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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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advancedDetector.cpp
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Author
2018-11-11
ENGINES: Fix Crash in Fallback Detector Game Title Naming.
D G Turner
2018-06-03
BASE: Remove temporary targets when they fail to launch
Bastien Bouclet
2018-05-10
ENGINES: Remove usage of C++11 extended initializer lists
Bastien Bouclet
2018-05-10
ENGINES: Cleanup DetectedGame initialization in the AD
Bastien Bouclet
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Set the GameDescriptor decription in the constructor
Bastien Bouclet
2018-05-10
ENGINES: Turn GameDescriptor into a simple struct
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-05-10
ENGINES: Fix clang-tidy warnings
Bastien Bouclet
2018-05-01
ENGINES: Mark reportCommon string as translateable
Lothar Serra Mari
2018-04-30
Revert "ENGINES: Improve update of the Unknown Game Dialog when the overlay s...
Adrian Frühwirth
2018-04-29
ENGINES: Improve update of the Unknown Game Dialog when the overlay size changes
Thierry Crozat
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-04-29
ENGINES: Add a dialog for reporting unknown games
Lothar Serra Mari
2017-11-10
ENGINES: Improve output of unknown game variant detection
Colin Snover
2017-11-10
ENGINES: Continue to check file presence after a hash/size mismatch
Colin Snover
2017-05-21
ENGINES: Allow detection entries to match on full paths
Colin Snover
2017-01-13
ENGINES: AD: When file has no Mac Resource fork, compute its md5 normally
Eugene Sandulenko
2016-11-29
ALL: Fix usage of 'etc.'
Ben Castricum
2016-11-27
ENGINES: Simplify translation for advancedDetector.cpp
rootfather
2016-03-08
ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Fix formatting.
Johannes Schickel
2016-03-07
AD: Remove leftover debug messages
Eugene Sandulenko
2016-03-07
AD: Added new flag for autogenerating game target from extra information
Eugene Sandulenko
2014-08-06
DETECTOR: Do not show the zero matched size for illegitimate copies
Filippos Karapetis
2014-02-18
ENGINES: Make GPL headers consistent in themselves.
Johannes Schickel
2013-09-09
AD: Introduce ADGF_DROPPLATFORM
Eugene Sandulenko
2013-07-06
ALL: Don't use EventRecorder at all when not compiled in
Matthew Hoops
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2012-06-27
DETECTOR: Make reportUnknown() available for AdvancedMetaEngine classes to use
Sven Hesse
2012-06-27
DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
Sven Hesse
2012-06-27
DETECTOR: Move size reading and MD5 creating into a new method getFilePropert...
Sven Hesse
2012-06-27
DETECTOR: Move ADFileProperties(Map) into advancedDetector.h
Sven Hesse
2012-06-27
DETECTOR: Rename SizeMD5(Map) to ADFileProperties(Map)
Sven Hesse
2012-03-31
ENGINES: Return all available custom GUI options if no target is specified
Filippos Karapetis
2012-03-19
ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags.
Johannes Schickel
2011-10-23
AD: Swtich GUI options to a char array.
Eugene Sandulenko
2011-10-08
COMMON: Include hidden files in FSDirectory cache and detection.
Alyssa Milburn
2011-06-16
ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
Tarek Soliman
2011-06-14
DETECTOR: Change ADFileBasedFallback::desc to ADGameDescription pointer
Max Horn
2011-06-14
DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallback
Max Horn
2011-06-14
DETECTOR: Treat file based fallback like any other fallback method
Max Horn
2011-06-14
DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()
Max Horn
2011-06-14
DETECTOR: Change detectGameFilebased return value
Max Horn
2011-06-14
DETECTOR: cleanup
Max Horn
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