index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
drascula
Age
Commit message (
Expand
)
Author
2016-12-06
ALL: Unify 'corrupted engine data' message
Ben Castricum
2016-12-05
ALL: Unify 'missing engine data' message
Ben Castricum
2016-11-29
ALL: save file => saved game
Ben Castricum
2016-11-29
ALL: Remove comma before the word 'instead'
Ben Castricum
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-18
ALL: Homogeneize use of 'saved game' in messages
Thierry Crozat
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-07-20
DRASCULA: Fix slight delay when interrupting intro animation
Thierry Crozat
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-04-17
DRASCULA: Remove delays when showing and hiding the inventory
Thierry Crozat
2016-04-17
DRASCULA: Remove delay for select verb
Thierry Crozat
2016-04-17
DRASCULA: Fix noise when playing sound.
Thierry Crozat
2016-04-17
DRASCULA: Fix axe visibility flag when entering room 31
Thierry Crozat
2016-04-16
DRASCULA: Fix animations speed
Thierry Crozat
2016-04-16
DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish ver...
Thierry Crozat
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-04-13
DRASCULA: Improve text centering
Thierry Crozat
2016-04-12
DRASCULA: Fix cursor visibility during animation at start of chapter 6
Thierry Crozat
2016-04-12
DRASCULA: Fix wrong background for inventory in chapter 6
Thierry Crozat
2016-04-11
DRASCULA: Fix regression in subtitle display in Spanish version
Thierry Crozat
2016-04-11
DRASCULA: Fix typo in variable name
Thierry Crozat
2016-04-11
DRASCULA: Fix random crash when loading pendulum scene savegame
Thierry Crozat
2016-04-11
DRASCULA: Rename variable to clarify its meaning
Thierry Crozat
2016-04-11
DRASCULA: Fix color for Drascula at the end of chapter 5
Thierry Crozat
2016-04-11
DRASCULA: Improve loading savegames in Pendulum scene
Thierry Crozat
2016-04-10
DRASCULA: Fix loading games in room 102 when still chained
Thierry Crozat
2016-04-09
DRASCULA: Fix character walking off screen
Thierry Crozat
2016-04-08
DRASCULA: Fix text alignment to be faithful to the original
Thierry Crozat
2016-04-07
DRASCULA: Improve text centering and spacing between lines
Thierry Crozat
2016-03-13
BACKENDS: Only expose one set of functions for AudioCDManager
Matthew Hoops
2016-03-13
BACKENDS: Move to an openCD() without parameters as the public API
Matthew Hoops
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-02-25
DRASCULA: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
DRASCULA: Only request actual save slots in listSaves.
Johannes Schickel
2015-03-01
DRASCULA: comment "talk.cpp"
norbertbajko
2015-03-01
DRASCULA: comment "talk.cpp"
norbertbajko
2015-03-01
DRASCULA: comment "actors.cpp"
norbertbajko
2015-03-01
DRASCULA: fix crash/graphic glitch at castle towers
Norbert Bajkó
2014-12-22
DRASCULA: use Common::String::format when possible
Pino Toscano
2014-10-11
DRASCULA: Remove unused static variable
Thierry Crozat
2014-06-16
DRASCULA: Reduce some variable scope in Animation
Strangerke
2014-06-15
DRASCULA: Handle audio files in the "audio" folder (bug #6631)
Filippos Karapetis
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-02-18
DRASCULA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-12-06
DRASCULA: Hookup up debug console correctly.
D G Turner
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
[next]