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path: root/engines/bladerunner/script/script.h
AgeCommit message (Collapse)Author
2019-07-22BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1Thanasis Antoniou
2019-07-17BLADERUNNER: Use unsigned 32bit diff for time durationsThanasis Antoniou
2019-06-25BLADERUNNER: VK both Runciter and Grigorian is now possibleThanasis Antoniou
For restored content version
2019-05-21BLADERUNNER: Add methods to skip screen effectsThanasis Antoniou
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-13BLADERUNNER: Mainframe talkie restoredThanasis Antoniou
2019-05-08BLADERUNNER: Another fix for confess to GuzzaThanasis Antoniou
2019-04-20BLADERUNNER: Named constants for animationIds P01Thanasis Antoniou
Part one of using named constants for model animations
2019-04-04BLADERUNNER: Support wait for dialogue queues to finishThanasis Antoniou
Fixes a Crazylegs bug where he can interrupt himself Could probably be used elsewhere if there are any other such cases.
2019-03-18BLADERUNNER: Fixes and cleanup for Police Maze AThanasis Antoniou
Only fixes for rooms PS10, PS11. A few cases may need revising. There are a few cases that a target may reset after being shot and they seem buggy but they could also be intended. So, that's for a second pass to decide.
2019-02-02BLADERUNNER: Cleanup of walking codePeter Kohaut
Fixed missing "must reach" in a actorwalk::tick
2019-01-28BLADERUNNER: Fixed small issue in combat calculationPeter Kohaut
Better variable names in actor combat classes.
2019-01-21BLADERUNNER: More game constantsPeter Kohaut
Added Region_Check functionality Code cleanup
2019-01-12BLADERUNNER: Added debugging output for scriptsPeter Kohaut
Also added last few missing script commands.
2018-03-24BLADERUNNER: Load game methodsPeter Kohaut
save methods update replaced few char* with Common::String changed few pointers to references
2018-03-24BLADERUNNER: PoliceMaze fix & constantsPeter Kohaut
2018-03-24BLADERUNNER: Implement PoliceMaze::tick()Eugene Sandulenko
2018-03-24BLADERUNNER: Implement PoliceMaze hooksEugene Sandulenko
2018-03-17BLADERUNNER: Fixed compilation warningsPeter Kohaut
2018-03-17BLADERUNNER: Added combatPeter Kohaut
Math cleanup Fixed obstacle detection
2018-03-15BLADERUNNER: Added Izo actor (incomplete)Eugene Sandulenko
2018-03-11BLADERUNNER: Added most of Steele actorEugene Sandulenko
ChangeAnimationMode is NOT done
2018-03-06BLADERUNNER: Added stairs & ladder supportPeter Kohaut
2018-03-06BLADERUNNER: Added Zuben actorPeter Kohaut
Fixed animation position update Added goal & anim commands to console
2018-02-13BLADERUNNER: More game constantsPeter Kohaut
2018-02-10BLADERUNNER: VK interfacePeter Kohaut
Code unification Removed few memory leaks
2018-02-05BLADERUNNER: Added more game constantsPeter Kohaut
Code formatting
2018-02-04BLADERUNNER: ESPER interfacePeter Kohaut
2018-01-29BLADERUNNER: Remove simple walking hackThomas Fach-Pedersen
Rename previously unnamed walking parameter 'interruptible'
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files
2017-09-10BLADERUNNER: Added music support & added MaggiePeter Kohaut
added async walking named some of the game flags & variables renamed aesc to screen effects
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
Audio mixer is supporting fading and pan animation Added support for skipping speech by pressing Return Added proper support for ambient sounds Added more code to the dialogue menu Added tooltips to the Spinner Fixed calculation of volume and pan of walk steps Code cleanup & formatting
2017-08-24BLADERUNNER: Add support for elevatorsThomas Fach-Pedersen
2017-08-22BLADERUNNER: Add Dialogue MenuThomas Fach-Pedersen
2017-04-10BLADERUNNER: added Leon AI scriptPeter Kohaut
Happy incept day Leon!
2017-04-02BLADERUNNER: fixed lighting cachePeter Kohaut
actors can be now partially illuminated (per slice), it iss visible in scene rc02 in the right part of the room
2017-03-29BLADERUNNER: fixed warningsPeter Kohaut
2017-03-29BLADERUNNER: fixed compilation without c++11Peter Kohaut
2017-03-29BLADERUNNER: introduced some game constantsPeter Kohaut
Game script are more readable now Fixed name of Officer Leary
2017-03-23BLADERUNNER: Reorganized script filesPeter Kohaut
2017-03-23BLADERUNNER: Added more functionality to movement trackPeter Kohaut
2017-03-20BLADERUNNER: added Runciter character (petshop owner)Peter Kohaut
2017-03-20BLADERUNNER: added full office leroy ai scriptPeter Kohaut
fix sceneobject remove
2016-10-06BLADERUNNER: added suspects db & fixed crimes dbPeter Kohaut
2016-10-04BLADERUNNER: trying to figure out walking, added structures for obstacles ↵Peter Kohaut
used for pathfinding, fixed bug in searching for walkboxes
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-10-02BLADERUNNER: added ADQ, fixed some minor memory leaksPeter Kohaut
2016-10-02BLADERUNNER: added support for rendering items in scenesPeter Kohaut
2016-10-01BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed ↵Peter Kohaut
some warnings, fixed some scene scripts
2016-09-29BLADERUNNER: mccoy script completed, walking is now animatedPeter Kohaut
2016-09-29BLADERUNNER: added all scene scripts, esper script, kia script, vk script, ↵Peter Kohaut
completed init script. Added decoding of lights from VQA. Moved view from scene.