aboutsummaryrefslogtreecommitdiff
path: root/engines/draci/game.cpp
AgeCommit message (Expand)Author
2009-11-01Small bugfix in path-findingRobert Špalek
2009-11-01Cleaned up the walking code.Robert Špalek
2009-11-01Debugged computation and displaying of optimal walking pathsRobert Špalek
2009-11-01Add methods to draw computed walking paths.Robert Špalek
2009-11-01Fix mistakenly ordered flushing revealed by the last commitRobert Špalek
2009-10-30Move drawing of walking map to walking.cppRobert Špalek
2009-10-30Moved all one-line getters/setters to the header filesRobert Špalek
2009-10-30Move WalkingMap instance to Game, and clean up parametersRobert Špalek
2009-10-30Remove the last 2 default parameter values.Robert Špalek
2009-10-30Remove most of default parameter values.Robert Špalek
2009-10-30Move WalkingMap into new module.Robert Špalek
2009-10-29Silenced GCC warning.Torbjörn Andersson
2009-10-29Implement flipping the QuickHero and SpeedText flags in GPL2.Robert Špalek
2009-10-29Fix several palette fading bugs.Robert Špalek
2009-10-28Implement palette fadingRobert Špalek
2009-10-28Fix initialization of the mouse cursor.Robert Špalek
2009-10-28Fix entering the same room when re-loading the game.Robert Špalek
2009-10-27Don't change mouse cursors so ridiculously often.Robert Špalek
2009-10-26Fix Escape in the intro, and switching map and the inventoryRobert Špalek
2009-10-22Implemented GPL2 commands for music.Robert Špalek
2009-10-21Enabled music.Robert Špalek
2009-10-13Set all sound/subtitle-related parameters from ConfMan.Robert Špalek
2009-10-13Dubbing is played.Robert Špalek
2009-10-12Sound effects are now correctly played.Robert Špalek
2009-10-12Dragon looks into the requested direction.Robert Špalek
2009-10-12Implemented GPL commands JustTalk and JustStay.Robert Špalek
2009-10-12Fix indexing of the dragon's animations.Robert Špalek
2009-10-12Reduced huge code duplication by introducing Game::stopObjectAnimations()Robert Špalek
2009-10-12Disambiguated _anims.Robert Špalek
2009-10-11Implemented a few more harmless GPL2 commandsRobert Špalek
2009-10-11Loading and caching sound samples in memory.Robert Špalek
2009-10-04Fixed two bugs concerning loading:Robert Špalek
2009-10-04Hack Game::_shouldExitLoop.Robert Špalek
2009-10-04Load inventory items properly after loading the game.Robert Špalek
2009-10-04Implemented rudimentary game loading/saving.Robert Špalek
2009-10-03Fixed positioning and update of the title under the mouse pointer.Robert Špalek
2009-10-01Fixed event handling. ValGrind fixups.Robert Špalek
2009-10-01Clean up room changing code and support returning from the map.Robert Špalek
2009-09-30Fix 2 ValGrind warnings.Robert Špalek
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-30Remove trailing whitespacesMax Horn
2009-09-30- Adapt parts of the Draci code to match our code formatting guidelinesJohannes Schickel
2009-09-30Implemented the map room, entered when 'm' is pressed.Robert Špalek
2009-09-29Rewrite from scratch drawReScaled() and cropping now works well.Robert Špalek
2009-09-29Clean up and unify positioning dragon's animationsRobert Špalek
2009-09-29draci:Denis Kasak
2009-09-28draci: Added methods Game::positionAnimAsHero(), Game::getHeroX() and Game::g...Denis Kasak
2009-09-28Fix a memory leakRobert Špalek
2009-09-28Added const's to getPalette() and several uses of getObject()Robert Špalek
2009-09-28Make getFile() return a const pointer and clean-up all uses of it.Robert Špalek