Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-07-25 | Added -x and --list-saves support for LURE | Christopher Page | |
svn-id: r33291 | |||
2008-07-10 | Lure works with the new GMM implementation | Christopher Page | |
svn-id: r32996 | |||
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page | |
svn-id: r32772 | |||
2008-05-24 | Changed the delayed sequence list from using a system milliseconds expiry ↵ | Paul Gilbert | |
point to a milliseconds countdown - this should fix potential problems that could arise if a modal dialog was kept on-screen too long svn-id: r32237 | |||
2008-04-06 | Replaced ManagedList with Common::SharedPtr in the rest of the lure engine | Filippos Karapetis | |
svn-id: r31420 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-07 | Changed debug keys enablement to be on by default if a Debug Level is specified | Paul Gilbert | |
svn-id: r30322 | |||
2008-01-07 | Made debugging keys disabled by default, with a debugger command to allow ↵ | Paul Gilbert | |
them to be turned on svn-id: r30317 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2008-01-05 | Fix to show credits screen correctly in EGA mode | Paul Gilbert | |
svn-id: r30232 | |||
2007-12-28 | Fix to prevent the F5 key allowing the game to be saved during player ↵ | Paul Gilbert | |
conversations or viewing a remote room svn-id: r30048 | |||
2007-12-23 | Fix for problem that the player could stop themselves changing back from ↵ | Paul Gilbert | |
Selena if they left the current room too quickly after the change back had been scheduled svn-id: r29958 | |||
2007-12-22 | Tweaked the calculation for player position in new rooms to use the original ↵ | Paul Gilbert | |
game's rounding - the current code was causing the player to be placed inside the exit area when entering room 6 from room 5. svn-id: r29949 | |||
2007-12-17 | Changed Credits display to avoid the brief flash as the palette changed | Paul Gilbert | |
svn-id: r29892 | |||
2007-12-16 | Bugfix for Use actions to work correctly | Paul Gilbert | |
svn-id: r29891 | |||
2007-12-16 | Removed unused variable. | Torbjörn Andersson | |
svn-id: r29885 | |||
2007-12-16 | use the virtual keyboard facilities if available, when needed | Kostas Nakos | |
svn-id: r29882 | |||
2007-12-16 | Hooked up the sound code to use the configuration for sfx and music, and ↵ | Paul Gilbert | |
added code from the original game that used the high bit of sounds to distinguish between the two svn-id: r29873 | |||
2007-12-11 | Bugfix for the display of ASK, GIVE, and TELL actions in the status line | Paul Gilbert | |
svn-id: r29825 | |||
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ↵ | Paul Gilbert | |
get processed svn-id: r29576 | |||
2007-11-18 | Cleaned up animation player and added support for a set of sounds to be ↵ | Paul Gilbert | |
played during an animation svn-id: r29547 | |||
2007-11-17 | Added missing destructor and sounds to barrel animation sequence | Paul Gilbert | |
svn-id: r29531 | |||
2007-11-17 | Bugfixes to the fighting animations and proper reset of fight data between ↵ | Paul Gilbert | |
save sessions svn-id: r29526 | |||
2007-11-17 | Bugfixes to restoring or restarting a game from the Restore/Restart dialog | Paul Gilbert | |
svn-id: r29524 | |||
2007-11-12 | removeSounds was being called too early - it was setting the current area to ↵ | Paul Gilbert | |
that of the room being left, rather than the one being entered svn-id: r29482 | |||
2007-11-08 | Added sound to animation of falling down the chute | Paul Gilbert | |
svn-id: r29451 | |||
2007-10-28 | Current room is now correctly refreshed after showing credits | Paul Gilbert | |
svn-id: r29278 | |||
2007-10-28 | Sound is now paused when displaying menu dialogs | Paul Gilbert | |
svn-id: r29272 | |||
2007-10-25 | Bugfix to make sound toggle work correctly, and added flag state to savegames | Paul Gilbert | |
svn-id: r29257 | |||
2007-10-24 | Changed text speed flag, and added saving of it to savegames | Paul Gilbert | |
svn-id: r29250 | |||
2007-10-21 | Removed deprecated YNKeyStruct structure | Paul Gilbert | |
svn-id: r29237 | |||
2007-10-07 | Changed string constant name to avoid clashing with inventory display constants | Paul Gilbert | |
svn-id: r29168 | |||
2007-09-23 | Removed some old redundant code and moved some string constants to the ↵ | Paul Gilbert | |
resource file svn-id: r29069 | |||
2007-09-23 | Indentation. | Torbjörn Andersson | |
svn-id: r29057 | |||
2007-09-16 | Initial sound implementation | Paul Gilbert | |
svn-id: r28917 | |||
2007-09-08 | Fixed code formatting (hanging braces); added static/const keywords to data ↵ | Max Horn | |
tables; merged Hotspot::doLookAt and doLookThrough code svn-id: r28880 | |||
2007-08-25 | Completed the restart/restore dialog screen and functionality | Paul Gilbert | |
svn-id: r28714 | |||
2007-08-12 | Skeleton code added for restart/restore screen | Paul Gilbert | |
svn-id: r28548 | |||
2007-07-26 | Added proper room change fading effect | Paul Gilbert | |
svn-id: r28212 | |||
2007-06-23 | Converted LURE code to use KEYCODEs | Max Horn | |
svn-id: r27668 | |||
2007-06-22 | Don't include sdl_keysym.h. Use our Common::KEYCODE constants instead of SDLK | Torbjörn Andersson | |
constants. svn-id: r27609 | |||
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert | |
svn-id: r27606 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-07 | Added code responsible for transforming the player back from Selena | Paul Gilbert | |
svn-id: r26778 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Got rid of Lure::System | Max Horn | |
svn-id: r26155 | |||
2007-02-09 | Removed use of static support data record for player to simplify save process | Paul Gilbert | |
svn-id: r25439 | |||
2007-01-31 | Expanded the chute animation to display the full sequence as the player ↵ | Paul Gilbert | |
leaves the dungeon svn-id: r25302 |