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AgeCommit message (Expand)Author
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
2010-11-01ENGINES: Get rid of some (f)printfsMax Horn
2010-10-27AGI: Add note about AgiEngine::parseFeaturesMax Horn
2010-10-26AGI: Fix memory leak in AgiEngine::parseFeatures()Max Horn
2010-10-26AGI: Replace report() macro by debug() / warning()Max Horn
2010-10-23ALL: Fix indention (whitespaces -> tabs)Max Horn
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-10-15AGI: Fix some code analysis warnings (bug #3087825)Eugene Sandulenko
2010-10-12AGI: Fix bug #3017908 with MIDI musicEugene Sandulenko
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
2010-10-11AGI: Fix one more strncpy/strncat issueWillem Jan Palenstijn
2010-10-11AGI: Fix possible buffer overflow.Johannes Schickel
2010-10-03AGI: Properly detect the autosave slot in the save dialogTorbjörn Andersson
2010-09-26AGI: Fix bug in cmd_cancel_line()Torbjörn Andersson
2010-09-25AGI: Fix C64 AGI picturesMatthew Hoops
2010-09-22AGI: Fix for Bug #3067263 "SQ2: ScummVM hanging on the inventory screen"David Turner
2010-09-21AGI: Deconfusify the AGI music driverTorbjörn Andersson
2010-09-21AGI: Changed meaning of pcjr sound device. Now it is Sarien emuEugene Sandulenko
2010-09-20AGI: Fix bug #3061578: AGI: PCjr Mode Not Default for DOS GamesEugene Sandulenko
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-09-16AGI: Initialise PCjr emulator channels on creationTorbjörn Andersson
2010-09-15MIDI: Send a reset MIDI device signal on startup.Johannes Schickel
2010-09-14AGI: Fix compilation.Travis Howell
2010-09-14AGI: Improve support for MT-32 in the MIDI output.Johannes Schickel
2010-08-25AGI: Respect mute settingEugene Sandulenko
2010-08-25AGI: Fix bug #3034370Eugene Sandulenko
2010-08-25AGI: Reset controllers on game restartEugene Sandulenko
2010-08-24AGI: Fix bug #3017908: "AGI: No music with the new MIDI patch"Eugene Sandulenko
2010-07-26AGI: Fix valgrind warningEugene Sandulenko
2010-07-26AGI: Fix crash on exit thanks to valgrindEugene Sandulenko
2010-07-26AGI: Fix spelling and formattingEugene Sandulenko
2010-07-23AGI: Fix bug #3017911Eugene Sandulenko
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
2010-07-16Use "true" instead of "1" in if statements to make clang a bit more happier w...Johannes Schickel
2010-07-16Cleanup.Torbjörn Andersson
2010-07-14Fix non-PCSPK sound types in AGI.Matthew Hoops
2010-07-02AGI: Removed the deprecated (and confusing) getGameId() function inside the A...Filippos Karapetis
2010-07-02AGI: Fixed bug #3017905 - "AGI: GR - Crash on start". A free() was done on an...Filippos Karapetis
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
2010-06-21AGI: Turn some more AGI static functions into AgiEngine methodsMax Horn
2010-06-21AGI: Change a static var to member var AgiEngine::_lastTickTimerMax Horn
2010-06-21AGI: Turn timerHack and curLogic into AgiEngine members; get rid of some #def...Max Horn
2010-06-21AGI: Change AGI commands/opcodes to member methodsMax Horn
2010-06-20Don't go into "menu input mode" unless the game currently allows the menus toTorbjörn Andersson
2010-06-19AGI: Get rid of GID_SQ0Max Horn
2010-06-19AGI: Fix detection of AGI Tetris and Caitlyn's DestinyMax Horn
2010-06-18AGI: Change some #defines to enumsMax Horn
2010-06-18AGI: cleanupMax Horn
2010-06-18AGI: Fix serguei1/serguei2/sqx detectionMax Horn
2010-06-15Added the same quit/restart test to print() as we have in so many other places.Torbjörn Andersson