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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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cine.cpp
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Author
2008-05-24
Patch #1969189: "CinE renderer rewrite"
Eugene Sandulenko
2008-04-21
Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost
Eugene Sandulenko
2008-04-07
Patch #1913862: "CinE Script system"
Eugene Sandulenko
2008-02-15
Merged lots of _mixer->isReady() warnings into a single one in Engine constru...
Max Horn
2008-01-01
Slightly modified patch #1848173: "ScriptVars class implementation for CinE"
Eugene Sandulenko
2007-12-24
_Properly_ fix lock-up introduced introduced in revision 29860. A typical
Eugene Sandulenko
2007-12-24
Fix regressions (crashes) introduced in commit 29860
Eugene Sandulenko
2007-12-14
renamed several structures, variables and functions
Gregory Montoir
2007-12-13
use CLIP template for clipping, made an array static const and renamed MAX_OB...
Gregory Montoir
2007-12-13
Cleanup
Filippos Karapetis
2007-12-09
- minor screen fix for OS
Gregory Montoir
2007-12-08
amiga demo version of OS has a VOL.CNF file so I assume full versions of the ...
Gregory Montoir
2007-12-07
backported some changes for OS
Gregory Montoir
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-30
cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also...
Gregory Montoir
2007-05-30
Removing useless common/fs.h includes
Max Horn
2007-05-19
removed 4 unused offscreen buffers ; also changed several 64k buffers to be d...
Gregory Montoir
2007-05-19
added basic support for Amiga music playback
Gregory Montoir
2007-05-13
added basic support for sounds playback in Amiga versions (only tested with t...
Gregory Montoir
2007-05-13
removed duplicated code (BASESON datafiles can be loaded with the existing bu...
Gregory Montoir
2007-02-18
Bad hack to make this engine works on PalmOS (compiler still seems to hate so...
Chris Apers
2006-11-25
Support loading saves from command line.
Eugene Sandulenko
2006-11-23
Fix regression in OS Amiga demo.
Eugene Sandulenko
2006-11-13
Implement reading font data from external files for OS.
Eugene Sandulenko
2006-11-13
Protection should not be bypassed for OS (and it didn't work well anyway)
Eugene Sandulenko
2006-11-11
Improve international support in CINE engine.
Eugene Sandulenko
2006-11-08
Fix bug #1579776: "FW: Save does not work properly"
Eugene Sandulenko
2006-10-15
Add proper game detection to CinE engine.
Eugene Sandulenko
2006-09-16
Reduce code duplication
Max Horn
2006-08-04
Run the Cine engine's game detector before starting a game, to ensure that it
Torbjörn Andersson
2006-07-31
* Added copyright string to all engine plugins
Max Horn
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in all game...
Johannes Schickel
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-05-25
Set and show/hide mouse cursors through a "cursor manager" (analogous to the
Torbjörn Andersson
2006-04-29
* Changed the createEngine() factory function of our plugins to return an err...
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-13
Added TODO about some extra data files that Operation Stealth has to load.
Torbjörn Andersson
2006-04-12
DEBUG_SCRIPT -> debugC
Eugene Sandulenko
2006-04-10
Use our standard save file manager class to read and write the save games,
Torbjörn Andersson
2006-04-09
Moved GameSettings to namespace Cine; moved savePath to various.cpp
Max Horn
2006-04-08
Split the opcodes into individual functions. This could easily cause
Torbjörn Andersson
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-04-08
Renamed various *GameSettings to GameSettings (our namespaces are enough to d...
Max Horn
2006-04-08
Began collecting hard-coded language-specific strings in a new initLanguage()
Torbjörn Andersson
2006-04-01
Removed superfluous addDefaultDirectory call, as well as two unused bad membe...
Max Horn
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Make copy protection in OS and FW turnable. Still buggy
Eugene Sandulenko
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