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AgeCommit message (Expand)Author
2013-07-01NEVERHOOD: Fix cursor glitch before looking down the lowered bridgeFilippos Karapetis
2013-07-01NEVERHOOD: Fix mouse cursor in the statue screen with the ladder buttonFilippos Karapetis
2013-07-01NEVERHOOD: Fix sound effect heard when the castle elevator door opensFilippos Karapetis
2013-07-01NEVERHOOD: Fix display of the dynamites on shelves in the dynamite roomFilippos Karapetis
2013-07-01NEVERHOOD: Slight cleanup to the navigation scene codeFilippos Karapetis
2013-07-01NEVERHOOD: Fix the second tape sprite in the whale roomFilippos Karapetis
2013-06-28NEVERHOOD: Handle invalid save_slot more gracefully on startupTorbjörn Andersson
2013-06-28NEVERHOOD: Fix incorrect checks for the waterfall soundsFilippos Karapetis
2013-06-28NEVERHOOD: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
2013-06-28NEVERHOOD: Remove superfluous description from a console commandFilippos Karapetis
2013-06-28NEVERHOOD: Add missing music when entering the Hall of Records buildingFilippos Karapetis
2013-06-28NEVERHOOD: Fix graphics glitch when opening the menuFilippos Karapetis
2013-06-28NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) houseFilippos Karapetis
2013-06-26NEVERHOOD: Stop sound updates while the main menu is activeFilippos Karapetis
2013-06-25NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ...johndoe123
2013-06-22NEVERHOOD: Fix warningEugene Sandulenko
2013-06-17NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666)johndoe123
2013-06-15NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection boxFilippos Karapetis
2013-06-12NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"Filippos Karapetis
2013-06-12NEVERHOOD: Fix a slight glitch with the symbols cheat commandFilippos Karapetis
2013-06-12NEVERHOOD: Move some more cheat code to the cheat console commandFilippos Karapetis
2013-06-12NEVERHOOD: Stop all sounds before restoring / restartingFilippos Karapetis
2013-06-12NEVERHOOD: Remove or silence by default some more debug outputFilippos Karapetis
2013-06-11NEVERHOOD: Fix GCC warnings about shadowed variablesTorbjörn Andersson
2013-06-11NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"Filippos Karapetis
2013-06-11NEVERHOOD: Fix warning about shadowed variablejohndoe123
2013-06-11NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instea...johndoe123
2013-06-11NEVERHOOD: Fix crashes in scene 3009 (cannon scene), and add a FIXMEFilippos Karapetis
2013-06-11NEVERHOOD: Cleanup, merge some duplicate codeFilippos Karapetis
2013-06-10NEVERHOOD: Change the debuglevel of the scene changing debug outputFilippos Karapetis
2013-06-10NEVERHOOD: Fix crash when viewing videos in the video viewerFilippos Karapetis
2013-06-09NEVERHOOD: Add a console command to display the current surfacesFilippos Karapetis
2013-06-09NEVERHOOD: Remove superfluous checkFilippos Karapetis
2013-06-09NEVERHOOD: Fix a memory leak when changing modulesFilippos Karapetis
2013-06-09NEVERHOOD: Add a debug console, together with a command to change roomsFilippos Karapetis
2013-06-02NEVERHOOD: Fix crash in scene 1105 (teddy bear panel)Torbjörn Andersson
2013-06-01NEVERHOOD: Removed debug (?) code that bypassed puzzleTorbjörn Andersson
2013-05-31NEVERHOOD: Made multi-line function-line macros saferTorbjörn Andersson
2013-05-28NEVERHOOD: Silence two compiler warnings about set but unused variables.D G Turner
2013-05-28NEVERHOOD: Don't show mouse cursor on game startupFilippos Karapetis
2013-05-27Merge pull request #334 from salty-horse/neverhoodjohndoe123
2013-05-27NEVERHOOD: Fix invalid memory access in navigation scenesTorbjörn Andersson
2013-05-21NEVERHOOD: Fix uninitialized variable.D G Turner
2013-05-19NEVERHOOD: Fix incorrect dark palette in Scene2206Ori Avtalion
2013-05-17NEVERHOOD: Add detection for Russian version. Requires more workEugene Sandulenko
2013-05-15NEVERHOOD: Update old form of module.mkFilippos Karapetis
2013-05-08NEVERHOOD: Fix member var initializationsjohndoe123
2013-05-08NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeReso...johndoe123
2013-05-08NEVERHOOD: Fix issues in the save/load screensjohndoe123
2013-05-08NEVERHOOD: Move module files to own subdirectoryjohndoe123