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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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neverhood
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Author
2013-10-01
NEVERHOOD: Split some more sprites from their respective scenes
Filippos Karapetis
2013-10-01
NEVERHOOD: Split some more sprites from their respective scenes
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized member of the TextEditWidget class - CID 1022333
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in Scene1303 - CID 1022323
Filippos Karapetis
2013-09-27
NEVERHOOD: Remove unused variable - CID 1022328
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in AsScene1002OutsideDoorBackground - C...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in AsScene2810Rope - CID 1022310
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, 1022...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code ...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class -...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the SoundMan class - CID 1022297
Filippos Karapetis
2013-09-26
NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296
Filippos Karapetis
2013-09-26
NEVERHOOD: Add a patch system for broken resources in Russian versions
Filippos Karapetis
2013-09-26
NEVERHOOD: Expand the error thrown for broken resources in BLB archives
Filippos Karapetis
2013-09-21
NEVERHOOD: Document two resources used in game menus
Filippos Karapetis
2013-09-21
NEVERHOOD: Split the sprites in module 2800 into a separate file
Filippos Karapetis
2013-09-17
NEVERHOOD: Slight cleanup in Module2800::updateScene()
Filippos Karapetis
2013-09-17
NEVERHOOD: Implement the music toggle menu button
Filippos Karapetis
2013-09-17
NEVERHOOD: Split the code that stops all music and sound effects
Filippos Karapetis
2013-09-14
NEVERHOOD: Rename the "room" command to "scene" and enhance it
Filippos Karapetis
2013-09-14
NEVERHOOD: Add console commands to handle resources
Filippos Karapetis
2013-09-14
NEVERHOOD: Move StaticScene into scene.h/.cpp
Filippos Karapetis
2013-08-12
I18N: Move specification of engine specific files to enginedir/POTFILES.
Johannes Schickel
2013-08-08
Merge pull request #369 from fingolfin/fix-neverhood
Filippos Karapetis
2013-08-05
NEVERHOOD: Remove NRect constructor
Max Horn
2013-08-03
NEVERHOOD: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
NEVERHOOD: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-07-30
NEVERHOOD: Silence noisy compiler warning.
D G Turner
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-09
NEVERHOOD: Fix incorrect sound heard when pressing the ladder button
Filippos Karapetis
2013-07-04
NEVERHOOD: Move the TODO into our wiki
Filippos Karapetis
2013-07-03
NEVERHOOD: Add a new console command, "playsound"
Filippos Karapetis
2013-07-03
NEVERHOOD: Fix typo in variable name
Filippos Karapetis
2013-07-03
NEVERHOOD: Fix save slot selection
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix cursor glitch before looking down the lowered bridge
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix sound effect heard when the castle elevator door opens
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room
Filippos Karapetis
2013-07-01
NEVERHOOD: Slight cleanup to the navigation scene code
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix the second tape sprite in the whale room
Filippos Karapetis
2013-06-28
NEVERHOOD: Handle invalid save_slot more gracefully on startup
Torbjörn Andersson
2013-06-28
NEVERHOOD: Fix incorrect checks for the waterfall sounds
Filippos Karapetis
2013-06-28
NEVERHOOD: Use the ScummVM dialogs for saving/loading
Filippos Karapetis
2013-06-28
NEVERHOOD: Remove superfluous description from a console command
Filippos Karapetis
2013-06-28
NEVERHOOD: Add missing music when entering the Hall of Records building
Filippos Karapetis
2013-06-28
NEVERHOOD: Fix graphics glitch when opening the menu
Filippos Karapetis
2013-06-28
NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house
Filippos Karapetis
2013-06-26
NEVERHOOD: Stop sound updates while the main menu is active
Filippos Karapetis
2013-06-25
NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ...
johndoe123
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