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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
/
bladerunner.cpp
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Commit message (
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Author
2019-05-05
BLADERUNNER: Disable END_GAME_STATE auto-save
Peter Kohaut
2019-04-25
BLADERUNNER: Make the cut content a runtime option
Peter Kohaut
2019-04-17
BLADERUNNER: Fixed typo in pixelFormat name
Peter Kohaut
2019-04-17
BLADERUNNER: Abstraction from 555 pixel format
Peter Kohaut
2019-04-10
BLADERUNNER: Close A.TLK within proper define check
Thanasis Antoniou
2019-04-10
BLADERUNNER: Ensure A.TLK is closed onShutdown
Thanasis Antoniou
2019-04-10
BLADERUNNER: Persistent sound settings, speech samples fix
Thanasis Antoniou
2019-04-09
BLADERUNNER: Fix Officer Leary crowd interrogation
Thanasis Antoniou
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-04-04
BLADERUNNER: Support wait for dialogue queues to finish
Thanasis Antoniou
2019-04-02
BLADERUNNER: Fix flash back to game between end outtake and credits
Thanasis Antoniou
2019-04-02
BLADERUNNER: Fix for corrupt incomplete autosaves
Thanasis Antoniou
2019-03-21
BLADERUNNER: Handle gracefully missing HDFRAMES or required CDFRAMESx file
Thanasis Antoniou
2019-03-17
BLADERUNNER: Fixes for Russian version
Peter Kohaut
2019-03-12
BLADERUNNER: Fixed inability to drugged McCoy up again
Peter Kohaut
2019-03-12
BLADERUNNER: Added support for scrolling with mouse wheel
Peter Kohaut
2019-03-09
BLADERUNNER: Clean-up for subtitles initialization code
Peter Kohaut
2019-03-06
BLADERUNNER: Fixed panning of speech
Peter Kohaut
2019-03-05
BLADERUNNER: Loading of savegames from the launcher
Peter Kohaut
2019-03-04
BLADERUNNER: Cleanup of TODO notes
Peter Kohaut
2019-02-20
BLADERUNNER: Fix Coverity issues
Peter Kohaut
2019-02-12
BLADERUNNER: Removal of memory leaks
Peter Kohaut
2019-02-11
BLADERUNNER: Added original logic for speech skipping
Peter Kohaut
2019-02-11
BLADERUNNER: Improved time management
Peter Kohaut
2019-02-11
BLADERUNNER: Cleanup of audio code
Peter Kohaut
2019-02-10
BLADERUNNER: Added shorty mode
Peter Kohaut
2019-02-10
BLADERUNNER: Added sitcom mode
Peter Kohaut
2019-02-10
BLADERUNNER: Added auto save feature
Peter Kohaut
2019-02-08
BLADERUNNER: Removed unnecessary debugging code
Peter Kohaut
2019-02-03
BLADERUNNER: Fixed end credits
Peter Kohaut
2019-02-03
BLADERUNNER: Fixed Rat interaction at UG15
Peter Kohaut
2019-02-02
BLADERUNNER: Cleanup of walking code
Peter Kohaut
2019-01-24
BLADERUNNER: Splitted debugger draw commands
Peter Kohaut
2019-01-12
BLADERUNNER: Added debugging output for scripts
Peter Kohaut
2019-01-09
BLADERUNNER: Fixed scene video resume
Peter Kohaut
2019-01-08
BLADERUNNER: Player death
Peter Kohaut
2019-01-08
BLADERUNNER: Remove right-click walk skip
Peter Kohaut
2018-12-25
BLADERUNNER: Override original FONT and TRE
Thanasis Antoniou
2018-12-25
BLADERUNNER: switch clause in fonts and style fixes
antoniou79
2018-12-25
BLADERUNNER: SUBTITLES.MIX pack support
antoniou79
2018-12-25
BLADERUNNER: setSubtitlesEnabled also calls synchSoundSettings
Thanasis Antoniou
2018-12-25
BLADERUNNER: Removed compile time macros, added synch with GUI
Thanasis Antoniou
2018-12-25
BLADERUNNER: Added subtitles support and checkbox in KIA
Thanasis Antoniou
2018-12-15
BLADERUNNER: Added time control and game pausing
Peter Kohaut
2018-12-05
BLADERUNNER: Add in-game saving screen
Peter Kohaut
2018-11-25
BLADERUNNER: Add in-game loading screen
Peter Kohaut
2018-11-24
BLADERUNNER: Fix build issues
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-08-18
BLADERUNNER: Update cos/sin table constructor change
David Fioramonti
2018-08-03
BLADERUNNER: Add cos/sine table
David Fioramonti
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