Age | Commit message (Expand) | Author |
2008-06-12 | CINE: Fixed memory leaks in the CINE engine | Christopher Page |
2008-05-28 | Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-... | Christopher Page |
2008-05-27 | CINE: Fixed two memory leaks when shutting down the CINE engine | Christopher Page |
2008-05-24 | Patch #1969189: "CinE renderer rewrite" | Eugene Sandulenko |
2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko |
2008-04-07 | Patch #1913862: "CinE Script system" | Eugene Sandulenko |
2008-02-15 | Merged lots of _mixer->isReady() warnings into a single one in Engine constru... | Max Horn |
2008-01-01 | Slightly modified patch #1848173: "ScriptVars class implementation for CinE" | Eugene Sandulenko |
2007-12-24 | _Properly_ fix lock-up introduced introduced in revision 29860. A typical | Eugene Sandulenko |
2007-12-24 | Fix regressions (crashes) introduced in commit 29860 | Eugene Sandulenko |
2007-12-14 | renamed several structures, variables and functions | Gregory Montoir |
2007-12-13 | use CLIP template for clipping, made an array static const and renamed MAX_OB... | Gregory Montoir |
2007-12-13 | Cleanup | Filippos Karapetis |
2007-12-09 | - minor screen fix for OS | Gregory Montoir |
2007-12-08 | amiga demo version of OS has a VOL.CNF file so I assume full versions of the ... | Gregory Montoir |
2007-12-07 | backported some changes for OS | Gregory Montoir |
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko |
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-30 | cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also... | Gregory Montoir |
2007-05-30 | Removing useless common/fs.h includes | Max Horn |
2007-05-19 | removed 4 unused offscreen buffers ; also changed several 64k buffers to be d... | Gregory Montoir |
2007-05-19 | added basic support for Amiga music playback | Gregory Montoir |
2007-05-13 | added basic support for sounds playback in Amiga versions (only tested with t... | Gregory Montoir |
2007-05-13 | removed duplicated code (BASESON datafiles can be loaded with the existing bu... | Gregory Montoir |
2007-02-18 | Bad hack to make this engine works on PalmOS (compiler still seems to hate so... | Chris Apers |
2006-11-25 | Support loading saves from command line. | Eugene Sandulenko |
2006-11-23 | Fix regression in OS Amiga demo. | Eugene Sandulenko |
2006-11-13 | Implement reading font data from external files for OS. | Eugene Sandulenko |
2006-11-13 | Protection should not be bypassed for OS (and it didn't work well anyway) | Eugene Sandulenko |
2006-11-11 | Improve international support in CINE engine. | Eugene Sandulenko |
2006-11-08 | Fix bug #1579776: "FW: Save does not work properly" | Eugene Sandulenko |
2006-10-15 | Add proper game detection to CinE engine. | Eugene Sandulenko |
2006-09-16 | Reduce code duplication | Max Horn |
2006-08-04 | Run the Cine engine's game detector before starting a game, to ensure that it | Torbjörn Andersson |
2006-07-31 | * Added copyright string to all engine plugins | Max Horn |
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in all game... | Johannes Schickel |
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn |
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an err... | Max Horn |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-04-13 | Added TODO about some extra data files that Operation Stealth has to load. | Torbjörn Andersson |
2006-04-12 | DEBUG_SCRIPT -> debugC | Eugene Sandulenko |
2006-04-10 | Use our standard save file manager class to read and write the save games, | Torbjörn Andersson |
2006-04-09 | Moved GameSettings to namespace Cine; moved savePath to various.cpp | Max Horn |
2006-04-08 | Split the opcodes into individual functions. This could easily cause | Torbjörn Andersson |
2006-04-08 | Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin... | Max Horn |
2006-04-08 | Renamed various *GameSettings to GameSettings (our namespaces are enough to d... | Max Horn |
2006-04-08 | Began collecting hard-coded language-specific strings in a new initLanguage() | Torbjörn Andersson |