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path: root/engines/engine.cpp
AgeCommit message (Expand)Author
2019-12-17ENGINES: Added clarifying commentEugene Sandulenko
2019-12-17ENGINES: We must poll events in order to show the window on some platforms.Eugene Sandulenko
2019-11-17BACKENDS: Remove the Windows CE portCameron Cawley
2019-11-03ENGINES: Change targets to have an 'engine ID'Bastien Bouclet
2019-09-22ENGINES: Disable event polling while splash screen is shownCameron Cawley
2019-09-14ENGINES: More consistent error messagesBen Castricum
2019-09-01TTS: Remove "static" from initTextToSpeech()Jaromir Wysoglad
2019-09-01TTS: Implement tts state switching when needed.Jaromir Wysoglad
2019-03-30ENGINES: Use new logo for splash screenThierry Crozat
2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley
2018-12-17WIN32: Move all ARRAYSIZE undefs to util.hSupSuper
2018-10-22ENGINE: Allow stretch mode on a per-game basisTorbjörn Andersson
2018-07-08GUI: Add Stretch Mode selection in Options dialogThierry Crozat
2018-06-23ENGINE: Improvements to splashscreen displayingEugene Sandulenko
2017-10-07BACKENDS: Fix window sizing of games that switch between multiple resolutionsColin Snover
2017-10-07ENGINES: Remove Graphics::PixelFormat alias from engine.cppColin Snover
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-07-10Revert "COMMON: Change way the Singleton instances are instantiated"Eugene Sandulenko
2017-07-10COMMON: Change way the Singleton instances are instantiatedThierry Crozat
2016-11-29ALL: game state => saved gameBen Castricum
2016-10-13GUI: Add checkbox and config option to enable/disable graphics filteringThierry Crozat
2016-09-18ALL: Homogeneize use of 'saved game' in messagesThierry Crozat
2016-06-17ENGINES: Make splash more robust for non-standard screen sizesEugene Sandulenko
2016-02-18METAENGINE: Hint the compiler that we intentionally ignore pollEvents() retur...Eugene Sandulenko
2016-01-02JANITORIAL: Remove #includes of list_intern.hOri Avtalion
2015-12-28ENGINES: Free memory used by splash screen when done with itTorbjörn Andersson
2015-12-24ENGINES: Print version informationEugene Sandulenko
2015-12-22ENGINES: Replaced logo background with orangeEugene Sandulenko
2015-11-11GUI: Do not show splash when ran from launcherEugene Sandulenko
2015-11-09ENGINES: Fix typoEugene Sandulenko
2015-11-07ENGINES: Add ScummVM splashEugene Sandulenko
2014-12-30SCUMM: Add a "chained games manager"Torbjörn Andersson
2014-02-18ENGINES: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-22ENGINES: Introduce method Engine::initializePath which sets up SearchMan.Johannes Schickel
2013-10-19OPENGL: Add new generic OpenGL (ES) backend.Johannes Schickel
2013-01-08ENGINES: Honor the default to 1x flag for OpenGL modesMatthew Hoops
2012-02-21ENGINES: Add error handling for GMM Gamestate Load/Save Usage.D G Turner
2011-12-30KEYMAPPER: Make engine keymap init and cleanup more genericTarek Soliman
2011-11-13ENGINES: Handle speech_mute in syncSoundSettings.Johannes Schickel
2011-08-06ENGINES: Use the new taskbar error notification methods in the engines defaul...Littleboy
2011-08-06TASKBAR: Set taskbar to error on engine error()Eugene Sandulenko
2011-07-02GUI: Zero is a valid save slot number.Bastien Bouclet
2011-06-25GUI: fix bug #2822778athrxx
2011-06-20I18N: Make the unsupported game warning translatableThierry Crozat
2011-06-16ENGINES: Warn user about games marked with ADGF_UNSTABLE flagsTarek Soliman
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02ENGINES: Get rid of some s(n)printf callsMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-03COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibilityMax Horn