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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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nebular
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nebular_scenes3.cpp
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Author
2017-11-21
MADS: Fix crash when Rex is locked in cell
Paul Gilbert
2016-03-14
MADS: Changed engine to use Graphics::ManagedSurface
Paul Gilbert
2015-11-24
MADS: Phantom - change the type of timeout to uint32 in handlePrisonerSpeech()
Strangerke
2015-11-24
MADS: Nebular: Use INDEFINITE_TIMEOUT instead of an hardcoded value
Strangerke
2015-11-13
MADS: Rex: Use a constant when checking _mainObjectSource
Strangerke
2015-10-27
MADS: Janitorial: Remove trailing spaces and tabs
Strangerke
2015-09-21
MADS: Allow multiple animations for Phantom and later games
Strangerke
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2015-03-14
MADS: Fix frequently getting endless wait cursor after doctor hits you
Paul Gilbert
2015-03-14
MADS: Fix greeting when talking to cell wall the first time
Paul Gilbert
2015-03-14
MADS: Fix animation for putting severed arm on scanner
Paul Gilbert
2015-03-14
MADS: Fix some verbs
Filippos Karapetis
2015-03-13
MADS: Properly handle reloading scenes when closing dialogs
Paul Gilbert
2015-03-09
MADS: Fix crash if you talk to intern in gurney room too quickly
Paul Gilbert
2015-03-09
MADS: Fix walking to exit in guard room after dropping severed arm
Paul Gilbert
2015-03-08
MADS: Fix trying to walk into corridor from security station
Paul Gilbert
2015-03-08
MADS: Fix looking at magazine at security station
Paul Gilbert
2015-03-08
MADS: Fix flickering message from sitting at ruined security desk
Paul Gilbert
2015-03-07
MADS: Fix a large number of incorrect animations
Paul Gilbert
2015-03-01
MADS: Fix animation of hand typing code in teleporter
Paul Gilbert
2014-06-01
MADS: Use friendly names for the screen input mode
Filippos Karapetis
2014-06-01
MADS: Bugfixes for scene 352
Filippos Karapetis
2014-05-31
MADS: Fix order of parameters in quote display in scene 307
Paul Gilbert
2014-05-30
MADS: Fix confiscating player's inventory when captured
Paul Gilbert
2014-05-30
MADS: Fix ending conversation with intern in scene 318
Paul Gilbert
2014-05-30
MADS: Remove resolved FIXME in scene 307
Filippos Karapetis
2014-05-28
MADS: Janitorial - Trim more trailing whitespace
Sven Hesse
2014-05-27
MADS: Initialize forcefield in scene group 3
Strangerke
2014-05-27
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-24
MADS: Generalize sequence record _msgPos as _position
Paul Gilbert
2014-05-24
MADS: Implement screen shaking
Paul Gilbert
2014-05-24
MADS: Standardized fading out methods as fadeOut
Paul Gilbert
2014-05-23
MADS: Reorder some Synchronize functions for consistency across scene groups
Strangerke
2014-05-22
MADS: Move contructors out of the header in scene group 3
Strangerke
2014-05-21
MADS: Remove some redundant TODOs
Paul Gilbert
2014-05-20
MADS: Fix compilation warning reported by digitall
Strangerke
2014-05-20
MADS: Add more friendly names for nouns
Filippos Karapetis
2014-05-20
MADS: Rename several nouns to verbs
Filippos Karapetis
2014-05-20
MADS: Add more friendly names for nouns
Filippos Karapetis
2014-05-20
MADS: Replace most of the action nouns with their friendly names
Filippos Karapetis
2014-05-20
MADS: Replace more verbs with friendly names and fix usages of isAction
Filippos Karapetis
2014-05-20
MADS: Replace more verbs with their friendly names
Filippos Karapetis
2014-05-20
MADS: Replace several verbs with their friendly names
Filippos Karapetis
2014-05-20
MADS: Replace hex values in dialogs with their decimal values
Filippos Karapetis
2014-05-19
MADS: Some refactoring in scene group 3
Strangerke
2014-05-19
MADS: Refactor a bit the calls of generateRandom()
Strangerke
2014-05-19
MADS: Implement two palette functions
Strangerke
2014-05-16
MADS: In progress framework for on-screen random messages
Paul Gilbert
2014-05-16
MADS: Spacing
Filippos Karapetis
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