE files since stdin and stderr exist now
Nicolas Bacca
2004-03-04
Allow --demo-mode with maniac (Enchanced)
Travis Howell
2004-03-03
fix for normal/default scaler behavior (not yet tested)
Max Horn
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-25
Honor per-game aspect-ratio correction setting when starting the game from
Torbjörn Andersson
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-22
avoid #include scaler.h
Max Horn
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