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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-08-05
Merged fsnode with trunk: r27971:28460
David Corrales
2007-07-17
added engine stubs code for Drascula game
Paweł Kołodziejski
2007-07-08
Merged the FSNode branch with trunk r27681:27969
David Corrales
2007-07-01
Patch #1595026: engine init/shutdown OSystem methods
Max Horn
2007-06-23
Merged the FSNode branch with trunk r27031:27680
David Corrales
2007-06-16
Fixed several TODO's concerning path validation.
David Corrales
2007-06-15
BASE code: renamed detectMain to detectPlugin and updated some comments for c...
Max Horn
2007-06-15
Added some doxygen comments to (Plain)GameDescriptor, and added a findPlainGa...
Max Horn
2007-06-12
add DATA_PATH to directory search list when starting game
Willem Jan Palenstijn
2007-06-11
Fix for bug #1719463: "DETECTOR: Launching undefined target adds launcher entry"
Eugene Sandulenko
2007-06-05
Trunk becomes 0.11.0svn
Eugene Sandulenko
2007-06-05
Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-27
Reverted r26922.
Johannes Schickel
2007-05-27
Patch #1726251: Reject long commandline parameters that lack the option
Max Horn
2007-05-26
Fix wrong error message as pointed out by jvprat. I.e. ./scummvm -g produced:
Eugene Sandulenko
2007-05-26
replace "normal" graphics scaler with "1x" in the --help text.
Joost Peters
2007-05-22
Simpilified Singleton implementation and usage.
Johannes Schickel
2007-04-27
Added the cruise engine to the list of plugins in plugins.cpp
Filippos Karapetis
2007-04-18
Fixed bug #1701842, after discussing with Fingolfin.
Torbjörn Andersson
2007-03-03
Allow PC Engine version of Loom to at least start up.
Travis Howell
2007-03-02
Do not use addDefaultDirectoryRecursive to add 'path', rather use the non-rec...
Max Horn
2007-02-06
Make extra information generated by launcher consistent with what we have
Eugene Sandulenko
2007-02-04
Don't add '.' to the search dirs as a last fallback. Fixes bug #1597208
Max Horn
2007-02-03
Change s_appName from Common::String to const char * on all platforms
Max Horn
2007-01-28
Always set gameid & description in a GameDescriptor (somewhat more future pro...
Max Horn
2007-01-28
Fix regression which prevented to run games specified only in command line
Eugene Sandulenko
2007-01-28
Reintroduced non-static gameid() and description(), by popular(?) demand.
Marcus Comstedt
2007-01-27
Made gameid() and description() const.
Marcus Comstedt
2007-01-24
Fix for bug #1586640: SDL: Joystick/Joypad doesnt work with 0.9.0
Max Horn
2007-01-21
Fix crash in GameDescriptor::updateDesc
Max Horn
2007-01-21
Don't mkdir the default savepath whenever we startup; rather, mkdir (on Unix/...
Max Horn
2007-01-21
Make use of HashMap::getVal/setVal, and some cleanup
Max Horn
2007-01-21
Added game.cpp file with some funcs/methods declared in game.h
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2007-01-14
Initial import of Parallaction engine
Eugene Sandulenko
2006-12-28
Fix previous commit by anotherguest
Max Horn
2006-12-28
Updated makefiles to support touche and agos naming properly
Lars Persson
2006-12-19
* Change the GameList typedef to a proper class with an additional
Max Horn
2006-11-13
Patch #1595319: "Enable the command line --debugflags before engine.init()"
Eugene Sandulenko
2006-11-12
Reworked code in the advanced game detector (getting rid of much of the evil ...
Max Horn
2006-11-12
Print sensible messages if engine instantiation failed
Max Horn
2006-11-03
added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'
Gregory Montoir
2006-10-22
Backend modularization: Create timer manager, savefile manager and audio mixe...
Max Horn
2006-10-21
Added OSystem::getTimerManager and OSystem::getMixer methods (wip)
Max Horn
2006-10-07
Whitespaces.
Johannes Schickel
2006-10-07
Removed some left-over (I think!) code from unloadPluginsExcept() that was
Torbjörn Andersson
2006-10-07
Instantiate and hook up the plugin providers in the main() function of the co...
Max Horn
2006-10-07
Started to refactor the plugin code (moving backend specific stuff into backe...
Max Horn
2006-09-29
First pahse of renaming simon engine to agos. Internal renames. Compilation
Eugene Sandulenko
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