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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-08-16
Added: PSP backend
Joost Peters
2005-08-14
Fixed new plugin search code to work with Dreamcast:
Marcus Comstedt
2005-08-10
Don't explicity check for tremor and vorbis everywhere and
Jonathan Gray
2005-08-10
Rest of the changes required for tremor to actually work.
Jonathan Gray
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-07-05
Last modifications for Actions to WinCE.
Lars Persson
2005-07-05
* Start of generic key configuration support for ScummVM
Lars Persson
2005-06-27
Just updated ending comment properly for the sake of it
Lars Persson
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-06-23
Revert change from printf() to debug(1)
Max Horn
2005-06-21
replaced #if defined(_MSC_VER)
Lars Persson
2005-06-21
Patches needed to build for SYMBIAN32 WINS/GCC added.
Lars Persson
2005-06-19
Document c64 as being a valid --platform= option.
Jonathan Gray
2005-06-14
Applied patch #1208299. A warning message about the "playing from CD under
Torbjörn Andersson
2005-06-05
added code for loading dynamic plugins(DLLs) for windows
Paweł Kołodziejski
2005-05-14
Removing the last traces of the old custom new/delete operators
Max Horn
2005-05-11
Added "FluidSynth" to the features string. We may have to start word-
Torbjörn Andersson
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-05-10
Moved (In/Out)SaveFile(Manager) and Timer to namespace Common
Max Horn
2005-05-10
Moved class File and the MD5 stuff to namespace Common
Max Horn
2005-05-09
Patch #1181544 (AmigaOS 4 changes)
Max Horn
2005-05-05
Handle engine creation failure a bit more graceful
Max Horn
2005-04-24
Changed the semantics of debug level 0 from off back to something more simili...
Max Horn
2005-04-23
Change the way the command line options are put into the ConfigManager
Max Horn
2005-04-23
Simplified debuglevel handling:
Max Horn
2005-04-22
oops
Max Horn
2005-04-22
Added macros for integer options; added some explantory comments to the optio...
Max Horn
2005-04-19
Added new (optional) OSystem::initBackend() method; this (and its usage) fixe...
Max Horn
2005-04-13
Pedantic fix.
Torbjörn Andersson
2005-04-13
Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and
Eugene Sandulenko
2005-04-10
oops
Max Horn
2005-04-10
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
Torbjörn Andersson
2005-04-09
Moved the GFX_ constants to sdl-common.h, where they belong.
Max Horn
2005-04-09
Remove usage of vsprintf in favour of vsnprintf and make
Jonathan Gray
2005-04-08
Add NES platform
Eugene Sandulenko
2005-04-05
Initial checking of Gob engine
Eugene Sandulenko
2005-03-31
Playstation2 Port: initial import
Robert Göffringmann
2005-03-28
Typo
Travis Howell
2005-03-25
Enable kyra engine in static builds. Maybe someone will work on it :)
Eugene Sandulenko
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-03-12
Missed file
Travis Howell
2005-03-11
PalmOS too
Chris Apers
2005-03-10
Add --force-1x-overlay command line option as discussed in bugreport
Eugene Sandulenko
2005-03-09
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
Eugene Sandulenko
2005-03-09
WIP of GP32 port. Now it is more correct port and compiles with current
Eugene Sandulenko
2005-03-07
Add Amiga renderer mode for EGA games.
Travis Howell
2005-03-03
That's what may happen if you happen to have more than one local tree.
Eugene Sandulenko
2005-02-20
Patch #1121337 (CGA rendering in early LEC titles).
Eugene Sandulenko
2005-02-06
Configure the plugin prefix/suffix in the configure script; use that setting ...
Max Horn
2005-01-26
Fix bug #1109687 buffer overflow causes crash from env-var HOME and some
Eugene Sandulenko
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