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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-07-03
Timer now uses a mutex, which should make it thread safe (it wasn't before, p...
Max Horn
2003-07-03
Made read() return the number of bytes that were actually read, rather than
Torbjörn Andersson
2003-07-02
don't default to the slowest aspect ratio correcter; rather use the medium on...
Max Horn
2003-06-27
ops
Paweł Kołodziejski
2003-06-27
chenged ifdef to handle all win32 ports
Paweł Kołodziejski
2003-06-22
fix the inaccurate version of interpolate5Line to work correctly for odd widths
Max Horn
2003-06-22
undoing this optimization: despite my initial sureness about this being corre...
Max Horn
2003-06-22
fixed warning
Paweł Kołodziejski
2003-06-22
Fixed the last (?) glitches around the mouse cursor [*] in aspect-ratio
Torbjörn Andersson
2003-06-22
Rearranged logic in SuperEagle
Bertrand Augereau
2003-06-22
Fix some graphics glitches that would sometimes be visible around the mouse
Torbjörn Andersson
2003-06-22
cleanup
Max Horn
2003-06-22
fixed warnings
Paweł Kołodziejski
2003-06-22
Add opengl filter option
Travis Howell
2003-06-22
no need to keep these regression tests: the changes are mathematically and op...
Max Horn
2003-06-22
Patch #757827: Aspect-ratio correction
Max Horn
2003-06-22
Reduced the number of shifts in highly used functions in Super2xSaI and Super...
Bertrand Augereau
2003-06-21
make File constructor virtual to allow subclassing; made seek default to SEEK...
Max Horn
2003-06-19
cleanup
Max Horn
2003-06-18
Fix for bug [756559] ALL: 'multi_midi=true' in scummvm.ini does not work.
Jamieson Christian
2003-06-17
I will add a wrapper for that (currently NULL driver)
Chris Apers
2003-06-17
Make OpenGL specific scaler use other keys so all normal scaler canbe made av...
Travis Howell
2003-06-15
Parentheses didn't compile on WIN32
Bertrand Augereau
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-06-14
some more cleanup
Max Horn
2003-06-14
fix for LE systems
Max Horn
2003-06-14
Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...
Max Horn
2003-06-14
fixed aquadran's Windows fix (a pointer is const for good reasons; simply cas...
Max Horn
2003-06-14
cleanup
Max Horn
2003-06-14
fix for bug #749249, related with path of game data placed on root drive unde...
Paweł Kołodziejski
2003-06-13
make -z output align nicely
Jonathan Gray
2003-06-12
Fixed problem with variant game IDs (e.g. 'tentaclea')
Jamieson Christian
2003-06-12
Made notation of transient config domains consistent.
Jamieson Christian
2003-06-12
indention
Max Horn
2003-06-11
Fixed command line options being ignored when the launcher is used.
Jamieson Christian
2003-06-11
Fix for bug [741592] GUI: Switching music driver mixes up music
Jamieson Christian
2003-06-11
Fixed MSVC warning
Jamieson Christian
2003-06-10
cleanup
Max Horn
2003-06-09
added clear_sound_proc method to backend API (this requires all backends to b...
Max Horn
2003-06-08
added quit event
Max Horn
2003-06-07
removed GF_AFTER flags (except GF_AFTER_HEV7)
Max Horn
2003-06-06
added to new feature flags
Max Horn
2003-06-06
remove version column
Max Horn
2003-06-06
Preparations for removing GF_AFTER_V? flags
Max Horn
2003-06-05
unmacro-ed and templated ABS, MIN & MAX
Bertrand Augereau
2003-06-02
Korean is kr, not ko
Max Horn
2003-06-02
fixed compilation
Max Horn
2003-06-01
renamed&fixed contains(Rect) -> intersects(Rect); added extend() method
Max Horn
2003-06-01
Rename SimonState to SimonEngine
Travis Howell
2003-05-29
added some front matter text for doxygen
Max Horn
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