Age | Commit message (Expand) | Author |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2014-02-16 | NEVERHOOD: Janitorial - Remove trailing spaces | Strangerke |
2014-01-14 | NEVERHOOD: Fix for bug #6481: 'NEVERHOOD: Wrong walk sound in navigation scene' | johndoe123 |
2014-01-06 | NEVERHOOD: Correct fix for bug #6480 | johndoe123 |
2014-01-06 | NEVERHOOD: Fix bug #6480 "NEVERHOOD: Car glitches" | johndoe123 |
2014-01-06 | NEVERHOOD: Use constants for messages in a couple of places | Torbjörn Andersson |
2014-01-05 | NEVERHOOD: Simplify and document Module2800::createScene() | Filippos Karapetis |
2014-01-05 | NEVERHOOD: Stop the background music when showing disk player | Torbjörn Andersson |
2013-12-25 | NEVERHOOD: Move car to the correct position when entering a new scene | Filippos Karapetis |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis |
2013-12-23 | NEVERHOOD: Add names to some message IDs | Filippos Karapetis |
2013-12-20 | NEVERHOOD: Allow skipping of the introductory credits with the space key | Filippos Karapetis |
2013-11-02 | NEVERHOOD: Move some Klaymen animations specific to scene 1002 | Filippos Karapetis |
2013-11-02 | NEVERHOOD: Really stop the radio music during the radio tower cutscene | Filippos Karapetis |
2013-10-31 | NEVERHOOD: Add an option to skip the Hall of Records storyboard scenes | Filippos Karapetis |
2013-10-06 | NEVERHOOD: Move more scene-specific Klaymen animations to their scenes | Filippos Karapetis |
2013-10-06 | NEVERHOOD: Move more scene-specific Klaymen animations to their scenes | Filippos Karapetis |
2013-10-06 | NEVERHOOD: Move more scene-specific Klaymen animations to their scenes | Filippos Karapetis |
2013-10-06 | NEVERHOOD: Move module-specific Klaymen code to its respective module | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100 | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Clean up some includes | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100 | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in module 1200 | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400 | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in module 1600 | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800 | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200 | Filippos Karapetis |
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis |
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis |
2013-09-27 | NEVERHOOD: Fix uninitialized variable in Scene1303 - CID 1022323 | Filippos Karapetis |
2013-09-27 | NEVERHOOD: Remove unused variable - CID 1022328 | Filippos Karapetis |
2013-09-27 | NEVERHOOD: Fix uninitialized variable in AsScene1002OutsideDoorBackground - C... | Filippos Karapetis |
2013-09-27 | NEVERHOOD: Fix uninitialized variable in AsScene2810Rope - CID 1022310 | Filippos Karapetis |
2013-09-21 | NEVERHOOD: Split the sprites in module 2800 into a separate file | Filippos Karapetis |
2013-09-17 | NEVERHOOD: Slight cleanup in Module2800::updateScene() | Filippos Karapetis |
2013-09-14 | NEVERHOOD: Move StaticScene into scene.h/.cpp | Filippos Karapetis |
2013-08-05 | NEVERHOOD: Remove NRect constructor | Max Horn |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-07-09 | NEVERHOOD: Fix incorrect sound heard when pressing the ladder button | Filippos Karapetis |
2013-07-03 | NEVERHOOD: Fix typo in variable name | Filippos Karapetis |
2013-07-01 | NEVERHOOD: Fix cursor glitch before looking down the lowered bridge | Filippos Karapetis |
2013-07-01 | NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button | Filippos Karapetis |
2013-07-01 | NEVERHOOD: Fix sound effect heard when the castle elevator door opens | Filippos Karapetis |
2013-07-01 | NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room | Filippos Karapetis |
2013-07-01 | NEVERHOOD: Fix the second tape sprite in the whale room | Filippos Karapetis |
2013-06-28 | NEVERHOOD: Fix incorrect checks for the waterfall sounds | Filippos Karapetis |
2013-06-28 | NEVERHOOD: Add missing music when entering the Hall of Records building | Filippos Karapetis |
2013-06-28 | NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house | Filippos Karapetis |
2013-06-25 | NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ... | johndoe123 |