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path: root/engines/bladerunner/script
AgeCommit message (Collapse)Author
2016-10-14BLADERUNNER: Fix compilation with plugins enabledEugene Sandulenko
2016-10-12BLADERUNNER: added picking up of itemsPeter Kohaut
and some formatting
2016-10-09BLADERUNNER: fixed some compilation warningsPeter Kohaut
2016-10-08BLADERUNNER: added item pickup effectPeter Kohaut
also added support for rendering items on screen (not in the world) pickup effect can be tested in debug compilation by clicking on any object (not item, but object like, hydrant, or doors) in first scene
2016-10-06BLADERUNNER: added suspects db & fixed crimes dbPeter Kohaut
2016-10-04BLADERUNNER: trying to figure out walking, added structures for obstacles ↵Peter Kohaut
used for pathfinding, fixed bug in searching for walkboxes
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-10-02BLADERUNNER: added ADQ, fixed some minor memory leaksPeter Kohaut
2016-10-02BLADERUNNER: added support for rendering items in scenesPeter Kohaut
2016-10-01BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed ↵Peter Kohaut
some warnings, fixed some scene scripts
2016-09-29BLADERUNNER: Fix warningsEugene Sandulenko
2016-09-29BLADERUNNER: fixed exit selection, added footstep sounds, added some ↵Peter Kohaut
debugging display (scene objects, regions, exits, walkboxes, lights?)
2016-09-29BLADERUNNER: mccoy script completed, walking is now animatedPeter Kohaut
2016-09-29BLADERUNNER: added all scene scripts, esper script, kia script, vk script, ↵Peter Kohaut
completed init script. Added decoding of lights from VQA. Moved view from scene.
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: forgotten script files....Peter Kohaut
2016-09-29BLADERUNNER: Implement Player_Loses_Control and Player_Gains_ControlThomas Fach-Pedersen
2016-09-29BLADERUNNER: Add audio_speech and Actor_Voice_OverThomas Fach-Pedersen
2016-09-29BLADERUNNER: Init globals, game flags, and actor cluesThomas Fach-Pedersen
2016-09-29BLADERUNNER: Stub out init scriptThomas Fach-Pedersen
2016-09-29BLADERUNNER: Add support for ambient sounds, game flags and variables, and ↵Thomas Fach-Pedersen
use VQA z-buffer when rendering.
2016-09-29BLADERUNNER: Fix memory leaks in ScriptThomas Fach-Pedersen
2016-09-29BLADERUNNER: Resolve argument shadowingSven Hesse
2016-09-29BLADERUNNER: ScriptBase needs a virtual destructorSven Hesse
2016-09-29BLADERUNNER: First easter egg, developer commentaryThomas Fach-Pedersen
2016-09-29BLADERUNNER: Add basic Scene, Set, and Script support.Thomas Fach-Pedersen