Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-03-02 | AGOS: Add initial support for mouse wheel. | Kirben | |
2014-02-18 | AGOS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-01-22 | AGOS: Use Common::File instead of SearchMan. | Johannes Schickel | |
This makes sure the hack from Common::File for filenames with a trailing dot is used as expected. | |||
2014-01-22 | AGOS: Get rid of ArchiveMan in favor of global SearchMan. | Johannes Schickel | |
This in fact slightly changes the priority order of added archives. Formerly, all archives in SearchMan were preferred to the customly added ones in ArchiveMan. All standard paths (i.e. path and extrapath) will be still be searched before the custom ones (which are all priority 0 right now) but system specific paths will be searched after (due to their priority being -1). Since system specific paths shouldn't contain any game data files this should hopefully be harmless. This wasn't tested for games with CAB archives. | |||
2013-08-23 | AGOS: Add two savegame-related FIXMEs | Willem Jan Palenstijn | |
2013-08-23 | AGOS: Use Common::String for savegame filenames | Willem Jan Palenstijn | |
2013-08-23 | AGOS: Simplify string parsing | Willem Jan Palenstijn | |
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-08-12 | AGOS: Improve the quick load/save code. | Travis Howell | |
2012-04-15 | AGOS: Add comment about the limitations of quick loading/saving games in the ↵ | Travis Howell | |
AGOS game engine. | |||
2012-01-27 | AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our ↵ | Johannes Schickel | |
Archive API. | |||
2011-11-19 | AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on ↵ | Travis Howell | |
the floppy disk versions of Simon the Sorcerer 2. | |||
2011-08-27 | AGOS: Integrate InstallShield support. | Travis Howell | |
2011-08-06 | AGOS: Reduced header dependency | Eugene Sandulenko | |
2011-05-29 | AGOS: Silenced a false positive warning in MSVC | md5 | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-11-01 | COMMON: Rename String::printf() to String::format() | Max Horn | |
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004 | |||
2010-09-17 | I18N: Use a String instead of a char buffer. | Johannes Schickel | |
This should improve r52751, since String does automatic memory handling, thus no more buffer overflows should by possible by having a too large translated string. svn-id: r52758 | |||
2010-09-16 | I18N: fix a buffer size issue with translated save/load strings in AGOS | Thierry Crozat | |
svn-id: r52751 | |||
2010-09-15 | I18N: Add translation for load/save success or failure messages | Thierry Crozat | |
Also improve and update the french translation. svn-id: r52740 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings ↵ | Filippos Karapetis | |
and issues in compilers which don't support NORETURN svn-id: r44314 | |||
2009-09-24 | AGOS: Fixed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44298 | |||
2009-09-20 | Correct error in load code for PC version of Waxworks. | Travis Howell | |
svn-id: r44206 | |||
2009-09-11 | Remove excess spaces. | Travis Howell | |
svn-id: r44030 | |||
2009-08-22 | Correct errors in load/save code for PC version of Waxworks. | Travis Howell | |
svn-id: r43628 | |||
2009-08-12 | Enable Personal Nightmare by default. | Travis Howell | |
svn-id: r43304 | |||
2009-08-11 | Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵ | Travis Howell | |
engine, which require higher resolution. svn-id: r43270 | |||
2009-08-09 | Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names. | Travis Howell | |
svn-id: r43156 | |||
2009-08-09 | Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells. | Travis Howell | |
svn-id: r43152 | |||
2009-07-20 | AGOS: Fixed badload(); some whitespace cleanup | Max Horn | |
svn-id: r42624 | |||
2009-07-18 | AGOS: Removed second setjmp in PN code (untested!) | Max Horn | |
svn-id: r42593 | |||
2009-05-05 | Fix input glitch regression again, by closer matching original PN code. | Travis Howell | |
svn-id: r40329 | |||
2009-05-04 | All versions of PN share the same saved game format. | Travis Howell | |
svn-id: r40298 | |||
2009-03-09 | Change Personal Nightmare support to optional, until setjmp/longjmp code is ↵ | Travis Howell | |
converted. svn-id: r39253 | |||
2009-03-08 | Clarify several errors messages. | Travis Howell | |
svn-id: r39219 | |||
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell | |
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 | |||
2009-03-07 | Fix buffer overflow in matchSaveGame(). | Travis Howell | |
svn-id: r39182 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36232 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36228 | |||
2008-12-13 | Cleanup. | Travis Howell | |
svn-id: r35323 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-15 | Replace ioFailed by err. | Travis Howell | |
svn-id: r34557 | |||
2008-09-10 | Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable" | Filippos Karapetis | |
svn-id: r34469 | |||
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not ↵ | Christopher Page | |
used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848 | |||
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell | |
svn-id: r33693 |